[texture_cache] Enforce conservative 3D texture aliasing. Consistently merge/lookup images. #196

Merged
crueter merged 1 commit from weakboson/eden:strict-3d-cache-aliasing into master 2025-08-04 18:39:18 +02:00
2 changed files with 14 additions and 9 deletions

View file

@ -1426,7 +1426,6 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, DA
if (solution) {
gpu_addr = solution->gpu_addr;
cpu_addr = solution->cpu_addr;
// TODO: properly update new_info.size.depth.
new_info.resources = solution->resources;
join_overlap_ids.push_back(overlap_id);
join_copies_to_do.emplace_back(JoinCopy{false, overlap_id});

View file

@ -346,7 +346,7 @@ template <u32 GOB_EXTENT>
if (!IsBlockLinearSizeCompatible(new_info, info, base.level, 0, strict_size)) {
return std::nullopt;
}
const u32 mip_depth = std::max(1U, new_info.size.depth << base.level);
const u32 mip_depth = AdjustMipSize(new_info.size.depth, base.level);
if (mip_depth < info.size.depth + base.layer) {
return std::nullopt;
}
@ -431,8 +431,14 @@ template <u32 GOB_EXTENT>
return std::nullopt;
}
const SubresourceExtent resources = new_info.resources;
s32 layers = 1;
if (info.type != ImageType::e3D) {
s32 layers;
if (info.type == ImageType::e3D) {
const u32 mip_depth = AdjustMipSize(info.size.depth, base->level);
if (mip_depth < new_info.size.depth + base->layer) {
return std::nullopt;
}
layers = 1;
} else {
layers = std::max(resources.layers, info.resources.layers + base->layer);
}
return OverlapResult{
@ -1219,10 +1225,10 @@ std::optional<SubresourceBase> FindSubresource(const ImageInfo& candidate, const
return std::nullopt;
}
if (existing.type == ImageType::e3D) {
// const u32 mip_depth = std::max(1U, existing.size.depth << base->level);
// if (mip_depth < candidate.size.depth + base->layer) {
// return std::nullopt;
// }
const u32 mip_depth = AdjustMipSize(existing.size.depth, base->level);
if (mip_depth < candidate.size.depth + base->layer) {
return std::nullopt;
}
} else if (existing.resources.layers < candidate.resources.layers + base->layer) {
return std::nullopt;
}
@ -1250,7 +1256,7 @@ bool IsSubCopy(const ImageInfo& candidate, const ImageBase& image, GPUVAddr cand
return false;
}
if (existing.type == ImageType::e3D) {
const u32 mip_depth = std::max(1U, existing.size.depth << base->level);
const u32 mip_depth = AdjustMipSize(existing.size.depth, base->level);
if (mip_depth < candidate.size.depth + base->layer) {
return false;
}