Fix inversion of toggle for early fences #175
1 changed files with 3 additions and 3 deletions
|
@ -77,7 +77,7 @@ public:
|
||||||
void SignalFence(std::function<void()>&& func) {
|
void SignalFence(std::function<void()>&& func) {
|
||||||
bool delay_fence = Settings::IsGPULevelHigh();
|
bool delay_fence = Settings::IsGPULevelHigh();
|
||||||
#ifdef __ANDROID__
|
#ifdef __ANDROID__
|
||||||
if (!delay_fence && Settings::values.early_release_fences.GetValue()) {
|
if (!delay_fence && !Settings::values.early_release_fences.GetValue()) {
|
||||||
TryReleasePendingFences<false>();
|
TryReleasePendingFences<false>();
|
||||||
}
|
}
|
||||||
#else
|
#else
|
||||||
|
@ -89,7 +89,7 @@ public:
|
||||||
CommitAsyncFlushes();
|
CommitAsyncFlushes();
|
||||||
TFence new_fence = CreateFence(!should_flush);
|
TFence new_fence = CreateFence(!should_flush);
|
||||||
#ifdef __ANDROID__
|
#ifdef __ANDROID__
|
||||||
if (delay_fence && Settings::values.early_release_fences.GetValue()) {
|
if (delay_fence && !Settings::values.early_release_fences.GetValue()) {
|
||||||
guard.lock();
|
guard.lock();
|
||||||
}
|
}
|
||||||
#else
|
#else
|
||||||
|
@ -110,7 +110,7 @@ public:
|
||||||
rasterizer.FlushCommands();
|
rasterizer.FlushCommands();
|
||||||
}
|
}
|
||||||
#ifdef __ANDROID__
|
#ifdef __ANDROID__
|
||||||
if (delay_fence && Settings::values.early_release_fences.GetValue()) {
|
if (delay_fence && !Settings::values.early_release_fences.GetValue()) {
|
||||||
guard.unlock();
|
guard.unlock();
|
||||||
cv.notify_all();
|
cv.notify_all();
|
||||||
}
|
}
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue