WIP: [vk] Improve Vulkan image layout transitions #2716

Closed
Ghost wants to merge 1 commit from (deleted):vkoptimization into master

This will require extensive testing. I'm unsure if it will work on each platform correctly.

This will require extensive testing. I'm unsure if it will work on each platform correctly.
Owner

Reports on the build forum state that while this improves shader compilation times it seems to have a negative effect on FPS depending on the game. Most engines lost about 5% give or take. Looks like Platinum Engine games lost up to 25% according to Pistolao on Windows.

Reports on the build forum state that while this improves shader compilation times it seems to have a negative effect on FPS depending on the game. Most engines lost about 5% give or take. Looks like Platinum Engine games lost up to 25% according to Pistolao on Windows.
Shinmegumi force-pushed vkoptimization from 979cbaa45c
All checks were successful
eden-license / license-header (pull_request) Successful in 24s
to 77cd826f88
All checks were successful
eden-license / license-header (pull_request) Successful in 25s
2025-10-13 16:25:06 +02:00
Compare

I have this projected for 0.0.5 due to testing requirements. Some of the changes here are targeted towards Android. My device arrives later this week so I'll start then.

I have this projected for 0.0.5 due to testing requirements. Some of the changes here are targeted towards Android. My device arrives later this week so I'll start then.
MaranBr force-pushed vkoptimization from 77cd826f88
All checks were successful
eden-license / license-header (pull_request) Successful in 25s
to cb0c80c31e
All checks were successful
eden-license / license-header (pull_request) Successful in 26s
2025-10-18 03:11:12 +02:00
Compare
Ghost closed this pull request 2025-10-21 01:50:17 +02:00
All checks were successful
eden-license / license-header (pull_request) Successful in 26s
Required
Details

Pull request closed

Sign in to join this conversation.
No description provided.