[nvnflinger] Reimplement GetBufferHistory #3394
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "nvnflinger"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Reimplements GetBufferHistory, enabling tracking and retrieval of recent buffer states. This can improve rendering performance and stability in some games.
[nvnflinger] Reapply GetBufferHistoryto [nvnflinger] Reimplement GetBufferHistory04e77991e84bd27191414bd2719141e928059a57fe89cfc0994b793097184b793097181248ae354ffd002c1c34c69762a73f1c9a88a7ca1248ae354fb8d952f940c357220b3e1670ec46a578bcdb699778bcdb6997091576c1fa091576c1faa47e4b6d68a47e4b6d6875c9a356198b1998d331df0109da8ddf0109da8d383adbd985383adbd985005ded9a03005ded9a03668f31fe57668f31fe57a36ee8ae4ba36ee8ae4bd4c89e1cbf