[video_core] Add "Force GPU Blit" Hack #56

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Gamer64 wants to merge 4 commits from accelerate-rendering-hack into master
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This is very similar to the "Skip Slow Draw" hack from Citra MMJ. In this case, this will always force surface copies operations to use hardware / GPU acceleration, significantly improving the performance on some cases. This may cause graphical issues to some games as expected, as they may really require software blitting.

This is very similar to the "Skip Slow Draw" hack from Citra MMJ. In this case, this will always force surface copies operations to use hardware / GPU acceleration, significantly improving the performance on some cases. This may cause graphical issues to some games as expected, as they may really require software blitting.
Gamer64 changed title from TEST: Skip Accelerated Conditional Rendering to WIP: TEST: Skip Accelerated Conditional Rendering 2025-07-14 00:39:38 +02:00
crueter force-pushed accelerate-rendering-hack from a7c11bfa5b
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crueter changed title from WIP: TEST: Skip Accelerated Conditional Rendering to WIP: [video_core] Skip Accelerated Conditional Rendering 2025-07-14 23:19:55 +02:00
Gamer64 changed title from WIP: [video_core] Skip Accelerated Conditional Rendering to WIP: [video_core] Accelerate Conditional Rendering 2025-07-17 16:13:34 +02:00
Gamer64 changed title from WIP: [video_core] Accelerate Conditional Rendering to [video_core] Add "Force GPU Blit" Hack 2025-07-17 17:37:45 +02:00
Gamer64 force-pushed accelerate-rendering-hack from f92519caa7
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2025-07-17 21:42:10 +02:00
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I'm closing this for now, as long as seems to cause worse performance and so many graphical bugs (tbh I'm disappointed with the result lol)

Maybe it can be improved or reworked on the future...

I'm closing this for now, as long as seems to cause worse performance and so many graphical bugs (tbh I'm disappointed with the result lol) Maybe it can be improved or reworked on the future...
Gamer64 closed this pull request 2025-07-18 21:24:53 +02:00
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