[video_core] Add option to control the DMA precision level at runtime #304
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "dma-feature"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
This adds an option to control the DMA precision level at runtime.
@ -431,0 +431,4 @@
SwitchableSetting<DmaAccuracy, true> dma_accuracy{linkage,
DmaAccuracy::Default,
DmaAccuracy::Normal,
DmaAccuracy::High,
remove the high since for ranged settings you only need upper and lower bound
@ -114,2 +114,3 @@
unsafe_process();
}
} else if (Settings::values.current_gpu_accuracy == DmaAccuracy::Default) {
if (Settings::IsGPULevelExtreme()) {
you need
.GetValue()
after the settings name and I believe you needSettings::
before dmaaccuracy since it's anenum class
iircalso would rather have all of this calculated beforehand to reduce duplicate code eg
da37aef435
to201ad66e8f
approved, pending tests
New commits pushed, approval review dismissed automatically according to repository settings