[vk] Revert Engine Name and Update some Params #145
1 changed files with 3 additions and 3 deletions
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@ -11,8 +11,8 @@
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#include <vector>
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#include "common/common_types.h"
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#include "common/settings.h"
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#include "common/logging/log.h"
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#include "common/settings.h"
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#include "video_core/vulkan_common/vk_enum_string_helper.h"
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#include "video_core/vulkan_common/vma.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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@ -445,9 +445,9 @@ Instance Instance::Create(u32 version, Span<const char*> layers, Span<const char
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.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
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.pNext = nullptr,
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.pApplicationName = "yuzu Emulator",
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.applicationVersion = VK_MAKE_VERSION(0, 1, 0),
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.applicationVersion = VK_MAKE_VERSION(1, 3, 0),
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.pEngineName = "Eden Emulator",
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.engineVersion = VK_MAKE_VERSION(0, 1, 0),
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.engineVersion = VK_MAKE_VERSION(1, 3, 0),
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.apiVersion = VK_API_VERSION_1_3,
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};
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const VkInstanceCreateInfo ci{
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