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Author SHA1 Message Date
99f516e892 Set -> Edit
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eden-license / license-header (pull_request) Successful in 29s
2025-10-10 07:05:59 +02:00
db49d1a20c move qt specific functions to frontend_common
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eden-license / license-header (pull_request) Successful in 30s
2025-10-10 07:01:17 +02:00
0636f93e16 move set_play_time dialog to its own class/ui file 2025-10-10 07:00:26 +02:00
5c8d72dddd remove qt_play_time_manager 2025-10-10 06:58:55 +02:00
8c75831911 frontend common license fix
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eden-license / license-header (pull_request) Successful in 24s
2025-10-09 18:42:52 +02:00
a4ac75d963 license fix
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eden-license / license-header (pull_request) Failing after 25s
2025-10-09 18:40:25 +02:00
4c7c2957ac [android] Add play time editing and fix some issues
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eden-license / license-header (pull_request) Failing after 27s
2025-10-09 18:36:46 +02:00
8e38ff23f0 [frontend, qt] Allow for play time editing and re-arrange menu 2025-10-09 17:52:31 +02:00
2fd807f5cd move files to qt and frontend common 2025-10-09 16:45:15 +02:00
0d739b44ca WIP: [core, android] Initial playtime implementation
JNI code is from Azahar although modified
2025-10-09 15:39:20 +02:00
35 changed files with 722 additions and 169 deletions

View file

@ -206,6 +206,17 @@ object NativeLibrary {
ErrorUnknown
}
/**
* playtime tracking
*/
external fun playTimeManagerInit()
external fun playTimeManagerStart()
external fun playTimeManagerStop()
external fun playTimeManagerGetPlayTime(programId: String): Long
external fun playTimeManagerGetCurrentTitleId(): Long
external fun playTimeManagerResetProgramPlayTime(programId: String)
external fun playTimeManagerSetPlayTime(programId: String, playTimeSeconds: Long)
var coreErrorAlertResult = false
val coreErrorAlertLock = Object()

View file

@ -53,6 +53,7 @@ class YuzuApplication : Application() {
application = this
documentsTree = DocumentsTree()
DirectoryInitialization.start()
NativeLibrary.playTimeManagerInit()
GpuDriverHelper.initializeDriverParameters()
NativeInput.reloadInputDevices()
NativeLibrary.logDeviceInfo()

View file

@ -61,6 +61,7 @@ import org.yuzu.yuzu_emu.utils.ThemeHelper
import java.text.NumberFormat
import kotlin.math.roundToInt
import org.yuzu.yuzu_emu.utils.ForegroundService
import androidx.core.os.BundleCompat
class EmulationActivity : AppCompatActivity(), SensorEventListener {
private lateinit var binding: ActivityEmulationBinding
@ -322,6 +323,11 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
override fun onAccuracyChanged(sensor: Sensor, i: Int) {}
override fun onDestroy() {
super.onDestroy()
NativeLibrary.playTimeManagerStop()
}
private fun enableFullscreenImmersive() {
WindowCompat.setDecorFitsSystemWindows(window, false)
@ -526,6 +532,8 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
fun onEmulationStarted() {
emulationViewModel.setEmulationStarted(true)
NativeLibrary.playTimeManagerStart()
}
fun onEmulationStopped(status: Int) {

View file

@ -1635,6 +1635,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
Log.debug("[EmulationFragment] Pausing emulation.")
NativeLibrary.pauseEmulation()
NativeLibrary.playTimeManagerStop()
state = State.PAUSED
} else {
@ -1725,6 +1726,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
State.PAUSED -> {
Log.debug("[EmulationFragment] Resuming emulation.")
NativeLibrary.unpauseEmulation()
NativeLibrary.playTimeManagerStart()
}
else -> Log.debug("[EmulationFragment] Bug, run called while already running.")

View file

@ -1,4 +1,4 @@
// SPDX-FileCopyrightText: 2025 Eden Emulator Project
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.fragments
@ -25,6 +25,7 @@ import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
import org.yuzu.yuzu_emu.HomeNavigationDirections
import org.yuzu.yuzu_emu.NativeLibrary
import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.adapters.GamePropertiesAdapter
@ -104,6 +105,8 @@ class GamePropertiesFragment : Fragment() {
binding.title.text = args.game.title
binding.title.marquee()
getPlayTime()
binding.buttonStart.setOnClickListener {
LaunchGameDialogFragment.newInstance(args.game)
.show(childFragmentManager, LaunchGameDialogFragment.TAG)
@ -128,6 +131,109 @@ class GamePropertiesFragment : Fragment() {
gamesViewModel.reloadGames(true)
}
private fun getPlayTime() {
binding.playtime.text = buildString {
val playTimeSeconds = NativeLibrary.playTimeManagerGetPlayTime(args.game.programId)
val hours = playTimeSeconds / 3600
val minutes = (playTimeSeconds % 3600) / 60
val seconds = playTimeSeconds % 60
val readablePlayTime = when {
hours > 0 -> "${hours}h ${minutes}m ${seconds}s"
minutes > 0 -> "${minutes}m ${seconds}s"
else -> "${seconds}s"
}
append(getString(R.string.playtime))
append(readablePlayTime)
}
binding.playtime.setOnClickListener {
showEditPlaytimeDialog()
}
}
private fun showEditPlaytimeDialog() {
val dialogView = layoutInflater.inflate(R.layout.dialog_edit_playtime, null)
val hoursLayout =
dialogView.findViewById<com.google.android.material.textfield.TextInputLayout>(R.id.layout_hours)
val minutesLayout =
dialogView.findViewById<com.google.android.material.textfield.TextInputLayout>(R.id.layout_minutes)
val secondsLayout =
dialogView.findViewById<com.google.android.material.textfield.TextInputLayout>(R.id.layout_seconds)
val hoursInput =
dialogView.findViewById<com.google.android.material.textfield.TextInputEditText>(R.id.input_hours)
val minutesInput =
dialogView.findViewById<com.google.android.material.textfield.TextInputEditText>(R.id.input_minutes)
val secondsInput =
dialogView.findViewById<com.google.android.material.textfield.TextInputEditText>(R.id.input_seconds)
val playTimeSeconds = NativeLibrary.playTimeManagerGetPlayTime(args.game.programId)
val hours = playTimeSeconds / 3600
val minutes = (playTimeSeconds % 3600) / 60
val seconds = playTimeSeconds % 60
hoursInput.setText(hours.toString())
minutesInput.setText(minutes.toString())
secondsInput.setText(seconds.toString())
val dialog = com.google.android.material.dialog.MaterialAlertDialogBuilder(requireContext())
.setTitle(R.string.edit_playtime)
.setView(dialogView)
.setPositiveButton(android.R.string.ok, null)
.setNegativeButton(android.R.string.cancel, null)
.create()
dialog.setOnShowListener {
val positiveButton = dialog.getButton(android.app.AlertDialog.BUTTON_POSITIVE)
positiveButton.setOnClickListener {
hoursLayout.error = null
minutesLayout.error = null
secondsLayout.error = null
val hoursText = hoursInput.text.toString()
val minutesText = minutesInput.text.toString()
val secondsText = secondsInput.text.toString()
val hoursValue = hoursText.toLongOrNull() ?: 0
val minutesValue = minutesText.toLongOrNull() ?: 0
val secondsValue = secondsText.toLongOrNull() ?: 0
var hasError = false
// normally cant be above 9999
if (hoursValue < 0 || hoursValue > 9999) {
hoursLayout.error = getString(R.string.hours_must_be_between_0_and_9999)
hasError = true
}
if (minutesValue < 0 || minutesValue > 59) {
minutesLayout.error = getString(R.string.minutes_must_be_between_0_and_59)
hasError = true
}
if (secondsValue < 0 || secondsValue > 59) {
secondsLayout.error = getString(R.string.seconds_must_be_between_0_and_59)
hasError = true
}
if (!hasError) {
val totalSeconds = hoursValue * 3600 + minutesValue * 60 + secondsValue
NativeLibrary.playTimeManagerSetPlayTime(args.game.programId, totalSeconds)
getPlayTime()
Toast.makeText(
requireContext(),
R.string.playtime_updated_successfully,
Toast.LENGTH_SHORT
).show()
dialog.dismiss()
}
}
}
dialog.show()
}
private fun reloadList() {
_binding ?: return
@ -272,6 +378,31 @@ class GamePropertiesFragment : Fragment() {
}
)
}
if (NativeLibrary.playTimeManagerGetPlayTime(args.game.programId) > 0) {
add(
SubmenuProperty(
R.string.reset_playtime,
R.string.reset_playtime_description,
R.drawable.ic_delete
) {
MessageDialogFragment.newInstance(
requireActivity(),
titleId = R.string.reset_playtime,
descriptionId = R.string.reset_playtime_warning_description,
positiveAction = {
NativeLibrary.playTimeManagerResetProgramPlayTime( args.game.programId)
Toast.makeText(
YuzuApplication.appContext,
R.string.playtime_reset_successfully,
Toast.LENGTH_SHORT
).show()
getPlayTime()
homeViewModel.reloadPropertiesList(true)
}
).show(parentFragmentManager, MessageDialogFragment.TAG)
}
)
}
}
}
binding.listProperties.apply {
@ -284,6 +415,7 @@ class GamePropertiesFragment : Fragment() {
override fun onResume() {
super.onResume()
driverViewModel.updateDriverNameForGame(args.game)
getPlayTime()
}
private fun setInsets() =

View file

@ -36,6 +36,7 @@
#include "common/scope_exit.h"
#include "common/settings.h"
#include "common/string_util.h"
#include "frontend_common/play_time_manager.h"
#include "core/core.h"
#include "core/cpu_manager.h"
#include "core/crypto/key_manager.h"
@ -85,6 +86,9 @@ std::atomic<int> g_battery_percentage = {100};
std::atomic<bool> g_is_charging = {false};
std::atomic<bool> g_has_battery = {true};
// playtime
std::unique_ptr<PlayTime::PlayTimeManager> play_time_manager;
EmulationSession::EmulationSession() {
m_vfs = std::make_shared<FileSys::RealVfsFilesystem>();
}
@ -733,6 +737,56 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmptyUserDirectory(JNIEnv*
}
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_playTimeManagerInit(JNIEnv* env, jobject obj) {
// for some reason the full user directory isnt initialized in Android, so we need to create it
const auto play_time_dir = Common::FS::GetEdenPath(Common::FS::EdenPath::PlayTimeDir);
if (!Common::FS::IsDir(play_time_dir)) {
if (!Common::FS::CreateDir(play_time_dir)) {
LOG_WARNING(Frontend, "Failed to create play time directory");
}
}
play_time_manager = std::make_unique<PlayTime::PlayTimeManager>();
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_playTimeManagerStart(JNIEnv* env, jobject obj) {
if (play_time_manager) {
play_time_manager->SetProgramId(EmulationSession::GetInstance().System().GetApplicationProcessProgramID());
play_time_manager->Start();
}
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_playTimeManagerStop(JNIEnv* env, jobject obj) {
play_time_manager->Stop();
}
jlong Java_org_yuzu_yuzu_1emu_NativeLibrary_playTimeManagerGetPlayTime(JNIEnv* env, jobject obj,
jstring jprogramId) {
u64 program_id = EmulationSession::GetProgramId(env, jprogramId);
return play_time_manager->GetPlayTime(program_id);
}
jlong Java_org_yuzu_yuzu_1emu_NativeLibrary_playTimeManagerGetCurrentTitleId(JNIEnv* env,
jobject obj) {
return EmulationSession::GetInstance().System().GetApplicationProcessProgramID();
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_playTimeManagerResetProgramPlayTime(JNIEnv* env, jobject obj,
jstring jprogramId) {
u64 program_id = EmulationSession::GetProgramId(env, jprogramId);
if (play_time_manager) {
play_time_manager->ResetProgramPlayTime(program_id);
}
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_playTimeManagerSetPlayTime(JNIEnv* env, jobject obj,
jstring jprogramId, jlong playTimeSeconds) {
u64 program_id = EmulationSession::GetProgramId(env, jprogramId);
if (play_time_manager) {
play_time_manager->SetPlayTime(program_id, static_cast<u64>(playTimeSeconds));
}
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getAppletLaunchPath(JNIEnv* env, jclass clazz,
jlong jid) {
auto bis_system =

View file

@ -105,6 +105,16 @@
android:textAlignment="center"
tools:text="deko_basic" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/playtime"
style="?attr/textAppearanceBodyMedium"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginHorizontal="16dp"
android:layout_marginBottom="8dp"
android:textAlignment="center"
tools:text="Game Playtime" />
</LinearLayout>
<com.google.android.material.floatingactionbutton.ExtendedFloatingActionButton

View file

@ -0,0 +1,59 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:padding="16dp">
<com.google.android.material.textfield.TextInputLayout
android:id="@+id/layout_hours"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:layout_marginEnd="8dp"
android:hint="@string/hours"
app:boxBackgroundMode="outline">
<com.google.android.material.textfield.TextInputEditText
android:id="@+id/input_hours"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:inputType="number"
android:maxLength="4" />
</com.google.android.material.textfield.TextInputLayout>
<com.google.android.material.textfield.TextInputLayout
android:id="@+id/layout_minutes"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:layout_marginEnd="8dp"
android:hint="@string/minutes"
app:boxBackgroundMode="outline">
<com.google.android.material.textfield.TextInputEditText
android:id="@+id/input_minutes"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:inputType="number"
android:maxLength="2" />
</com.google.android.material.textfield.TextInputLayout>
<com.google.android.material.textfield.TextInputLayout
android:id="@+id/layout_seconds"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:hint="@string/seconds"
app:boxBackgroundMode="outline">
<com.google.android.material.textfield.TextInputEditText
android:id="@+id/input_seconds"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:inputType="number"
android:maxLength="2" />
</com.google.android.material.textfield.TextInputLayout>
</LinearLayout>

View file

@ -74,12 +74,22 @@
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="12dp"
android:layout_marginBottom="12dp"
android:layout_marginBottom="2dp"
android:layout_marginHorizontal="16dp"
android:requiresFadingEdge="horizontal"
android:textAlignment="center"
tools:text="deko_basic" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/playtime"
style="?attr/textAppearanceBodyMedium"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginBottom="8dp"
android:textAlignment="center"
tools:text="Game Playtime" />
<androidx.recyclerview.widget.RecyclerView
android:id="@+id/list_properties"
android:layout_width="match_parent"

View file

@ -757,6 +757,18 @@
<string name="copy_details">Copy details</string>
<string name="add_ons">Add-ons</string>
<string name="add_ons_description">Toggle mods, updates and DLC</string>
<string name="playtime">Playtime:</string>
<string name="reset_playtime">Clear Playtime</string>
<string name="reset_playtime_description">Reset the current game\'s playtime back to 0 seconds</string>
<string name="reset_playtime_warning_description">This will clear the current game\'s playtime data. Are you sure?</string>
<string name="playtime_reset_successfully">Playtime has been reset</string>
<string name="edit_playtime">Edit Playtime</string>
<string name="hours">Hours</string>
<string name="minutes">Minutes</string>
<string name="hours_must_be_between_0_and_9999">Hours must be between 0 and 9999</string>
<string name="minutes_must_be_between_0_and_59">Minutes must be between 0 and 59</string>
<string name="seconds_must_be_between_0_and_59">Seconds must be between 0 and 59</string>
<string name="playtime_updated_successfully">Playtime updated successfully</string>
<string name="clear_shader_cache">Clear shader cache</string>
<string name="clear_shader_cache_description">Removes all shaders built while playing this game</string>
<string name="clear_shader_cache_warning_description">You will experience more stuttering as the shader cache regenerates</string>

View file

@ -161,7 +161,7 @@ struct Values {
Category::LibraryApplet};
Setting<AppletMode> photo_viewer_applet_mode{
linkage, AppletMode::LLE, "photo_viewer_applet_mode", Category::LibraryApplet};
Setting<AppletMode> offline_web_applet_mode{linkage, AppletMode::HLE, "offline_web_applet_mode",
Setting<AppletMode> offline_web_applet_mode{linkage, AppletMode::LLE, "offline_web_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> login_share_applet_mode{linkage, AppletMode::HLE, "login_share_applet_mode",
Category::LibraryApplet};

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -109,6 +112,9 @@ public:
void ReadBlock(DAddr address, void* dest_pointer, size_t size);
void ReadBlockUnsafe(DAddr address, void* dest_pointer, size_t size);
#ifdef YUZU_DEBUG
bool ReadBlockFastChecked(DAddr address, void* dest_pointer, size_t size);
#endif
void WriteBlock(DAddr address, const void* src_pointer, size_t size);
void WriteBlockUnsafe(DAddr address, const void* src_pointer, size_t size);

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -467,6 +470,29 @@ void DeviceMemoryManager<Traits>::ReadBlockUnsafe(DAddr address, void* dest_poin
});
}
#ifdef YUZU_DEBUG
template <typename Traits>
bool DeviceMemoryManager<Traits>::ReadBlockFastChecked(DAddr address, void* dest_pointer,
size_t size) {
bool success = true;
WalkBlock(
address, size,
[&](size_t copy_amount, DAddr current_vaddr) {
LOG_CRITICAL(Render, "DeviceMemory OOB/unmapped: addr=0x{:x} size={}", current_vaddr,
size);
std::memset(dest_pointer, 0, copy_amount);
success = false;
},
[&](size_t copy_amount, const u8* const src_ptr) {
std::memcpy(dest_pointer, src_ptr, copy_amount);
},
[&](const std::size_t copy_amount) {
dest_pointer = static_cast<u8*>(dest_pointer) + copy_amount;
});
return success;
}
#endif
template <typename Traits>
void DeviceMemoryManager<Traits>::WriteBlockUnsafe(DAddr address, const void* src_pointer,
size_t size) {

View file

@ -509,9 +509,6 @@ std::vector<std::string> ProfileManager::FindOrphanedProfiles()
good_uuids.emplace_back(uuid_string);
}
// used for acnh, etc
good_uuids.emplace_back("00000000000000000000000000000000");
// TODO: fetch save_id programmatically
const auto path = Common::FS::GetEdenPath(Common::FS::EdenPath::NANDDir)
/ "user/save/0000000000000000";

View file

@ -1,3 +1,6 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
@ -7,6 +10,8 @@ add_library(frontend_common STATIC
content_manager.h
firmware_manager.h
firmware_manager.cpp
play_time_manager.cpp
play_time_manager.h
)
create_target_directory_groups(frontend_common)

View file

@ -11,7 +11,10 @@
#include "common/settings.h"
#include "common/thread.h"
#include "core/hle/service/acc/profile_manager.h"
#include "yuzu/play_time_manager.h"
#include "play_time_manager.h"
#include <fmt/format.h>
#include <algorithm>
namespace PlayTime {
@ -22,19 +25,13 @@ struct PlayTimeElement {
PlayTime play_time;
};
std::optional<std::filesystem::path> GetCurrentUserPlayTimePath(
const Service::Account::ProfileManager& manager) {
const auto uuid = manager.GetUser(static_cast<s32>(Settings::values.current_user));
if (!uuid.has_value()) {
return std::nullopt;
}
std::optional<std::filesystem::path> GetCurrentUserPlayTimePath() {
return Common::FS::GetEdenPath(Common::FS::EdenPath::PlayTimeDir) /
uuid->RawString().append(".bin");
"playtime.bin";
}
[[nodiscard]] bool ReadPlayTimeFile(PlayTimeDatabase& out_play_time_db,
const Service::Account::ProfileManager& manager) {
const auto filename = GetCurrentUserPlayTimePath(manager);
[[nodiscard]] bool ReadPlayTimeFile(PlayTimeDatabase& out_play_time_db) {
const auto filename = GetCurrentUserPlayTimePath();
if (!filename.has_value()) {
LOG_ERROR(Frontend, "Failed to get current user path");
@ -69,9 +66,8 @@ std::optional<std::filesystem::path> GetCurrentUserPlayTimePath(
return true;
}
[[nodiscard]] bool WritePlayTimeFile(const PlayTimeDatabase& play_time_db,
const Service::Account::ProfileManager& manager) {
const auto filename = GetCurrentUserPlayTimePath(manager);
[[nodiscard]] bool WritePlayTimeFile(const PlayTimeDatabase& play_time_db) {
const auto filename = GetCurrentUserPlayTimePath();
if (!filename.has_value()) {
LOG_ERROR(Frontend, "Failed to get current user path");
@ -100,9 +96,9 @@ std::optional<std::filesystem::path> GetCurrentUserPlayTimePath(
} // namespace
PlayTimeManager::PlayTimeManager(Service::Account::ProfileManager& profile_manager)
: manager{profile_manager} {
if (!ReadPlayTimeFile(database, manager)) {
PlayTimeManager::PlayTimeManager()
: running_program_id() {
if (!ReadPlayTimeFile(database)) {
LOG_ERROR(Frontend, "Failed to read play time database! Resetting to default.");
}
}
@ -147,7 +143,7 @@ void PlayTimeManager::AutoTimestamp(std::stop_token stop_token) {
}
void PlayTimeManager::Save() {
if (!WritePlayTimeFile(database, manager)) {
if (!WritePlayTimeFile(database)) {
LOG_ERROR(Frontend, "Failed to update play time database!");
}
}
@ -161,24 +157,47 @@ u64 PlayTimeManager::GetPlayTime(u64 program_id) const {
}
}
void PlayTimeManager::SetPlayTime(u64 program_id, u64 play_time) {
database[program_id] = play_time;
Save();
}
void PlayTimeManager::ResetProgramPlayTime(u64 program_id) {
database.erase(program_id);
Save();
}
QString ReadablePlayTime(qulonglong time_seconds) {
std::string PlayTimeManager::GetReadablePlayTime(u64 time_seconds) {
if (time_seconds == 0) {
return {};
}
const auto time_minutes = (std::max)(static_cast<double>(time_seconds) / 60, 1.0);
const auto time_hours = static_cast<double>(time_seconds) / 3600;
const bool is_minutes = time_minutes < 60;
const char* unit = is_minutes ? "m" : "h";
const auto value = is_minutes ? time_minutes : time_hours;
return QStringLiteral("%L1 %2")
.arg(value, 0, 'f', !is_minutes && time_seconds % 60 != 0)
.arg(QString::fromUtf8(unit));
const auto time_minutes = std::max(static_cast<double>(time_seconds) / 60.0, 1.0);
const auto time_hours = static_cast<double>(time_seconds) / 3600.0;
const bool is_minutes = time_minutes < 60.0;
if (is_minutes) {
return fmt::format("{:.0f} m", time_minutes);
} else {
const bool has_remainder = time_seconds % 60 != 0;
if (has_remainder) {
return fmt::format("{:.1f} h", time_hours);
} else {
return fmt::format("{:.0f} h", time_hours);
}
}
}
std::string PlayTimeManager::GetPlayTimeHours(u64 time_seconds) {
return fmt::format("{}", time_seconds / 3600);
}
std::string PlayTimeManager::GetPlayTimeMinutes(u64 time_seconds) {
return fmt::format("{}", (time_seconds % 3600) / 60);
}
std::string PlayTimeManager::GetPlayTimeSeconds(u64 time_seconds) {
return fmt::format("{}", time_seconds % 60);
}
} // namespace PlayTime

View file

@ -6,8 +6,6 @@
#pragma once
#include <QString>
#include <map>
#include "common/common_funcs.h"
@ -27,7 +25,7 @@ using PlayTimeDatabase = std::map<ProgramId, PlayTime>;
class PlayTimeManager {
public:
explicit PlayTimeManager(Service::Account::ProfileManager& profile_manager);
explicit PlayTimeManager();
~PlayTimeManager();
YUZU_NON_COPYABLE(PlayTimeManager);
@ -36,9 +34,15 @@ public:
u64 GetPlayTime(u64 program_id) const;
void ResetProgramPlayTime(u64 program_id);
void SetProgramId(u64 program_id);
void SetPlayTime(u64 program_id, u64 play_time);
void Start();
void Stop();
static std::string GetReadablePlayTime(u64 time_seconds);
static std::string GetPlayTimeHours(u64 time_seconds);
static std::string GetPlayTimeMinutes(u64 time_seconds);
static std::string GetPlayTimeSeconds(u64 time_seconds);
private:
void AutoTimestamp(std::stop_token stop_token);
void Save();
@ -46,9 +50,7 @@ private:
PlayTimeDatabase database;
u64 running_program_id;
std::jthread play_time_thread;
Service::Account::ProfileManager& manager;
};
QString ReadablePlayTime(qulonglong time_seconds);
} // namespace PlayTime

View file

@ -27,7 +27,6 @@ add_library(qt_common STATIC
qt_rom_util.h qt_rom_util.cpp
qt_applet_util.h qt_applet_util.cpp
qt_progress_dialog.h qt_progress_dialog.cpp
)
create_target_directory_groups(qt_common)
@ -45,10 +44,6 @@ if (NOT APPLE AND ENABLE_OPENGL)
target_compile_definitions(qt_common PUBLIC HAS_OPENGL)
endif()
if (UNIX AND NOT APPLE)
if (TARGET Qt6::GuiPrivate)
target_link_libraries(qt_common PRIVATE Qt6::GuiPrivate)
else()
target_include_directories(qt_common PRIVATE ${Qt6Gui_PRIVATE_INCLUDE_DIRS})
endif()
if (NOT WIN32)
target_include_directories(qt_common PRIVATE ${Qt6Gui_PRIVATE_INCLUDE_DIRS})
endif()

View file

@ -386,11 +386,10 @@ void BufferCache<P>::BindHostComputeBuffers() {
template <class P>
void BufferCache<P>::SetUniformBuffersState(const std::array<u32, NUM_STAGES>& mask,
const UniformBufferSizes* sizes) {
if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
if (channel_state->enabled_uniform_buffer_masks != mask) {
if constexpr (IS_OPENGL) {
channel_state->fast_bound_uniform_buffers.fill(0);
}
const bool mask_changed = channel_state->enabled_uniform_buffer_masks != mask;
if (mask_changed) {
channel_state->fast_bound_uniform_buffers.fill(0);
if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
channel_state->dirty_uniform_buffers.fill(~u32{0});
channel_state->uniform_buffer_binding_sizes.fill({});
}
@ -806,7 +805,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
channel_state->uniform_buffer_binding_sizes[stage][binding_index] != size;
if (should_fast_bind) {
// We only have to bind when the currently bound buffer is not the fast version
channel_state->fast_bound_uniform_buffers[stage] |= 1U << binding_index;
channel_state->fast_bound_uniform_buffers[stage] |= 1u << binding_index;
channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size;
runtime.BindFastUniformBuffer(stage, binding_index, size);
}
@ -815,13 +814,22 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
return;
}
}
if constexpr (IS_OPENGL) {
channel_state->fast_bound_uniform_buffers[stage] |= 1U << binding_index;
channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size;
}
channel_state->fast_bound_uniform_buffers[stage] |= 1u << binding_index;
channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size;
// Stream buffer path to avoid stalling on non-Nvidia drivers or Vulkan
const std::span<u8> span = runtime.BindMappedUniformBuffer(stage, binding_index, size);
#ifdef YUZU_DEBUG
ASSERT(binding_index < NUM_GRAPHICS_UNIFORM_BUFFERS);
ASSERT(span.size() >= size && "UBO stream span too small");
if (!device_memory.ReadBlockFastChecked(device_addr, span.data(), size)) {
LOG_CRITICAL(Render, "DeviceMemory OOB/unmapped: addr=0x{:x} size={}", device_addr, size);
channel_state->fast_bound_uniform_buffers[stage] &= ~(1u << binding_index);
ASSERT(false);
return;
}
#else
device_memory.ReadBlockUnsafe(device_addr, span.data(), size);
#endif
return;
}
// Classic cached path
@ -830,7 +838,8 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
}
// Skip binding if it's not needed and if the bound buffer is not the fast version
// This exists to avoid instances where the fast buffer is bound and a GPU write happens
needs_bind |= HasFastUniformBufferBound(stage, binding_index);
const bool was_fast_bound = HasFastUniformBufferBound(stage, binding_index);
needs_bind |= was_fast_bound;
if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
needs_bind |= channel_state->uniform_buffer_binding_sizes[stage][binding_index] != size;
}
@ -839,9 +848,6 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
}
const u32 offset = buffer.Offset(device_addr);
if constexpr (IS_OPENGL) {
// Fast buffer will be unbound
channel_state->fast_bound_uniform_buffers[stage] &= ~(1U << binding_index);
// Mark the index as dirty if offset doesn't match
const bool is_copy_bind = offset != 0 && !runtime.SupportsNonZeroUniformOffset();
channel_state->dirty_uniform_buffers[stage] |= (is_copy_bind ? 1U : 0U) << index;
@ -855,6 +861,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
} else {
runtime.BindUniformBuffer(buffer, offset, size);
}
channel_state->fast_bound_uniform_buffers[stage] &= ~(1u << binding_index);
}
template <class P>
@ -1789,12 +1796,7 @@ std::span<u8> BufferCache<P>::ImmediateBuffer(size_t wanted_capacity) {
template <class P>
bool BufferCache<P>::HasFastUniformBufferBound(size_t stage, u32 binding_index) const noexcept {
if constexpr (IS_OPENGL) {
return ((channel_state->fast_bound_uniform_buffers[stage] >> binding_index) & 1) != 0;
} else {
// Only OpenGL has fast uniform buffers
return false;
}
return ((channel_state->fast_bound_uniform_buffers[stage] >> binding_index) & 1u) != 0;
}
template <class P>

View file

@ -53,6 +53,7 @@ constexpr u32 NUM_COMPUTE_UNIFORM_BUFFERS = 8;
constexpr u32 NUM_STORAGE_BUFFERS = 16;
constexpr u32 NUM_TEXTURE_BUFFERS = 32;
constexpr u32 NUM_STAGES = 5;
static_assert(NUM_GRAPHICS_UNIFORM_BUFFERS <= 32, "fast bitmask must fit u32");
using UniformBufferSizes = std::array<std::array<u32, NUM_GRAPHICS_UNIFORM_BUFFERS>, NUM_STAGES>;
using ComputeUniformBufferSizes = std::array<u32, NUM_COMPUTE_UNIFORM_BUFFERS>;
@ -137,8 +138,8 @@ public:
u32 written_compute_texture_buffers = 0;
u32 image_compute_texture_buffers = 0;
std::array<u32, 16> uniform_cache_hits{};
std::array<u32, 16> uniform_cache_shots{};
std::array<u32, NUM_GRAPHICS_UNIFORM_BUFFERS> uniform_cache_hits{};
std::array<u32, NUM_GRAPHICS_UNIFORM_BUFFERS> uniform_cache_shots{};
u32 uniform_buffer_skip_cache_size = DEFAULT_SKIP_CACHE_SIZE;

View file

@ -337,11 +337,6 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_, MemoryAllocator& m
uint8_pass = std::make_unique<Uint8Pass>(device, scheduler, descriptor_pool, staging_pool,
compute_pass_descriptor_queue);
}
const u32 ubo_align = static_cast<u32>(
device.GetUniformBufferAlignment() //check if the device has it
);
// add the ability to change the size in settings in future
uniform_ring.Init(device, memory_allocator, 8 * 1024 * 1024 /* 8 MiB */, ubo_align ? ubo_align : 256);
quad_array_index_buffer = std::make_shared<QuadArrayIndexBuffer>(device_, memory_allocator_,
scheduler_, staging_pool_);
quad_strip_index_buffer = std::make_shared<QuadStripIndexBuffer>(device_, memory_allocator_,
@ -360,42 +355,6 @@ void BufferCacheRuntime::FreeDeferredStagingBuffer(StagingBufferRef& ref) {
staging_pool.FreeDeferred(ref);
}
void BufferCacheRuntime::UniformRing::Init(const Device& device,
MemoryAllocator& alloc,
u64 bytes, u32 alignment) {
for (size_t i = 0; i < NUM_FRAMES; ++i) {
VkBufferCreateInfo ci{
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.size = bytes,
.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
.queueFamilyIndexCount = 0,
.pQueueFamilyIndices = nullptr,
};
buffers[i] = alloc.CreateBuffer(ci, MemoryUsage::Upload);
mapped[i] = buffers[i].Mapped().data();
}
size = bytes;
align = alignment ? alignment : 256;
head = 0;
current_frame = 0;
}
std::span<u8> BufferCacheRuntime::UniformRing::Alloc(u32 bytes, u32& out_offset) {
const u64 aligned = Common::AlignUp(head, static_cast<u64>(align));
u64 end = aligned + bytes;
if (end > size) {
return {}; // Fallback to staging pool
}
out_offset = static_cast<u32>(aligned);
head = end;
return {mapped[current_frame] + out_offset, bytes};
}
u64 BufferCacheRuntime::GetDeviceLocalMemory() const {
return device.GetDeviceLocalMemory();
}
@ -416,7 +375,6 @@ void BufferCacheRuntime::TickFrame(Common::SlotVector<Buffer>& slot_buffers) noe
for (auto it = slot_buffers.begin(); it != slot_buffers.end(); it++) {
it->ResetUsageTracking();
}
uniform_ring.BeginFrame();
}
void BufferCacheRuntime::Finish() {

View file

@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -127,15 +124,8 @@ public:
void BindTransformFeedbackBuffers(VideoCommon::HostBindings<Buffer>& bindings);
std::span<u8> BindMappedUniformBuffer([[maybe_unused]] size_t /*stage*/,
[[maybe_unused]] u32 /*binding_index*/,
u32 size) {
u32 offset = 0;
if (auto span = uniform_ring.Alloc(size, offset); !span.empty()) {
BindBuffer(*uniform_ring.buffers[uniform_ring.current_frame], offset, size);
return span;
}
// Fallback for giant requests
std::span<u8> BindMappedUniformBuffer([[maybe_unused]] size_t stage,
[[maybe_unused]] u32 binding_index, u32 size) {
const StagingBufferRef ref = staging_pool.Request(size, MemoryUsage::Upload);
BindBuffer(ref.buffer, static_cast<u32>(ref.offset), size);
return ref.mapped_span;
@ -163,24 +153,6 @@ private:
void ReserveNullBuffer();
vk::Buffer CreateNullBuffer();
struct UniformRing {
static constexpr size_t NUM_FRAMES = 3;
std::array<vk::Buffer, NUM_FRAMES> buffers{};
std::array<u8*, NUM_FRAMES> mapped{};
u64 size = 0;
u64 head = 0;
u32 align = 256;
size_t current_frame = 0;
void Init(const Device& device, MemoryAllocator& alloc, u64 bytes, u32 alignment);
void BeginFrame() {
current_frame = (current_frame + 1) % NUM_FRAMES;
head = 0;
}
std::span<u8> Alloc(u32 bytes, u32& out_offset);
};
UniformRing uniform_ring;
const Device& device;
MemoryAllocator& memory_allocator;
Scheduler& scheduler;

View file

@ -25,35 +25,48 @@ namespace {
using namespace Common::Literals;
// Maximum potential alignment of a Vulkan buffer
constexpr VkDeviceSize MAX_ALIGNMENT = 256;
// Minimum alignment we want to enforce for the streaming ring
constexpr VkDeviceSize MIN_STREAM_ALIGNMENT = 256;
// Stream buffer size in bytes
constexpr VkDeviceSize MAX_STREAM_BUFFER_SIZE = 128_MiB;
size_t GetStreamBufferSize(const Device& device) {
size_t GetStreamBufferSize(const Device& device, VkDeviceSize alignment) {
VkDeviceSize size{0};
if (device.HasDebuggingToolAttached()) {
ForEachDeviceLocalHostVisibleHeap(device, [&size](size_t index, VkMemoryHeap& heap) {
bool found_heap = false;
ForEachDeviceLocalHostVisibleHeap(device, [&size, &found_heap](size_t /*index*/, VkMemoryHeap& heap) {
size = (std::max)(size, heap.size);
found_heap = true;
});
// If rebar is not supported, cut the max heap size to 40%. This will allow 2 captures to be
// loaded at the same time in RenderDoc. If rebar is supported, this shouldn't be an issue
// as the heap will be much larger.
if (size <= 256_MiB) {
// If no suitable heap was found fall back to the default cap to avoid creating a zero-sized stream buffer.
if (!found_heap) {
size = MAX_STREAM_BUFFER_SIZE;
} else if (size <= 256_MiB) {
// If rebar is not supported, cut the max heap size to 40%. This will allow 2 captures to be
// loaded at the same time in RenderDoc. If rebar is supported, this shouldn't be an issue
// as the heap will be much larger.
size = size * 40 / 100;
}
} else {
size = MAX_STREAM_BUFFER_SIZE;
}
return (std::min)(Common::AlignUp(size, MAX_ALIGNMENT), MAX_STREAM_BUFFER_SIZE);
// Clamp to the configured maximum, align up for safety, and ensure a sane minimum so
// region_size (stream_buffer_size / NUM_SYNCS) never becomes zero.
const VkDeviceSize aligned =
(std::min)(Common::AlignUp(size, alignment), MAX_STREAM_BUFFER_SIZE);
const VkDeviceSize min_size = alignment * StagingBufferPool::NUM_SYNCS;
return static_cast<size_t>((std::max)(aligned, min_size));
}
} // Anonymous namespace
StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& memory_allocator_,
Scheduler& scheduler_)
: device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_},
stream_buffer_size{GetStreamBufferSize(device)}, region_size{stream_buffer_size /
StagingBufferPool::NUM_SYNCS} {
stream_alignment{std::max<VkDeviceSize>(device_.GetUniformBufferAlignment(),
MIN_STREAM_ALIGNMENT)},
stream_buffer_size{GetStreamBufferSize(device_, stream_alignment)},
region_size{stream_buffer_size / StagingBufferPool::NUM_SYNCS} {
VkBufferCreateInfo stream_ci = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
@ -106,31 +119,54 @@ void StagingBufferPool::TickFrame() {
}
StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
if (AreRegionsActive(Region(free_iterator) + 1,
(std::min)(Region(iterator + size) + 1, NUM_SYNCS))) {
const size_t alignment = static_cast<size_t>(stream_alignment);
const size_t aligned_size = Common::AlignUp(size, alignment);
const bool wraps = iterator + size >= stream_buffer_size;
const size_t new_iterator =
wraps ? aligned_size : Common::AlignUp(iterator + size, alignment);
const size_t begin_region = wraps ? 0 : Region(iterator);
const size_t last_byte = new_iterator == 0 ? 0 : new_iterator - 1;
const size_t end_region = (std::min)(Region(last_byte) + 1, NUM_SYNCS);
const size_t guard_begin = (std::min)(Region(free_iterator) + 1, NUM_SYNCS);
if (!wraps) {
if (guard_begin < end_region && AreRegionsActive(guard_begin, end_region)) {
// Avoid waiting for the previous usages to be free
return GetStagingBuffer(size, MemoryUsage::Upload);
}
} else if (guard_begin < NUM_SYNCS && AreRegionsActive(guard_begin, NUM_SYNCS)) {
// Avoid waiting for the previous usages to be free
return GetStagingBuffer(size, MemoryUsage::Upload);
}
const u64 current_tick = scheduler.CurrentTick();
std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + Region(iterator),
current_tick);
used_iterator = iterator;
free_iterator = (std::max)(free_iterator, iterator + size);
if (iterator + size >= stream_buffer_size) {
if (wraps) {
std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + NUM_SYNCS,
current_tick);
used_iterator = 0;
iterator = 0;
free_iterator = size;
if (AreRegionsActive(0, Region(size) + 1)) {
free_iterator = aligned_size;
const size_t head_last_byte = aligned_size == 0 ? 0 : aligned_size - 1;
const size_t head_end_region = (std::min)(Region(head_last_byte) + 1, NUM_SYNCS);
if (AreRegionsActive(0, head_end_region)) {
// Avoid waiting for the previous usages to be free
return GetStagingBuffer(size, MemoryUsage::Upload);
}
}
const size_t offset = iterator;
iterator = Common::AlignUp(iterator + size, MAX_ALIGNMENT);
std::fill(sync_ticks.begin() + begin_region, sync_ticks.begin() + end_region, current_tick);
const size_t offset = wraps ? 0 : iterator;
iterator = new_iterator;
if (!wraps) {
free_iterator = (std::max)(free_iterator, offset + aligned_size);
}
return StagingBufferRef{
.buffer = *stream_buffer,
.offset = static_cast<VkDeviceSize>(offset),

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@ -102,6 +105,7 @@ private:
MemoryAllocator& memory_allocator;
Scheduler& scheduler;
VkDeviceSize stream_alignment;
vk::Buffer stream_buffer;
std::span<u8> stream_pointer;
VkDeviceSize stream_buffer_size;

View file

@ -198,11 +198,11 @@ add_executable(yuzu
multiplayer/state.cpp
multiplayer/state.h
multiplayer/validation.h
play_time_manager.cpp
play_time_manager.h
precompiled_headers.h
startup_checks.cpp
startup_checks.h
set_play_time_dialog.cpp
set_play_time_dialog.h
util/clickable_label.cpp
util/clickable_label.h
util/controller_navigation.cpp
@ -393,8 +393,16 @@ target_link_libraries(yuzu PRIVATE common core input_common frontend_common netw
target_link_libraries(yuzu PRIVATE Boost::headers glad Qt6::Widgets)
target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
if (NOT WIN32)
target_include_directories(yuzu PRIVATE ${Qt6Gui_PRIVATE_INCLUDE_DIRS})
endif()
if (UNIX AND NOT APPLE)
target_link_libraries(yuzu PRIVATE Qt6::DBus)
if (TARGET Qt6::GuiPrivate)
target_link_libraries(yuzu PRIVATE Qt6::GuiPrivate)
endif()
endif()
target_compile_definitions(yuzu PRIVATE

View file

@ -83,7 +83,8 @@ void ConfigureDebug::SetConfiguration() {
#ifdef YUZU_USE_QT_WEB_ENGINE
ui->disable_web_applet->setChecked(UISettings::values.disable_web_applet.GetValue());
#else
ui->disable_web_applet->setVisible(false);
ui->disable_web_applet->setEnabled(false);
ui->disable_web_applet->setText(tr("Web applet not compiled"));
#endif
}

View file

@ -557,13 +557,15 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
QAction* remove_update = remove_menu->addAction(tr("Remove Installed Update"));
QAction* remove_dlc = remove_menu->addAction(tr("Remove All Installed DLC"));
QAction* remove_custom_config = remove_menu->addAction(tr("Remove Custom Configuration"));
QAction* remove_play_time_data = remove_menu->addAction(tr("Remove Play Time Data"));
QAction* remove_cache_storage = remove_menu->addAction(tr("Remove Cache Storage"));
QAction* remove_gl_shader_cache = remove_menu->addAction(tr("Remove OpenGL Pipeline Cache"));
QAction* remove_vk_shader_cache = remove_menu->addAction(tr("Remove Vulkan Pipeline Cache"));
remove_menu->addSeparator();
QAction* remove_shader_cache = remove_menu->addAction(tr("Remove All Pipeline Caches"));
QAction* remove_all_content = remove_menu->addAction(tr("Remove All Installed Contents"));
QMenu* play_time_menu = context_menu.addMenu(tr("Manage Play Time"));
QAction* set_play_time = play_time_menu->addAction(tr("Edit Play Time Data"));
QAction* remove_play_time_data = play_time_menu->addAction(tr("Remove Play Time Data"));
QMenu* dump_romfs_menu = context_menu.addMenu(tr("Dump RomFS"));
QAction* dump_romfs = dump_romfs_menu->addAction(tr("Dump RomFS"));
QAction* dump_romfs_sdmc = dump_romfs_menu->addAction(tr("Dump RomFS to SDMC"));
@ -629,6 +631,8 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
connect(remove_custom_config, &QAction::triggered, [this, program_id, path]() {
emit RemoveFileRequested(program_id, QtCommon::Game::GameListRemoveTarget::CustomConfiguration, path);
});
connect(set_play_time, &QAction::triggered,
[this, program_id]() { emit SetPlayTimeRequested(program_id); });
connect(remove_play_time_data, &QAction::triggered,
[this, program_id]() { emit RemovePlayTimeRequested(program_id); });
connect(remove_cache_storage, &QAction::triggered, [this, program_id, path] {

View file

@ -23,7 +23,7 @@
#include "qt_common/uisettings.h"
#include "qt_common/qt_game_util.h"
#include "yuzu/compatibility_list.h"
#include "yuzu/play_time_manager.h"
#include "frontend_common/play_time_manager.h"
namespace Core {
class System;
@ -104,6 +104,7 @@ signals:
void RemoveFileRequested(u64 program_id, QtCommon::Game::GameListRemoveTarget target,
const std::string& game_path);
void RemovePlayTimeRequested(u64 program_id);
void SetPlayTimeRequested(u64 program_id);
void DumpRomFSRequested(u64 program_id, const std::string& game_path, DumpRomFSTarget target);
void VerifyIntegrityRequested(const std::string& game_path);
void CopyTIDRequested(u64 program_id);

View file

@ -21,7 +21,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "yuzu/play_time_manager.h"
#include "frontend_common/play_time_manager.h"
#include "qt_common/uisettings.h"
#include "yuzu/util/util.h"
@ -241,7 +241,7 @@ public:
void setData(const QVariant& value, int role) override {
qulonglong time_seconds = value.toULongLong();
GameListItem::setData(PlayTime::ReadablePlayTime(time_seconds), Qt::DisplayRole);
GameListItem::setData(QString::fromStdString(PlayTime::PlayTimeManager::GetReadablePlayTime(time_seconds)), Qt::DisplayRole);
GameListItem::setData(value, PlayTimeRole);
}

View file

@ -20,7 +20,7 @@
#include "core/file_sys/registered_cache.h"
#include "qt_common/uisettings.h"
#include "yuzu/compatibility_list.h"
#include "yuzu/play_time_manager.h"
#include "frontend_common/play_time_manager.h"
namespace Core {
class System;

View file

@ -15,6 +15,8 @@
#include <memory>
#include <thread>
#include "set_play_time_dialog.h"
#ifdef __APPLE__
#include <unistd.h> // for chdir
#endif
@ -163,7 +165,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "yuzu/install_dialog.h"
#include "yuzu/loading_screen.h"
#include "yuzu/main.h"
#include "yuzu/play_time_manager.h"
#include "frontend_common/play_time_manager.h"
#include "yuzu/startup_checks.h"
#include "qt_common/uisettings.h"
#include "yuzu/util/clickable_label.h"
@ -447,7 +449,7 @@ GMainWindow::GMainWindow(bool has_broken_vulkan)
SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue());
discord_rpc->Update();
play_time_manager = std::make_unique<PlayTime::PlayTimeManager>(QtCommon::system->GetProfileManager());
play_time_manager = std::make_unique<PlayTime::PlayTimeManager>();
Network::Init();
@ -1574,6 +1576,8 @@ void GMainWindow::ConnectWidgetEvents() {
connect(game_list, &GameList::RemoveFileRequested, this, &GMainWindow::OnGameListRemoveFile);
connect(game_list, &GameList::RemovePlayTimeRequested, this,
&GMainWindow::OnGameListRemovePlayTimeData);
connect(game_list, &GameList::SetPlayTimeRequested, this,
&GMainWindow::OnGameListSetPlayTime);
connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS);
connect(game_list, &GameList::VerifyIntegrityRequested, this,
&GMainWindow::OnGameListVerifyIntegrity);
@ -2634,6 +2638,19 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, QtCommon::Game::GameListR
}
}
void GMainWindow::OnGameListSetPlayTime(u64 program_id) {
const u64 current_play_time = play_time_manager->GetPlayTime(program_id);
SetPlayTimeDialog dialog(this, current_play_time);
if (dialog.exec() == QDialog::Accepted) {
const u64 total_seconds = dialog.GetTotalSeconds();
play_time_manager->SetPlayTime(program_id, total_seconds);
game_list->PopulateAsync(UISettings::values.game_dirs);
}
}
void GMainWindow::OnGameListRemovePlayTimeData(u64 program_id) {
if (QMessageBox::question(this, tr("Remove Play Time Data"), tr("Reset play time?"),
QMessageBox::Yes | QMessageBox::No,

View file

@ -345,6 +345,7 @@ private slots:
void OnGameListRemoveFile(u64 program_id, QtCommon::Game::GameListRemoveTarget target,
const std::string& game_path);
void OnGameListRemovePlayTimeData(u64 program_id);
void OnGameListSetPlayTime(u64 program_id);
void OnGameListDumpRomFS(u64 program_id, const std::string& game_path, DumpRomFSTarget target);
void OnGameListVerifyIntegrity(const std::string& game_path);
void OnGameListCopyTID(u64 program_id);

View file

@ -0,0 +1,49 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "yuzu/set_play_time_dialog.h"
#include "frontend_common/play_time_manager.h"
#include "ui_set_play_time_dialog.h"
SetPlayTimeDialog::SetPlayTimeDialog(QWidget* parent, u64 current_play_time)
: QDialog(parent), ui{std::make_unique<Ui::SetPlayTimeDialog>()} {
ui->setupUi(this);
ui->hoursSpinBox->setValue(
QString::fromStdString(PlayTime::PlayTimeManager::GetPlayTimeHours(current_play_time)).toInt());
ui->minutesSpinBox->setValue(
QString::fromStdString(PlayTime::PlayTimeManager::GetPlayTimeMinutes(current_play_time)).toInt());
ui->secondsSpinBox->setValue(
QString::fromStdString(PlayTime::PlayTimeManager::GetPlayTimeSeconds(current_play_time)).toInt());
connect(ui->hoursSpinBox, QOverload<int>::of(&QSpinBox::valueChanged), this,
&SetPlayTimeDialog::OnValueChanged);
connect(ui->minutesSpinBox, QOverload<int>::of(&QSpinBox::valueChanged), this,
&SetPlayTimeDialog::OnValueChanged);
connect(ui->secondsSpinBox, QOverload<int>::of(&QSpinBox::valueChanged), this,
&SetPlayTimeDialog::OnValueChanged);
}
SetPlayTimeDialog::~SetPlayTimeDialog() = default;
u64 SetPlayTimeDialog::GetTotalSeconds() const {
const u64 hours = static_cast<u64>(ui->hoursSpinBox->value());
const u64 minutes = static_cast<u64>(ui->minutesSpinBox->value());
const u64 seconds = static_cast<u64>(ui->secondsSpinBox->value());
return hours * 3600 + minutes * 60 + seconds;
}
void SetPlayTimeDialog::OnValueChanged() {
if (ui->errorLabel->isVisible()) {
ui->errorLabel->setVisible(false);
}
const u64 total_seconds = GetTotalSeconds();
constexpr u64 max_reasonable_time = 9999ULL * 3600;
if (total_seconds > max_reasonable_time) {
ui->errorLabel->setText(tr("Total play time reached maximum."));
ui->errorLabel->setVisible(true);
}
}

View file

@ -0,0 +1,27 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <QDialog>
#include <memory>
#include "common/common_types.h"
namespace Ui {
class SetPlayTimeDialog;
}
class SetPlayTimeDialog : public QDialog {
Q_OBJECT
public:
explicit SetPlayTimeDialog(QWidget* parent, u64 current_play_time);
~SetPlayTimeDialog() override;
u64 GetTotalSeconds() const;
private:
void OnValueChanged();
std::unique_ptr<Ui::SetPlayTimeDialog> ui;
};

View file

@ -0,0 +1,123 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>SetPlayTimeDialog</class>
<widget class="QDialog" name="SetPlayTimeDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>400</width>
<height>150</height>
</rect>
</property>
<property name="windowTitle">
<string>Set Play Time Data</string>
</property>
<property name="modal">
<bool>true</bool>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<layout class="QHBoxLayout" name="inputLayout">
<item>
<widget class="QLabel" name="labelHours">
<property name="text">
<string>Hours:</string>
</property>
</widget>
</item>
<item>
<widget class="QSpinBox" name="hoursSpinBox">
<property name="maximum">
<number>9999</number>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="labelMinutes">
<property name="text">
<string>Minutes:</string>
</property>
</widget>
</item>
<item>
<widget class="QSpinBox" name="minutesSpinBox">
<property name="maximum">
<number>59</number>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="labelSeconds">
<property name="text">
<string>Seconds:</string>
</property>
</widget>
</item>
<item>
<widget class="QSpinBox" name="secondsSpinBox">
<property name="maximum">
<number>59</number>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QLabel" name="errorLabel">
<property name="styleSheet">
<string notr="true">QLabel { color : red; }</string>
</property>
<property name="text">
<string/>
</property>
<property name="visible">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox">
<property name="standardButtons">
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
</property>
</widget>
</item>
</layout>
</widget>
<resources/>
<connections>
<connection>
<sender>buttonBox</sender>
<signal>accepted()</signal>
<receiver>SetPlayTimeDialog</receiver>
<slot>accept()</slot>
<hints>
<hint type="sourcelabel">
<x>199</x>
<y>129</y>
</hint>
<hint type="destinationlabel">
<x>199</x>
<y>74</y>
</hint>
</hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>SetPlayTimeDialog</receiver>
<slot>reject()</slot>
<hints>
<hint type="sourcelabel">
<x>199</x>
<y>129</y>
</hint>
<hint type="destinationlabel">
<x>199</x>
<y>74</y>
</hint>
</hints>
</connection>
</connections>
</ui>