[Shader Recompiler] Caching optimization for Texture_Pass #481

Merged
Shinmegumi merged 1 commit from Texture_pass_improvements into master 2025-09-17 02:27:04 +02:00

1 commit

Author SHA1 Message Date
028fc28665 [Shader Recompiler] Caching optimization for Texture_Pass
All checks were successful
eden-license / license-header (pull_request) Successful in 38s
Add Caching per texture_pass and optimize sorting to single pass.
Use Logical shift instead of arithmetic shift.
2025-09-17 02:26:10 +02:00