[vk, opengl] add lanczo and spline-1 filtering #2534

Merged
Shinmegumi merged 6 commits from liz-add-lanczo-filtering into master 2025-09-22 17:34:56 +02:00
2 changed files with 2 additions and 2 deletions
Showing only changes of commit ee9e69b2b5 - Show all commits

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@ -40,7 +40,7 @@ std::unique_ptr<WindowAdaptPass> MakeGaussian(const Device& device) {
std::unique_ptr<WindowAdaptPass> MakeLanczos(const Device& device) {
return std::make_unique<WindowAdaptPass>(device, CreateBilinearSampler(),
HostShaders::PRESENT_LANCZO_FRAG);
HostShaders::PRESENT_LANCZOS_FRAG);
}
std::unique_ptr<WindowAdaptPass> MakeScaleForce(const Device& device) {

View file

@ -62,7 +62,7 @@ std::unique_ptr<WindowAdaptPass> MakeGaussian(const Device& device, VkFormat fra
std::unique_ptr<WindowAdaptPass> MakeLanczos(const Device& device, VkFormat frame_format) {
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device),
BuildShader(device, PRESENT_LANCZO_FRAG_SPV));
BuildShader(device, PRESENT_LANCZOS_FRAG_SPV));
}
std::unique_ptr<WindowAdaptPass> MakeScaleForce(const Device& device, VkFormat frame_format) {