[core/nvnflinger] Rewrite GetBufferHistory #528
6 changed files with 94 additions and 52 deletions
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@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2014 The Android Open Source Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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@ -97,18 +100,18 @@ Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
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slots[slot].needs_cleanup_on_release = false;
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slots[slot].buffer_state = BufferState::Acquired;
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// Mark tracked buffer history records as acquired
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for (auto& buffer_history_record : core->buffer_history) {
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if (buffer_history_record.frame_number == core->frame_counter) {
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buffer_history_record.state = BufferState::Acquired;
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break;
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}
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}
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// TODO: for now, avoid resetting the fence, so that when we next return this
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// slot to the producer, it will wait for the fence to pass. We should fix this
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// by properly waiting for the fence in the BufferItemConsumer.
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// slots[slot].fence = Fence::NoFence();
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const auto target_frame_number = slots[slot].frame_number;
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for (size_t i = 0; i < core->history.size(); i++) {
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if (core->history[i].frame_number == target_frame_number) {
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core->history[i].state = BufferState::Acquired;
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break;
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}
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}
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}
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// If the buffer has previously been acquired by the consumer, set graphic_buffer to nullptr to
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@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2014 The Android Open Source Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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@ -10,12 +13,19 @@
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namespace Service::android {
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BufferQueueCore::BufferQueueCore() {
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history.resize(8);
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};
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BufferQueueCore::BufferQueueCore() = default;
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BufferQueueCore::~BufferQueueCore() = default;
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void BufferQueueCore::PushHistory(u64 frame_number, s64 queue_time, s64 presentation_time, BufferState state) {
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buffer_history_pos = (buffer_history_pos + 1) % BUFFER_HISTORY_SIZE;
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buffer_history[buffer_history_pos] = BufferHistoryInfo{
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.frame_number = frame_number,
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.queue_time = queue_time,
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.presentation_time = presentation_time,
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.state = state,
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};
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}
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void BufferQueueCore::SignalDequeueCondition() {
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dequeue_possible.store(true);
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dequeue_condition.notify_all();
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@ -47,7 +57,7 @@ s32 BufferQueueCore::GetMinMaxBufferCountLocked(bool async) const {
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s32 BufferQueueCore::GetMaxBufferCountLocked(bool async) const {
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const auto min_buffer_count = GetMinMaxBufferCountLocked(async);
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auto max_buffer_count = (std::max)(default_max_buffer_count, min_buffer_count);
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auto max_buffer_count = std::max(default_max_buffer_count, min_buffer_count);
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if (override_max_buffer_count != 0) {
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ASSERT(override_max_buffer_count >= min_buffer_count);
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@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2014 The Android Open Source Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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@ -15,6 +18,7 @@
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#include "core/hle/service/nvnflinger/buffer_item.h"
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#include "core/hle/service/nvnflinger/buffer_queue_defs.h"
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#include "core/hle/service/nvnflinger/buffer_slot.h"
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#include "core/hle/service/nvnflinger/pixel_format.h"
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#include "core/hle/service/nvnflinger/status.h"
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#include "core/hle/service/nvnflinger/window.h"
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@ -23,22 +27,19 @@ namespace Service::android {
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#ifdef _MSC_VER
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#pragma pack(push, 1)
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struct BufferHistoryInfo {
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#elif defined(__GNUC__) || defined(__clang__)
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struct __attribute__((packed)) BufferHistoryInfo {
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#endif
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struct BufferInfo {
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u64 frame_number;
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s64 queue_time;
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s64 presentation_time{};
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BufferState state{BufferState::Free};
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}
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#if defined(__GNUC__) || defined(__clang__)
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__attribute__((packed))
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#endif
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;
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s64 presentation_time;
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BufferState state;
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};
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#ifdef _MSC_VER
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#pragma pack(pop)
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#endif
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static_assert(sizeof(BufferInfo) == 0x1C,
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"BufferInfo is an invalid size");
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static_assert(sizeof(BufferHistoryInfo) == 0x1C, "BufferHistoryInfo must be 28 bytes");
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class IConsumerListener;
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class IProducerListener;
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@ -49,10 +50,13 @@ class BufferQueueCore final {
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public:
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static constexpr s32 INVALID_BUFFER_SLOT = BufferItem::INVALID_BUFFER_SLOT;
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static constexpr u32 BUFFER_HISTORY_SIZE = 8;
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BufferQueueCore();
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~BufferQueueCore();
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void PushHistory(u64 frame_number, s64 queue_time, s64 presentation_time, BufferState state);
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private:
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void SignalDequeueCondition();
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bool WaitForDequeueCondition(std::unique_lock<std::mutex>& lk);
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@ -88,11 +92,11 @@ private:
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const s32 max_acquired_buffer_count{}; // This is always zero on HOS
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bool buffer_has_been_queued{};
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u64 frame_counter{};
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std::array<BufferHistoryInfo, BUFFER_HISTORY_SIZE> buffer_history{};
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u32 buffer_history_pos{BUFFER_HISTORY_SIZE-1};
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u32 transform_hint{};
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bool is_allocating{};
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mutable std::condition_variable_any is_allocating_condition;
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std::vector<BufferInfo> history{8};
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};
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} // namespace Service::android
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@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2014 The Android Open Source Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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@ -530,11 +533,6 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
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item.is_droppable = core->dequeue_buffer_cannot_block || async;
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item.swap_interval = swap_interval;
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position = (position + 1) % 8;
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core->history[position] = {.frame_number = core->frame_counter,
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.queue_time = slots[slot].queue_time,
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.state = BufferState::Queued};
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sticky_transform = sticky_transform_;
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if (core->queue.empty()) {
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@ -551,6 +549,15 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
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// mark it as freed
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if (core->StillTracking(*front)) {
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slots[front->slot].buffer_state = BufferState::Free;
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// Mark tracked buffer history records as free
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for (auto& buffer_history_record : core->buffer_history) {
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if (buffer_history_record.frame_number == front->frame_number) {
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buffer_history_record.state = BufferState::Free;
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break;
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}
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}
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// Reset the frame number of the freed buffer so that it is the first in line to
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// be dequeued again
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slots[front->slot].frame_number = 0;
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@ -564,6 +571,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
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}
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}
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core->PushHistory(core->frame_counter, slots[slot].queue_time, slots[slot].presentation_time, BufferState::Queued);
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core->buffer_has_been_queued = true;
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core->SignalDequeueCondition();
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output->Inflate(core->default_width, core->default_height, core->transform_hint,
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@ -938,33 +946,46 @@ void BufferQueueProducer::Transact(u32 code, std::span<const u8> parcel_data,
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break;
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}
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case TransactionId::GetBufferHistory: {
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LOG_WARNING(Service_Nvnflinger, "called, transaction=GetBufferHistory");
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LOG_DEBUG(Service_Nvnflinger, "called, transaction=GetBufferHistory");
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std::scoped_lock lock{core->mutex};
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auto buffer_history_count = (std::min)(parcel_in.Read<s32>(), (s32)core->history.size());
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if (buffer_history_count <= 0) {
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const s32 request = parcel_in.Read<s32>();
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if (request <= 0) {
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parcel_out.Write(Status::BadValue);
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parcel_out.Write<s32>(0);
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status = Status::None;
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break;
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}
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auto info = new BufferInfo[buffer_history_count];
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auto pos = position;
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for (int i = 0; i < buffer_history_count; i++) {
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info[i] = core->history[(pos - i) % core->history.size()];
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LOG_WARNING(Service_Nvnflinger, "frame_number={}, state={}",
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core->history[(pos - i) % core->history.size()].frame_number,
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(u32)core->history[(pos - i) % core->history.size()].state);
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pos--;
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constexpr u32 history_max = BufferQueueCore::BUFFER_HISTORY_SIZE;
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std::array<BufferHistoryInfo, history_max> buffer_history_snapshot{};
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s32 valid_index{};
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{
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std::scoped_lock lk(core->mutex);
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const u32 current_history_pos = core->buffer_history_pos;
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u32 index_reversed{};
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for (u32 i = 0; i < history_max; ++i) {
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// Wrap values backwards e.g. 7, 6, 5, etc. in the range of 0-7
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index_reversed = (current_history_pos + history_max - i) % history_max;
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const auto& current_history_buffer = core->buffer_history[index_reversed];
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// Here we use the frame number as a terminator.
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// Because a buffer without frame_number is not considered complete
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if (current_history_buffer.frame_number == 0) {
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break;
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}
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buffer_history_snapshot[valid_index] = current_history_buffer;
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++valid_index;
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}
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}
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const s32 limit = std::min(request, valid_index);
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parcel_out.Write(Status::NoError);
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parcel_out.Write(buffer_history_count);
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parcel_out.WriteFlattenedObject<BufferInfo>(info);
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status = Status::None;
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parcel_out.Write<s32>(limit);
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for (s32 i = 0; i < limit; ++i) {
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parcel_out.Write(buffer_history_snapshot[i]);
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}
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break;
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}
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default:
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@ -972,9 +993,7 @@ void BufferQueueProducer::Transact(u32 code, std::span<const u8> parcel_data,
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break;
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}
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if (status != Status::None) {
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parcel_out.Write(status);
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}
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parcel_out.Write(status);
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const auto serialized = parcel_out.Serialize();
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std::memcpy(parcel_reply.data(), serialized.data(),
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@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2014 The Android Open Source Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-FileCopyrightText: Copyright 2014 The Android Open Source Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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@ -15,7 +18,7 @@ namespace Service::android {
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class GraphicBuffer;
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enum class BufferState : s32 {
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enum class BufferState : u32 {
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Free = 0,
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Dequeued = 1,
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Queued = 2,
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