WIP: Teto Territory #3251

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DraVee wants to merge 197 commits from teto-territory into eds-true-adreno-fixes
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DraVee self-assigned this 2026-01-01 12:23:29 +01:00
Added broken system that attempts to partial upload sparse textures
Various Vulkan optimzations
Ignore remapped sparse textures (Breaks most games that use them)
Removed the system that ignores sparse remaps
Fix some CLANG compile errors
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154e795a72
Try to make TickAsyncUnswizzle slightly faster
DraVee added this to the (deleted) project 2026-01-01 12:23:30 +01:00
This reverts commit ad4b8f493f.
Minor fixes to the code
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d1d8c4a031
Fixed Vulkan complaining about the buffer size being wrong so just use VK_WHOLE_SIZE
Fixed the frame throttle not working as intended (Will cause popin but can be tested fully to see if there is even any benefit to the throttle)
ReadBlockUnsafe might be a bad idea here
Removed VideoCommon::CacheType::NoTextureCache from the readblock as I think this did mostly nothing
DraVee closed this pull request 2026-01-10 04:07:35 +01:00
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