[settings] default to opengl on solaris #2659

Merged
MaranBr merged 1 commit from solaris-default-opengl into master 2025-10-04 02:48:40 +02:00

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@ -320,11 +320,19 @@ struct Values {
linkage, true, "cpuopt_unsafe_ignore_global_monitor", Category::CpuUnsafe}; linkage, true, "cpuopt_unsafe_ignore_global_monitor", Category::CpuUnsafe};
// Renderer // Renderer
SwitchableSetting<RendererBackend, true> renderer_backend{ SwitchableSetting<RendererBackend, true> renderer_backend{linkage,
linkage, RendererBackend::Vulkan, #if defined(__sun__) || defined(__managarm__)
RendererBackend::OpenGL,
#else
RendererBackend::Vulkan,
#endif
"backend", Category::Renderer}; "backend", Category::Renderer};
SwitchableSetting<ShaderBackend, true> shader_backend{ SwitchableSetting<ShaderBackend, true> shader_backend{linkage,
linkage, ShaderBackend::SpirV, #if defined(__sun__) || defined(__managarm__)
ShaderBackend::Glsl,
#else
ShaderBackend::SpirV,
#endif
"shader_backend", Category::Renderer, Specialization::RuntimeList}; "shader_backend", Category::Renderer, Specialization::RuntimeList};
SwitchableSetting<int> vulkan_device{linkage, 0, "vulkan_device", Category::Renderer, SwitchableSetting<int> vulkan_device{linkage, 0, "vulkan_device", Category::Renderer,
Specialization::RuntimeList}; Specialization::RuntimeList};