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6 commits
netusejthr
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master
Author | SHA1 | Date | |
---|---|---|---|
8a017951aa | |||
776958c79d | |||
3656253262 | |||
b6241e4148 | |||
bfffafe68b | |||
3c6ef765af |
13 changed files with 125 additions and 132 deletions
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@ -161,7 +161,7 @@ struct Values {
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Category::LibraryApplet};
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Setting<AppletMode> photo_viewer_applet_mode{
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linkage, AppletMode::LLE, "photo_viewer_applet_mode", Category::LibraryApplet};
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Setting<AppletMode> offline_web_applet_mode{linkage, AppletMode::LLE, "offline_web_applet_mode",
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Setting<AppletMode> offline_web_applet_mode{linkage, AppletMode::HLE, "offline_web_applet_mode",
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Category::LibraryApplet};
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Setting<AppletMode> login_share_applet_mode{linkage, AppletMode::HLE, "login_share_applet_mode",
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Category::LibraryApplet};
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@ -1,6 +1,3 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@ -112,9 +109,6 @@ public:
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void ReadBlock(DAddr address, void* dest_pointer, size_t size);
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void ReadBlockUnsafe(DAddr address, void* dest_pointer, size_t size);
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#ifdef YUZU_DEBUG
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bool ReadBlockFastChecked(DAddr address, void* dest_pointer, size_t size);
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#endif
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void WriteBlock(DAddr address, const void* src_pointer, size_t size);
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void WriteBlockUnsafe(DAddr address, const void* src_pointer, size_t size);
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@ -1,6 +1,3 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@ -470,29 +467,6 @@ void DeviceMemoryManager<Traits>::ReadBlockUnsafe(DAddr address, void* dest_poin
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});
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}
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#ifdef YUZU_DEBUG
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template <typename Traits>
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bool DeviceMemoryManager<Traits>::ReadBlockFastChecked(DAddr address, void* dest_pointer,
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size_t size) {
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bool success = true;
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WalkBlock(
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address, size,
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[&](size_t copy_amount, DAddr current_vaddr) {
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LOG_CRITICAL(Render, "DeviceMemory OOB/unmapped: addr=0x{:x} size={}", current_vaddr,
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size);
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std::memset(dest_pointer, 0, copy_amount);
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success = false;
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},
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[&](size_t copy_amount, const u8* const src_ptr) {
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std::memcpy(dest_pointer, src_ptr, copy_amount);
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},
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[&](const std::size_t copy_amount) {
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dest_pointer = static_cast<u8*>(dest_pointer) + copy_amount;
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});
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return success;
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}
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#endif
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template <typename Traits>
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void DeviceMemoryManager<Traits>::WriteBlockUnsafe(DAddr address, const void* src_pointer,
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size_t size) {
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@ -509,6 +509,9 @@ std::vector<std::string> ProfileManager::FindOrphanedProfiles()
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good_uuids.emplace_back(uuid_string);
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}
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// used for acnh, etc
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good_uuids.emplace_back("00000000000000000000000000000000");
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// TODO: fetch save_id programmatically
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const auto path = Common::FS::GetEdenPath(Common::FS::EdenPath::NANDDir)
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/ "user/save/0000000000000000";
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@ -45,6 +45,10 @@ if (NOT APPLE AND ENABLE_OPENGL)
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target_compile_definitions(qt_common PUBLIC HAS_OPENGL)
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endif()
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if (NOT WIN32)
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target_include_directories(qt_common PRIVATE ${Qt6Gui_PRIVATE_INCLUDE_DIRS})
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if (UNIX AND NOT APPLE)
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if (TARGET Qt6::GuiPrivate)
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target_link_libraries(qt_common PRIVATE Qt6::GuiPrivate)
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else()
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target_include_directories(yuzu PRIVATE ${Qt6Gui_PRIVATE_INCLUDE_DIRS})
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endif()
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endif()
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@ -386,10 +386,11 @@ void BufferCache<P>::BindHostComputeBuffers() {
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template <class P>
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void BufferCache<P>::SetUniformBuffersState(const std::array<u32, NUM_STAGES>& mask,
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const UniformBufferSizes* sizes) {
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const bool mask_changed = channel_state->enabled_uniform_buffer_masks != mask;
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if (mask_changed) {
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channel_state->fast_bound_uniform_buffers.fill(0);
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if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
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if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
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if (channel_state->enabled_uniform_buffer_masks != mask) {
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if constexpr (IS_OPENGL) {
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channel_state->fast_bound_uniform_buffers.fill(0);
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}
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channel_state->dirty_uniform_buffers.fill(~u32{0});
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channel_state->uniform_buffer_binding_sizes.fill({});
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}
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@ -805,7 +806,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
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channel_state->uniform_buffer_binding_sizes[stage][binding_index] != size;
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if (should_fast_bind) {
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// We only have to bind when the currently bound buffer is not the fast version
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channel_state->fast_bound_uniform_buffers[stage] |= 1u << binding_index;
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channel_state->fast_bound_uniform_buffers[stage] |= 1U << binding_index;
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channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size;
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runtime.BindFastUniformBuffer(stage, binding_index, size);
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}
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@ -814,22 +815,13 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
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return;
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}
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}
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channel_state->fast_bound_uniform_buffers[stage] |= 1u << binding_index;
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channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size;
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if constexpr (IS_OPENGL) {
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channel_state->fast_bound_uniform_buffers[stage] |= 1U << binding_index;
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channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size;
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}
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// Stream buffer path to avoid stalling on non-Nvidia drivers or Vulkan
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const std::span<u8> span = runtime.BindMappedUniformBuffer(stage, binding_index, size);
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#ifdef YUZU_DEBUG
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ASSERT(binding_index < NUM_GRAPHICS_UNIFORM_BUFFERS);
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ASSERT(span.size() >= size && "UBO stream span too small");
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if (!device_memory.ReadBlockFastChecked(device_addr, span.data(), size)) {
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LOG_CRITICAL(Render, "DeviceMemory OOB/unmapped: addr=0x{:x} size={}", device_addr, size);
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channel_state->fast_bound_uniform_buffers[stage] &= ~(1u << binding_index);
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ASSERT(false);
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return;
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}
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#else
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device_memory.ReadBlockUnsafe(device_addr, span.data(), size);
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#endif
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return;
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}
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// Classic cached path
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@ -838,8 +830,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
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}
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// Skip binding if it's not needed and if the bound buffer is not the fast version
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// This exists to avoid instances where the fast buffer is bound and a GPU write happens
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const bool was_fast_bound = HasFastUniformBufferBound(stage, binding_index);
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needs_bind |= was_fast_bound;
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needs_bind |= HasFastUniformBufferBound(stage, binding_index);
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if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
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needs_bind |= channel_state->uniform_buffer_binding_sizes[stage][binding_index] != size;
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}
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@ -848,6 +839,9 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
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}
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const u32 offset = buffer.Offset(device_addr);
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if constexpr (IS_OPENGL) {
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// Fast buffer will be unbound
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channel_state->fast_bound_uniform_buffers[stage] &= ~(1U << binding_index);
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// Mark the index as dirty if offset doesn't match
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const bool is_copy_bind = offset != 0 && !runtime.SupportsNonZeroUniformOffset();
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channel_state->dirty_uniform_buffers[stage] |= (is_copy_bind ? 1U : 0U) << index;
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@ -861,7 +855,6 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
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} else {
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runtime.BindUniformBuffer(buffer, offset, size);
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}
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channel_state->fast_bound_uniform_buffers[stage] &= ~(1u << binding_index);
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}
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template <class P>
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@ -1796,7 +1789,12 @@ std::span<u8> BufferCache<P>::ImmediateBuffer(size_t wanted_capacity) {
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template <class P>
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bool BufferCache<P>::HasFastUniformBufferBound(size_t stage, u32 binding_index) const noexcept {
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return ((channel_state->fast_bound_uniform_buffers[stage] >> binding_index) & 1u) != 0;
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if constexpr (IS_OPENGL) {
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return ((channel_state->fast_bound_uniform_buffers[stage] >> binding_index) & 1) != 0;
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} else {
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// Only OpenGL has fast uniform buffers
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return false;
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}
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}
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template <class P>
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@ -53,7 +53,6 @@ constexpr u32 NUM_COMPUTE_UNIFORM_BUFFERS = 8;
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constexpr u32 NUM_STORAGE_BUFFERS = 16;
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constexpr u32 NUM_TEXTURE_BUFFERS = 32;
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constexpr u32 NUM_STAGES = 5;
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static_assert(NUM_GRAPHICS_UNIFORM_BUFFERS <= 32, "fast bitmask must fit u32");
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using UniformBufferSizes = std::array<std::array<u32, NUM_GRAPHICS_UNIFORM_BUFFERS>, NUM_STAGES>;
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using ComputeUniformBufferSizes = std::array<u32, NUM_COMPUTE_UNIFORM_BUFFERS>;
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@ -138,8 +137,8 @@ public:
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u32 written_compute_texture_buffers = 0;
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u32 image_compute_texture_buffers = 0;
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std::array<u32, NUM_GRAPHICS_UNIFORM_BUFFERS> uniform_cache_hits{};
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std::array<u32, NUM_GRAPHICS_UNIFORM_BUFFERS> uniform_cache_shots{};
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std::array<u32, 16> uniform_cache_hits{};
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std::array<u32, 16> uniform_cache_shots{};
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u32 uniform_buffer_skip_cache_size = DEFAULT_SKIP_CACHE_SIZE;
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@ -337,6 +337,11 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_, MemoryAllocator& m
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uint8_pass = std::make_unique<Uint8Pass>(device, scheduler, descriptor_pool, staging_pool,
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compute_pass_descriptor_queue);
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}
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const u32 ubo_align = static_cast<u32>(
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device.GetUniformBufferAlignment() //check if the device has it
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);
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// add the ability to change the size in settings in future
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uniform_ring.Init(device, memory_allocator, 8 * 1024 * 1024 /* 8 MiB */, ubo_align ? ubo_align : 256);
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quad_array_index_buffer = std::make_shared<QuadArrayIndexBuffer>(device_, memory_allocator_,
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scheduler_, staging_pool_);
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quad_strip_index_buffer = std::make_shared<QuadStripIndexBuffer>(device_, memory_allocator_,
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@ -355,6 +360,42 @@ void BufferCacheRuntime::FreeDeferredStagingBuffer(StagingBufferRef& ref) {
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staging_pool.FreeDeferred(ref);
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}
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void BufferCacheRuntime::UniformRing::Init(const Device& device,
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MemoryAllocator& alloc,
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u64 bytes, u32 alignment) {
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for (size_t i = 0; i < NUM_FRAMES; ++i) {
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VkBufferCreateInfo ci{
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.size = bytes,
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.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
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.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
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.queueFamilyIndexCount = 0,
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.pQueueFamilyIndices = nullptr,
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};
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buffers[i] = alloc.CreateBuffer(ci, MemoryUsage::Upload);
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mapped[i] = buffers[i].Mapped().data();
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}
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size = bytes;
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align = alignment ? alignment : 256;
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head = 0;
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current_frame = 0;
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}
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std::span<u8> BufferCacheRuntime::UniformRing::Alloc(u32 bytes, u32& out_offset) {
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const u64 aligned = Common::AlignUp(head, static_cast<u64>(align));
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u64 end = aligned + bytes;
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if (end > size) {
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return {}; // Fallback to staging pool
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}
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out_offset = static_cast<u32>(aligned);
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head = end;
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return {mapped[current_frame] + out_offset, bytes};
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}
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u64 BufferCacheRuntime::GetDeviceLocalMemory() const {
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return device.GetDeviceLocalMemory();
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}
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@ -375,6 +416,7 @@ void BufferCacheRuntime::TickFrame(Common::SlotVector<Buffer>& slot_buffers) noe
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for (auto it = slot_buffers.begin(); it != slot_buffers.end(); it++) {
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it->ResetUsageTracking();
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}
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uniform_ring.BeginFrame();
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}
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void BufferCacheRuntime::Finish() {
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@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@ -124,8 +127,15 @@ public:
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void BindTransformFeedbackBuffers(VideoCommon::HostBindings<Buffer>& bindings);
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std::span<u8> BindMappedUniformBuffer([[maybe_unused]] size_t stage,
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[[maybe_unused]] u32 binding_index, u32 size) {
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std::span<u8> BindMappedUniformBuffer([[maybe_unused]] size_t /*stage*/,
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[[maybe_unused]] u32 /*binding_index*/,
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u32 size) {
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u32 offset = 0;
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if (auto span = uniform_ring.Alloc(size, offset); !span.empty()) {
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BindBuffer(*uniform_ring.buffers[uniform_ring.current_frame], offset, size);
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return span;
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}
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// Fallback for giant requests
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const StagingBufferRef ref = staging_pool.Request(size, MemoryUsage::Upload);
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BindBuffer(ref.buffer, static_cast<u32>(ref.offset), size);
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return ref.mapped_span;
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@ -153,6 +163,24 @@ private:
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void ReserveNullBuffer();
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vk::Buffer CreateNullBuffer();
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struct UniformRing {
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static constexpr size_t NUM_FRAMES = 3;
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std::array<vk::Buffer, NUM_FRAMES> buffers{};
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std::array<u8*, NUM_FRAMES> mapped{};
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u64 size = 0;
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u64 head = 0;
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u32 align = 256;
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size_t current_frame = 0;
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void Init(const Device& device, MemoryAllocator& alloc, u64 bytes, u32 alignment);
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void BeginFrame() {
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current_frame = (current_frame + 1) % NUM_FRAMES;
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head = 0;
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}
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std::span<u8> Alloc(u32 bytes, u32& out_offset);
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};
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UniformRing uniform_ring;
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const Device& device;
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MemoryAllocator& memory_allocator;
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Scheduler& scheduler;
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@ -25,48 +25,35 @@ namespace {
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using namespace Common::Literals;
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// Minimum alignment we want to enforce for the streaming ring
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constexpr VkDeviceSize MIN_STREAM_ALIGNMENT = 256;
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// Maximum potential alignment of a Vulkan buffer
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constexpr VkDeviceSize MAX_ALIGNMENT = 256;
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// Stream buffer size in bytes
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constexpr VkDeviceSize MAX_STREAM_BUFFER_SIZE = 128_MiB;
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size_t GetStreamBufferSize(const Device& device, VkDeviceSize alignment) {
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size_t GetStreamBufferSize(const Device& device) {
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VkDeviceSize size{0};
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if (device.HasDebuggingToolAttached()) {
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bool found_heap = false;
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ForEachDeviceLocalHostVisibleHeap(device, [&size, &found_heap](size_t /*index*/, VkMemoryHeap& heap) {
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ForEachDeviceLocalHostVisibleHeap(device, [&size](size_t index, VkMemoryHeap& heap) {
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size = (std::max)(size, heap.size);
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found_heap = true;
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});
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// If no suitable heap was found fall back to the default cap to avoid creating a zero-sized stream buffer.
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if (!found_heap) {
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size = MAX_STREAM_BUFFER_SIZE;
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} else if (size <= 256_MiB) {
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// If rebar is not supported, cut the max heap size to 40%. This will allow 2 captures to be
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// loaded at the same time in RenderDoc. If rebar is supported, this shouldn't be an issue
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// as the heap will be much larger.
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// If rebar is not supported, cut the max heap size to 40%. This will allow 2 captures to be
|
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// loaded at the same time in RenderDoc. If rebar is supported, this shouldn't be an issue
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// as the heap will be much larger.
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if (size <= 256_MiB) {
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size = size * 40 / 100;
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}
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} else {
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size = MAX_STREAM_BUFFER_SIZE;
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}
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// Clamp to the configured maximum, align up for safety, and ensure a sane minimum so
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// region_size (stream_buffer_size / NUM_SYNCS) never becomes zero.
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const VkDeviceSize aligned =
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(std::min)(Common::AlignUp(size, alignment), MAX_STREAM_BUFFER_SIZE);
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const VkDeviceSize min_size = alignment * StagingBufferPool::NUM_SYNCS;
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return static_cast<size_t>((std::max)(aligned, min_size));
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return (std::min)(Common::AlignUp(size, MAX_ALIGNMENT), MAX_STREAM_BUFFER_SIZE);
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}
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} // Anonymous namespace
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StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& memory_allocator_,
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Scheduler& scheduler_)
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: device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_},
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stream_alignment{std::max<VkDeviceSize>(device_.GetUniformBufferAlignment(),
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MIN_STREAM_ALIGNMENT)},
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stream_buffer_size{GetStreamBufferSize(device_, stream_alignment)},
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region_size{stream_buffer_size / StagingBufferPool::NUM_SYNCS} {
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stream_buffer_size{GetStreamBufferSize(device)}, region_size{stream_buffer_size /
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StagingBufferPool::NUM_SYNCS} {
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VkBufferCreateInfo stream_ci = {
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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.pNext = nullptr,
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|
@ -119,54 +106,31 @@ void StagingBufferPool::TickFrame() {
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}
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StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
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const size_t alignment = static_cast<size_t>(stream_alignment);
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const size_t aligned_size = Common::AlignUp(size, alignment);
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const bool wraps = iterator + size >= stream_buffer_size;
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||||
const size_t new_iterator =
|
||||
wraps ? aligned_size : Common::AlignUp(iterator + size, alignment);
|
||||
const size_t begin_region = wraps ? 0 : Region(iterator);
|
||||
const size_t last_byte = new_iterator == 0 ? 0 : new_iterator - 1;
|
||||
const size_t end_region = (std::min)(Region(last_byte) + 1, NUM_SYNCS);
|
||||
const size_t guard_begin = (std::min)(Region(free_iterator) + 1, NUM_SYNCS);
|
||||
|
||||
if (!wraps) {
|
||||
if (guard_begin < end_region && AreRegionsActive(guard_begin, end_region)) {
|
||||
// Avoid waiting for the previous usages to be free
|
||||
return GetStagingBuffer(size, MemoryUsage::Upload);
|
||||
}
|
||||
} else if (guard_begin < NUM_SYNCS && AreRegionsActive(guard_begin, NUM_SYNCS)) {
|
||||
if (AreRegionsActive(Region(free_iterator) + 1,
|
||||
(std::min)(Region(iterator + size) + 1, NUM_SYNCS))) {
|
||||
// Avoid waiting for the previous usages to be free
|
||||
return GetStagingBuffer(size, MemoryUsage::Upload);
|
||||
}
|
||||
|
||||
const u64 current_tick = scheduler.CurrentTick();
|
||||
std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + Region(iterator),
|
||||
current_tick);
|
||||
used_iterator = iterator;
|
||||
free_iterator = (std::max)(free_iterator, iterator + size);
|
||||
|
||||
if (wraps) {
|
||||
if (iterator + size >= stream_buffer_size) {
|
||||
std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + NUM_SYNCS,
|
||||
current_tick);
|
||||
used_iterator = 0;
|
||||
iterator = 0;
|
||||
free_iterator = aligned_size;
|
||||
const size_t head_last_byte = aligned_size == 0 ? 0 : aligned_size - 1;
|
||||
const size_t head_end_region = (std::min)(Region(head_last_byte) + 1, NUM_SYNCS);
|
||||
if (AreRegionsActive(0, head_end_region)) {
|
||||
free_iterator = size;
|
||||
|
||||
if (AreRegionsActive(0, Region(size) + 1)) {
|
||||
// Avoid waiting for the previous usages to be free
|
||||
return GetStagingBuffer(size, MemoryUsage::Upload);
|
||||
}
|
||||
}
|
||||
|
||||
std::fill(sync_ticks.begin() + begin_region, sync_ticks.begin() + end_region, current_tick);
|
||||
|
||||
const size_t offset = wraps ? 0 : iterator;
|
||||
iterator = new_iterator;
|
||||
|
||||
if (!wraps) {
|
||||
free_iterator = (std::max)(free_iterator, offset + aligned_size);
|
||||
}
|
||||
|
||||
const size_t offset = iterator;
|
||||
iterator = Common::AlignUp(iterator + size, MAX_ALIGNMENT);
|
||||
return StagingBufferRef{
|
||||
.buffer = *stream_buffer,
|
||||
.offset = static_cast<VkDeviceSize>(offset),
|
||||
|
|
|
@ -1,6 +1,3 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
|
@ -105,7 +102,6 @@ private:
|
|||
MemoryAllocator& memory_allocator;
|
||||
Scheduler& scheduler;
|
||||
|
||||
VkDeviceSize stream_alignment;
|
||||
vk::Buffer stream_buffer;
|
||||
std::span<u8> stream_pointer;
|
||||
VkDeviceSize stream_buffer_size;
|
||||
|
|
|
@ -393,16 +393,8 @@ target_link_libraries(yuzu PRIVATE common core input_common frontend_common netw
|
|||
target_link_libraries(yuzu PRIVATE Boost::headers glad Qt6::Widgets)
|
||||
target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
|
||||
|
||||
if (NOT WIN32)
|
||||
target_include_directories(yuzu PRIVATE ${Qt6Gui_PRIVATE_INCLUDE_DIRS})
|
||||
endif()
|
||||
|
||||
if (UNIX AND NOT APPLE)
|
||||
target_link_libraries(yuzu PRIVATE Qt6::DBus)
|
||||
|
||||
if (TARGET Qt6::GuiPrivate)
|
||||
target_link_libraries(yuzu PRIVATE Qt6::GuiPrivate)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
target_compile_definitions(yuzu PRIVATE
|
||||
|
|
|
@ -83,8 +83,7 @@ void ConfigureDebug::SetConfiguration() {
|
|||
#ifdef YUZU_USE_QT_WEB_ENGINE
|
||||
ui->disable_web_applet->setChecked(UISettings::values.disable_web_applet.GetValue());
|
||||
#else
|
||||
ui->disable_web_applet->setEnabled(false);
|
||||
ui->disable_web_applet->setText(tr("Web applet not compiled"));
|
||||
ui->disable_web_applet->setVisible(false);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue