Compare commits
8 commits
netusejthr
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master
Author | SHA1 | Date | |
---|---|---|---|
91493fa39b | |||
973a65c4c5 | |||
8a017951aa | |||
776958c79d | |||
3656253262 | |||
b6241e4148 | |||
bfffafe68b | |||
3c6ef765af |
24 changed files with 499 additions and 432 deletions
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@ -161,7 +161,7 @@ struct Values {
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Category::LibraryApplet};
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Setting<AppletMode> photo_viewer_applet_mode{
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linkage, AppletMode::LLE, "photo_viewer_applet_mode", Category::LibraryApplet};
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Setting<AppletMode> offline_web_applet_mode{linkage, AppletMode::LLE, "offline_web_applet_mode",
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Setting<AppletMode> offline_web_applet_mode{linkage, AppletMode::HLE, "offline_web_applet_mode",
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Category::LibraryApplet};
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Setting<AppletMode> login_share_applet_mode{linkage, AppletMode::HLE, "login_share_applet_mode",
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Category::LibraryApplet};
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@ -1,6 +1,3 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@ -112,9 +109,6 @@ public:
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void ReadBlock(DAddr address, void* dest_pointer, size_t size);
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void ReadBlockUnsafe(DAddr address, void* dest_pointer, size_t size);
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#ifdef YUZU_DEBUG
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bool ReadBlockFastChecked(DAddr address, void* dest_pointer, size_t size);
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#endif
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void WriteBlock(DAddr address, const void* src_pointer, size_t size);
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void WriteBlockUnsafe(DAddr address, const void* src_pointer, size_t size);
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@ -1,6 +1,3 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@ -470,29 +467,6 @@ void DeviceMemoryManager<Traits>::ReadBlockUnsafe(DAddr address, void* dest_poin
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});
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}
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#ifdef YUZU_DEBUG
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template <typename Traits>
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bool DeviceMemoryManager<Traits>::ReadBlockFastChecked(DAddr address, void* dest_pointer,
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size_t size) {
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bool success = true;
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WalkBlock(
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address, size,
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[&](size_t copy_amount, DAddr current_vaddr) {
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LOG_CRITICAL(Render, "DeviceMemory OOB/unmapped: addr=0x{:x} size={}", current_vaddr,
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size);
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std::memset(dest_pointer, 0, copy_amount);
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success = false;
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},
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[&](size_t copy_amount, const u8* const src_ptr) {
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std::memcpy(dest_pointer, src_ptr, copy_amount);
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},
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[&](const std::size_t copy_amount) {
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dest_pointer = static_cast<u8*>(dest_pointer) + copy_amount;
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});
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return success;
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}
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#endif
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template <typename Traits>
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void DeviceMemoryManager<Traits>::WriteBlockUnsafe(DAddr address, const void* src_pointer,
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size_t size) {
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@ -509,6 +509,9 @@ std::vector<std::string> ProfileManager::FindOrphanedProfiles()
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good_uuids.emplace_back(uuid_string);
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}
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// used for acnh, etc
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good_uuids.emplace_back("00000000000000000000000000000000");
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// TODO: fetch save_id programmatically
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const auto path = Common::FS::GetEdenPath(Common::FS::EdenPath::NANDDir)
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/ "user/save/0000000000000000";
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@ -19,6 +19,9 @@
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namespace Core {
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// Time between room is announced to web_service
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static constexpr std::chrono::seconds announce_time_interval(15);
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AnnounceMultiplayerSession::AnnounceMultiplayerSession() {
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#ifdef ENABLE_WEB_SERVICE
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backend = std::make_unique<WebService::RoomJson>(Settings::values.web_api_url.GetValue(),
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@ -50,58 +53,18 @@ WebService::WebResult AnnounceMultiplayerSession::Register() {
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}
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void AnnounceMultiplayerSession::Start() {
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if (announce_multiplayer_thread.has_value()) {
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if (announce_multiplayer_thread) {
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Stop();
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}
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announce_multiplayer_thread.emplace([&](std::stop_token stoken) {
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// Invokes all current bound error callbacks.
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const auto ErrorCallback = [this](WebService::WebResult result) {
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std::lock_guard lock(callback_mutex);
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for (auto callback : error_callbacks)
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(*callback)(result);
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};
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if (!registered) {
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WebService::WebResult result = Register();
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if (result.result_code != WebService::WebResult::Code::Success) {
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ErrorCallback(result);
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return;
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}
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}
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// Time between room is announced to web_service
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std::chrono::seconds const announce_timeslice(15);
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auto update_time = std::chrono::steady_clock::now();
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std::future<WebService::WebResult> future;
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while (!shutdown_event.WaitUntil(update_time)) {
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update_time = std::chrono::steady_clock::now() + announce_timeslice;
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auto room = Network::GetRoom().lock();
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if (!room) {
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break;
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}
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if (room->GetState() != Network::Room::State::Open) {
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break;
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}
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UpdateBackendData(room);
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WebService::WebResult result = backend->Update();
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if (result.result_code != WebService::WebResult::Code::Success) {
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ErrorCallback(result);
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}
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if (result.result_string == "404") {
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registered = false;
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// Needs to register the room again
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WebService::WebResult register_result = Register();
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if (register_result.result_code != WebService::WebResult::Code::Success) {
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ErrorCallback(register_result);
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}
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}
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}
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});
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shutdown_event.Reset();
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announce_multiplayer_thread =
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std::make_unique<std::thread>(&AnnounceMultiplayerSession::AnnounceMultiplayerLoop, this);
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}
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void AnnounceMultiplayerSession::Stop() {
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if (announce_multiplayer_thread.has_value()) {
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if (announce_multiplayer_thread) {
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shutdown_event.Set();
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announce_multiplayer_thread->join();
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announce_multiplayer_thread.reset();
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backend->Delete();
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registered = false;
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@ -138,10 +101,58 @@ void AnnounceMultiplayerSession::UpdateBackendData(std::shared_ptr<Network::Room
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}
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}
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void AnnounceMultiplayerSession::AnnounceMultiplayerLoop() {
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// Invokes all current bound error callbacks.
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const auto ErrorCallback = [this](WebService::WebResult result) {
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std::lock_guard lock(callback_mutex);
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for (auto callback : error_callbacks) {
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(*callback)(result);
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}
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};
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if (!registered) {
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WebService::WebResult result = Register();
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if (result.result_code != WebService::WebResult::Code::Success) {
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ErrorCallback(result);
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return;
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}
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}
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auto update_time = std::chrono::steady_clock::now();
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std::future<WebService::WebResult> future;
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while (!shutdown_event.WaitUntil(update_time)) {
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update_time += announce_time_interval;
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auto room = Network::GetRoom().lock();
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if (!room) {
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break;
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}
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if (room->GetState() != Network::Room::State::Open) {
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break;
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}
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UpdateBackendData(room);
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WebService::WebResult result = backend->Update();
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if (result.result_code != WebService::WebResult::Code::Success) {
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ErrorCallback(result);
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}
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if (result.result_string == "404") {
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registered = false;
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// Needs to register the room again
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WebService::WebResult register_result = Register();
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if (register_result.result_code != WebService::WebResult::Code::Success) {
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ErrorCallback(register_result);
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}
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}
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}
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}
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AnnounceMultiplayerRoom::RoomList AnnounceMultiplayerSession::GetRoomList() {
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return backend->GetRoomList();
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}
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bool AnnounceMultiplayerSession::IsRunning() const {
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return announce_multiplayer_thread != nullptr;
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}
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void AnnounceMultiplayerSession::UpdateCredentials() {
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ASSERT_MSG(!IsRunning(), "Credentials can only be updated when session is not running");
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#ifdef ENABLE_WEB_SERVICE
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@ -72,9 +72,7 @@ public:
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/**
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* Whether the announce session is still running
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*/
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[[nodiscard]] bool IsRunning() const {
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return announce_multiplayer_thread.has_value();
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}
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bool IsRunning() const;
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/**
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* Recreates the backend, updating the credentials.
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@ -84,13 +82,16 @@ public:
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private:
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void UpdateBackendData(std::shared_ptr<Network::Room> room);
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void AnnounceMultiplayerLoop();
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Common::Event shutdown_event;
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std::mutex callback_mutex;
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std::set<CallbackHandle> error_callbacks;
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std::optional<std::jthread> announce_multiplayer_thread;
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std::unique_ptr<std::thread> announce_multiplayer_thread;
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/// Backend interface that logs fields
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std::unique_ptr<AnnounceMultiplayerRoom::Backend> backend;
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std::mutex callback_mutex;
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std::atomic_bool registered = false; ///< Whether the room has been registered
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};
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@ -1,5 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@ -12,7 +13,6 @@
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#include <shared_mutex>
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#include <sstream>
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#include <thread>
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#include "common/polyfill_thread.h"
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#include "common/logging/log.h"
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#include "enet/enet.h"
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#include "network/packet.h"
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@ -54,11 +54,13 @@ public:
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RoomImpl() : random_gen(std::random_device()()) {}
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/// Thread that receives and dispatches network packets
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std::optional<std::jthread> room_thread;
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std::unique_ptr<std::thread> room_thread;
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/// Verification backend of the room
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std::unique_ptr<VerifyUser::Backend> verify_backend;
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/// Thread function that will receive and dispatch messages until the room is destroyed.
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void ServerLoop();
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void StartLoop();
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/**
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@ -238,57 +240,59 @@ public:
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};
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// RoomImpl
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void Room::RoomImpl::StartLoop() {
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room_thread.emplace([&](std::stop_token stoken) {
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while (state != State::Closed) {
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ENetEvent event;
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if (enet_host_service(server, &event, 5) > 0) {
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switch (event.type) {
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case ENET_EVENT_TYPE_RECEIVE:
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switch (event.packet->data[0]) {
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case IdJoinRequest:
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HandleJoinRequest(&event);
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break;
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case IdSetGameInfo:
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HandleGameInfoPacket(&event);
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break;
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case IdProxyPacket:
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HandleProxyPacket(&event);
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break;
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case IdLdnPacket:
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HandleLdnPacket(&event);
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break;
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case IdChatMessage:
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HandleChatPacket(&event);
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break;
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// Moderation
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case IdModKick:
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HandleModKickPacket(&event);
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break;
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case IdModBan:
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HandleModBanPacket(&event);
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break;
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case IdModUnban:
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HandleModUnbanPacket(&event);
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break;
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case IdModGetBanList:
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HandleModGetBanListPacket(&event);
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break;
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}
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enet_packet_destroy(event.packet);
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void Room::RoomImpl::ServerLoop() {
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while (state != State::Closed) {
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ENetEvent event;
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if (enet_host_service(server, &event, 5) > 0) {
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switch (event.type) {
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case ENET_EVENT_TYPE_RECEIVE:
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switch (event.packet->data[0]) {
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case IdJoinRequest:
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HandleJoinRequest(&event);
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break;
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case ENET_EVENT_TYPE_DISCONNECT:
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HandleClientDisconnection(event.peer);
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case IdSetGameInfo:
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HandleGameInfoPacket(&event);
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break;
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case ENET_EVENT_TYPE_NONE:
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case ENET_EVENT_TYPE_CONNECT:
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case IdProxyPacket:
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HandleProxyPacket(&event);
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break;
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case IdLdnPacket:
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HandleLdnPacket(&event);
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break;
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case IdChatMessage:
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HandleChatPacket(&event);
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break;
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// Moderation
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case IdModKick:
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HandleModKickPacket(&event);
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break;
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case IdModBan:
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HandleModBanPacket(&event);
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break;
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case IdModUnban:
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HandleModUnbanPacket(&event);
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break;
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case IdModGetBanList:
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HandleModGetBanListPacket(&event);
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break;
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}
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enet_packet_destroy(event.packet);
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break;
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case ENET_EVENT_TYPE_DISCONNECT:
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HandleClientDisconnection(event.peer);
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break;
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case ENET_EVENT_TYPE_NONE:
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case ENET_EVENT_TYPE_CONNECT:
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break;
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}
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}
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// Close the connection to all members:
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SendCloseMessage();
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});
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}
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// Close the connection to all members:
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SendCloseMessage();
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}
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void Room::RoomImpl::StartLoop() {
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room_thread = std::make_unique<std::thread>(&Room::RoomImpl::ServerLoop, this);
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}
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void Room::RoomImpl::HandleJoinRequest(const ENetEvent* event) {
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@ -1128,6 +1132,7 @@ void Room::SetVerifyUID(const std::string& uid) {
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void Room::Destroy() {
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room_impl->state = State::Closed;
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room_impl->room_thread->join();
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room_impl->room_thread.reset();
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if (room_impl->server) {
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|
|
|
@ -1,5 +1,3 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
|
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// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
|
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// SPDX-License-Identifier: GPL-2.0-or-later
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|
@ -9,7 +7,6 @@
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#include <set>
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#include <thread>
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#include "common/assert.h"
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#include "common/polyfill_thread.h"
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#include "common/socket_types.h"
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#include "enet/enet.h"
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#include "network/packet.h"
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@ -21,21 +18,6 @@ constexpr u32 ConnectionTimeoutMs = 5000;
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class RoomMember::RoomMemberImpl {
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public:
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void SetState(const State new_state) noexcept {
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if (state != new_state) {
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state = new_state;
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Invoke<State>(state);
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}
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}
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void SetError(const Error new_error) noexcept {
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Invoke<Error>(new_error);
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}
|
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|
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[[nodiscard]] bool IsConnected() const noexcept {
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return state == State::Joining || state == State::Joined || state == State::Moderator;
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}
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ENetHost* client = nullptr; ///< ENet network interface.
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ENetPeer* server = nullptr; ///< The server peer the client is connected to
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|
@ -48,6 +30,9 @@ public:
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GameInfo current_game_info;
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std::atomic<State> state{State::Idle}; ///< Current state of the RoomMember.
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void SetState(const State new_state);
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void SetError(const Error new_error);
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bool IsConnected() const;
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std::string nickname; ///< The nickname of this member.
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|
@ -58,9 +43,9 @@ public:
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std::mutex network_mutex; ///< Mutex that controls access to the `client` variable.
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/// Thread that receives and dispatches network packets
|
||||
std::optional<std::jthread> loop_thread;
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std::unique_ptr<std::thread> loop_thread;
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std::mutex send_list_mutex; ///< Mutex that controls access to the `send_list` variable.
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std::vector<Packet> send_list; ///< A list that stores all packets to send the async
|
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std::list<Packet> send_list; ///< A list that stores all packets to send the async
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||||
|
||||
template <typename T>
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using CallbackSet = std::set<CallbackHandle<T>>;
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|
@ -83,6 +68,8 @@ public:
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};
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Callbacks callbacks; ///< All CallbackSets to all events
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||||
|
||||
void MemberLoop();
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||||
|
||||
void StartLoop();
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||||
|
||||
/**
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||||
|
@ -159,117 +146,134 @@ public:
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|||
};
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||||
|
||||
// RoomMemberImpl
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void RoomMember::RoomMemberImpl::StartLoop() {
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loop_thread.emplace([&](std::stop_token stoken) {
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||||
// Receive packets while the connection is open
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while (IsConnected()) {
|
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std::lock_guard lock(network_mutex);
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||||
ENetEvent event;
|
||||
if (enet_host_service(client, &event, 5) > 0) {
|
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switch (event.type) {
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case ENET_EVENT_TYPE_RECEIVE:
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switch (event.packet->data[0]) {
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case IdProxyPacket:
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HandleProxyPackets(&event);
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break;
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case IdLdnPacket:
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||||
HandleLdnPackets(&event);
|
||||
break;
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case IdChatMessage:
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HandleChatPacket(&event);
|
||||
break;
|
||||
case IdStatusMessage:
|
||||
HandleStatusMessagePacket(&event);
|
||||
break;
|
||||
case IdRoomInformation:
|
||||
HandleRoomInformationPacket(&event);
|
||||
break;
|
||||
case IdJoinSuccess:
|
||||
case IdJoinSuccessAsMod:
|
||||
// The join request was successful, we are now in the room.
|
||||
// If we joined successfully, there must be at least one client in the room: us.
|
||||
ASSERT_MSG(member_information.size() > 0,
|
||||
"We have not yet received member information.");
|
||||
HandleJoinPacket(&event); // Get the MAC Address for the client
|
||||
if (event.packet->data[0] == IdJoinSuccessAsMod) {
|
||||
SetState(State::Moderator);
|
||||
} else {
|
||||
SetState(State::Joined);
|
||||
}
|
||||
break;
|
||||
case IdModBanListResponse:
|
||||
HandleModBanListResponsePacket(&event);
|
||||
break;
|
||||
case IdRoomIsFull:
|
||||
SetState(State::Idle);
|
||||
SetError(Error::RoomIsFull);
|
||||
break;
|
||||
case IdNameCollision:
|
||||
SetState(State::Idle);
|
||||
SetError(Error::NameCollision);
|
||||
break;
|
||||
case IdIpCollision:
|
||||
SetState(State::Idle);
|
||||
SetError(Error::IpCollision);
|
||||
break;
|
||||
case IdVersionMismatch:
|
||||
SetState(State::Idle);
|
||||
SetError(Error::WrongVersion);
|
||||
break;
|
||||
case IdWrongPassword:
|
||||
SetState(State::Idle);
|
||||
SetError(Error::WrongPassword);
|
||||
break;
|
||||
case IdCloseRoom:
|
||||
SetState(State::Idle);
|
||||
SetError(Error::LostConnection);
|
||||
break;
|
||||
case IdHostKicked:
|
||||
SetState(State::Idle);
|
||||
SetError(Error::HostKicked);
|
||||
break;
|
||||
case IdHostBanned:
|
||||
SetState(State::Idle);
|
||||
SetError(Error::HostBanned);
|
||||
break;
|
||||
case IdModPermissionDenied:
|
||||
SetError(Error::PermissionDenied);
|
||||
break;
|
||||
case IdModNoSuchUser:
|
||||
SetError(Error::NoSuchUser);
|
||||
break;
|
||||
}
|
||||
enet_packet_destroy(event.packet);
|
||||
void RoomMember::RoomMemberImpl::SetState(const State new_state) {
|
||||
if (state != new_state) {
|
||||
state = new_state;
|
||||
Invoke<State>(state);
|
||||
}
|
||||
}
|
||||
|
||||
void RoomMember::RoomMemberImpl::SetError(const Error new_error) {
|
||||
Invoke<Error>(new_error);
|
||||
}
|
||||
|
||||
bool RoomMember::RoomMemberImpl::IsConnected() const {
|
||||
return state == State::Joining || state == State::Joined || state == State::Moderator;
|
||||
}
|
||||
|
||||
void RoomMember::RoomMemberImpl::MemberLoop() {
|
||||
// Receive packets while the connection is open
|
||||
while (IsConnected()) {
|
||||
std::lock_guard lock(network_mutex);
|
||||
ENetEvent event;
|
||||
if (enet_host_service(client, &event, 5) > 0) {
|
||||
switch (event.type) {
|
||||
case ENET_EVENT_TYPE_RECEIVE:
|
||||
switch (event.packet->data[0]) {
|
||||
case IdProxyPacket:
|
||||
HandleProxyPackets(&event);
|
||||
break;
|
||||
case ENET_EVENT_TYPE_DISCONNECT:
|
||||
if (state == State::Joined || state == State::Moderator) {
|
||||
SetState(State::Idle);
|
||||
SetError(Error::LostConnection);
|
||||
case IdLdnPacket:
|
||||
HandleLdnPackets(&event);
|
||||
break;
|
||||
case IdChatMessage:
|
||||
HandleChatPacket(&event);
|
||||
break;
|
||||
case IdStatusMessage:
|
||||
HandleStatusMessagePacket(&event);
|
||||
break;
|
||||
case IdRoomInformation:
|
||||
HandleRoomInformationPacket(&event);
|
||||
break;
|
||||
case IdJoinSuccess:
|
||||
case IdJoinSuccessAsMod:
|
||||
// The join request was successful, we are now in the room.
|
||||
// If we joined successfully, there must be at least one client in the room: us.
|
||||
ASSERT_MSG(member_information.size() > 0,
|
||||
"We have not yet received member information.");
|
||||
HandleJoinPacket(&event); // Get the MAC Address for the client
|
||||
if (event.packet->data[0] == IdJoinSuccessAsMod) {
|
||||
SetState(State::Moderator);
|
||||
} else {
|
||||
SetState(State::Joined);
|
||||
}
|
||||
break;
|
||||
case ENET_EVENT_TYPE_NONE:
|
||||
case IdModBanListResponse:
|
||||
HandleModBanListResponsePacket(&event);
|
||||
break;
|
||||
case ENET_EVENT_TYPE_CONNECT:
|
||||
// The ENET_EVENT_TYPE_CONNECT event can not possibly happen here because we're
|
||||
// already connected
|
||||
ASSERT_MSG(false, "Received unexpected connect event while already connected");
|
||||
case IdRoomIsFull:
|
||||
SetState(State::Idle);
|
||||
SetError(Error::RoomIsFull);
|
||||
break;
|
||||
case IdNameCollision:
|
||||
SetState(State::Idle);
|
||||
SetError(Error::NameCollision);
|
||||
break;
|
||||
case IdIpCollision:
|
||||
SetState(State::Idle);
|
||||
SetError(Error::IpCollision);
|
||||
break;
|
||||
case IdVersionMismatch:
|
||||
SetState(State::Idle);
|
||||
SetError(Error::WrongVersion);
|
||||
break;
|
||||
case IdWrongPassword:
|
||||
SetState(State::Idle);
|
||||
SetError(Error::WrongPassword);
|
||||
break;
|
||||
case IdCloseRoom:
|
||||
SetState(State::Idle);
|
||||
SetError(Error::LostConnection);
|
||||
break;
|
||||
case IdHostKicked:
|
||||
SetState(State::Idle);
|
||||
SetError(Error::HostKicked);
|
||||
break;
|
||||
case IdHostBanned:
|
||||
SetState(State::Idle);
|
||||
SetError(Error::HostBanned);
|
||||
break;
|
||||
case IdModPermissionDenied:
|
||||
SetError(Error::PermissionDenied);
|
||||
break;
|
||||
case IdModNoSuchUser:
|
||||
SetError(Error::NoSuchUser);
|
||||
break;
|
||||
}
|
||||
enet_packet_destroy(event.packet);
|
||||
break;
|
||||
case ENET_EVENT_TYPE_DISCONNECT:
|
||||
if (state == State::Joined || state == State::Moderator) {
|
||||
SetState(State::Idle);
|
||||
SetError(Error::LostConnection);
|
||||
}
|
||||
break;
|
||||
case ENET_EVENT_TYPE_NONE:
|
||||
break;
|
||||
case ENET_EVENT_TYPE_CONNECT:
|
||||
// The ENET_EVENT_TYPE_CONNECT event can not possibly happen here because we're
|
||||
// already connected
|
||||
ASSERT_MSG(false, "Received unexpected connect event while already connected");
|
||||
break;
|
||||
}
|
||||
std::vector<Packet> packets;
|
||||
{
|
||||
std::lock_guard send_lock(send_list_mutex);
|
||||
packets.swap(send_list);
|
||||
}
|
||||
for (auto const& packet : packets) {
|
||||
ENetPacket* enetPacket = enet_packet_create(packet.GetData(), packet.GetDataSize(),
|
||||
ENET_PACKET_FLAG_RELIABLE);
|
||||
enet_peer_send(server, 0, enetPacket);
|
||||
}
|
||||
enet_host_flush(client);
|
||||
}
|
||||
Disconnect();
|
||||
});
|
||||
std::list<Packet> packets;
|
||||
{
|
||||
std::lock_guard send_lock(send_list_mutex);
|
||||
packets.swap(send_list);
|
||||
}
|
||||
for (const auto& packet : packets) {
|
||||
ENetPacket* enetPacket = enet_packet_create(packet.GetData(), packet.GetDataSize(),
|
||||
ENET_PACKET_FLAG_RELIABLE);
|
||||
enet_peer_send(server, 0, enetPacket);
|
||||
}
|
||||
enet_host_flush(client);
|
||||
}
|
||||
Disconnect();
|
||||
};
|
||||
|
||||
void RoomMember::RoomMemberImpl::StartLoop() {
|
||||
loop_thread = std::make_unique<std::thread>(&RoomMember::RoomMemberImpl::MemberLoop, this);
|
||||
}
|
||||
|
||||
void RoomMember::RoomMemberImpl::Send(Packet&& packet) {
|
||||
|
@ -743,7 +747,9 @@ void RoomMember::Unbind(CallbackHandle<T> handle) {
|
|||
|
||||
void RoomMember::Leave() {
|
||||
room_member_impl->SetState(State::Idle);
|
||||
room_member_impl->loop_thread->join();
|
||||
room_member_impl->loop_thread.reset();
|
||||
|
||||
enet_host_destroy(room_member_impl->client);
|
||||
room_member_impl->client = nullptr;
|
||||
}
|
||||
|
|
|
@ -45,6 +45,10 @@ if (NOT APPLE AND ENABLE_OPENGL)
|
|||
target_compile_definitions(qt_common PUBLIC HAS_OPENGL)
|
||||
endif()
|
||||
|
||||
if (NOT WIN32)
|
||||
target_include_directories(qt_common PRIVATE ${Qt6Gui_PRIVATE_INCLUDE_DIRS})
|
||||
if (UNIX AND NOT APPLE)
|
||||
if (TARGET Qt6::GuiPrivate)
|
||||
target_link_libraries(qt_common PRIVATE Qt6::GuiPrivate)
|
||||
else()
|
||||
target_include_directories(qt_common PRIVATE ${Qt6Gui_PRIVATE_INCLUDE_DIRS})
|
||||
endif()
|
||||
endif()
|
||||
|
|
|
@ -1,6 +1,3 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
|
@ -21,9 +18,13 @@ public:
|
|||
: socket(io_context, boost::asio::ip::udp::endpoint(boost::asio::ip::udp::v4(), 0)) {}
|
||||
|
||||
~FakeCemuhookServer() {
|
||||
is_running = false;
|
||||
boost::system::error_code error_code;
|
||||
socket.shutdown(boost::asio::socket_base::shutdown_both, error_code);
|
||||
socket.close();
|
||||
if (handler.joinable()) {
|
||||
handler.join();
|
||||
}
|
||||
}
|
||||
|
||||
u16 GetPort() {
|
||||
|
@ -40,9 +41,10 @@ public:
|
|||
sizeof(InputCommon::CemuhookUDP::Message<InputCommon::CemuhookUDP::Response::PadData>);
|
||||
|
||||
REQUIRE(touch_movement_path.size() > 0);
|
||||
handler = std::jthread([touch_movement_path, this](std::stop_token stoken) {
|
||||
is_running = true;
|
||||
handler = std::thread([touch_movement_path, this]() {
|
||||
auto current_touch_position = touch_movement_path.begin();
|
||||
while (!stoken.stop_requested()) {
|
||||
while (is_running) {
|
||||
boost::asio::ip::udp::endpoint sender_endpoint;
|
||||
boost::system::error_code error_code;
|
||||
auto received_size = socket.receive_from(boost::asio::buffer(receive_buffer),
|
||||
|
@ -85,7 +87,8 @@ private:
|
|||
boost::asio::ip::udp::socket socket;
|
||||
std::array<u8, InputCommon::CemuhookUDP::MAX_PACKET_SIZE> send_buffer;
|
||||
std::array<u8, InputCommon::CemuhookUDP::MAX_PACKET_SIZE> receive_buffer;
|
||||
std::jthread handler;
|
||||
bool is_running = false;
|
||||
std::thread handler;
|
||||
};
|
||||
|
||||
TEST_CASE("CalibrationConfigurationJob completed", "[input_common]") {
|
||||
|
|
|
@ -386,8 +386,7 @@ void BufferCache<P>::BindHostComputeBuffers() {
|
|||
template <class P>
|
||||
void BufferCache<P>::SetUniformBuffersState(const std::array<u32, NUM_STAGES>& mask,
|
||||
const UniformBufferSizes* sizes) {
|
||||
const bool mask_changed = channel_state->enabled_uniform_buffer_masks != mask;
|
||||
if (mask_changed) {
|
||||
if (channel_state->enabled_uniform_buffer_masks != mask) {
|
||||
channel_state->fast_bound_uniform_buffers.fill(0);
|
||||
if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
|
||||
channel_state->dirty_uniform_buffers.fill(~u32{0});
|
||||
|
@ -818,18 +817,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
|
|||
channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size;
|
||||
// Stream buffer path to avoid stalling on non-Nvidia drivers or Vulkan
|
||||
const std::span<u8> span = runtime.BindMappedUniformBuffer(stage, binding_index, size);
|
||||
#ifdef YUZU_DEBUG
|
||||
ASSERT(binding_index < NUM_GRAPHICS_UNIFORM_BUFFERS);
|
||||
ASSERT(span.size() >= size && "UBO stream span too small");
|
||||
if (!device_memory.ReadBlockFastChecked(device_addr, span.data(), size)) {
|
||||
LOG_CRITICAL(Render, "DeviceMemory OOB/unmapped: addr=0x{:x} size={}", device_addr, size);
|
||||
channel_state->fast_bound_uniform_buffers[stage] &= ~(1u << binding_index);
|
||||
ASSERT(false);
|
||||
return;
|
||||
}
|
||||
#else
|
||||
device_memory.ReadBlockUnsafe(device_addr, span.data(), size);
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
// Classic cached path
|
||||
|
@ -838,8 +826,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
|
|||
}
|
||||
// Skip binding if it's not needed and if the bound buffer is not the fast version
|
||||
// This exists to avoid instances where the fast buffer is bound and a GPU write happens
|
||||
const bool was_fast_bound = HasFastUniformBufferBound(stage, binding_index);
|
||||
needs_bind |= was_fast_bound;
|
||||
needs_bind |= HasFastUniformBufferBound(stage, binding_index);
|
||||
if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
|
||||
needs_bind |= channel_state->uniform_buffer_binding_sizes[stage][binding_index] != size;
|
||||
}
|
||||
|
|
|
@ -53,6 +53,7 @@ constexpr u32 NUM_COMPUTE_UNIFORM_BUFFERS = 8;
|
|||
constexpr u32 NUM_STORAGE_BUFFERS = 16;
|
||||
constexpr u32 NUM_TEXTURE_BUFFERS = 32;
|
||||
constexpr u32 NUM_STAGES = 5;
|
||||
|
||||
static_assert(NUM_GRAPHICS_UNIFORM_BUFFERS <= 32, "fast bitmask must fit u32");
|
||||
|
||||
using UniformBufferSizes = std::array<std::array<u32, NUM_GRAPHICS_UNIFORM_BUFFERS>, NUM_STAGES>;
|
||||
|
|
|
@ -337,6 +337,11 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_, MemoryAllocator& m
|
|||
uint8_pass = std::make_unique<Uint8Pass>(device, scheduler, descriptor_pool, staging_pool,
|
||||
compute_pass_descriptor_queue);
|
||||
}
|
||||
const u32 ubo_align = static_cast<u32>(
|
||||
device.GetUniformBufferAlignment() //check if the device has it
|
||||
);
|
||||
// add the ability to change the size in settings in future
|
||||
uniform_ring.Init(device, memory_allocator, 8 * 1024 * 1024 /* 8 MiB */, ubo_align ? ubo_align : 256);
|
||||
quad_array_index_buffer = std::make_shared<QuadArrayIndexBuffer>(device_, memory_allocator_,
|
||||
scheduler_, staging_pool_);
|
||||
quad_strip_index_buffer = std::make_shared<QuadStripIndexBuffer>(device_, memory_allocator_,
|
||||
|
@ -355,6 +360,42 @@ void BufferCacheRuntime::FreeDeferredStagingBuffer(StagingBufferRef& ref) {
|
|||
staging_pool.FreeDeferred(ref);
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::UniformRing::Init(const Device& device,
|
||||
MemoryAllocator& alloc,
|
||||
u64 bytes, u32 alignment) {
|
||||
for (size_t i = 0; i < NUM_FRAMES; ++i) {
|
||||
VkBufferCreateInfo ci{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.size = bytes,
|
||||
.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
.queueFamilyIndexCount = 0,
|
||||
.pQueueFamilyIndices = nullptr,
|
||||
};
|
||||
buffers[i] = alloc.CreateBuffer(ci, MemoryUsage::Upload);
|
||||
mapped[i] = buffers[i].Mapped().data();
|
||||
}
|
||||
size = bytes;
|
||||
align = alignment ? alignment : 256;
|
||||
head = 0;
|
||||
current_frame = 0;
|
||||
}
|
||||
|
||||
std::span<u8> BufferCacheRuntime::UniformRing::Alloc(u32 bytes, u32& out_offset) {
|
||||
const u64 aligned = Common::AlignUp(head, static_cast<u64>(align));
|
||||
u64 end = aligned + bytes;
|
||||
|
||||
if (end > size) {
|
||||
return {}; // Fallback to staging pool
|
||||
}
|
||||
|
||||
out_offset = static_cast<u32>(aligned);
|
||||
head = end;
|
||||
return {mapped[current_frame] + out_offset, bytes};
|
||||
}
|
||||
|
||||
u64 BufferCacheRuntime::GetDeviceLocalMemory() const {
|
||||
return device.GetDeviceLocalMemory();
|
||||
}
|
||||
|
@ -375,6 +416,7 @@ void BufferCacheRuntime::TickFrame(Common::SlotVector<Buffer>& slot_buffers) noe
|
|||
for (auto it = slot_buffers.begin(); it != slot_buffers.end(); it++) {
|
||||
it->ResetUsageTracking();
|
||||
}
|
||||
uniform_ring.BeginFrame();
|
||||
}
|
||||
|
||||
void BufferCacheRuntime::Finish() {
|
||||
|
|
|
@ -1,3 +1,6 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
|
@ -124,8 +127,15 @@ public:
|
|||
|
||||
void BindTransformFeedbackBuffers(VideoCommon::HostBindings<Buffer>& bindings);
|
||||
|
||||
std::span<u8> BindMappedUniformBuffer([[maybe_unused]] size_t stage,
|
||||
[[maybe_unused]] u32 binding_index, u32 size) {
|
||||
std::span<u8> BindMappedUniformBuffer([[maybe_unused]] size_t /*stage*/,
|
||||
[[maybe_unused]] u32 /*binding_index*/,
|
||||
u32 size) {
|
||||
u32 offset = 0;
|
||||
if (auto span = uniform_ring.Alloc(size, offset); !span.empty()) {
|
||||
BindBuffer(*uniform_ring.buffers[uniform_ring.current_frame], offset, size);
|
||||
return span;
|
||||
}
|
||||
// Fallback for giant requests
|
||||
const StagingBufferRef ref = staging_pool.Request(size, MemoryUsage::Upload);
|
||||
BindBuffer(ref.buffer, static_cast<u32>(ref.offset), size);
|
||||
return ref.mapped_span;
|
||||
|
@ -153,6 +163,24 @@ private:
|
|||
void ReserveNullBuffer();
|
||||
vk::Buffer CreateNullBuffer();
|
||||
|
||||
struct UniformRing {
|
||||
static constexpr size_t NUM_FRAMES = 3;
|
||||
std::array<vk::Buffer, NUM_FRAMES> buffers{};
|
||||
std::array<u8*, NUM_FRAMES> mapped{};
|
||||
u64 size = 0;
|
||||
u64 head = 0;
|
||||
u32 align = 256;
|
||||
size_t current_frame = 0;
|
||||
|
||||
void Init(const Device& device, MemoryAllocator& alloc, u64 bytes, u32 alignment);
|
||||
void BeginFrame() {
|
||||
current_frame = (current_frame + 1) % NUM_FRAMES;
|
||||
head = 0;
|
||||
}
|
||||
std::span<u8> Alloc(u32 bytes, u32& out_offset);
|
||||
};
|
||||
UniformRing uniform_ring;
|
||||
|
||||
const Device& device;
|
||||
MemoryAllocator& memory_allocator;
|
||||
Scheduler& scheduler;
|
||||
|
|
|
@ -25,48 +25,35 @@ namespace {
|
|||
|
||||
using namespace Common::Literals;
|
||||
|
||||
// Minimum alignment we want to enforce for the streaming ring
|
||||
constexpr VkDeviceSize MIN_STREAM_ALIGNMENT = 256;
|
||||
// Maximum potential alignment of a Vulkan buffer
|
||||
constexpr VkDeviceSize MAX_ALIGNMENT = 256;
|
||||
// Stream buffer size in bytes
|
||||
constexpr VkDeviceSize MAX_STREAM_BUFFER_SIZE = 128_MiB;
|
||||
|
||||
size_t GetStreamBufferSize(const Device& device, VkDeviceSize alignment) {
|
||||
size_t GetStreamBufferSize(const Device& device) {
|
||||
VkDeviceSize size{0};
|
||||
if (device.HasDebuggingToolAttached()) {
|
||||
bool found_heap = false;
|
||||
ForEachDeviceLocalHostVisibleHeap(device, [&size, &found_heap](size_t /*index*/, VkMemoryHeap& heap) {
|
||||
ForEachDeviceLocalHostVisibleHeap(device, [&size](size_t index, VkMemoryHeap& heap) {
|
||||
size = (std::max)(size, heap.size);
|
||||
found_heap = true;
|
||||
});
|
||||
// If no suitable heap was found fall back to the default cap to avoid creating a zero-sized stream buffer.
|
||||
if (!found_heap) {
|
||||
size = MAX_STREAM_BUFFER_SIZE;
|
||||
} else if (size <= 256_MiB) {
|
||||
// If rebar is not supported, cut the max heap size to 40%. This will allow 2 captures to be
|
||||
// loaded at the same time in RenderDoc. If rebar is supported, this shouldn't be an issue
|
||||
// as the heap will be much larger.
|
||||
// If rebar is not supported, cut the max heap size to 40%. This will allow 2 captures to be
|
||||
// loaded at the same time in RenderDoc. If rebar is supported, this shouldn't be an issue
|
||||
// as the heap will be much larger.
|
||||
if (size <= 256_MiB) {
|
||||
size = size * 40 / 100;
|
||||
}
|
||||
} else {
|
||||
size = MAX_STREAM_BUFFER_SIZE;
|
||||
}
|
||||
|
||||
// Clamp to the configured maximum, align up for safety, and ensure a sane minimum so
|
||||
// region_size (stream_buffer_size / NUM_SYNCS) never becomes zero.
|
||||
const VkDeviceSize aligned =
|
||||
(std::min)(Common::AlignUp(size, alignment), MAX_STREAM_BUFFER_SIZE);
|
||||
const VkDeviceSize min_size = alignment * StagingBufferPool::NUM_SYNCS;
|
||||
return static_cast<size_t>((std::max)(aligned, min_size));
|
||||
return (std::min)(Common::AlignUp(size, MAX_ALIGNMENT), MAX_STREAM_BUFFER_SIZE);
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& memory_allocator_,
|
||||
Scheduler& scheduler_)
|
||||
: device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_},
|
||||
stream_alignment{std::max<VkDeviceSize>(device_.GetUniformBufferAlignment(),
|
||||
MIN_STREAM_ALIGNMENT)},
|
||||
stream_buffer_size{GetStreamBufferSize(device_, stream_alignment)},
|
||||
region_size{stream_buffer_size / StagingBufferPool::NUM_SYNCS} {
|
||||
stream_buffer_size{GetStreamBufferSize(device)}, region_size{stream_buffer_size /
|
||||
StagingBufferPool::NUM_SYNCS} {
|
||||
VkBufferCreateInfo stream_ci = {
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
|
@ -119,54 +106,31 @@ void StagingBufferPool::TickFrame() {
|
|||
}
|
||||
|
||||
StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
|
||||
const size_t alignment = static_cast<size_t>(stream_alignment);
|
||||
const size_t aligned_size = Common::AlignUp(size, alignment);
|
||||
const bool wraps = iterator + size >= stream_buffer_size;
|
||||
const size_t new_iterator =
|
||||
wraps ? aligned_size : Common::AlignUp(iterator + size, alignment);
|
||||
const size_t begin_region = wraps ? 0 : Region(iterator);
|
||||
const size_t last_byte = new_iterator == 0 ? 0 : new_iterator - 1;
|
||||
const size_t end_region = (std::min)(Region(last_byte) + 1, NUM_SYNCS);
|
||||
const size_t guard_begin = (std::min)(Region(free_iterator) + 1, NUM_SYNCS);
|
||||
|
||||
if (!wraps) {
|
||||
if (guard_begin < end_region && AreRegionsActive(guard_begin, end_region)) {
|
||||
// Avoid waiting for the previous usages to be free
|
||||
return GetStagingBuffer(size, MemoryUsage::Upload);
|
||||
}
|
||||
} else if (guard_begin < NUM_SYNCS && AreRegionsActive(guard_begin, NUM_SYNCS)) {
|
||||
if (AreRegionsActive(Region(free_iterator) + 1,
|
||||
(std::min)(Region(iterator + size) + 1, NUM_SYNCS))) {
|
||||
// Avoid waiting for the previous usages to be free
|
||||
return GetStagingBuffer(size, MemoryUsage::Upload);
|
||||
}
|
||||
|
||||
const u64 current_tick = scheduler.CurrentTick();
|
||||
std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + Region(iterator),
|
||||
current_tick);
|
||||
used_iterator = iterator;
|
||||
free_iterator = (std::max)(free_iterator, iterator + size);
|
||||
|
||||
if (wraps) {
|
||||
if (iterator + size >= stream_buffer_size) {
|
||||
std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + NUM_SYNCS,
|
||||
current_tick);
|
||||
used_iterator = 0;
|
||||
iterator = 0;
|
||||
free_iterator = aligned_size;
|
||||
const size_t head_last_byte = aligned_size == 0 ? 0 : aligned_size - 1;
|
||||
const size_t head_end_region = (std::min)(Region(head_last_byte) + 1, NUM_SYNCS);
|
||||
if (AreRegionsActive(0, head_end_region)) {
|
||||
free_iterator = size;
|
||||
|
||||
if (AreRegionsActive(0, Region(size) + 1)) {
|
||||
// Avoid waiting for the previous usages to be free
|
||||
return GetStagingBuffer(size, MemoryUsage::Upload);
|
||||
}
|
||||
}
|
||||
|
||||
std::fill(sync_ticks.begin() + begin_region, sync_ticks.begin() + end_region, current_tick);
|
||||
|
||||
const size_t offset = wraps ? 0 : iterator;
|
||||
iterator = new_iterator;
|
||||
|
||||
if (!wraps) {
|
||||
free_iterator = (std::max)(free_iterator, offset + aligned_size);
|
||||
}
|
||||
|
||||
const size_t offset = iterator;
|
||||
iterator = Common::AlignUp(iterator + size, MAX_ALIGNMENT);
|
||||
return StagingBufferRef{
|
||||
.buffer = *stream_buffer,
|
||||
.offset = static_cast<VkDeviceSize>(offset),
|
||||
|
|
|
@ -1,6 +1,3 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
|
@ -105,7 +102,6 @@ private:
|
|||
MemoryAllocator& memory_allocator;
|
||||
Scheduler& scheduler;
|
||||
|
||||
VkDeviceSize stream_alignment;
|
||||
vk::Buffer stream_buffer;
|
||||
std::span<u8> stream_pointer;
|
||||
VkDeviceSize stream_buffer_size;
|
||||
|
|
|
@ -393,16 +393,8 @@ target_link_libraries(yuzu PRIVATE common core input_common frontend_common netw
|
|||
target_link_libraries(yuzu PRIVATE Boost::headers glad Qt6::Widgets)
|
||||
target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
|
||||
|
||||
if (NOT WIN32)
|
||||
target_include_directories(yuzu PRIVATE ${Qt6Gui_PRIVATE_INCLUDE_DIRS})
|
||||
endif()
|
||||
|
||||
if (UNIX AND NOT APPLE)
|
||||
target_link_libraries(yuzu PRIVATE Qt6::DBus)
|
||||
|
||||
if (TARGET Qt6::GuiPrivate)
|
||||
target_link_libraries(yuzu PRIVATE Qt6::GuiPrivate)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
target_compile_definitions(yuzu PRIVATE
|
||||
|
|
|
@ -1,5 +1,3 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
|
@ -1494,36 +1492,53 @@ void QtSoftwareKeyboardDialog::MoveTextCursorDirection(Direction direction) {
|
|||
}
|
||||
|
||||
void QtSoftwareKeyboardDialog::StartInputThread() {
|
||||
input_thread = std::jthread([&](std::stop_token stoken) {
|
||||
while (!stoken.stop_requested()) {
|
||||
input_interpreter->PollInput();
|
||||
HandleButtonPressedOnce<
|
||||
Core::HID::NpadButton::A, Core::HID::NpadButton::B, Core::HID::NpadButton::X,
|
||||
Core::HID::NpadButton::Y, Core::HID::NpadButton::StickL, Core::HID::NpadButton::StickR,
|
||||
Core::HID::NpadButton::L, Core::HID::NpadButton::R, Core::HID::NpadButton::Plus,
|
||||
Core::HID::NpadButton::Left, Core::HID::NpadButton::Up, Core::HID::NpadButton::Right,
|
||||
Core::HID::NpadButton::Down, Core::HID::NpadButton::StickLLeft,
|
||||
Core::HID::NpadButton::StickLUp, Core::HID::NpadButton::StickLRight,
|
||||
Core::HID::NpadButton::StickLDown, Core::HID::NpadButton::StickRLeft,
|
||||
Core::HID::NpadButton::StickRUp, Core::HID::NpadButton::StickRRight,
|
||||
Core::HID::NpadButton::StickRDown>();
|
||||
HandleButtonHold<Core::HID::NpadButton::B, Core::HID::NpadButton::L,
|
||||
Core::HID::NpadButton::R, Core::HID::NpadButton::Left,
|
||||
Core::HID::NpadButton::Up, Core::HID::NpadButton::Right,
|
||||
Core::HID::NpadButton::Down, Core::HID::NpadButton::StickLLeft,
|
||||
Core::HID::NpadButton::StickLUp, Core::HID::NpadButton::StickLRight,
|
||||
Core::HID::NpadButton::StickLDown, Core::HID::NpadButton::StickRLeft,
|
||||
Core::HID::NpadButton::StickRUp, Core::HID::NpadButton::StickRRight,
|
||||
Core::HID::NpadButton::StickRDown>();
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(50));
|
||||
}
|
||||
});
|
||||
if (input_thread_running) {
|
||||
return;
|
||||
}
|
||||
|
||||
input_thread_running = true;
|
||||
|
||||
input_thread = std::thread(&QtSoftwareKeyboardDialog::InputThread, this);
|
||||
}
|
||||
|
||||
void QtSoftwareKeyboardDialog::StopInputThread() {
|
||||
input_thread.request_stop();
|
||||
if (input_interpreter)
|
||||
input_thread_running = false;
|
||||
|
||||
if (input_thread.joinable()) {
|
||||
input_thread.join();
|
||||
}
|
||||
|
||||
if (input_interpreter) {
|
||||
input_interpreter->ResetButtonStates();
|
||||
}
|
||||
}
|
||||
|
||||
void QtSoftwareKeyboardDialog::InputThread() {
|
||||
while (input_thread_running) {
|
||||
input_interpreter->PollInput();
|
||||
|
||||
HandleButtonPressedOnce<
|
||||
Core::HID::NpadButton::A, Core::HID::NpadButton::B, Core::HID::NpadButton::X,
|
||||
Core::HID::NpadButton::Y, Core::HID::NpadButton::StickL, Core::HID::NpadButton::StickR,
|
||||
Core::HID::NpadButton::L, Core::HID::NpadButton::R, Core::HID::NpadButton::Plus,
|
||||
Core::HID::NpadButton::Left, Core::HID::NpadButton::Up, Core::HID::NpadButton::Right,
|
||||
Core::HID::NpadButton::Down, Core::HID::NpadButton::StickLLeft,
|
||||
Core::HID::NpadButton::StickLUp, Core::HID::NpadButton::StickLRight,
|
||||
Core::HID::NpadButton::StickLDown, Core::HID::NpadButton::StickRLeft,
|
||||
Core::HID::NpadButton::StickRUp, Core::HID::NpadButton::StickRRight,
|
||||
Core::HID::NpadButton::StickRDown>();
|
||||
|
||||
HandleButtonHold<Core::HID::NpadButton::B, Core::HID::NpadButton::L,
|
||||
Core::HID::NpadButton::R, Core::HID::NpadButton::Left,
|
||||
Core::HID::NpadButton::Up, Core::HID::NpadButton::Right,
|
||||
Core::HID::NpadButton::Down, Core::HID::NpadButton::StickLLeft,
|
||||
Core::HID::NpadButton::StickLUp, Core::HID::NpadButton::StickLRight,
|
||||
Core::HID::NpadButton::StickLDown, Core::HID::NpadButton::StickRLeft,
|
||||
Core::HID::NpadButton::StickRUp, Core::HID::NpadButton::StickRRight,
|
||||
Core::HID::NpadButton::StickRDown>();
|
||||
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(50));
|
||||
}
|
||||
}
|
||||
|
||||
QtSoftwareKeyboard::QtSoftwareKeyboard(GMainWindow& main_window) {
|
||||
|
|
|
@ -1,5 +1,3 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
|
@ -184,6 +182,9 @@ private:
|
|||
void StartInputThread();
|
||||
void StopInputThread();
|
||||
|
||||
/// The thread where input is being polled and processed.
|
||||
void InputThread();
|
||||
|
||||
std::unique_ptr<Ui::QtSoftwareKeyboardDialog> ui;
|
||||
|
||||
Core::System& system;
|
||||
|
@ -219,7 +220,10 @@ private:
|
|||
std::atomic<bool> caps_lock_enabled{false};
|
||||
|
||||
std::unique_ptr<InputInterpreter> input_interpreter;
|
||||
std::jthread input_thread;
|
||||
|
||||
std::thread input_thread;
|
||||
|
||||
std::atomic<bool> input_thread_running{};
|
||||
};
|
||||
|
||||
class QtSoftwareKeyboard final : public QObject, public Core::Frontend::SoftwareKeyboardApplet {
|
||||
|
|
|
@ -1,6 +1,3 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
|
@ -285,41 +282,54 @@ void QtNXWebEngineView::SendKeyPressEvent(int key) {
|
|||
}
|
||||
|
||||
void QtNXWebEngineView::StartInputThread() {
|
||||
input_thread = std::jthread([&](std::stop_token stoken) {
|
||||
// Wait for 1 second before allowing any inputs to be processed.
|
||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||
if (is_local) {
|
||||
QWidget::grabKeyboard();
|
||||
}
|
||||
while (!stoken.stop_requested()) {
|
||||
input_interpreter->PollInput();
|
||||
if (input_thread_running) {
|
||||
return;
|
||||
}
|
||||
|
||||
HandleWindowFooterButtonPressedOnce<Core::HID::NpadButton::A, Core::HID::NpadButton::B,
|
||||
Core::HID::NpadButton::X, Core::HID::NpadButton::Y,
|
||||
Core::HID::NpadButton::L, Core::HID::NpadButton::R>();
|
||||
|
||||
HandleWindowKeyButtonPressedOnce<
|
||||
Core::HID::NpadButton::Left, Core::HID::NpadButton::Up, Core::HID::NpadButton::Right,
|
||||
Core::HID::NpadButton::Down, Core::HID::NpadButton::StickLLeft,
|
||||
Core::HID::NpadButton::StickLUp, Core::HID::NpadButton::StickLRight,
|
||||
Core::HID::NpadButton::StickLDown>();
|
||||
|
||||
HandleWindowKeyButtonHold<
|
||||
Core::HID::NpadButton::Left, Core::HID::NpadButton::Up, Core::HID::NpadButton::Right,
|
||||
Core::HID::NpadButton::Down, Core::HID::NpadButton::StickLLeft,
|
||||
Core::HID::NpadButton::StickLUp, Core::HID::NpadButton::StickLRight,
|
||||
Core::HID::NpadButton::StickLDown>();
|
||||
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(50));
|
||||
}
|
||||
});
|
||||
input_thread_running = true;
|
||||
input_thread = std::thread(&QtNXWebEngineView::InputThread, this);
|
||||
}
|
||||
|
||||
void QtNXWebEngineView::StopInputThread() {
|
||||
if (is_local) {
|
||||
QWidget::releaseKeyboard();
|
||||
}
|
||||
input_thread.request_stop();
|
||||
|
||||
input_thread_running = false;
|
||||
if (input_thread.joinable()) {
|
||||
input_thread.join();
|
||||
}
|
||||
}
|
||||
|
||||
void QtNXWebEngineView::InputThread() {
|
||||
// Wait for 1 second before allowing any inputs to be processed.
|
||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||
|
||||
if (is_local) {
|
||||
QWidget::grabKeyboard();
|
||||
}
|
||||
|
||||
while (input_thread_running) {
|
||||
input_interpreter->PollInput();
|
||||
|
||||
HandleWindowFooterButtonPressedOnce<Core::HID::NpadButton::A, Core::HID::NpadButton::B,
|
||||
Core::HID::NpadButton::X, Core::HID::NpadButton::Y,
|
||||
Core::HID::NpadButton::L, Core::HID::NpadButton::R>();
|
||||
|
||||
HandleWindowKeyButtonPressedOnce<
|
||||
Core::HID::NpadButton::Left, Core::HID::NpadButton::Up, Core::HID::NpadButton::Right,
|
||||
Core::HID::NpadButton::Down, Core::HID::NpadButton::StickLLeft,
|
||||
Core::HID::NpadButton::StickLUp, Core::HID::NpadButton::StickLRight,
|
||||
Core::HID::NpadButton::StickLDown>();
|
||||
|
||||
HandleWindowKeyButtonHold<
|
||||
Core::HID::NpadButton::Left, Core::HID::NpadButton::Up, Core::HID::NpadButton::Right,
|
||||
Core::HID::NpadButton::Down, Core::HID::NpadButton::StickLLeft,
|
||||
Core::HID::NpadButton::StickLUp, Core::HID::NpadButton::StickLRight,
|
||||
Core::HID::NpadButton::StickLDown>();
|
||||
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(50));
|
||||
}
|
||||
}
|
||||
|
||||
void QtNXWebEngineView::LoadExtractedFonts() {
|
||||
|
|
|
@ -1,6 +1,3 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
|
@ -158,6 +155,9 @@ private:
|
|||
void StartInputThread();
|
||||
void StopInputThread();
|
||||
|
||||
/// The thread where input is being polled and processed.
|
||||
void InputThread();
|
||||
|
||||
/// Loads the extracted fonts using JavaScript.
|
||||
void LoadExtractedFonts();
|
||||
|
||||
|
@ -165,13 +165,24 @@ private:
|
|||
void FocusFirstLinkElement();
|
||||
|
||||
InputCommon::InputSubsystem* input_subsystem;
|
||||
|
||||
std::unique_ptr<UrlRequestInterceptor> url_interceptor;
|
||||
|
||||
std::unique_ptr<InputInterpreter> input_interpreter;
|
||||
std::jthread input_thread;
|
||||
|
||||
std::thread input_thread;
|
||||
|
||||
std::atomic<bool> input_thread_running{};
|
||||
|
||||
std::atomic<bool> finished{};
|
||||
Service::AM::Frontend::WebExitReason exit_reason{Service::AM::Frontend::WebExitReason::EndButtonPressed};
|
||||
|
||||
Service::AM::Frontend::WebExitReason exit_reason{
|
||||
Service::AM::Frontend::WebExitReason::EndButtonPressed};
|
||||
|
||||
std::string last_url{"http://localhost/"};
|
||||
|
||||
bool is_local{};
|
||||
|
||||
QWebEngineProfile* default_profile;
|
||||
QWebEngineSettings* global_settings;
|
||||
};
|
||||
|
|
|
@ -83,8 +83,7 @@ void ConfigureDebug::SetConfiguration() {
|
|||
#ifdef YUZU_USE_QT_WEB_ENGINE
|
||||
ui->disable_web_applet->setChecked(UISettings::values.disable_web_applet.GetValue());
|
||||
#else
|
||||
ui->disable_web_applet->setEnabled(false);
|
||||
ui->disable_web_applet->setText(tr("Web applet not compiled"));
|
||||
ui->disable_web_applet->setVisible(false);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
|
|
@ -1,5 +1,3 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
|
@ -233,20 +231,34 @@ void OverlayDialog::TranslateButtonPress(Core::HID::NpadButton button) {
|
|||
}
|
||||
|
||||
void OverlayDialog::StartInputThread() {
|
||||
input_thread = std::jthread([&](std::stop_token stoken) {
|
||||
while (!stoken.stop_requested()) {
|
||||
input_interpreter->PollInput();
|
||||
HandleButtonPressedOnce<Core::HID::NpadButton::A, Core::HID::NpadButton::B,
|
||||
Core::HID::NpadButton::Left, Core::HID::NpadButton::Right,
|
||||
Core::HID::NpadButton::StickLLeft,
|
||||
Core::HID::NpadButton::StickLRight>();
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(50));
|
||||
}
|
||||
});
|
||||
if (input_thread_running) {
|
||||
return;
|
||||
}
|
||||
|
||||
input_thread_running = true;
|
||||
|
||||
input_thread = std::thread(&OverlayDialog::InputThread, this);
|
||||
}
|
||||
|
||||
void OverlayDialog::StopInputThread() {
|
||||
input_thread.request_stop();
|
||||
input_thread_running = false;
|
||||
|
||||
if (input_thread.joinable()) {
|
||||
input_thread.join();
|
||||
}
|
||||
}
|
||||
|
||||
void OverlayDialog::InputThread() {
|
||||
while (input_thread_running) {
|
||||
input_interpreter->PollInput();
|
||||
|
||||
HandleButtonPressedOnce<Core::HID::NpadButton::A, Core::HID::NpadButton::B,
|
||||
Core::HID::NpadButton::Left, Core::HID::NpadButton::Right,
|
||||
Core::HID::NpadButton::StickLLeft,
|
||||
Core::HID::NpadButton::StickLRight>();
|
||||
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(50));
|
||||
}
|
||||
}
|
||||
|
||||
void OverlayDialog::keyPressEvent(QKeyEvent* e) {
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
|
||||
|
@ -92,6 +91,9 @@ private:
|
|||
|
||||
void StartInputThread();
|
||||
void StopInputThread();
|
||||
|
||||
/// The thread where input is being polled and processed.
|
||||
void InputThread();
|
||||
void keyPressEvent(QKeyEvent* e) override;
|
||||
|
||||
std::unique_ptr<Ui::OverlayDialog> ui;
|
||||
|
@ -99,5 +101,8 @@ private:
|
|||
bool use_rich_text;
|
||||
|
||||
std::unique_ptr<InputInterpreter> input_interpreter;
|
||||
std::jthread input_thread;
|
||||
|
||||
std::thread input_thread;
|
||||
|
||||
std::atomic<bool> input_thread_running{};
|
||||
};
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue