[video_core] Improve asynchronous shader building #2560

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crueter merged 2 commits from async-shader-building-fix into master 2025-09-24 00:58:29 +02:00
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This improves the asynchronous shader building process.

Fixes a TOTK inventory bug that caused some icons to be missing under certain circumstances when using asynchronous shader building.

Fixes an issue in Kirby and the Forgotten Land where arriving at the checkpoint would cause a graphical bug in the building when asynchronous shader building was enabled.

This improves the asynchronous shader building process. Fixes a TOTK inventory bug that caused some icons to be missing under certain circumstances when using asynchronous shader building. Fixes an issue in Kirby and the Forgotten Land where arriving at the checkpoint would cause a graphical bug in the building when asynchronous shader building was enabled.
MaranBr added 1 commit 2025-09-23 19:44:03 +02:00
Improve asynchronous shader building
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requested reviews from crueter, MrPurple666, Lizzie, CamilleLaVey, Maufeat 2025-09-23 19:44:03 +02:00
MaranBr added 1 commit 2025-09-23 19:52:25 +02:00
Fix OpenGL too
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CamilleLaVey approved these changes 2025-09-24 00:57:13 +02:00
crueter approved these changes 2025-09-24 00:58:25 +02:00
crueter merged commit 1937286798 into master 2025-09-24 00:58:29 +02:00
crueter deleted branch async-shader-building-fix 2025-09-24 00:58:30 +02:00
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