Compare commits

...
Sign in to create a new pull request.

38 commits

Author SHA1 Message Date
fa102f7e83 [texture_cache] Enforce conservative 3D texture aliasing. Consistently merge/lookup images.
Previously, the merging strategy is permissive but the lookup strategy is strict. Together they create a infinite merge loop because lookup always fails and merges are always executed.
The last attempt to fix this issue made the lookup strategy more permissive which created unexpected aliased textures.
This commit implements an alternative: make the merging strategy strict.
2025-08-04 02:09:16 +08:00
6f9216c20d [nifm] Readd room check to fix LAN on MK8D (#166)
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Reviewed-on: #166
Co-authored-by: Maufeat <maufeat@eden-emu.dev>
Co-committed-by: Maufeat <maufeat@eden-emu.dev>
2025-08-01 01:23:44 +08:00
2d81cf5b26 [vk] Remove improper check for image depth in texture cache.
When looking for existing images, ImageBase::TryFindBase checks the depth of the existing image to be greater than the layer of the base + depth of the candidate.
However the depth of images are not updated when cache were merged causing the lookup to fail.
This commit disables this faulty check to fix a critical memory leak that crashes the emulator in some games.
2025-08-01 01:23:26 +08:00
3d84b15330 [vk] Exclude size equal alpha different copies from incompatible copy (#138)
Should fix bugs in Splatoon 2 and TotK

Co-authored-by: Maufeat <sahyno1996@gmail.com>
Reviewed-on: #138
Co-authored-by: JPikachu <jpikachu@eden-emu.dev>
Co-committed-by: JPikachu <jpikachu@eden-emu.dev>
2025-08-01 01:23:08 +08:00
a5877ca08b [vk] copy incompatible alpha patch 1.5(2) (#123)
Avoid copy size incompatible textures and reinterpret it instead. Uses existing logic to properly re-interpret to a compatible texture.

Reviewed-on: #123
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-27 11:30:08 +08:00
ca2fa770f7 [vk, hle] fix storage buffer cache, unstubbed TryPopFriendInvitation (#129)
This fixes Jamboree + unstubes friend invitation channel which spammed a lot while testing jamboree.

Culprit was: #2

Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: #129
Co-authored-by: Maufeat <maufeat@eden-emu.dev>
Co-committed-by: Maufeat <maufeat@eden-emu.dev>
2025-07-27 11:24:59 +08:00
aa880d3ca9 Revert externals/xbyak to v7.22 2025-07-27 11:21:27 +08:00
4462da9f06 [core] Remove dependency to arm/dynarmic/arm_dynarmic.cpp. 2025-07-27 01:11:44 +08:00
74d387afb3 [deps] update dynarmic deps (#110)
Reviewed-on: #110
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-27 00:17:55 +08:00
ba565f9d6a [dynarmic] better LRU prioritize empty regs 2025-07-27 00:17:01 +08:00
83c06fc037 [dynarmic] fix tests 2025-07-27 00:15:23 +08:00
59d1c09eb3 [dynarmic] new LRU allocation scheme 2025-07-27 00:14:48 +08:00
3ac6116910 [docs] document how to bisect and how to use gdb for debugging jit aarch64 (#112)
Adds documents that can be made available in the future on the website about using debugging tools and how to properly bisect Git commits.
Reviewed-on: #112
Co-authored-by: Lizzie <lizzie@eden-emu.dev>
Co-committed-by: Lizzie <lizzie@eden-emu.dev>
2025-07-27 00:08:05 +08:00
8785de9b7e [nvdrv] Add AllocGPFIFOEX1 + modify GPFIFOEXs (#115)
I noticed that AllocGPFIFOEX was missing from eden.
It is the same as GPFIFOEX2, but is called separately, even on the real console.
I updated the struct to match closely the one seen on switchbrew, and changed the STUBS, because according to sources they seem to be complete.
My guess is that the STUBS were remained due to the unknowns back then.

Reviewed-on: #115
Co-authored-by: SDK-Chan <sdkchan@eden-emu.dev>
Co-committed-by: SDK-Chan <sdkchan@eden-emu.dev>
2025-07-27 00:06:49 +08:00
c6abde7af4 [host1x] Fix typo. 2025-07-27 00:03:55 +08:00
c5d78081d7 [build, cmake] port to solaris (#96)
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: #96
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-27 00:01:22 +08:00
e6923b09c3 [docs] add into docs/ and make links local (#93)
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: #93
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-26 23:57:15 +08:00
d9b7944963 [spirv] new castings for int8/int16/etc (#86)
This commit introduces extended support for low-precision integer casting (int8, int16) in the SPIR-V shader generation pipeline, improving compatibility and performance across both Android and PC platforms.

Co-authored-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-on: #86
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-26 23:56:50 +08:00
4abf13ae93 [vk] Enable line stipple and depth bound reg transfer (#59)
It should improve line stipple accuracy and the depth stencilling as part of the ExtendedDynamicState improvements.

Co-authored-by: crueter <crueter@eden-emu.dev>
Signed-off-by: Aleksandr Popovich <popovich@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: #59
Co-authored-by: Aleksandr Popovich <popovich@eden-emu.dev>
Co-committed-by: Aleksandr Popovich <popovich@eden-emu.dev>
2025-07-26 23:55:56 +08:00
57da00940d [vulkan] add native cubic filtering (#88)
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: #88

This implements the use of VK_FILTER_CUBIC_EXT as a replacement for the software-based bicubic window adapting filter, used primarily for texture sampling in upscaled or downscaled surfaces such as UI, transparency effects, and screen-space elements in Unreal Engine 4 titles.

The Vulkan cubic filter is now conditionally enabled if the following are satisfied:

The device supports VK_EXT_filter_cubic

The format used supports VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_EXT

This change improves visual quality while reducing GPU workload by offloading cubic filtering to the driver instead of running custom sampling code in shaders. On supported hardware (e.g. desktop GPUs or high-end Adreno/AMD devices), it results in smoother transitions, improved transparency sampling, and better fidelity with lower shader complexity.

Fallback to the original software bicubic logic remains in place for devices lacking the extension or format capability.

Tested on several UE4 titles and confirmed to preserve or enhance visual output, especially in alpha-blended and UI-heavy scenes.
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-26 23:50:58 +08:00
55d8911daa [host1x] Fix FFmpeg hardware detection, use hardware native formats. 2025-07-26 23:47:15 +08:00
d744cc6a41 Add linux-amd64 build preset. 2025-07-26 23:23:59 +08:00
fd39eb780a Remove android app id spoof. 2025-07-26 23:23:47 +08:00
002feb9d89 Update boost process dependency for debugger. 2025-07-26 23:21:17 +08:00
05e31d1e76 Use coherent names for source and destination. 2025-07-26 23:20:28 +08:00
ebefd13e5c Cleanup unused variable in dma_pusher.cpp. 2025-07-26 23:19:56 +08:00
fd0cde2a8d Try to implement GPU shutdown properly, remove stubs. 2025-07-26 23:19:26 +08:00
89b70d14bd Update vcpkg.json to include libzip. 2025-07-26 23:17:50 +08:00
1e31a48957 [dynarmic] Align memory slab allocations. 2025-07-26 23:17:15 +08:00
2112c4a3aa [vulkan] Get tick with Flush, remove redundant call to CurrentTick. 2025-07-26 23:10:58 +08:00
57c4859da4 [core/memory] Remove defered heap allocation on Linux. 2025-07-26 23:09:40 +08:00
e18c7ba41d [vulkan] Align transform feedback, sample count query and conditional rendering commands with render pass commands.
Fixed query cache leak in the case of a missed query report sync.
2025-07-26 23:04:35 +08:00
78c138d35f [frontend] Detect windowHandle properly when GRenderWindow is not native. 2025-07-24 14:00:43 +08:00
b6a5462faf [hle/nvdrv] Correct naming and logging conventions in Service.NVDRV. 2025-07-23 18:29:30 +08:00
257a8465fa [video_core] Fix vulkan presentation semaphores.
The presentation semaphores should be associated with swapchain images instead.
2025-07-23 18:26:00 +08:00
2453fd4c78 Fix QCheckBox::stateChanged deprecation. 2025-07-23 18:24:17 +08:00
772352f047 Add ENABLE_WIFI_SCAN option. Use libzip instead of QuaZip. 2025-07-23 18:21:59 +08:00
8cd0d78269 Ran clang-format. Fixed Qt6 deprecations. 2025-07-23 18:07:16 +08:00
327 changed files with 5411 additions and 4448 deletions

View file

@ -3,7 +3,6 @@
# SPDX-FileCopyrightText: 2025 eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
export ARCH="$(uname -m)"
case "$1" in
amd64|"")
@ -11,15 +10,15 @@ case "$1" in
ARCH="amd64_v3"
ARCH_FLAGS="-march=x86-64-v3"
;;
steamdeck)
steamdeck|zen2)
echo "Making Steam Deck (Zen 2) optimized build of Eden"
ARCH="steamdeck"
ARCH_FLAGS="-march=znver2 -mtune=znver2"
;;
rog-ally|allyx)
rog-ally|allyx|zen4)
echo "Making ROG Ally X (Zen 4) optimized build of Eden"
ARCH="rog-ally-x"
ARCH_FLAGS="-march=znver3 -mtune=znver4" # GH actions runner is a Zen 3 CPU, so a small workaround
ARCH_FLAGS="-march=znver4 -mtune=znver4"
;;
legacy)
echo "Making amd64 generic build of Eden"
@ -36,8 +35,13 @@ case "$1" in
ARCH=armv9
ARCH_FLAGS="-march=armv9-a -mtune=generic -w"
;;
native)
echo "Making native build of Eden"
ARCH="$(uname -m)"
ARCH_FLAGS="-march=native -mtune=native"
;;
*)
echo "Invalid target $1 specified, must be one of amd64, steamdeck, allyx, rog-ally, legacy, aarch64, armv9"
echo "Invalid target $1 specified, must be one of native, amd64, steamdeck, zen2, allyx, rog-ally, zen4, legacy, aarch64, armv9"
exit 1
;;
esac

View file

@ -16,11 +16,11 @@ case "$1" in
echo "Packaging amd64-v3 optimized build of Eden"
ARCH="amd64_v3"
;;
steamdeck)
steamdeck|zen2)
echo "Packaging Steam Deck (Zen 2) optimized build of Eden"
ARCH="steamdeck"
;;
rog-ally|allyx)
rog-ally|allyx|zen4)
echo "Packaging ROG Ally X (Zen 4) optimized build of Eden"
ARCH="rog-ally-x"
;;
@ -36,6 +36,11 @@ case "$1" in
echo "Packaging armv9-a build of Eden"
ARCH=armv9
;;
native)
echo "Packaging native build of Eden"
ARCH="$BASE_ARCH"
;;
esac
export BUILDDIR="$2"

View file

@ -1,80 +0,0 @@
diff --git a/quazip/quazipdir.cpp b/quazip/quazipdir.cpp
index d43f1c1..eb24bf1 100644
--- a/quazip/quazipdir.cpp
+++ b/quazip/quazipdir.cpp
@@ -293,8 +293,8 @@ bool QuaZipDirComparator::operator()(const QuaZipFileInfo64 &info1,
}
template<typename TFileInfoList>
-bool QuaZipDirPrivate::entryInfoList(QStringList nameFilters,
- QDir::Filters filter, QDir::SortFlags sort, TFileInfoList &result) const
+bool QuaZipDirPrivate::entryInfoList(QStringList _nameFilters,
+ QDir::Filters _filter, QDir::SortFlags sort, TFileInfoList &result) const
{
QString basePath = simplePath();
if (!basePath.isEmpty())
@@ -305,12 +305,12 @@ bool QuaZipDirPrivate::entryInfoList(QStringList nameFilters,
if (!zip->goToFirstFile()) {
return zip->getZipError() == UNZ_OK;
}
- QDir::Filters fltr = filter;
+ QDir::Filters fltr = _filter;
if (fltr == QDir::NoFilter)
fltr = this->filter;
if (fltr == QDir::NoFilter)
fltr = QDir::AllEntries;
- QStringList nmfltr = nameFilters;
+ QStringList nmfltr = _nameFilters;
if (nmfltr.isEmpty())
nmfltr = this->nameFilters;
QSet<QString> dirsFound;
diff --git a/quazip/quazipfile.cpp b/quazip/quazipfile.cpp
index 4a5f2f9..f7865f5 100644
--- a/quazip/quazipfile.cpp
+++ b/quazip/quazipfile.cpp
@@ -241,14 +241,14 @@ void QuaZipFile::setFileName(const QString& fileName, QuaZip::CaseSensitivity cs
p->caseSensitivity=cs;
}
-void QuaZipFilePrivate::setZipError(int zipError) const
+void QuaZipFilePrivate::setZipError(int _zipError) const
{
QuaZipFilePrivate *fakeThis = const_cast<QuaZipFilePrivate*>(this); // non-const
- fakeThis->zipError=zipError;
- if(zipError==UNZ_OK)
+ fakeThis->zipError = _zipError;
+ if(_zipError == UNZ_OK)
q->setErrorString(QString());
else
- q->setErrorString(QuaZipFile::tr("ZIP/UNZIP API error %1").arg(zipError));
+ q->setErrorString(QuaZipFile::tr("ZIP/UNZIP API error %1").arg(_zipError));
}
bool QuaZipFile::open(OpenMode mode)
diff --git a/quazip/unzip.c b/quazip/unzip.c
index a39365d..ee7b487 100644
--- a/quazip/unzip.c
+++ b/quazip/unzip.c
@@ -1054,7 +1054,7 @@ local int unz64local_GetCurrentFileInfoInternal (unzFile file,
/* ZIP64 extra fields */
if (headerId == 0x0001)
{
- uLong uL;
+ uLong _uL;
if(file_info.uncompressed_size == (ZPOS64_T)0xFFFFFFFFu)
{
@@ -1078,7 +1078,7 @@ local int unz64local_GetCurrentFileInfoInternal (unzFile file,
if(file_info.disk_num_start == 0xFFFFFFFFu)
{
/* Disk Start Number */
- if (unz64local_getLong(&s->z_filefunc, s->filestream,&uL) != UNZ_OK)
+ if (unz64local_getLong(&s->z_filefunc, s->filestream, &_uL) != UNZ_OK)
err=UNZ_ERRNO;
}
@@ -2151,3 +2151,4 @@ int ZEXPORT unzClearFlags(unzFile file, unsigned flags)
s->flags &= ~flags;
return UNZ_OK;
}
+

View file

@ -1,13 +0,0 @@
diff --git a/cmake/clone-repo.cmake b/cmake/clone-repo.cmake
index 2ffb4b2..77974dc 100644
--- a/cmake/clone-repo.cmake
+++ b/cmake/clone-repo.cmake
@@ -26,7 +26,7 @@ macro(clone_repo name url)
FetchContent_GetProperties(${name} POPULATED ${name_lower}_POPULATED)
if(NOT ${name_lower}_POPULATED)
- FetchContent_Populate(${name})
+ FetchContent_MakeAvailable(${name})
endif()
set(${name_upper}_SOURCE_DIR ${${name_lower}_SOURCE_DIR})

View file

@ -1,19 +0,0 @@
echo off
call C:\tools\cygwin\cygwinsetup.exe -q -P autoconf,automake,libtool,make,pkg-config
REM Create wrapper batch files for Cygwin tools in a directory that will be in PATH
REM uncomment this for first-run only
REM call mkdir C:\cygwin-wrappers
REM Create autoconf.bat wrapper
call echo @echo off > C:\cygwin-wrappers\autoconf.bat
call echo C:\tools\cygwin\bin\bash.exe -l -c "autoconf %%*" >> C:\cygwin-wrappers\autoconf.bat
REM Add other wrappers if needed for other Cygwin tools
call echo @echo off > C:\cygwin-wrappers\automake.bat
call echo C:\tools\cygwin\bin\bash.exe -l -c "automake %%*" >> C:\cygwin-wrappers\automake.bat
REM Add the wrappers directory to PATH
call echo C:\cygwin-wrappers>>"%GITHUB_PATH%"
call echo C:\tools\cygwin\bin>>"%GITHUB_PATH%"

View file

@ -3,7 +3,7 @@
$ErrorActionPreference = "Stop"
$VulkanSDKVer = "1.3.250.1"
$VulkanSDKVer = "1.4.321.1"
$ExeFile = "VulkanSDK-$VulkanSDKVer-Installer.exe"
$Uri = "https://sdk.lunarg.com/sdk/download/$VulkanSDKVer/windows/$ExeFile"
$Destination = "./$ExeFile"

View file

@ -1,7 +0,0 @@
# This is specific to the CI runner and is unlikely to work on your machine.
QTDIR="/c/Qt/6.9.0/msvc2022_64"
export QT_ROOT_DIR="$QTDIR"
export QT_PLUGIN_PATH="$QTDIR/plugins"
export QML2_IMPORT_PATH="$QTDIR/qml"
export PATH="${PATH};$QTDIR/bin"

2
.gitignore vendored
View file

@ -5,7 +5,7 @@
# SPDX-License-Identifier: GPL-3.0-or-later
# Build directory
[Bb]uild*/
/[Bb]uild*/
doc-build/
AppDir/
uruntime

4
.gitmodules vendored
View file

@ -12,7 +12,7 @@
url = https://github.com/KhronosGroup/Vulkan-Headers.git
[submodule "xbyak"]
path = externals/xbyak
url = https://github.com/herumi/xbyak.git
url = https://github.com/Lizzie841/xbyak.git
[submodule "opus"]
path = externals/opus
url = https://github.com/xiph/opus.git
@ -51,7 +51,7 @@
url = https://github.com/Lizzie841/unordered_dense.git
[submodule "externals/dynarmic/externals/xbyak"]
path = externals/dynarmic/externals/xbyak
url = https://github.com/herumi/xbyak.git
url = https://github.com/Lizzie841/xbyak.git
[submodule "externals/dynarmic/externals/zycore-c"]
path = externals/dynarmic/externals/zycore-c
url = https://github.com/zyantific/zycore-c.git

View file

@ -50,6 +50,7 @@ option(ENABLE_QT_UPDATE_CHECKER "Enable update checker for the Qt frontend" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" "${MSVC}" "ENABLE_QT" OFF)
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
option(ENABLE_WIFI_SCAN "Enable WiFi scanning" OFF)
if (${CMAKE_SYSTEM_NAME} STREQUAL "FreeBSD")
option(YUZU_USE_BUNDLED_FFMPEG "Download/Build bundled FFmpeg" OFF)
@ -60,7 +61,7 @@ endif()
if (${CMAKE_SYSTEM_NAME} STREQUAL "FreeBSD")
option(YUZU_USE_EXTERNAL_VULKAN_HEADERS "Use Vulkan-Headers from externals" OFF)
else()
option(YUZU_USE_EXTERNAL_VULKAN_HEADERS "Use Vulkan-Headers from externals" ON)
option(YUZU_USE_EXTERNAL_VULKAN_HEADERS "Use Vulkan-Headers from externals" ON)
endif()
if (${CMAKE_SYSTEM_NAME} STREQUAL "FreeBSD")
@ -120,7 +121,7 @@ CMAKE_DEPENDENT_OPTION(YUZU_USE_FASTER_LD "Check if a faster linker is available
CMAKE_DEPENDENT_OPTION(USE_SYSTEM_MOLTENVK "Use the system MoltenVK lib (instead of the bundled one)" OFF "APPLE" OFF)
set(DEFAULT_ENABLE_OPENSSL ON)
if (ANDROID OR WIN32 OR APPLE)
if (ANDROID OR WIN32 OR APPLE OR ${CMAKE_SYSTEM_NAME} STREQUAL "SunOS")
set(DEFAULT_ENABLE_OPENSSL OFF)
endif()
option(ENABLE_OPENSSL "Enable OpenSSL backend for ISslConnection" ${DEFAULT_ENABLE_OPENSSL})
@ -416,6 +417,10 @@ if (UNIX AND NOT APPLE)
find_package(gamemode 1.7 MODULE)
endif()
if (ENABLE_QT)
find_package(libzip CONFIG REQUIRED)
endif()
# find SDL2 exports a bunch of variables that are needed, so its easier to do this outside of the YUZU_find_package
if (ENABLE_SDL2)
if (YUZU_USE_BUNDLED_SDL2)
@ -458,19 +463,22 @@ if (ENABLE_QT)
if (YUZU_USE_BUNDLED_QT)
download_qt(6.8.3)
else()
message(STATUS "Using system Qt")
if (NOT Qt6_DIR)
set(Qt6_DIR "" CACHE PATH "Additional path to search for Qt6 libraries like C:/Qt/6.8.3/msvc2022_64/lib/cmake/Qt6")
endif()
list(APPEND CMAKE_PREFIX_PATH "${Qt6_DIR}")
endif()
find_package(Qt6 REQUIRED COMPONENTS Widgets Concurrent)
if (Qt6_FOUND)
message(STATUS "Found Qt6: ${Qt6_DIR}")
endif()
# QT6 Multimedia pulls in unneeded audio systems (ALSA, Pulseaudio) for FreeBSD
# ALSA is the default sound system on Linux, but FreeBSD uses OSS which works well enough
if (${CMAKE_SYSTEM_NAME} STREQUAL "FreeBSD")
find_package(Qt6 REQUIRED COMPONENTS Widgets Concurrent)
else()
find_package(Qt6 REQUIRED COMPONENTS Widgets Multimedia Concurrent)
if (YUZU_USE_QT_MULTIMEDIA)
find_package(Qt6 REQUIRED COMPONENTS Multimedia)
endif()
if (UNIX AND NOT APPLE)

View file

@ -91,11 +91,11 @@ function(determine_qt_parameters target host_out type_out arch_out arch_path_out
set(type "desktop")
set(arch "clang_64")
set(arch_path "macos")
else()
elseif (LINUX)
set(host "linux")
set(type "desktop")
set(arch "gcc_64")
set(arch_path "linux")
set(arch "linux_gcc_64")
set(arch_path "gcc_64")
endif()
set(${host_out} "${host}" PARENT_SCOPE)
@ -129,16 +129,29 @@ function(download_qt_configuration prefix_out target host type arch arch_path ba
set(install_args -c "${CURRENT_MODULE_DIR}/aqt_config.ini")
if (tool)
set(prefix "${base_path}/Tools")
set(prefix "${base_path}/tools")
set(install_args ${install_args} install-tool --outputdir ${base_path} ${host} desktop ${target})
else()
set(prefix "${base_path}/${target}/${arch_path}")
set(install_args ${install_args} install-qt --outputdir ${base_path} ${host} ${type} ${target} ${arch} -m qt3d qt5compat qtactiveqt qtcharts qtconnectivity qtdatavis3d qtgraphs qtgrpc qthttpserver qtimageformats qtlanguageserver qtlocation qtlottie qtmultimedia qtnetworkauth qtpdf qtpositioning qtquick3d qtquick3dphysics qtquickeffectmaker qtquicktimeline qtremoteobjects qtscxml qtsensors qtserialbus qtserialport qtshadertools qtspeech qtvirtualkeyboard qtwebchannel qtwebengine qtwebsockets qtwebview)
set(install_args ${install_args} install-qt --outputdir ${base_path} ${host} ${type} ${target} ${arch} -m qt_base)
if (YUZU_USE_QT_MULTIMEDIA)
set(install_args ${install_args} qtmultimedia)
endif()
if (YUZU_USE_QT_WEB_ENGINE)
set(install_args ${install_args} qtpositioning qtwebchannel qtwebengine)
endif()
if (NOT ${YUZU_QT_MIRROR} STREQUAL "")
message(STATUS "Using Qt mirror ${YUZU_QT_MIRROR}")
set(install_args ${install_args} -b ${YUZU_QT_MIRROR})
endif()
endif()
if (NOT EXISTS "${prefix}")
message(STATUS "Downloading Qt binaries for ${target}:${host}:${type}:${arch}:${arch_path}")
set(AQT_PREBUILD_BASE_URL "https://github.com/miurahr/aqtinstall/releases/download/v3.2.1")
set(AQT_PREBUILD_BASE_URL "https://github.com/miurahr/aqtinstall/releases/download/v3.3.0")
if (WIN32)
set(aqt_path "${base_path}/aqt.exe")
if (NOT EXISTS "${aqt_path}")
@ -158,14 +171,28 @@ function(download_qt_configuration prefix_out target host type arch arch_path ba
execute_process(COMMAND chmod +x ${aqt_path})
execute_process(COMMAND ${aqt_path} ${install_args}
WORKING_DIRECTORY ${base_path})
else()
elseif (LINUX)
set(aqt_install_path "${base_path}/aqt")
file(MAKE_DIRECTORY "${aqt_install_path}")
execute_process(COMMAND python3 -m pip install --target=${aqt_install_path} aqtinstall
WORKING_DIRECTORY ${base_path})
execute_process(COMMAND ${CMAKE_COMMAND} -E env PYTHONPATH=${aqt_install_path} python3 -m aqt ${install_args}
WORKING_DIRECTORY ${base_path})
find_package(Python3 COMPONENTS Interpreter)
execute_process(
COMMAND ${Python3_EXECUTABLE} -m venv .venv
WORKING_DIRECTORY ${base_path}
)
set(ENV{VIRTUAL_ENV} "${base_path}/.venv")
set(Python3_FIND_VIRTUALENV FIRST)
unset(Python3_EXECUTABLE)
find_package(Python3 COMPONENTS Interpreter)
execute_process(
COMMAND ${Python3_EXECUTABLE} -m pip install aqtinstall
WORKING_DIRECTORY ${base_path}
)
execute_process(
COMMAND ${Python3_EXECUTABLE} -m aqt ${install_args}
WORKING_DIRECTORY ${base_path}
)
endif()
message(STATUS "Downloaded Qt binaries for ${target}:${host}:${type}:${arch}:${arch_path} to ${prefix}")

32
CMakePresets.json Normal file
View file

@ -0,0 +1,32 @@
{
"version": 2,
"configurePresets": [
{
"name": "linux-amd64",
"generator": "Ninja",
"binaryDir": "${sourceDir}/build",
"environment": {
"CMAKE_C_COMPILER_LAUNCHER": "$env{CCACHE}",
"CMAKE_CXX_COMPILER_LAUNCHER": "$env{CCACHE}"
},
"cacheVariables": {
"CMAKE_TOOLCHAIN_FILE": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake",
"CMAKE_EXPORT_COMPILE_COMMANDS": "ON",
"YUZU_USE_BUNDLED_VCPKG": "OFF",
"YUZU_USE_BUNDLED_QT": "ON",
"YUZU_TESTS": "OFF",
"YUZU_CHECK_SUBMODULES": "OFF",
"YUZU_USE_FASTER_LD": "ON",
"YUZU_ENABLE_LTO": "ON",
"ENABLE_QT_TRANSLATION": "ON",
"USE_DISCORD_PRESENCE": "OFF",
"YUZU_CMD": "OFF",
"YUZU_ROOM_STANDALONE": "OFF",
"CMAKE_POLICY_VERSION_MINIMUM": "3.5",
"CMAKE_INSTALL_PREFIX": "/usr",
"CMAKE_BUILD_TYPE": "RelWithDebInfo",
"CMAKE_EXE_LINKER_FLAGS": "-Wl,--as-needed"
}
}
]
}

View file

@ -9,13 +9,13 @@
<h1 align="center">
<br>
<a href="https://git.eden-emu.dev/eden-emu/eden"><img src="https://git.eden-emu.dev/eden-emu/eden/raw/branch/master/dist/qt_themes/default/icons/256x256/eden_named.png" alt="Eden" width="200"></a>
<a href="https://git.eden-emu.dev/eden-emu/eden"><img src="./dist/qt_themes/default/icons/256x256/eden_named.png" alt="Eden" width="200"></a>
<br>
<b>Eden</b>
<br>
</h1>
<h4 align="center"><b>Eden</b> is the world's most popular open-source Nintendo Switch emulator, forked from the Yuzu emulator — started by former Citron developer Camille LaVey and the Eden team.
<h4 align="center"><b>Eden</b> is a open-source Nintendo Switch emulator, forked from the Yuzu emulator — started by former Citron developer Camille LaVey and the Eden team.
<br>
It is written in C++ with portability in mind, and we actively maintain builds for Windows, Linux and Android.
</h4>
@ -54,13 +54,15 @@ You can also contact any of the developers on Discord to learn more about the cu
## Building
* **Windows**: [Windows Building Guide](https://git.eden-emu.dev/eden-emu/eden/wiki/Building-for-Windows.-)
* **Linux**: [Linux Building Guide](https://git.eden-emu.dev/eden-emu/eden/wiki/Building-for-Linux.-)
* **Android**: [Android Building Guide](https://git.eden-emu.dev/eden-emu/eden/wiki/Building-for-Android.-)
* **Windows**: [Windows Building Guide](./docs/build/Windows.md)
* **Linux**: [Linux Building Guide](./docs/build/Linux.md)
* **Android**: [Android Building Guide](./docs/build/Android.md)
* **FreeBSD**: [FreeBSD Building Guide](./docs/build/FreeBSD.md)
* **macOS**: [macOS Building Guide](./docs/build/macOS.md)
## Download
You will be able to download the latest releases from [here](https://github.com/eden-emulator/Releases/releases).
You can download the latest releases from [here](https://github.com/eden-emulator/Releases/releases).
## Support

174
docs/Development.md Normal file
View file

@ -0,0 +1,174 @@
# Development
* **Windows**: [Windows Building Guide](./docs/build/Windows.md)
* **Linux**: [Linux Building Guide](./docs/build/Linux.md)
* **Android**: [Android Building Guide](./docs/build/Android.md)
* **Solaris**: [Solaris Building Guide](./docs/build/Solaris.md)
* **FreeBSD**: [FreeBSD Building Guide](./docs/build/FreeBSD.md)
* **macOS**: [macOS Building Guide](./docs/build/macOS.md)
# Building speedup
If you have an HDD, use ramdisk (build in RAM):
```sh
sudo mkdir /tmp/ramdisk
sudo chmod 777 /tmp/ramdisk
# about 10GB needed
sudo mount -t tmpfs -o size=10G myramdisk /tmp/ramdisk
cmake -B /tmp/ramdisk
cmake --build /tmp/ramdisk -- -j32
sudo umount /tmp/ramdisk
```
# How to test JIT
## gdb
Run `./build/bin/eden-cli -c <path to your config file (see logs where you run eden normally to see where it is)> -d -g <path to game>`
Then hook up an aarch64-gdb (use `yay aarch64-gdb` or `sudo pkg in arch64-gdb` to install)
Then type `target remote localhost:1234` and type `c` (for continue) - and then if it crashes just do a `bt` (backtrace) and `layout asm`.
### gdb cheatsheet
- `mo <cmd>`: Monitor commands, `get info`, `get fastmem` and `get mappings` are available.
- `detach`: Detach from remote (i.e restarting the emulator).
- `c`: Continue
- `p <expr>`: Print variable, `p/x <expr>` for hexadecimal.
- `r`: Run
- `bt`: Print backtrace
- `info threads`: Print all active threads
- `thread <number>`: Switch to the given thread (see `info threads`)
- `layout asm`: Display in assembly mode (TUI)
- `si`: Step assembly instruction
- `s` or `step`: Step over LINE OF CODE (not assembly)
- `display <expr>`: Display variable each step.
- `n`: Next (skips over call frame of a function)
- `frame <number>`: Switches to the given frame (from `bt`)
- `br <expr>`: Set breakpoint at `<expr>`.
- `delete`: Deletes all breakpoints.
- `catch throw`: Breakpoint at throw. Can also use `br __cxa_throw`
Expressions can be `variable_names` or `1234` (numbers) or `*var` (dereference of a pointer) or `*(1 + var)` (computed expression).
For more information type `info gdb` and read [the man page](https://man7.org/linux/man-pages/man1/gdb.1.html).
## Bisecting older commits
Since going into the past can be tricky (especially due to the dependencies from the project being lost thru time). This should "restore" the URLs for the respective submodules.
```sh
#!/bin/sh
cat > .gitmodules <<EOF
[submodule "enet"]
path = externals/enet
url = https://github.com/lsalzman/enet.git
[submodule "cubeb"]
path = externals/cubeb
url = https://github.com/mozilla/cubeb.git
[submodule "dynarmic"]
path = externals/dynarmic
url = https://github.com/lioncash/dynarmic.git
[submodule "libusb"]
path = externals/libusb/libusb
url = https://github.com/libusb/libusb.git
[submodule "discord-rpc"]
path = externals/discord-rpc
url = https://github.com/yuzu-emu-mirror/discord-rpc.git
[submodule "Vulkan-Headers"]
path = externals/Vulkan-Headers
url = https://github.com/KhronosGroup/Vulkan-Headers.git
[submodule "sirit"]
path = externals/sirit
url = https://github.com/yuzu-emu-mirror/sirit.git
[submodule "mbedtls"]
path = externals/mbedtls
url = https://github.com/yuzu-emu-mirror/mbedtls.git
[submodule "xbyak"]
path = externals/xbyak
url = https://github.com/herumi/xbyak.git
[submodule "opus"]
path = externals/opus
url = https://github.com/xiph/opus.git
[submodule "SDL"]
path = externals/SDL
url = https://github.com/libsdl-org/SDL.git
[submodule "cpp-httplib"]
path = externals/cpp-httplib
url = https://github.com/yhirose/cpp-httplib.git
[submodule "ffmpeg"]
path = externals/ffmpeg/ffmpeg
url = https://github.com/FFmpeg/FFmpeg.git
[submodule "vcpkg"]
path = externals/vcpkg
url = https://github.com/microsoft/vcpkg.git
[submodule "cpp-jwt"]
path = externals/cpp-jwt
url = https://github.com/arun11299/cpp-jwt.git
[submodule "libadrenotools"]
path = externals/libadrenotools
url = https://github.com/bylaws/libadrenotools.git
[submodule "tzdb_to_nx"]
path = externals/nx_tzdb/tzdb_to_nx
url = https://github.com/lat9nq/tzdb_to_nx.git
[submodule "VulkanMemoryAllocator"]
path = externals/VulkanMemoryAllocator
url = https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
[submodule "breakpad"]
path = externals/breakpad
url = https://github.com/yuzu-emu-mirror/breakpad.git
[submodule "simpleini"]
path = externals/simpleini
url = https://github.com/brofield/simpleini.git
[submodule "oaknut"]
path = externals/oaknut
url = https://github.com/merryhime/oaknut.git
[submodule "Vulkan-Utility-Libraries"]
path = externals/Vulkan-Utility-Libraries
url = https://github.com/KhronosGroup/Vulkan-Utility-Libraries.git
[submodule "oboe"]
path = externals/oboe
url = https://github.com/google/oboe.git
[submodule "externals/boost-headers"]
path = externals/boost-headers
url = https://github.com/boostorg/headers.git
EOF
git submodule sync
update_or_checkout () {
if [ $0 = 'externals/sirit' ] \
|| [ $0 = 'externals/dynarmic' ] \
|| [ $0 = 'externals/breakpad' ] \
|| [ $0 = 'externals/discord-rpc' ] \
|| [ $0 = 'externals/mbedtls' ]; then
[ -f $0/CMakeLists.txt ] || git submodule update --force --remote --init -- $0
echo $0 ':remote' && git submodule update --remote $0
exit
elif [ $0 = 'externals/nx_tzdb/tzdb_to_nx' ]; then
[ -f $0/CMakeLists.txt ] || git submodule update --force --remote --init -- $0
echo $0 ':remote' && git submodule update --remote $0
else
echo $0 ':update' && git submodule update --init $0 && exit
echo $0 ':remote' && git submodule update --remote $0 && exit
echo $0 ':failure'
fi
}
export -f update_or_checkout
grep path .gitmodules | sed 's/.*= //' | xargs -n 1 -I {} bash -c 'update_or_checkout "$@"' {}
# Fix for LLVM builds
sed -i 's/src\/yuzu\/main.cpp/${CMAKE_SOURCE_DIR}\/src\/yuzu\/main.cpp/g' CMakeModules/FindLLVM.cmake
# Only after cloning and everything - fixes issues with Zydis
cat > externals/dynarmic/src/dynarmic/common/x64_disassemble.cpp <<EOF
#include <cstddef>
#include <vector>
#include <string>
namespace Dynarmic::Common {
void DumpDisassembledX64(const void* ptr, size_t size) {}
std::vector<std::string> DisassembleX64(const void* ptr, size_t size) { return {}; }
}
EOF
```
If having issues with older artifacts, then run `rm -r externals/dynarmic/build externals/dynarmic/externals externals/nx_tzdb/tzdb_to_nx/externals externals/sirit/externals`.
Configuring CMake with `-DSIRIT_USE_SYSTEM_SPIRV_HEADERS=1 -DCMAKE_CXX_FLAGS="-Wno-error" -DCMAKE_C_FLAGS="-Wno-error -Wno-array-parameter -Wno-stringop-overflow"` is also recommended.

94
docs/Solaris.md Normal file
View file

@ -0,0 +1,94 @@
# Building for Solaris
## Dependencies.
Always consult [the OpenIndiana package list](https://pkg.openindiana.org/hipster/en/index.shtml) to cross-verify availability.
Run the usual update + install of essential toolings: `sudo pkg update && sudo pkg install git cmake`.
- **gcc**: `sudo pkg install developer/gcc-14`.
- **clang**: Version 20 is broken, use `sudo pkg install developer/clang-19`.
Then install the libraies: `sudo pkg install qt6 boost glslang libzip library/lz4 nlohmann-json openssl opus sdl2 zlib compress/zstd unzip pkg-config nasm autoconf mesa library/libdrm header-drm`.
fmtlib is not available on repositories and has to be manually built:
```sh
git clone --recurisve --depth=1 https://github.com/fmtlib/fmt.git
cd fmt
cmake -DCMAKE_BUILD_TYPE=Release -B build
cmake --build build
sudo cmake --install build
```
pkg lz4 doesn't provide a proper CMakeFile to find the library, has to also be manually built:
```sh
git clone --depth=1 https://github.com/lz4/lz4.git
cd lz4
gmake
sudo gmake install
```
Same goes for zstd:
```sh
git clone --depth=1 https://github.com/facebook/zstd.git
cd zstd
cmake -DCMAKE_BUILD_TYPE=Release -B build0 -S build/cmake
cmake --build build0
cd build0
sudo gmake install
```
pkg SDL2 is also not nice to work with on CMake, save yourself some pain and compile it yourself:
```sh
git clone --depth=1 --branch=release-2.32.8 https://github.com/libsdl-org/SDL
cmake -DCMAKE_BUILD_TYPE=Release -B build
cmake --build build
sudo cmake --install build
```
Audio is broken in OpenIndiana [see this issue](https://github.com/libsdl-org/SDL/issues/13405), go into `SDL/CMakeLists.txt` and comment out lines 1468:
```diff
+# set(SDL_AUDIO_DRIVER_SUNAUDIO 1)
+# file(GLOB SUN_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/sun/*.c)
+# list(APPEND SOURCE_FILES ${SUN_AUDIO_SOURCES})
+# set(HAVE_SDL_AUDIO TRUE)
```
For Solaris this issue does not exist - however PulseAudio crashes on Solaris - so use a different backend.
---
### Build preparations:
Run the following command to clone eden with git:
```sh
git clone --recursive https://git.eden-emu.dev/eden-emu/eden
```
You usually want to add the `--recursive` parameter as it also takes care of the external dependencies for you.
Now change into the eden directory and create a build directory there:
```sh
cd eden
mkdir build
```
Change into that build directory: `cd build`
Now choose one option either 1 or 2, but not both as one option overwrites the other.
### Building
```sh
# Needed for some dependencies that call cc directly (tz)
echo '#!/bin/sh' >cc
echo 'gcc $@' >>cc
chmod +x cc
export PATH="$PATH:$PWD"
```
- **Configure**: `cmake -B build -DYUZU_TESTS=OFF -DYUZU_USE_BUNDLED_SDL2=OFF -DYUZU_USE_EXTERNAL_SDL2=OFF -DYUZU_USE_LLVM_DEMANGLE=OFF -DYUZU_USE_QT_MULTIMEDIA=OFF -DYUZU_USE_QT_WEB_ENGINE=OFF -DYUZU_USE_BUNDLED_VCPKG=OFF -DYUZU_USE_BUNDLED_QT=OFF -DENABLE_QT=OFF -DSDL_AUDIO=OFF -DENABLE_WEB_SERVICE=OFF -DENABLE_QT_UPDATE_CHECKER=OFF`.
- **Build**: `cmake --build build`.
- **Installing**: `sudo cmake --install build`.
### Notes
- Modify the generated ffmpeg.make (in build dir) if using multiple threads (base system `make` doesn't use `-j4`, so change for `gmake`).
- If using OpenIndiana, due to a bug in SDL2 cmake configuration; Audio driver defaults to SunOS `<sys/audioio.h>`, which does not exist on OpenIndiana.
- Enabling OpenSSL requires compiling OpenSSL manually instead of using the provided one from repositores.

42
docs/build/Android.md vendored Normal file
View file

@ -0,0 +1,42 @@
# Note: These build instructions are a work-in-progress.
## Dependencies
* [Android Studio](https://developer.android.com/studio)
* [NDK 25.2.9519653 and CMake 3.22.1](https://developer.android.com/studio/projects/install-ndk#default-version)
* [Git](https://git-scm.com/download)
### WINDOWS ONLY - Additional Dependencies
* **[Visual Studio 2022 Community](https://visualstudio.microsoft.com/downloads/)** - **Make sure to select "Desktop development with C++" support in the installer. Make sure to update to the latest version if already installed.**
* **[Vulkan SDK](https://vulkan.lunarg.com/sdk/home#windows)** - **Make sure to select Latest SDK.**
- A convenience script to install the latest SDK is provided in `.ci\windows\install-vulkan-sdk.ps1`.
## Cloning Eden with Git
```
git clone --recursive https://git.eden-emu.dev/eden-emu/eden.git
```
Eden by default will be cloned into -
* `C:\Users\<user-name>\eden` on Windows
* `~/eden` on Linux
* And wherever on macOS
## Building
1. Start Android Studio, on the startup dialog select `Open`.
2. Navigate to the `eden/src/android` directory and click on `OK`.
3. In `Build > Select Build Variant`, select `release` or `relWithDebInfo` as the "Active build variant".
4. Build the project with `Build > Make Project` or run it on an Android device with `Run > Run 'app'`.
## Building with Terminal
1. Download the SDK and NDK from Android Studio.
2. Navigate to SDK and NDK paths.
3. Then set ANDROID_SDK_ROOT and ANDROID_NDK_ROOT in terminal via
`export ANDROID_SDK_ROOT=path/to/sdk`
`export ANDROID_NDK_ROOT=path/to/ndk`.
4. Navigate to `eden/src/android`.
5. Then Build with `./gradlew assemblerelWithDebInfo`.
6. To build the optimised build use `./gradlew assembleGenshinSpoofRelWithDebInfo`.
### Script
A convenience script for building is provided in `.ci/android/build.sh`. The built APK can be put into an `artifacts` directory via `.ci/android/package.sh`. On Windows, these must be done in the Git Bash or MinGW terminal.
### Additional Resources
https://developer.android.com/studio/intro

81
docs/build/FreeBSD.md vendored Normal file
View file

@ -0,0 +1,81 @@
## One word of caution before proceeding.
This is not the usual or preferred way to build programs on FreeBSD.
As of writing there is no official fresh port available for eden-emu, but it is in the works.
After it is available you can find a link to the eden-emu fresh port here and on Escarys github repo.
See this build as an App Image alternative for FreeBSD.
## Dependencies.
Before we start we need some dependencies.
These dependencies are generally needed to build eden-emu on FreeBSD.
```
devel/cmake
devel/sdl20
devel/boost-libs
devel/catch2
devel/libfmt
devel/nlohmann-json
devel/ninja
devel/nasm
devel/autoconf
devel/pkg-config
devel/qt6-base
multimedia/ffnvcodec-headers
multimedia/ffmpeg
audio/opus
archivers/liblz4
lang/gcc12
graphics/glslang
graphics/vulkan-utility-libraries
```
---
### Build preparations:
Run the following command to clone eden with git:
```sh
git clone --recursive https://git.eden-emu.dev/eden-emu/eden
```
You usually want to add the `--recursive` parameter as it also takes care of the external dependencies for you.
Now change into the eden directory and create a build directory there:
```sh
cd eden
mkdir build
```
Change into that build directory:
```sh
cd build
```
Now choose one option either 1 or 2, but not both as one option overwrites the other.
#### 1. Building in Release Mode (usually preferred and the most performant choice):
```sh
cmake .. -GNinja -DYUZU_TESTS=OFF
```
#### 2. Building in Release Mode with debugging symbols (useful if you want to debug errors for a eventual fix):
```sh
cmake .. -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU_TESTS=ON
```
Build the emulator locally:
```sh
ninja
```
Optional: If you wish to install eden globally onto your system issue the following command:
```sh
sudo ninja install
```
OR
```sh
doas -- ninja install
```

135
docs/build/Linux.md vendored Normal file
View file

@ -0,0 +1,135 @@
### Dependencies
You'll need to download and install the following to build Eden:
* [GCC](https://gcc.gnu.org/) v11+ (for C++20 support) & misc
* If GCC 12 is installed, [Clang](https://clang.llvm.org/) v14+ is required for compiling
* [CMake](https://www.cmake.org/) 3.22+
The following are handled by Eden's externals:
* [FFmpeg](https://ffmpeg.org/)
* [SDL2](https://www.libsdl.org/download-2.0.php) 2.0.18+
* [opus](https://opus-codec.org/downloads/)
All other dependencies will be downloaded by [vcpkg](https://vcpkg.io/) if needed:
* [Boost](https://www.boost.org/users/download/) 1.79.0+
* [Catch2](https://github.com/catchorg/Catch2) 2.13.7 - 2.13.9
* [fmt](https://fmt.dev/) 8.0.1+
* [lz4](http://www.lz4.org) 1.8+
* [nlohmann_json](https://github.com/nlohmann/json) 3.8+
* [OpenSSL](https://www.openssl.org/source/)
* [ZLIB](https://www.zlib.net/) 1.2+
* [zstd](https://facebook.github.io/zstd/) 1.5+
If an ARM64 build is intended, export `VCPKG_FORCE_SYSTEM_BINARIES=1`.
Dependencies are listed here as commands that can be copied/pasted. Of course, they should be inspected before being run.
- Arch / Manjaro:
- `sudo pacman -Syu --needed base-devel boost catch2 cmake ffmpeg fmt git glslang libzip lz4 mbedtls ninja nlohmann-json openssl opus qt6-base qt6-multimedia sdl2 zlib zstd zip unzip`
- Building with QT Web Engine requires `qt6-webengine` as well.
- Proper wayland support requires `qt6-wayland`
- GCC 11 or later is required.
- Ubuntu / Linux Mint / Debian:
- `sudo apt-get install autoconf cmake g++-11 gcc-11 git glslang-tools libasound2 libboost-context-dev libglu1-mesa-dev libhidapi-dev libpulse-dev libtool libudev-dev libxcb-icccm4 libxcb-image0 libxcb-keysyms1 libxcb-render-util0 libxcb-xinerama0 libxcb-xkb1 libxext-dev libxkbcommon-x11-0 mesa-common-dev nasm ninja-build qtbase6-dev qtbase6-private-dev qtwebengine6-dev qtmultimedia6-dev libmbedtls-dev catch2 libfmt-dev liblz4-dev nlohmann-json3-dev libzstd-dev libssl-dev libavfilter-dev libavcodec-dev libswscale-dev`
- Ubuntu 22.04, Linux Mint 20, or Debian 12 or later is required.
- Users need to manually specify building with QT Web Engine enabled. This is done using the parameter `-DYUZU_USE_QT_WEB_ENGINE=ON` when running CMake.
- Users need to manually specify building with GCC 11. This can be done by adding the parameters `-DCMAKE_C_COMPILER=gcc-11 -DCMAKE_CXX_COMPILER=g++-11` when running CMake. i.e.
- Users need to manually disable building SDL2 from externals if they intend to use the version provided by their system by adding the parameters `-DYUZU_USE_EXTERNAL_SDL2=OFF`
```
git submodule update --init --recursive
cmake .. -GNinja -DCMAKE_C_COMPILER=gcc-11 -DCMAKE_CXX_COMPILER=g++-11
```
- Fedora:
- `sudo dnf install autoconf ccache cmake fmt-devel gcc{,-c++} glslang hidapi-devel json-devel libtool libusb1-devel libzstd-devel lz4-devel nasm ninja-build openssl-devel pulseaudio-libs-devel qt5-linguist qt5-qtbase{-private,}-devel qt5-qtwebengine-devel qt5-qtmultimedia-devel speexdsp-devel wayland-devel zlib-devel ffmpeg-devel libXext-devel`
- Fedora 32 or later is required.
- Due to GCC 12, Fedora 36 or later users need to install `clang`, and configure CMake to use it via `-DCMAKE_CXX_COMPILER=clang++ -DCMAKE_C_COMPILER=clang`
- CMake arguments to force system libraries:
- SDL2: `-DYUZU_USE_BUNDLED_SDL2=OFF -DYUZU_USE_EXTERNAL_SDL2=OFF`
- FFmpeg: `-DYUZU_USE_EXTERNAL_FFMPEG=OFF`
- [RPM Fusion](https://rpmfusion.org/) (free) is required to install `ffmpeg-devel`
### Cloning Eden with Git
**Master:**
```bash
git clone --recursive https://git.eden-emu.dev/eden-emu/eden
cd eden
```
The `--recursive` option automatically clones the required Git submodules.
### Building Eden in Release Mode (Optimised)
If you need to run ctests, you can disable `-DYUZU_TESTS=OFF` and install Catch2.
```bash
mkdir build && cd build
cmake .. -GNinja -DYUZU_TESTS=OFF
ninja
sudo ninja install
```
You may also want to include support for Discord Rich Presence by adding `-DUSE_DISCORD_PRESENCE=ON` after `cmake ..`
`-DYUZU_USE_EXTERNAL_VULKAN_SPIRV_TOOLS=OFF` might be needed if ninja command failed with `undefined reference to symbol 'spvOptimizerOptionsCreate`, reason currently unknown
Optionally, you can use `cmake-gui ..` to adjust various options (e.g. disable the Qt GUI).
### Building Eden in Debug Mode (Slow)
```bash
mkdir build && cd build
cmake .. -GNinja -DCMAKE_BUILD_TYPE=Debug -DYUZU_TESTS=OFF
ninja
```
### Building with debug symbols
```bash
mkdir build && cd build
cmake .. -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU -DYUZU_TESTS=OFF
ninja
```
### Building with Scripts
A convenience script for building is provided in `.ci/linux/build.sh`. You must provide an arch target for optimization, e.g. `.ci/linux/build.sh amd64`. Valid targets:
- `legacy`: x86_64 generic, only needed for CPUs older than 2013 or so
- `amd64`: x86_64-v3, for CPUs newer than 2013 or so
- `steamdeck` / `zen2`: For Steam Deck or Zen >= 2 AMD CPUs (untested on Intel)
- `rog-ally` / `allyx` / `zen4`: For ROG Ally X or Zen >= 4 AMD CPUs (untested on Intel)
- `aarch64`: For armv8-a CPUs, older than mid-2021 or so
- `armv9`: For armv9-a CPUs, newer than mid-2021 or so
- `native`: Optimize to your native host architecture
Extra flags to pass to CMake should be passed after the arch target.
Additional environment variables can be used to control building:
- `NPROC`: Number of threads to use for compilation (defaults to all)
- `TARGET`: Set to `appimage` to disable standalone `eden-cli` and `eden-room` executables
- `BUILD_TYPE`: Sets the build type to use. Defaults to `Release`
The following environment variables are boolean flags. Set to `true` to enable or `false` to disable:
- `DEVEL` (default FALSE): Disable Qt update checker
- `USE_WEBENGINE` (default FALSE): Enable Qt WebEngine
- `USE_MULTIMEDIA` (default TRUE): Enable Qt Multimedia
After building, an AppImage can be packaged via `.ci/linux/package.sh`. This script takes the same arch targets as the build script. If the build was created in a different directory, you can specify its path relative to the source directory, e.g. `.ci/linux/package.sh amd64 build-appimage`. Additionally, set the `DEVEL` environment variable to `true` to change the app name to `Eden Nightly`.
### Running without installing
After building, the binaries `eden` and `eden-cmd` (depending on your build options) will end up in `build/bin/`.
```bash
# SDL
cd build/bin/
./eden-cmd
# Qt
cd build/bin/
./eden
```

195
docs/build/Windows.md vendored Normal file
View file

@ -0,0 +1,195 @@
# THIS GUIDE IS INTENDED FOR DEVELOPERS ONLY, SUPPORT WILL ONLY BE GIVEN IF YOU'RE A DEVELOPER.
## Method I: MSVC Build for Windows
### Minimal Dependencies
On Windows, all library dependencies are automatically included within the `externals` folder, or can be downloaded on-demand. To build Eden, you need to install:
* **[Visual Studio 2022 Community](https://visualstudio.microsoft.com/downloads/)** - **Make sure to select C++ support in the installer. Make sure to update to the latest version if already installed.**
* **[CMake](https://cmake.org/download/)** - Used to generate Visual Studio project files. Does not matter if either 32-bit or 64-bit version is installed.
* **[Vulkan SDK](https://vulkan.lunarg.com/sdk/home#windows)** - **Make sure to select Latest SDK.**
- A convenience script to install the latest SDK is provided in `.ci\windows\install-vulkan-sdk.ps1`.
![2](https://i.imgur.com/giDwuTm.png)
* **Git** - We recommend [Git for Windows](https://gitforwindows.org).
![3](https://i.imgur.com/UeSzkBw.png)
* While installing Git Bash, you should tell it to include Git in your system path. (Choose the "Git from the command line and also from 3rd-party software" option.) If you missed that, don't worry, you'll just have to manually tell CMake where your git.exe is, since it's used to include version info into the built executable.
![4](https://i.imgur.com/x0rRs1t.png)
### Cloning Eden with Git
**Master:**
```cmd
git clone --recursive https://git.eden-emu.dev/eden-emu/eden
cd eden
```
![9](https://i.imgur.com/CcxIAht.png)
* *(Note: eden by default downloads to `C:\Users\<user-name>\eden` (Master)
### Building
* Open the CMake GUI application and point it to the `eden` (Master)
![10](https://i.imgur.com/qOslIWv.png)
* For the build directory, use a `/build` subdirectory inside the source directory or some other directory of your choice. (Tell CMake to create it.)
* Click the "Configure" button and choose `Visual Studio 17 2022`, with `x64` for the optional platform.
![12](https://i.imgur.com/DKiREaK.png)
* *(Note: If you used GitHub's own app to clone, run `git submodule update --init --recursive` to get the remaining dependencies)*
* If you get an error about missing packages, enable `YUZU_USE_BUNDLED_VCPKG`, and then click Configure again.
* *(You may also want to disable `YUZU_TESTS` in this case since Catch2 is not yet supported with this.)*
![13](https://user-images.githubusercontent.com/22451773/180585999-07316d6e-9751-4d11-b957-1cf57cd7cd58.png)
* Click "Generate" to create the project files.
![15](https://i.imgur.com/5LKg92k.png)
* Open the solution file `yuzu.sln` in Visual Studio 2022, which is located in the build folder.
![16](https://i.imgur.com/208yMml.png)
* Depending if you want a graphical user interface or not (`eden` has the graphical user interface, while `eden-cmd` doesn't), select `eden` or `eden-cmd` in the Solution Explorer, right-click and `Set as StartUp Project`.
![17](https://i.imgur.com/nPMajnn.png) ![18](https://i.imgur.com/BDMLzRZ.png)
* Select the appropriate build type, Debug for debug purposes or Release for performance (in case of doubt choose Release).
![19](https://i.imgur.com/qxg4roC.png)
* Right-click the project you want to build and press Build in the submenu or press F5.
![20](https://i.imgur.com/CkQgOFW.png)
## Method II: MinGW-w64 Build with MSYS2
### Prerequisites to install
* [MSYS2](https://www.msys2.org)
* [Vulkan SDK](https://vulkan.lunarg.com/sdk/home#windows) - **Make sure to select Latest SDK.**
* Make sure to follow the instructions and update to the latest version by running `pacman -Syu` as many times as needed.
### Install eden dependencies for MinGW-w64
* Open the `MSYS2 MinGW 64-bit` (mingw64.exe) shell
* Download and install all dependencies using: `pacman -Syu git make mingw-w64-x86_64-SDL2 mingw-w64-x86_64-cmake mingw-w64-x86_64-python-pip mingw-w64-x86_64-qt6 mingw-w64-x86_64-toolchain autoconf libtool automake-wrapper`
* Add MinGW binaries to the PATH: `echo 'PATH=/mingw64/bin:$PATH' >> ~/.bashrc`
* Add glslangValidator to the PATH: `echo 'PATH=$(readlink -e /c/VulkanSDK/*/Bin/):$PATH' >> ~/.bashrc`
### Clone the eden repository with Git
```bash
git clone --recursive https://git.eden-emu.dev/eden-emu/eden
cd eden
```
### Run the following commands to build eden (dynamically linked build)
```bash
mkdir build && cd build
cmake -G "MSYS Makefiles" -DYUZU_USE_BUNDLED_VCPKG=ON -DYUZU_TESTS=OFF ..
make -j$(nproc)
# test eden out with
./bin/eden.exe
```
* *(Note: This build is not a static build meaning that you need to include all of the DLLs with the .exe in order to use it!)*
e.g.
```Bash
cp externals/ffmpeg-*/bin/*.dll bin/
```
Bonus Note: Running programs from inside `MSYS2 MinGW x64` shell has a different %PATH% than directly from explorer. This different %PATH% has the locations of the other DLLs required.
![image](https://user-images.githubusercontent.com/190571/165000848-005e8428-8a82-41b1-bb4d-4ce7797cdac8.png)
### Building without Qt (Optional)
Doesn't require the rather large Qt dependency, but you will lack a GUI frontend:
* Pass the `-DENABLE_QT=no` flag to cmake
## Method III: CLion Environment Setup
### Minimal Dependencies
To build eden, you need to install the following:
* [CLion](https://www.jetbrains.com/clion/) - This IDE is not free; for a free alternative, check Method I
* [Vulkan SDK](https://vulkan.lunarg.com/sdk/home#windows) - Make sure to select the Latest SDK.
### Cloning eden with CLion
* Clone the Repository:
![1](https://user-images.githubusercontent.com/42481638/216899046-0d41d7d6-8e4d-4ed2-9587-b57088af5214.png)
![2](https://user-images.githubusercontent.com/42481638/216899061-b2ea274a-e88c-40ae-bf0b-4450b46e9fea.png)
![3](https://user-images.githubusercontent.com/42481638/216899076-0e5988c4-d431-4284-a5ff-9ecff973db76.png)
### Building & Setup
* Once Cloned, You will be taken to a prompt like the image below:
![4](https://user-images.githubusercontent.com/42481638/216899092-3fe4cec6-a540-44e3-9e1e-3de9c2fffc2f.png)
* Set the settings to the image below:
* Change `Build type: Release`
* Change `Name: Release`
* Change `Toolchain Visual Studio`
* Change `Generator: Let CMake decide`
* Change `Build directory: build`
![5](https://user-images.githubusercontent.com/42481638/216899164-6cee8482-3d59-428f-b1bc-e6dc793c9b20.png)
* Click OK; now Clion will build a directory and index your code to allow for IntelliSense. Please be patient.
* Once this process has been completed (No loading bar bottom right), you can now build eden
* In the top right, click on the drop-down menu, select all configurations, then select eden
![6](https://user-images.githubusercontent.com/42481638/216899226-975048e9-bc6d-4ec1-bc2d-bd8a1e15ed04.png)
* Now run by clicking the play button or pressing Shift+F10, and eden will auto-launch once built.
![7](https://user-images.githubusercontent.com/42481638/216899275-d514ec6a-e563-470e-81e2-3e04f0429b68.png)
## Building from the command line with MSVC
```cmd
git clone --recursive https://git.eden-emu.dev/eden-emu/eden
cd eden
mkdir build
cd build
cmake .. -G "Visual Studio 17 2022" -A x64
cmake --build . --config Release
```
### Building with Scripts
A convenience script for building is provided in `.ci/windows/build.sh`. You must run this with Bash, e.g. Git Bash or MinGW TTY. To use this script, you must have windeployqt installed (usually bundled with Qt) and set the `WINDEPLOYQT` environment variable to its canonical Bash location, e.g. `WINDEPLOYQT="/c/Qt/6.9.1/msvc2022_64/bin/windeployqt6.exe" .ci/windows/build.sh`.
Extra CMake flags should be placed in the arguments of the script.
Additional environment variables can be used to control building:
- `BUILD_TYPE`: Sets the build type to use. Defaults to `Release`
The following environment variables are boolean flags. Set to `true` to enable or `false` to disable:
- `DEVEL` (default FALSE): Disable Qt update checker
- `USE_WEBENGINE` (default FALSE): Enable Qt WebEngine
- `USE_MULTIMEDIA` (default TRUE): Enable Qt Multimedia
- `BUNDLE_QT` (default FALSE): Use bundled Qt
* Note that using system Qt requires you to include the Qt CMake directory in `CMAKE_PREFIX_PATH`, e.g. `.ci/windows/build.sh -DCMAKE_PREFIX_PATH=C:/Qt/6.9.0/msvc2022_64/lib/cmake/Qt6`
After building, a zip can be packaged via `.ci/windows/package.sh`. Note that you must have 7-zip installed and in your PATH. The resulting zip will be placed into `artifacts` in the source directory.

105
docs/build/macOS.md vendored Normal file
View file

@ -0,0 +1,105 @@
Please note this article is intended for development, and eden on macOS is not currently ready for regular use.
This article was written for developers. eden support for macOS is not ready for casual use.
## Method I: ninja
---
If you are compiling on Intel Mac or are using a Rosetta Homebrew installation, you must replace all references of `/opt/homebrew` to `/usr/local`.
Install dependencies from Homebrew:
```sh
brew install autoconf automake boost ccache ffmpeg fmt glslang hidapi libtool libusb lz4 ninja nlohmann-json openssl pkg-config qt@6 sdl2 speexdsp zlib zlib zstd cmake Catch2 molten-vk vulkan-loader
```
Clone the repo
```sh
git clone --recursive https://git.eden-emu.dev/eden-emu/eden
cd eden
```
Build for release
```sh
mkdir build && cd build
export Qt6_DIR="/opt/homebrew/opt/qt@6/lib/cmake"
export LIBVULKAN_PATH=/opt/homebrew/lib/libvulkan.dylib
cmake .. -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU_USE_BUNDLED_VCPKG=OFF -DYUZU_TESTS=OFF -DENABLE_WEB_SERVICE=ON -DENABLE_LIBUSB=OFF -DCLANG_FORMAT=ON -DSDL2_DISABLE_INSTALL=ON -DSDL_ALTIVEC=ON
ninja
```
You may also want to include support for Discord Rich Presence by adding `-DUSE_DISCORD_PRESENCE=ON` after `cmake ..`
Build with debug symbols (vcpkg is not currently used due to broken boost-context library):
```sh
mkdir build && cd build
export Qt6_DIR="/opt/homebrew/opt/qt@6/lib/cmake"
cmake .. -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU_USE_BUNDLED_VCPKG=OFF -DYUZU_TESTS=OFF -DENABLE_WEB_SERVICE=OFF -DENABLE_LIBUSB=OFF
ninja
```
Run the output:
```
bin/eden.app/Contents/MacOS/eden
```
## Method II: Xcode
---
If you are compiling on Intel Mac or are using a Rosetta Homebrew installation, you must replace all references of `/opt/homebrew` to `/usr/local`.
Install dependencies from Homebrew:
```sh
brew install autoconf automake boost ccache ffmpeg fmt glslang hidapi libtool libusb lz4 ninja nlohmann-json openssl pkg-config qt@6 sdl2 speexdsp zlib zlib zstd cmake Catch2 molten-vk vulkan-loader
```
Clone the repo
```sh
git clone --recursive https://git.eden-emu.dev/eden-emu/eden
cd eden
```
Build for release
```sh
mkdir build && cd build
export Qt6_DIR="/opt/homebrew/opt/qt@6/lib/cmake"
export LIBVULKAN_PATH=/opt/homebrew/lib/libvulkan.dylib
cmake .. -GXcode -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU_USE_BUNDLED_VCPKG=OFF -DYUZU_TESTS=OFF -DENABLE_WEB_SERVICE=ON -DENABLE_LIBUSB=OFF -DCLANG_FORMAT=ON -DSDL2_DISABLE_INSTALL=ON -DSDL_ALTIVEC=ON
xcodebuild build -project eden.xcodeproj -scheme "eden" -configuration "RelWithDebInfo"
```
You may also want to include support for Discord Rich Presence by adding `-DUSE_DISCORD_PRESENCE=ON` after `cmake ..`
Build with debug symbols (vcpkg is not currently used due to broken boost-context library):
```sh
mkdir build && cd build
export Qt6_DIR="/opt/homebrew/opt/qt@6/lib/cmake"
cmake .. -GNinja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DYUZU_USE_BUNDLED_VCPKG=OFF -DYUZU_TESTS=OFF -DENABLE_WEB_SERVICE=OFF -DENABLE_LIBUSB=OFF
ninja
```
Run the output:
```
bin/eden.app/Contents/MacOS/eden
```
---
To run with MoltenVK, install additional dependencies:
```sh
brew install molten-vk vulkan-loader
```
Run with Vulkan loader path:
```sh
export LIBVULKAN_PATH=/opt/homebrew/lib/libvulkan.dylib
bin/eden.app/Contents/MacOS/eden
```

@ -1 +1 @@
Subproject commit 74fcff6e5b190fb833a231b7f7c1829e3c3ac54d
Subproject commit 5aa8d113215bd9a97ecc1a2f3fc9506947a2fa57

@ -1 +1 @@
Subproject commit 02de29e00321787fa515ca60f0f5911e61892dc6
Subproject commit 35dcc58263d6b55419a5932bd6b0b3029a0a8c00

@ -1 +1 @@
Subproject commit 44a72f369268f7d552650891b296693e91db86bb
Subproject commit 12557954c68a780563f9ab9fc24a3a156c96cba1

@ -1 +1 @@
Subproject commit 7ad36e52110b39cfb62b47bfdb6def94ac531309
Subproject commit 75a36c45ae1ad382b0f4e0ede0af84c11ee69928

@ -1 +1 @@
Subproject commit 6372690e30389a94db65ece2d8a1f0a2310475ed
Subproject commit c2d2bab0255e53a7c3e9b615f4eb69449eb942df

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
* Copyright (c) 2019 MerryMage
* SPDX-License-Identifier: 0BSD
@ -13,6 +16,9 @@
# ifndef __OpenBSD__
# include <ucontext.h>
# endif
# ifdef __sun__
# include <sys/regset.h>
# endif
#endif
#include <cstring>
@ -145,9 +151,9 @@ void SigHandler::SigAction(int sig, siginfo_t* info, void* raw_context) {
#ifndef MCL_ARCHITECTURE_RISCV
ucontext_t* ucontext = reinterpret_cast<ucontext_t*>(raw_context);
# ifndef __OpenBSD__
#ifndef __OpenBSD__
auto& mctx = ucontext->uc_mcontext;
# endif
#endif
#endif
#if defined(MCL_ARCHITECTURE_X86_64)
@ -167,6 +173,9 @@ void SigHandler::SigAction(int sig, siginfo_t* info, void* raw_context) {
# elif defined(__OpenBSD__)
# define CTX_RIP (ucontext->sc_rip)
# define CTX_RSP (ucontext->sc_rsp)
# elif defined(__sun__)
# define CTX_RIP (mctx.gregs[REG_RIP])
# define CTX_RSP (mctx.gregs[REG_RSP])
# else
# error "Unknown platform"
# endif

View file

@ -415,21 +415,54 @@ void RegAlloc::ReleaseStackSpace(const size_t stack_space) noexcept {
}
HostLoc RegAlloc::SelectARegister(const boost::container::static_vector<HostLoc, 28>& desired_locations) const noexcept {
boost::container::static_vector<HostLoc, 28> candidates = desired_locations; //Who let someone copy an ENTIRE VECTOR here?
// Find all locations that have not been allocated..
const auto allocated_locs = std::partition(candidates.begin(), candidates.end(), [this](auto loc) noexcept {
return !this->LocInfo(loc).IsLocked();
});
candidates.erase(allocated_locs, candidates.end());
ASSERT_MSG(!candidates.empty(), "All candidate registers have already been allocated");
// TODO(lizzie): Overspill causes issues (reads to 0 and such) on some games, I need to make a testbench
// to later track this down - however I just modified the LRU algo so it prefers empty registers first
// we need to test high register pressure (and spills, maybe 32 regs?)
// Selects the best location out of the available locations.
// NOTE: Using last is BAD because new REX prefix for each insn using the last regs
// TODO: Actually do LRU or something. Currently we just try to pick something without a value if possible.
auto const it = std::find_if(candidates.begin(), candidates.end(), [this](auto const loc) noexcept {
return this->LocInfo(loc).IsEmpty();
});
return it != candidates.end() ? *it : candidates.front();
auto min_lru_counter = size_t(-1);
auto it_candidate = desired_locations.cend(); //default fallback if everything fails
auto it_rex_candidate = desired_locations.cend();
auto it_empty_candidate = desired_locations.cend();
for (auto it = desired_locations.cbegin(); it != desired_locations.cend(); it++) {
auto const& loc_info = LocInfo(*it);
// Abstain from using upper registers unless absolutely nescesary
if (loc_info.IsLocked()) {
// skip, not suitable for allocation
} else {
if (loc_info.lru_counter < min_lru_counter) {
if (loc_info.IsEmpty())
it_empty_candidate = it;
// Otherwise a "quasi"-LRU
min_lru_counter = loc_info.lru_counter;
if (*it >= HostLoc::R8 && *it <= HostLoc::R15) {
it_rex_candidate = it;
} else {
it_candidate = it;
}
if (min_lru_counter == 0)
break; //early exit
}
// only if not assigned (i.e for failcase of all LRU=0)
if (it_empty_candidate == desired_locations.cend() && loc_info.IsEmpty())
it_empty_candidate = it;
}
}
// Final resolution goes as follows:
// 1 => Try an empty candidate
// 2 => Try normal candidate (no REX prefix)
// 3 => Try using a REX prefixed one
// We avoid using REX-addressable registers because they add +1 REX prefix which
// do we really need? The trade-off may not be worth it.
auto const it_final = it_empty_candidate != desired_locations.cend()
? it_empty_candidate : it_candidate != desired_locations.cend()
? it_candidate : it_rex_candidate;
ASSERT_MSG(it_final != desired_locations.cend(), "All candidate registers have already been allocated");
// Evil magic - increment LRU counter (will wrap at 256)
const_cast<RegAlloc*>(this)->LocInfo(*it_final).lru_counter++;
return *it_final;
}
void RegAlloc::DefineValueImpl(IR::Inst* def_inst, HostLoc host_loc) noexcept {

View file

@ -92,8 +92,8 @@ private:
uint8_t max_bit_width = 0; //Valid values: 1,2,4,8,16,32,128
bool is_scratch : 1 = false; //1
bool is_set_last_use : 1 = false; //1
alignas(16) char padding;
alignas(16) uint8_t lru_counter = 0; //1
friend class RegAlloc;
};
static_assert(sizeof(HostLocInfo) == 64);

View file

@ -47,7 +47,7 @@ private:
/// Used when an entirely new slab is needed
/// due the current one running out of usable space.
void AllocateNewSlab() noexcept {
current_slab = static_cast<char*>(std::malloc(object_size * slab_size));
current_slab = static_cast<char*>(std::aligned_alloc(object_size, object_size * slab_size));
current_ptr = current_slab;
remaining = slab_size;
}

View file

@ -7,7 +7,6 @@
#include <algorithm>
#include <initializer_list>
#include <map>
#include <string>
#include <fmt/format.h>
@ -22,12 +21,7 @@
namespace Dynarmic::IR {
Block::Block(const LocationDescriptor& location)
: location{location},
end_location{location},
cond{Cond::AL},
instruction_alloc_pool{std::make_unique<std::remove_reference_t<decltype(*instruction_alloc_pool)>>()}
{
: location{location}, end_location{location}, cond{Cond::AL}, instruction_alloc_pool{std::make_unique<InstPool>()} {
}
/// Prepends a new instruction to this basic block before the insertion point,

View file

@ -17,7 +17,6 @@
#include "dynarmic/ir/microinstruction.h"
#include "dynarmic/ir/terminal.h"
#include "dynarmic/ir/value.h"
#include "dynarmic/ir/dense_list.h"
#include "dynarmic/common/memory_pool.h"
namespace Dynarmic::IR {
@ -171,8 +170,9 @@ private:
LocationDescriptor end_location;
/// Conditional to pass in order to execute this block
Cond cond;
using InstPool = Common::Pool<sizeof(Inst), 0x200000UL / sizeof(Inst)>;
/// Memory pool for instruction list
std::unique_ptr<Common::Pool<sizeof(Inst), 2097152UL / sizeof(Inst)>> instruction_alloc_pool;
std::unique_ptr<InstPool> instruction_alloc_pool;
/// Terminal instruction of this block.
Terminal terminal = Term::Invalid{};
/// Number of cycles this block takes to execute if the conditional fails.

View file

@ -23,7 +23,7 @@ constexpr size_t max_arg_count = 4;
/// A representation of a microinstruction. A single ARM/Thumb instruction may be
/// converted into zero or more microinstructions.
//class Inst final {
class Inst final : public mcl::intrusive_list_node<Inst> {
class alignas(64) Inst final : public mcl::intrusive_list_node<Inst> {
public:
explicit Inst(Opcode op) : op(op) {}
@ -74,12 +74,12 @@ private:
void UndoUse(const Value& value);
// TODO: so much padding wasted with mcl::intrusive_node
// 16 + 1, 24
Opcode op; //2 (6)
// 17
Opcode op; // 20(4)
// Linked list of pseudooperations associated with this instruction.
Inst* next_pseudoop = nullptr; //8 (14)
unsigned use_count = 0; //4 (0)
unsigned name = 0; //4 (4)
Inst* next_pseudoop = nullptr; // 24(8)
unsigned use_count = 0; // 32(4)
unsigned name = 0; // 36(4)
alignas(64) std::array<Value, max_arg_count> args; //16 * 4 = 64 (1 cache line)
};
static_assert(sizeof(Inst) == 128);

View file

@ -539,7 +539,8 @@ TEST_CASE("arm: Memory access (fastmem)", "[arm][A32]") {
char* backing_memory = reinterpret_cast<char*>(std::align(page_size, memory_size, buffer_ptr, buffer_size_nconst));
A32FastmemTestEnv env{backing_memory};
Dynarmic::A32::UserConfig config{&env};
Dynarmic::A32::UserConfig config{};
config.callbacks = &env;
config.fastmem_pointer = reinterpret_cast<uintptr_t>(backing_memory);
config.recompile_on_fastmem_failure = false;
config.processor_id = 0;

File diff suppressed because one or more lines are too long

View file

@ -64,7 +64,9 @@ u32 force_default_nan(u32 value) {
template<typename Fn>
void run_test(u32 instruction, Fn fn) {
A64TestEnv env;
A64::Jit jit{A64::UserConfig{&env}};
A64::UserConfig jit_user_config{};
jit_user_config.callbacks = &env;
A64::Jit jit{jit_user_config};
env.code_mem.emplace_back(instruction); // FMAX S0, S1, S2
env.code_mem.emplace_back(0x14000000); // B .

View file

@ -154,7 +154,8 @@ static u32 GenFloatInst(u64 pc, bool is_last_inst) {
}
static Dynarmic::A64::UserConfig GetUserConfig(A64TestEnv& jit_env) {
Dynarmic::A64::UserConfig jit_user_config{&jit_env};
Dynarmic::A64::UserConfig jit_user_config{};
jit_user_config.callbacks = &jit_env;
jit_user_config.optimizations &= ~OptimizationFlag::FastDispatch;
// The below corresponds to the settings for qemu's aarch64_max_initfn
jit_user_config.dczid_el0 = 7;

View file

@ -10,7 +10,8 @@
TEST_CASE("misaligned load/store do not use page_table when detect_misaligned_access_via_page_table is set", "[a64]") {
A64TestEnv env;
Dynarmic::A64::UserConfig conf{&env};
Dynarmic::A64::UserConfig conf{};
conf.callbacks = &env;
conf.page_table = nullptr;
conf.detect_misaligned_access_via_page_table = 128;
conf.only_detect_misalignment_via_page_table_on_page_boundary = true;

View file

@ -12,8 +12,8 @@ using namespace Dynarmic;
TEST_CASE("ensure fast dispatch entry is cleared even when a block does not have any patching requirements", "[a64]") {
A64TestEnv env;
A64::UserConfig conf{&env};
A64::UserConfig conf{};
conf.callbacks = &env;
A64::Jit jit{conf};
REQUIRE(conf.HasOptimization(OptimizationFlag::FastDispatch));
@ -64,8 +64,8 @@ TEST_CASE("ensure fast dispatch entry is cleared even when a block does not have
TEST_CASE("ensure fast dispatch entry is cleared even when a block does not have any patching requirements 2", "[a64]") {
A64TestEnv env;
A64::UserConfig conf{&env};
A64::UserConfig conf{};
conf.callbacks = &env;
A64::Jit jit{conf};
REQUIRE(conf.HasOptimization(OptimizationFlag::FastDispatch));

View file

@ -23,6 +23,7 @@
#include "./rand_int.h"
#include "dynarmic/common/fp/fpcr.h"
#include "dynarmic/common/fp/fpsr.h"
#include "dynarmic/common/llvm_disassemble.h"
#include "dynarmic/frontend/A32/ITState.h"
#include "dynarmic/frontend/A32/a32_location_descriptor.h"
#include "dynarmic/frontend/A32/a32_types.h"
@ -396,39 +397,41 @@ Dynarmic::A32::UserConfig GetA32UserConfig(TestEnv& testenv, bool noopt) {
template<size_t num_jit_reruns = 1, typename TestEnv>
void RunTestInstance(Dynarmic::A32::Jit& jit,
TestEnv& jit_env,
const std::array<u32, 16>& regs,
const std::array<u32, 64>& vecs,
const std::vector<typename TestEnv::InstructionType>& instructions,
const u32 cpsr,
const u32 fpscr,
const size_t ticks_left) {
TestEnv& jit_env,
const std::array<u32, 16>& regs,
const std::array<u32, 64>& vecs,
const std::vector<typename TestEnv::InstructionType>& instructions,
const u32 cpsr,
const u32 fpscr,
const size_t ticks_left,
const bool show_disas) {
const u32 initial_pc = regs[15];
const u32 num_words = initial_pc / sizeof(typename TestEnv::InstructionType);
const u32 code_mem_size = num_words + static_cast<u32>(instructions.size());
fmt::print("instructions:");
for (auto instruction : instructions) {
if constexpr (sizeof(decltype(instruction)) == 2) {
fmt::print(" {:04x}", instruction);
} else {
fmt::print(" {:08x}", instruction);
if (show_disas) {
fmt::print("instructions:\n");
auto current_pc = initial_pc;
for (auto instruction : instructions) {
if constexpr (sizeof(decltype(instruction)) == 2) {
fmt::print("{:04x} ?\n", instruction);
} else {
fmt::print("{}", Dynarmic::Common::DisassembleAArch64(instruction, current_pc));
}
current_pc += sizeof(decltype(instruction));
}
}
fmt::print("\n");
fmt::print("initial_regs:");
for (u32 i : regs) {
fmt::print(" {:08x}", i);
fmt::print("initial_regs:");
for (u32 i : regs)
fmt::print(" {:08x}", i);
fmt::print("\n");
fmt::print("initial_vecs:");
for (u32 i : vecs)
fmt::print(" {:08x}", i);
fmt::print("\n");
fmt::print("initial_cpsr: {:08x}\n", cpsr);
fmt::print("initial_fpcr: {:08x}\n", fpscr);
}
fmt::print("\n");
fmt::print("initial_vecs:");
for (u32 i : vecs) {
fmt::print(" {:08x}", i);
}
fmt::print("\n");
fmt::print("initial_cpsr: {:08x}\n", cpsr);
fmt::print("initial_fpcr: {:08x}\n", fpscr);
jit.ClearCache();
@ -450,36 +453,37 @@ void RunTestInstance(Dynarmic::A32::Jit& jit,
jit.Run();
}
fmt::print("final_regs:");
for (u32 i : jit.Regs()) {
fmt::print(" {:08x}", i);
if (show_disas) {
fmt::print("final_regs:");
for (u32 i : jit.Regs()) {
fmt::print(" {:08x}", i);
}
fmt::print("\n");
fmt::print("final_vecs:");
for (u32 i : jit.ExtRegs()) {
fmt::print(" {:08x}", i);
}
fmt::print("\n");
fmt::print("final_cpsr: {:08x}\n", jit.Cpsr());
fmt::print("final_fpsr: {:08x}\n", mask_fpsr_cum_bits ? jit.Fpscr() & 0xffffff00 : jit.Fpscr());
fmt::print("mod_mem: ");
for (auto [addr, value] : jit_env.modified_memory) {
fmt::print("{:08x}:{:02x} ", addr, value);
}
fmt::print("\n");
fmt::print("interrupts:\n");
for (const auto& i : jit_env.interrupts) {
std::puts(i.c_str());
}
fmt::print("===\n");
jit.DumpDisassembly();
}
fmt::print("\n");
fmt::print("final_vecs:");
for (u32 i : jit.ExtRegs()) {
fmt::print(" {:08x}", i);
}
fmt::print("\n");
fmt::print("final_cpsr: {:08x}\n", jit.Cpsr());
fmt::print("final_fpsr: {:08x}\n", mask_fpsr_cum_bits ? jit.Fpscr() & 0xffffff00 : jit.Fpscr());
fmt::print("mod_mem: ");
for (auto [addr, value] : jit_env.modified_memory) {
fmt::print("{:08x}:{:02x} ", addr, value);
}
fmt::print("\n");
fmt::print("interrupts:\n");
for (const auto& i : jit_env.interrupts) {
std::puts(i.c_str());
}
fmt::print("===\n");
}
Dynarmic::A64::UserConfig GetA64UserConfig(A64TestEnv& jit_env, bool noopt) {
Dynarmic::A64::UserConfig jit_user_config{&jit_env};
jit_user_config.optimizations &= ~OptimizationFlag::FastDispatch;
Dynarmic::A64::UserConfig jit_user_config{};
jit_user_config.callbacks = &jit_env;
jit_user_config.optimizations = all_safe_optimizations;
// The below corresponds to the settings for qemu's aarch64_max_initfn
jit_user_config.dczid_el0 = 7;
jit_user_config.ctr_el0 = 0x80038003;
@ -491,15 +495,16 @@ Dynarmic::A64::UserConfig GetA64UserConfig(A64TestEnv& jit_env, bool noopt) {
template<size_t num_jit_reruns = 2>
void RunTestInstance(Dynarmic::A64::Jit& jit,
A64TestEnv& jit_env,
const std::array<u64, 31>& regs,
const std::array<std::array<u64, 2>, 32>& vecs,
const std::vector<u32>& instructions,
const u32 pstate,
const u32 fpcr,
const u64 initial_sp,
const u64 start_address,
const size_t ticks_left) {
A64TestEnv& jit_env,
const std::array<u64, 31>& regs,
const std::array<std::array<u64, 2>, 32>& vecs,
const std::vector<u32>& instructions,
const u32 pstate,
const u32 fpcr,
const u64 initial_sp,
const u64 start_address,
const size_t ticks_left,
const bool show_disas) {
jit.ClearCache();
for (size_t jit_rerun_count = 0; jit_rerun_count < num_jit_reruns; ++jit_rerun_count) {
@ -522,59 +527,53 @@ void RunTestInstance(Dynarmic::A64::Jit& jit,
jit.Run();
}
fmt::print("instructions:");
for (u32 instruction : instructions) {
fmt::print(" {:08x}", instruction);
}
fmt::print("\n");
if (show_disas) {
fmt::print("instructions:\n");
auto current_pc = start_address;
for (u32 instruction : instructions) {
fmt::print("{}", Dynarmic::Common::DisassembleAArch64(instruction, current_pc));
current_pc += 4;
}
fmt::print("initial_regs:");
for (u64 i : regs) {
fmt::print(" {:016x}", i);
fmt::print("initial_regs:");
for (u64 i : regs)
fmt::print(" {:016x}", i);
fmt::print("\n");
fmt::print("initial_vecs:");
for (auto i : vecs)
fmt::print(" {:016x}:{:016x}", i[0], i[1]);
fmt::print("\n");
fmt::print("initial_sp: {:016x}\n", initial_sp);
fmt::print("initial_pstate: {:08x}\n", pstate);
fmt::print("initial_fpcr: {:08x}\n", fpcr);
fmt::print("final_regs:");
for (u64 i : jit.GetRegisters())
fmt::print(" {:016x}", i);
fmt::print("\n");
fmt::print("final_vecs:");
for (auto i : jit.GetVectors())
fmt::print(" {:016x}:{:016x}", i[0], i[1]);
fmt::print("\n");
fmt::print("final_sp: {:016x}\n", jit.GetSP());
fmt::print("final_pc: {:016x}\n", jit.GetPC());
fmt::print("final_pstate: {:08x}\n", jit.GetPstate());
fmt::print("final_fpcr: {:08x}\n", jit.GetFpcr());
fmt::print("final_qc : {}\n", FP::FPSR{jit.GetFpsr()}.QC());
fmt::print("mod_mem:");
for (auto [addr, value] : jit_env.modified_memory)
fmt::print(" {:08x}:{:02x}", addr, value);
fmt::print("\n");
fmt::print("interrupts:\n");
for (const auto& i : jit_env.interrupts)
std::puts(i.c_str());
fmt::print("===\n");
jit.DumpDisassembly();
}
fmt::print("\n");
fmt::print("initial_vecs:");
for (auto i : vecs) {
fmt::print(" {:016x}:{:016x}", i[0], i[1]);
}
fmt::print("\n");
fmt::print("initial_sp: {:016x}\n", initial_sp);
fmt::print("initial_pstate: {:08x}\n", pstate);
fmt::print("initial_fpcr: {:08x}\n", fpcr);
fmt::print("final_regs:");
for (u64 i : jit.GetRegisters()) {
fmt::print(" {:016x}", i);
}
fmt::print("\n");
fmt::print("final_vecs:");
for (auto i : jit.GetVectors()) {
fmt::print(" {:016x}:{:016x}", i[0], i[1]);
}
fmt::print("\n");
fmt::print("final_sp: {:016x}\n", jit.GetSP());
fmt::print("final_pc: {:016x}\n", jit.GetPC());
fmt::print("final_pstate: {:08x}\n", jit.GetPstate());
fmt::print("final_fpcr: {:08x}\n", jit.GetFpcr());
fmt::print("final_qc : {}\n", FP::FPSR{jit.GetFpsr()}.QC());
fmt::print("mod_mem:");
for (auto [addr, value] : jit_env.modified_memory) {
fmt::print(" {:08x}:{:02x}", addr, value);
}
fmt::print("\n");
fmt::print("interrupts:\n");
for (const auto& i : jit_env.interrupts) {
std::puts(i.c_str());
}
fmt::print("===\n");
}
} // Anonymous namespace
void TestThumb(size_t num_instructions, size_t num_iterations, bool noopt) {
void TestThumb(size_t num_instructions, size_t num_iterations, bool noopt, bool show_disas) {
ThumbTestEnv jit_env{};
Dynarmic::A32::Jit jit{GetA32UserConfig(jit_env, noopt)};
@ -597,11 +596,11 @@ void TestThumb(size_t num_instructions, size_t num_iterations, bool noopt) {
}
regs[15] = start_address;
RunTestInstance(jit, jit_env, regs, ext_reg, instructions, cpsr, fpcr, num_instructions);
RunTestInstance(jit, jit_env, regs, ext_reg, instructions, cpsr, fpcr, num_instructions, show_disas);
}
}
void TestArm(size_t num_instructions, size_t num_iterations, bool noopt) {
void TestArm(size_t num_instructions, size_t num_iterations, bool noopt, bool show_disas) {
ArmTestEnv jit_env{};
Dynarmic::A32::Jit jit{GetA32UserConfig(jit_env, noopt)};
@ -623,11 +622,11 @@ void TestArm(size_t num_instructions, size_t num_iterations, bool noopt) {
}
regs[15] = start_address;
RunTestInstance(jit, jit_env, regs, ext_reg, instructions, cpsr, fpcr, num_instructions);
RunTestInstance(jit, jit_env, regs, ext_reg, instructions, cpsr, fpcr, num_instructions, show_disas);
}
}
void TestA64(size_t num_instructions, size_t num_iterations, bool noopt) {
void TestA64(size_t num_instructions, size_t num_iterations, bool noopt, bool show_disas) {
A64TestEnv jit_env{};
Dynarmic::A64::Jit jit{GetA64UserConfig(jit_env, noopt)};
@ -649,7 +648,7 @@ void TestA64(size_t num_instructions, size_t num_iterations, bool noopt) {
instructions.emplace_back(GenRandomA64Inst(static_cast<u32>(start_address + 4 * instructions.size()), i == num_instructions - 1));
}
RunTestInstance(jit, jit_env, regs, vecs, instructions, pstate, fpcr, initial_sp, start_address, num_instructions);
RunTestInstance(jit, jit_env, regs, vecs, instructions, pstate, fpcr, initial_sp, start_address, num_instructions, show_disas);
}
}
@ -677,6 +676,7 @@ int main(int argc, char* argv[]) {
const auto instruction_count = str2sz(argv[3]);
const auto iterator_count = str2sz(argv[4]);
const bool noopt = argc == 6 && (strcmp(argv[5], "noopt") == 0);
const bool show_disas = argc == 6 && (strcmp(argv[5], "disas") == 0);
if (!seed || !instruction_count || !iterator_count) {
fmt::print("invalid numeric arguments\n");
@ -686,11 +686,11 @@ int main(int argc, char* argv[]) {
detail::g_rand_int_generator.seed(static_cast<std::mt19937::result_type>(*seed));
if (strcmp(argv[1], "thumb") == 0) {
TestThumb(*instruction_count, *iterator_count, noopt);
TestThumb(*instruction_count, *iterator_count, noopt, show_disas);
} else if (strcmp(argv[1], "arm") == 0) {
TestArm(*instruction_count, *iterator_count, noopt);
TestArm(*instruction_count, *iterator_count, noopt, show_disas);
} else if (strcmp(argv[1], "a64") == 0) {
TestA64(*instruction_count, *iterator_count, noopt);
TestA64(*instruction_count, *iterator_count, noopt, show_disas);
} else {
fmt::print("unrecognized instruction class\n");
return 1;

View file

@ -158,7 +158,8 @@ void RunTestInstance(Dynarmic::A32::Jit& jit,
}
A64::UserConfig GetA64UserConfig(A64TestEnv& jit_env, bool noopt) {
A64::UserConfig jit_user_config{&jit_env};
A64::UserConfig jit_user_config{};
jit_user_config.callbacks = &jit_env;
jit_user_config.optimizations &= ~OptimizationFlag::FastDispatch;
// The below corresponds to the settings for qemu's aarch64_max_initfn
jit_user_config.dczid_el0 = 7;

View file

@ -24,8 +24,8 @@ if (NOT EXISTS "${TZ_DIR}" OR NOT EXISTS "${TZIF_LIST_FILE}")
# separate directory before building.
execute_process(
COMMAND
${GIT_PROGRAM} clone --depth 1 "file://${TZ_SOURCE_DIR}" "${TZ_TMP_SOURCE_DIR}"
COMMAND_ERROR_IS_FATAL ANY
${GIT_PROGRAM} clone --depth=1 "file://${TZ_SOURCE_DIR}" "${TZ_TMP_SOURCE_DIR}"
# No need to be fatal, on SunOS this works fine - COMMAND_ERROR_IS_FATAL ANY
)
if (APPLE)

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "tzif.h"
#include <array>
#include <cerrno>
@ -7,7 +10,7 @@
#include <getopt.h>
#include <poll.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <cstdint>
#include <unistd.h>
constexpr std::size_t ten_megabytes{(1 << 20) * 10};
@ -92,7 +95,7 @@ int main(int argc, char *argv[]) {
}
}
u_int8_t *buf = new u_int8_t[filesize];
std::uint8_t *buf = new std::uint8_t[filesize];
filesize = read(f, buf, filesize);
if (filesize == static_cast<std::size_t>(-1)) {
@ -124,7 +127,7 @@ int main(int argc, char *argv[]) {
delete[] buf;
std::vector<u_int8_t> output_buffer;
std::vector<std::uint8_t> output_buffer;
tzif_data->ReformatNintendo(output_buffer);
filename = "(stdout)";

View file

@ -1,14 +1,17 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "tzif.h"
#include <cstdint>
#include <cstring>
#include <memory>
#include <sys/types.h>
#include <cstdint>
namespace Tzif {
static std::size_t SkipToVersion2(const u_int8_t *data, std::size_t size) {
static std::size_t SkipToVersion2(const std::uint8_t *data, std::size_t size) {
char magic[5];
const u_int8_t *p{data};
const std::uint8_t *p{data};
std::memcpy(magic, data, 4);
magic[4] = '\0';
@ -28,15 +31,15 @@ static std::size_t SkipToVersion2(const u_int8_t *data, std::size_t size) {
}
template <typename Type> constexpr static void SwapEndianess(Type *value) {
u_int8_t *data = reinterpret_cast<u_int8_t *>(value);
std::uint8_t *data = reinterpret_cast<std::uint8_t *>(value);
union {
u_int8_t data[sizeof(Type)];
std::uint8_t data[sizeof(Type)];
Type value;
} temp;
for (u_int32_t i = 0; i < sizeof(Type); i++) {
u_int32_t alt_index = sizeof(Type) - i - 1;
for (std::uint32_t i = 0; i < sizeof(Type); i++) {
std::uint32_t alt_index = sizeof(Type) - i - 1;
temp.data[alt_index] = data[i];
}
@ -52,13 +55,13 @@ static void FlipHeader(Header &header) {
SwapEndianess(&header.charcnt);
}
std::unique_ptr<DataImpl> ReadData(const u_int8_t *data, std::size_t size) {
std::unique_ptr<DataImpl> ReadData(const std::uint8_t *data, std::size_t size) {
const std::size_t v2_offset = SkipToVersion2(data, size);
if (v2_offset == static_cast<std::size_t>(-1)) {
return nullptr;
}
const u_int8_t *p = data + v2_offset;
const std::uint8_t *p = data + v2_offset;
Header header;
std::memcpy(&header, p, sizeof(header));
@ -67,10 +70,10 @@ std::unique_ptr<DataImpl> ReadData(const u_int8_t *data, std::size_t size) {
FlipHeader(header);
const std::size_t data_block_length =
header.timecnt * sizeof(int64_t) + header.timecnt * sizeof(u_int8_t) +
header.timecnt * sizeof(int64_t) + header.timecnt * sizeof(std::uint8_t) +
header.typecnt * sizeof(TimeTypeRecord) +
header.charcnt * sizeof(int8_t) + header.isstdcnt * sizeof(u_int8_t) +
header.isutcnt * sizeof(u_int8_t);
header.charcnt * sizeof(int8_t) + header.isstdcnt * sizeof(std::uint8_t) +
header.isutcnt * sizeof(std::uint8_t);
if (v2_offset + data_block_length + sizeof(Header) > size) {
return nullptr;
@ -81,7 +84,7 @@ std::unique_ptr<DataImpl> ReadData(const u_int8_t *data, std::size_t size) {
const auto copy =
[]<typename Type>(std::unique_ptr<Type[]> &array, int length,
const u_int8_t *const &ptr) -> const u_int8_t * {
const std::uint8_t *const &ptr) -> const std::uint8_t * {
const std::size_t region_length = length * sizeof(Type);
array = std::make_unique<Type[]>(length);
std::memcpy(array.get(), ptr, region_length);
@ -110,16 +113,16 @@ std::unique_ptr<DataImpl> ReadData(const u_int8_t *data, std::size_t size) {
return impl;
}
static void PushToBuffer(std::vector<u_int8_t> &buffer, const void *data,
static void PushToBuffer(std::vector<std::uint8_t> &buffer, const void *data,
std::size_t size) {
const u_int8_t *p{reinterpret_cast<const u_int8_t *>(data)};
const std::uint8_t *p{reinterpret_cast<const std::uint8_t *>(data)};
for (std::size_t i = 0; i < size; i++) {
buffer.push_back(*p);
p++;
}
}
void DataImpl::ReformatNintendo(std::vector<u_int8_t> &buffer) const {
void DataImpl::ReformatNintendo(std::vector<std::uint8_t> &buffer) const {
buffer.clear();
Header header_copy{header};
@ -131,7 +134,7 @@ void DataImpl::ReformatNintendo(std::vector<u_int8_t> &buffer) const {
PushToBuffer(buffer, transition_times.get(),
header.timecnt * sizeof(int64_t));
PushToBuffer(buffer, transition_types.get(),
header.timecnt * sizeof(u_int8_t));
header.timecnt * sizeof(std::uint8_t));
PushToBuffer(buffer, local_time_type_records.get(),
header.typecnt * sizeof(TimeTypeRecord));
PushToBuffer(buffer, time_zone_designations.get(),

View file

@ -1,22 +1,25 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <array>
#include <memory>
#include <sys/types.h>
#include <cstdint>
#include <vector>
namespace Tzif {
typedef struct {
char magic[4];
u_int8_t version;
u_int8_t reserved[15];
u_int32_t isutcnt;
u_int32_t isstdcnt;
u_int32_t leapcnt;
u_int32_t timecnt;
u_int32_t typecnt;
u_int32_t charcnt;
std::uint8_t version;
std::uint8_t reserved[15];
std::uint32_t isutcnt;
std::uint32_t isstdcnt;
std::uint32_t leapcnt;
std::uint32_t timecnt;
std::uint32_t typecnt;
std::uint32_t charcnt;
} Header;
static_assert(sizeof(Header) == 0x2c);
@ -34,9 +37,9 @@ public:
#pragma pack(push, 1)
typedef struct {
u_int32_t utoff;
u_int8_t dst;
u_int8_t idx;
std::uint32_t utoff;
std::uint8_t dst;
std::uint8_t idx;
} TimeTypeRecord;
#pragma pack(pop)
static_assert(sizeof(TimeTypeRecord) == 0x6);
@ -46,7 +49,7 @@ public:
explicit Data() = default;
virtual ~Data() = default;
virtual void ReformatNintendo(std::vector<u_int8_t> &buffer) const = 0;
virtual void ReformatNintendo(std::vector<std::uint8_t> &buffer) const = 0;
};
class DataImpl : public Data {
@ -54,19 +57,19 @@ public:
explicit DataImpl() = default;
~DataImpl() override = default;
void ReformatNintendo(std::vector<u_int8_t> &buffer) const override;
void ReformatNintendo(std::vector<std::uint8_t> &buffer) const override;
Header header;
Footer footer;
std::unique_ptr<int64_t[]> transition_times;
std::unique_ptr<u_int8_t[]> transition_types;
std::unique_ptr<std::uint8_t[]> transition_types;
std::unique_ptr<TimeTypeRecord[]> local_time_type_records;
std::unique_ptr<int8_t[]> time_zone_designations;
std::unique_ptr<u_int8_t[]> standard_indicators;
std::unique_ptr<u_int8_t[]> ut_indicators;
std::unique_ptr<std::uint8_t[]> standard_indicators;
std::unique_ptr<std::uint8_t[]> ut_indicators;
};
std::unique_ptr<DataImpl> ReadData(const u_int8_t *data, std::size_t size);
std::unique_ptr<DataImpl> ReadData(const std::uint8_t *data, std::size_t size);
} // namespace Tzif

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Baldur Karlsson
// SPDX-License-Identifier: MIT
@ -38,14 +41,8 @@
#if defined(WIN32) || defined(__WIN32__) || defined(_WIN32) || defined(_MSC_VER)
#define RENDERDOC_CC __cdecl
#elif defined(__linux__)
#define RENDERDOC_CC
#elif defined(__APPLE__)
#define RENDERDOC_CC
#elif defined(__FreeBSD__)
#define RENDERDOC_CC
#else
#error "Unknown platform"
#define RENDERDOC_CC
#endif
#ifdef __cplusplus

2
externals/xbyak vendored

@ -1 +1 @@
Subproject commit 0d67fd1530016b7c56f3cd74b3fca920f4c3e2b4
Subproject commit 4e44f4614ddbf038f2a6296f5b906d5c72691e0f

View file

@ -147,11 +147,6 @@ android {
dimension = "version"
// No need to set applicationId here
}
create("genshinSpoof") {
dimension = "version"
applicationId = "com.miHoYo.Yuanshen"
}
}
}
@ -174,6 +169,7 @@ android {
"-DYUZU_USE_BUNDLED_VCPKG=ON",
"-DYUZU_USE_BUNDLED_FFMPEG=ON",
"-DYUZU_ENABLE_LTO=ON",
"-DYUZU_TESTS=OFF",
"-DCMAKE_EXPORT_COMPILE_COMMANDS=ON"
)

View file

@ -8,172 +8,233 @@
#include <common/settings_common.h>
#include "common/common_types.h"
#include "common/settings_setting.h"
#include "common/settings_enums.h"
#include "common/settings_setting.h"
namespace AndroidSettings {
struct GameDir {
std::string path;
bool deep_scan = false;
};
struct GameDir {
std::string path;
bool deep_scan = false;
};
struct OverlayControlData {
std::string id;
bool enabled;
std::pair<double, double> landscape_position;
std::pair<double, double> portrait_position;
std::pair<double, double> foldable_position;
};
struct OverlayControlData {
std::string id;
bool enabled;
std::pair<double, double> landscape_position;
std::pair<double, double> portrait_position;
std::pair<double, double> foldable_position;
};
struct Values {
Settings::Linkage linkage;
struct Values {
Settings::Linkage linkage;
// Path settings
std::vector<GameDir> game_dirs;
// Path settings
std::vector<GameDir> game_dirs;
// Android
Settings::Setting<bool> picture_in_picture{linkage, false, "picture_in_picture",
Settings::Category::Android};
Settings::Setting<s32> screen_layout{linkage,
5,
"screen_layout",
Settings::Category::Android,
Settings::Specialization::Default,
true,
true};
Settings::Setting<s32> vertical_alignment{linkage,
0,
"vertical_alignment",
Settings::Category::Android,
// Android
Settings::Setting<bool> picture_in_picture{linkage, false, "picture_in_picture",
Settings::Category::Android};
Settings::Setting<s32> screen_layout{linkage,
5,
"screen_layout",
Settings::Category::Android,
Settings::Specialization::Default,
true,
true};
Settings::Setting<s32> vertical_alignment{linkage,
0,
"vertical_alignment",
Settings::Category::Android,
Settings::Specialization::Default,
true,
true};
Settings::SwitchableSetting<std::string, false> driver_path{linkage, "", "driver_path",
Settings::Category::GpuDriver};
// LRU Cache
Settings::SwitchableSetting<bool> use_lru_cache{linkage, true, "use_lru_cache",
Settings::Category::System};
Settings::Setting<s32> theme{linkage, 0, "theme", Settings::Category::Android};
Settings::Setting<s32> theme_mode{linkage, -1, "theme_mode", Settings::Category::Android};
Settings::Setting<bool> black_backgrounds{linkage, false, "black_backgrounds",
Settings::Category::Android};
// Input/performance overlay settings
std::vector<OverlayControlData> overlay_control_data;
Settings::Setting<s32> overlay_scale{linkage, 50, "control_scale", Settings::Category::Overlay};
Settings::Setting<s32> overlay_opacity{linkage, 100, "control_opacity",
Settings::Category::Overlay};
Settings::Setting<bool> joystick_rel_center{linkage, true, "joystick_rel_center",
Settings::Category::Overlay};
Settings::Setting<bool> dpad_slide{linkage, true, "dpad_slide", Settings::Category::Overlay};
Settings::Setting<bool> haptic_feedback{linkage, true, "haptic_feedback",
Settings::Category::Overlay};
Settings::Setting<bool> show_performance_overlay{linkage,
true,
"show_performance_overlay",
Settings::Category::Overlay,
Settings::Specialization::Paired,
true,
true};
Settings::Setting<bool> perf_overlay_background{linkage,
false,
"perf_overlay_background",
Settings::Category::Overlay,
Settings::Specialization::Default,
true,
true,
&show_performance_overlay};
Settings::Setting<s32> perf_overlay_position{linkage,
0,
"perf_overlay_position",
Settings::Category::Overlay,
Settings::Specialization::Default,
true,
true,
&show_performance_overlay};
Settings::Setting<bool> show_fps{linkage,
true,
"show_fps",
Settings::Category::Overlay,
Settings::Specialization::Default,
true,
true,
&show_performance_overlay};
Settings::Setting<bool> show_frame_time{linkage,
false,
"show_frame_time",
Settings::Category::Overlay,
Settings::Specialization::Default,
true,
true,
&show_performance_overlay};
Settings::Setting<bool> show_app_ram_usage{linkage,
false,
"show_app_ram_usage",
Settings::Category::Overlay,
Settings::Specialization::Default,
true,
true,
&show_performance_overlay};
Settings::Setting<bool> show_system_ram_usage{linkage,
false,
"show_system_ram_usage",
Settings::Category::Overlay,
Settings::Specialization::Default,
true,
true};
Settings::SwitchableSetting<std::string, false> driver_path{linkage, "", "driver_path",
Settings::Category::GpuDriver};
// LRU Cache
Settings::SwitchableSetting<bool> use_lru_cache{linkage, true, "use_lru_cache",
Settings::Category::System};
Settings::Setting<s32> theme{linkage, 0, "theme", Settings::Category::Android};
Settings::Setting<s32> theme_mode{linkage, -1, "theme_mode", Settings::Category::Android};
Settings::Setting<bool> black_backgrounds{linkage, false, "black_backgrounds",
Settings::Category::Android};
// Input/performance overlay settings
std::vector<OverlayControlData> overlay_control_data;
Settings::Setting<s32> overlay_scale{linkage, 50, "control_scale",
Settings::Category::Overlay};
Settings::Setting<s32> overlay_opacity{linkage, 100, "control_opacity",
Settings::Category::Overlay};
Settings::Setting<bool> joystick_rel_center{linkage, true, "joystick_rel_center",
Settings::Category::Overlay};
Settings::Setting<bool> dpad_slide{linkage, true, "dpad_slide",
Settings::Category::Overlay};
Settings::Setting<bool> haptic_feedback{linkage, true, "haptic_feedback",
Settings::Category::Overlay};
Settings::Setting<bool> show_performance_overlay{linkage, true, "show_performance_overlay",
Settings::Category::Overlay,
Settings::Specialization::Paired, true,
true};
Settings::Setting<bool> perf_overlay_background{linkage, false, "perf_overlay_background",
Settings::Category::Overlay,
Settings::Specialization::Default, true,
true,
&show_performance_overlay};
Settings::Setting<s32> perf_overlay_position{linkage, 0, "perf_overlay_position",
Settings::Category::Overlay,
Settings::Specialization::Default, true, true,
&show_performance_overlay};
Settings::Setting<bool> show_fps{linkage, true, "show_fps",
Settings::Category::Overlay,
Settings::Specialization::Default, true, true,
&show_performance_overlay};
Settings::Setting<bool> show_frame_time{linkage, false, "show_frame_time",
Settings::Category::Overlay,
Settings::Specialization::Default, true, true,
&show_performance_overlay};
Settings::Setting<bool> show_app_ram_usage{linkage, false, "show_app_ram_usage",
Settings::Category::Overlay,
Settings::Specialization::Default, true, true,
&show_performance_overlay};
Settings::Setting<bool> show_system_ram_usage{linkage, false, "show_system_ram_usage",
Settings::Category::Overlay,
Settings::Specialization::Default, true, true,
&show_performance_overlay};
Settings::Setting<bool> show_bat_temperature{linkage, false, "show_bat_temperature",
Settings::Category::Overlay,
Settings::Specialization::Default, true, true,
&show_performance_overlay};
Settings::Setting<Settings::TemperatureUnits> bat_temperature_unit{linkage,
Settings::TemperatureUnits::Celsius,
"bat_temperature_unit",
Settings::Category::Overlay,
Settings::Specialization::Default,
true, true,
&show_bat_temperature};
Settings::Setting<bool> show_power_info{linkage, false, "show_power_info",
Settings::Category::Overlay,
Settings::Specialization::Default, true, true,
&show_performance_overlay};
Settings::Setting<bool> show_shaders_building{linkage, true, "show_shaders_building",
Settings::Category::Overlay,
Settings::Specialization::Default, true, true,
&show_performance_overlay};
Settings::Setting<bool> show_input_overlay{linkage, true, "show_input_overlay",
Settings::Category::Overlay};
Settings::Setting<bool> touchscreen{linkage, true, "touchscreen",
Settings::Category::Overlay};
Settings::Setting<s32> lock_drawer{linkage, false, "lock_drawer",
Settings::Category::Overlay};
/// DEVICE/SOC OVERLAY
Settings::Setting<bool> show_soc_overlay{linkage, true, "show_soc_overlay",
true,
&show_performance_overlay};
Settings::Setting<bool> show_bat_temperature{linkage,
false,
"show_bat_temperature",
Settings::Category::Overlay,
Settings::Specialization::Paired, true, true};
Settings::Setting<bool> show_device_model{linkage, true, "show_device_model",
Settings::Specialization::Default,
true,
true,
&show_performance_overlay};
Settings::Setting<Settings::TemperatureUnits> bat_temperature_unit{
linkage,
Settings::TemperatureUnits::Celsius,
"bat_temperature_unit",
Settings::Category::Overlay,
Settings::Specialization::Default,
true,
true,
&show_bat_temperature};
Settings::Setting<bool> show_power_info{linkage,
false,
"show_power_info",
Settings::Category::Overlay,
Settings::Specialization::Default,
true,
true,
&show_performance_overlay};
Settings::Setting<bool> show_shaders_building{linkage,
true,
"show_shaders_building",
Settings::Category::Overlay,
Settings::Specialization::Default, true, true,
Settings::Specialization::Default,
true,
true,
&show_performance_overlay};
Settings::Setting<bool> show_gpu_model{linkage, true, "show_gpu_model",
Settings::Category::Overlay,
Settings::Specialization::Default, true, true,
&show_performance_overlay};
Settings::Setting<bool> show_input_overlay{linkage, true, "show_input_overlay",
Settings::Category::Overlay};
Settings::Setting<bool> touchscreen{linkage, true, "touchscreen", Settings::Category::Overlay};
Settings::Setting<s32> lock_drawer{linkage, false, "lock_drawer", Settings::Category::Overlay};
Settings::Setting<bool> show_soc_model{linkage, true, "show_soc_model",
Settings::Category::Overlay,
Settings::Specialization::Default, true, true,
&show_soc_overlay};
/// DEVICE/SOC OVERLAY
Settings::Setting<bool> show_fw_version{linkage, true, "show_firmware_version",
Settings::Setting<bool> show_soc_overlay{linkage,
true,
"show_soc_overlay",
Settings::Category::Overlay,
Settings::Specialization::Paired,
true,
true};
Settings::Setting<bool> show_device_model{linkage,
true,
"show_device_model",
Settings::Category::Overlay,
Settings::Specialization::Default,
true,
true,
&show_performance_overlay};
Settings::Setting<bool> show_gpu_model{linkage,
true,
"show_gpu_model",
Settings::Category::Overlay,
Settings::Specialization::Default,
true,
true,
&show_performance_overlay};
Settings::Setting<bool> show_soc_model{linkage,
true,
"show_soc_model",
Settings::Category::Overlay,
Settings::Specialization::Default,
true,
true,
&show_soc_overlay};
Settings::Setting<bool> show_fw_version{linkage,
true,
"show_firmware_version",
Settings::Category::Overlay,
Settings::Specialization::Default,
true,
true,
&show_performance_overlay};
Settings::Setting<bool> soc_overlay_background{linkage,
false,
"soc_overlay_background",
Settings::Category::Overlay,
Settings::Specialization::Default,
true,
true,
&show_soc_overlay};
Settings::Setting<s32> soc_overlay_position{linkage,
2,
"soc_overlay_position",
Settings::Category::Overlay,
Settings::Specialization::Default, true, true,
&show_performance_overlay};
Settings::Specialization::Default,
true,
true,
&show_soc_overlay};
Settings::Setting<bool> soc_overlay_background{linkage, false, "soc_overlay_background",
Settings::Category::Overlay,
Settings::Specialization::Default, true,
true,
&show_soc_overlay};
Settings::Setting<s32> soc_overlay_position{linkage, 2, "soc_overlay_position",
Settings::Category::Overlay,
Settings::Specialization::Default, true, true,
&show_soc_overlay};
Settings::Setting<bool> dont_show_eden_veil_warning{
linkage, false, "dont_show_eden_veil_warning", Settings::Category::Miscellaneous};
};
Settings::Setting<bool> dont_show_eden_veil_warning{linkage, false,
"dont_show_eden_veil_warning",
Settings::Category::Miscellaneous};
};
extern Values values;
extern Values values;
} // namespace AndroidSettings

View file

@ -4,7 +4,6 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <codecvt>
#include <locale>
#include <string>
@ -24,9 +23,9 @@
#include <frontend_common/content_manager.h>
#include <jni.h>
#include "common/android/multiplayer/multiplayer.h"
#include "common/android/android_common.h"
#include "common/android/id_cache.h"
#include "common/android/multiplayer/multiplayer.h"
#include "common/detached_tasks.h"
#include "common/dynamic_library.h"
#include "common/fs/path_util.h"
@ -65,23 +64,23 @@
#include "hid_core/hid_core.h"
#include "hid_core/hid_types.h"
#include "jni/native.h"
#include "network/announce_multiplayer_session.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_vulkan/renderer_vulkan.h"
#include "video_core/shader_notify.h"
#include "video_core/vulkan_common/vulkan_instance.h"
#include "video_core/vulkan_common/vulkan_surface.h"
#include "video_core/shader_notify.h"
#include "network/announce_multiplayer_session.h"
#define jconst [[maybe_unused]] const auto
#define jauto [[maybe_unused]] auto
static EmulationSession s_instance;
//Abdroid Multiplayer which can be initialized with parameters
// Abdroid Multiplayer which can be initialized with parameters
std::unique_ptr<AndroidMultiplayer> multiplayer{nullptr};
std::shared_ptr<Core::AnnounceMultiplayerSession> announce_multiplayer_session;
//Power Status default values
// Power Status default values
std::atomic<int> g_battery_percentage = {100};
std::atomic<bool> g_is_charging = {false};
std::atomic<bool> g_has_battery = {true};
@ -581,7 +580,9 @@ jobjectArray Java_org_yuzu_yuzu_1emu_utils_GpuDriverHelper_getSystemDriverInfo(
return j_driver_info;
}
jstring Java_org_yuzu_yuzu_1emu_utils_GpuDriverHelper_getGpuModel(JNIEnv *env, jobject j_obj, jobject j_surf, jstring j_hook_lib_dir) {
jstring Java_org_yuzu_yuzu_1emu_utils_GpuDriverHelper_getGpuModel(JNIEnv* env, jobject j_obj,
jobject j_surf,
jstring j_hook_lib_dir) {
const char* file_redirect_dir_{};
int featureFlags{};
std::string hook_lib_dir = Common::Android::GetJString(env, j_hook_lib_dir);
@ -590,11 +591,11 @@ jstring Java_org_yuzu_yuzu_1emu_utils_GpuDriverHelper_getGpuModel(JNIEnv *env, j
auto driver_library = std::make_shared<Common::DynamicLibrary>(handle);
InputCommon::InputSubsystem input_subsystem;
auto window =
std::make_unique<EmuWindow_Android>(ANativeWindow_fromSurface(env, j_surf), driver_library);
std::make_unique<EmuWindow_Android>(ANativeWindow_fromSurface(env, j_surf), driver_library);
Vulkan::vk::InstanceDispatch dld;
Vulkan::vk::Instance vk_instance = Vulkan::CreateInstance(
*driver_library, dld, VK_API_VERSION_1_1, Core::Frontend::WindowSystemType::Android);
*driver_library, dld, VK_API_VERSION_1_1, Core::Frontend::WindowSystemType::Android);
auto surface = Vulkan::CreateSurface(vk_instance, window->GetWindowInfo());
@ -791,16 +792,19 @@ jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_firmwareVersion(JNIEnv* env, jclas
}
jint Java_org_yuzu_yuzu_1emu_NativeLibrary_verifyFirmware(JNIEnv* env, jclass clazz) {
return static_cast<int>(FirmwareManager::VerifyFirmware(EmulationSession::GetInstance().System()));
return static_cast<int>(
FirmwareManager::VerifyFirmware(EmulationSession::GetInstance().System()));
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_gameRequiresFirmware(JNIEnv* env, jclass clazz, jstring jprogramId) {
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_gameRequiresFirmware(JNIEnv* env, jclass clazz,
jstring jprogramId) {
auto program_id = EmulationSession::GetProgramId(env, jprogramId);
return FirmwareManager::GameRequiresFirmware(program_id);
}
jint Java_org_yuzu_yuzu_1emu_NativeLibrary_installKeys(JNIEnv* env, jclass clazz, jstring jpath, jstring jext) {
jint Java_org_yuzu_yuzu_1emu_NativeLibrary_installKeys(JNIEnv* env, jclass clazz, jstring jpath,
jstring jext) {
const auto path = Common::Android::GetJString(env, jpath);
const auto ext = Common::Android::GetJString(env, jext);
@ -957,105 +961,97 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_areKeysPresent(JNIEnv* env, jobje
}
JNIEXPORT void JNICALL
Java_org_yuzu_yuzu_1emu_NativeLibrary_initMultiplayer(
JNIEnv* env, [[maybe_unused]] jobject obj) {
Java_org_yuzu_yuzu_1emu_NativeLibrary_initMultiplayer(JNIEnv* env, [[maybe_unused]] jobject obj) {
if (multiplayer) {
return;
}
announce_multiplayer_session = std::make_shared<Core::AnnounceMultiplayerSession>();
multiplayer = std::make_unique<AndroidMultiplayer>(s_instance.System(), announce_multiplayer_session);
multiplayer =
std::make_unique<AndroidMultiplayer>(s_instance.System(), announce_multiplayer_session);
multiplayer->NetworkInit();
}
JNIEXPORT jobjectArray JNICALL
Java_org_yuzu_yuzu_1emu_network_NetPlayManager_netPlayGetPublicRooms(
JNIEnv *env, [[maybe_unused]] jobject obj) {
JNIEXPORT jobjectArray JNICALL Java_org_yuzu_yuzu_1emu_network_NetPlayManager_netPlayGetPublicRooms(
JNIEnv* env, [[maybe_unused]] jobject obj) {
return Common::Android::ToJStringArray(env, multiplayer->NetPlayGetPublicRooms());
}
JNIEXPORT jint JNICALL Java_org_yuzu_yuzu_1emu_network_NetPlayManager_netPlayCreateRoom(
JNIEnv* env, [[maybe_unused]] jobject obj, jstring ipaddress, jint port,
jstring username, jstring preferredGameName, jlong preferredGameId, jstring password,
jstring room_name, jint max_players, jboolean isPublic) {
return static_cast<jint>(
multiplayer->NetPlayCreateRoom(Common::Android::GetJString(env, ipaddress), port,
Common::Android::GetJString(env, username), Common::Android::GetJString(env, preferredGameName),
preferredGameId,Common::Android::GetJString(env, password),
Common::Android::GetJString(env, room_name), max_players, isPublic));
JNIEnv* env, [[maybe_unused]] jobject obj, jstring ipaddress, jint port, jstring username,
jstring preferredGameName, jlong preferredGameId, jstring password, jstring room_name,
jint max_players, jboolean isPublic) {
return static_cast<jint>(multiplayer->NetPlayCreateRoom(
Common::Android::GetJString(env, ipaddress), port,
Common::Android::GetJString(env, username),
Common::Android::GetJString(env, preferredGameName), preferredGameId,
Common::Android::GetJString(env, password), Common::Android::GetJString(env, room_name),
max_players, isPublic));
}
JNIEXPORT jint JNICALL Java_org_yuzu_yuzu_1emu_network_NetPlayManager_netPlayJoinRoom(
JNIEnv* env, [[maybe_unused]] jobject obj, jstring ipaddress, jint port,
jstring username, jstring password) {
return static_cast<jint>(
multiplayer->NetPlayJoinRoom(Common::Android::GetJString(env, ipaddress), port,
Common::Android::GetJString(env, username), Common::Android::GetJString(env, password)));
JNIEnv* env, [[maybe_unused]] jobject obj, jstring ipaddress, jint port, jstring username,
jstring password) {
return static_cast<jint>(multiplayer->NetPlayJoinRoom(
Common::Android::GetJString(env, ipaddress), port,
Common::Android::GetJString(env, username), Common::Android::GetJString(env, password)));
}
JNIEXPORT jobjectArray JNICALL
Java_org_yuzu_yuzu_1emu_network_NetPlayManager_netPlayRoomInfo(
JNIEnv* env, [[maybe_unused]] jobject obj) {
JNIEXPORT jobjectArray JNICALL Java_org_yuzu_yuzu_1emu_network_NetPlayManager_netPlayRoomInfo(
JNIEnv* env, [[maybe_unused]] jobject obj) {
return Common::Android::ToJStringArray(env, multiplayer->NetPlayRoomInfo());
}
JNIEXPORT jboolean JNICALL
Java_org_yuzu_yuzu_1emu_network_NetPlayManager_netPlayIsJoined(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj) {
JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_network_NetPlayManager_netPlayIsJoined(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj) {
return multiplayer->NetPlayIsJoined();
}
JNIEXPORT jboolean JNICALL
Java_org_yuzu_yuzu_1emu_network_NetPlayManager_netPlayIsHostedRoom(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj) {
JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_network_NetPlayManager_netPlayIsHostedRoom(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj) {
return multiplayer->NetPlayIsHostedRoom();
}
JNIEXPORT void JNICALL
Java_org_yuzu_yuzu_1emu_network_NetPlayManager_netPlaySendMessage(
JNIEnv* env, [[maybe_unused]] jobject obj, jstring msg) {
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_network_NetPlayManager_netPlaySendMessage(
JNIEnv* env, [[maybe_unused]] jobject obj, jstring msg) {
multiplayer->NetPlaySendMessage(Common::Android::GetJString(env, msg));
}
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_network_NetPlayManager_netPlayKickUser(
JNIEnv* env, [[maybe_unused]] jobject obj, jstring username) {
JNIEnv* env, [[maybe_unused]] jobject obj, jstring username) {
multiplayer->NetPlayKickUser(Common::Android::GetJString(env, username));
}
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_network_NetPlayManager_netPlayLeaveRoom(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj) {
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj) {
multiplayer->NetPlayLeaveRoom();
}
JNIEXPORT jboolean JNICALL
Java_org_yuzu_yuzu_1emu_network_NetPlayManager_netPlayIsModerator(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj) {
JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_network_NetPlayManager_netPlayIsModerator(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jobject obj) {
return multiplayer->NetPlayIsModerator();
}
JNIEXPORT jobjectArray JNICALL
Java_org_yuzu_yuzu_1emu_network_NetPlayManager_netPlayGetBanList(
JNIEnv* env, [[maybe_unused]] jobject obj) {
JNIEXPORT jobjectArray JNICALL Java_org_yuzu_yuzu_1emu_network_NetPlayManager_netPlayGetBanList(
JNIEnv* env, [[maybe_unused]] jobject obj) {
return Common::Android::ToJStringArray(env, multiplayer->NetPlayGetBanList());
}
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_network_NetPlayManager_netPlayBanUser(
JNIEnv* env, [[maybe_unused]] jobject obj, jstring username) {
JNIEnv* env, [[maybe_unused]] jobject obj, jstring username) {
multiplayer->NetPlayBanUser(Common::Android::GetJString(env, username));
}
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_network_NetPlayManager_netPlayUnbanUser(
JNIEnv* env, [[maybe_unused]] jobject obj, jstring username) {
JNIEnv* env, [[maybe_unused]] jobject obj, jstring username) {
multiplayer->NetPlayUnbanUser(Common::Android::GetJString(env, username));
}
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_updatePowerState(
JNIEnv* env,
jobject,
jint percentage,
jboolean isCharging,
jboolean hasBattery) {
JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_updatePowerState(JNIEnv* env, jobject,
jint percentage,
jboolean isCharging,
jboolean hasBattery) {
g_battery_percentage.store(percentage, std::memory_order_relaxed);
g_is_charging.store(isCharging, std::memory_order_relaxed);

View file

@ -8,8 +8,8 @@
namespace AudioCore::AudioIn {
In::In(Core::System& system_, Manager& manager_, Kernel::KEvent* event_, size_t session_id_)
: manager{manager_}, parent_mutex{manager.mutex}, event{event_}, system{system_, event,
session_id_} {}
: manager{manager_}, parent_mutex{manager.mutex}, event{event_},
system{system_, event, session_id_} {}
void In::Free() {
std::scoped_lock l{parent_mutex};

View file

@ -14,8 +14,8 @@
namespace AudioCore::AudioIn {
System::System(Core::System& system_, Kernel::KEvent* event_, const size_t session_id_)
: system{system_}, buffer_event{event_},
session_id{session_id_}, session{std::make_unique<DeviceSession>(system_)} {}
: system{system_}, buffer_event{event_}, session_id{session_id_},
session{std::make_unique<DeviceSession>(system_)} {}
System::~System() {
Finalize();

View file

@ -8,8 +8,8 @@
namespace AudioCore::AudioOut {
Out::Out(Core::System& system_, Manager& manager_, Kernel::KEvent* event_, size_t session_id_)
: manager{manager_}, parent_mutex{manager.mutex}, event{event_}, system{system_, event,
session_id_} {}
: manager{manager_}, parent_mutex{manager.mutex}, event{event_},
system{system_, event, session_id_} {}
void Out::Free() {
std::scoped_lock l{parent_mutex};

View file

@ -14,8 +14,8 @@
namespace AudioCore::AudioOut {
System::System(Core::System& system_, Kernel::KEvent* event_, size_t session_id_)
: system{system_}, buffer_event{event_},
session_id{session_id_}, session{std::make_unique<DeviceSession>(system_)} {}
: system{system_}, buffer_event{event_}, session_id{session_id_},
session{std::make_unique<DeviceSession>(system_)} {}
System::~System() {
Finalize();

View file

@ -19,10 +19,9 @@ namespace AudioCore::Renderer {
InfoUpdater::InfoUpdater(std::span<const u8> input_, std::span<u8> output_,
Kernel::KProcess* process_handle_, BehaviorInfo& behaviour_)
: input{input_.data() + sizeof(UpdateDataHeader)},
input_origin{input_}, output{output_.data() + sizeof(UpdateDataHeader)},
output_origin{output_}, in_header{reinterpret_cast<const UpdateDataHeader*>(
input_origin.data())},
: input{input_.data() + sizeof(UpdateDataHeader)}, input_origin{input_},
output{output_.data() + sizeof(UpdateDataHeader)}, output_origin{output_},
in_header{reinterpret_cast<const UpdateDataHeader*>(input_origin.data())},
out_header{reinterpret_cast<UpdateDataHeader*>(output_origin.data())},
expected_input_size{input_.size()}, expected_output_size{output_.size()},
process_handle{process_handle_}, behaviour{behaviour_} {

View file

@ -13,8 +13,8 @@ PoolMapper::PoolMapper(Kernel::KProcess* process_handle_, bool force_map_)
PoolMapper::PoolMapper(Kernel::KProcess* process_handle_, std::span<MemoryPoolInfo> pool_infos_,
u32 pool_count_, bool force_map_)
: process_handle{process_handle_}, pool_infos{pool_infos_.data()},
pool_count{pool_count_}, force_map{force_map_} {}
: process_handle{process_handle_}, pool_infos{pool_infos_.data()}, pool_count{pool_count_},
force_map{force_map_} {}
void PoolMapper::ClearUseState(std::span<MemoryPoolInfo> pools, const u32 count) {
for (u32 i = 0; i < count; i++) {

View file

@ -1,8 +1,12 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <span>
#include <vector>
#include <SDL.h>
#include "audio_core/common/common.h"

View file

@ -240,7 +240,9 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
// Successfully dequeued a new buffer.
queued_buffers--;
{ std::unique_lock lk{release_mutex}; }
{
std::unique_lock lk{release_mutex};
}
release_cv.notify_one();
}

View file

@ -12,8 +12,7 @@
namespace Common {
template <typename VaType, size_t AddressSpaceBits>
concept AddressSpaceValid = std::is_unsigned_v<VaType> && sizeof(VaType) * 8 >=
AddressSpaceBits;
concept AddressSpaceValid = std::is_unsigned_v<VaType> && sizeof(VaType) * 8 >= AddressSpaceBits;
struct EmptyStruct {};

View file

@ -38,8 +38,8 @@ jstring ToJString(JNIEnv* env, std::string_view str) {
}
jobjectArray ToJStringArray(JNIEnv* env, const std::vector<std::string>& strs) {
jobjectArray array =
env->NewObjectArray(static_cast<jsize>(strs.size()), env->FindClass("java/lang/String"), env->NewStringUTF(""));
jobjectArray array = env->NewObjectArray(
static_cast<jsize>(strs.size()), env->FindClass("java/lang/String"), env->NewStringUTF(""));
for (std::size_t i = 0; i < strs.size(); ++i) {
env->SetObjectArrayElement(array, static_cast<jsize>(i), ToJString(env, strs[i]));
}

File diff suppressed because it is too large Load diff

View file

@ -118,5 +118,4 @@ jmethodID GetYuzuDeviceHasKeys();
jmethodID GetAddNetPlayMessage();
jmethodID ClearChat();
} // namespace Common::Android

View file

@ -6,23 +6,23 @@
#include "common/android/android_common.h"
#include "android/log.h"
#include "core/core.h"
#include "network/network.h"
#include "android/log.h"
#include "common/settings.h"
#include "web_service/web_backend.h"
#include "web_service/verify_user_jwt.h"
#include "web_service/web_backend.h"
#include "web_service/web_result.h"
#include <thread>
#include <chrono>
#include <thread>
namespace IDCache = Common::Android;
AndroidMultiplayer::AndroidMultiplayer(Core::System &system_,
AndroidMultiplayer::AndroidMultiplayer(Core::System& system_,
std::shared_ptr<Core::AnnounceMultiplayerSession> session)
: system{system_}, announce_multiplayer_session(session) {}
: system{system_}, announce_multiplayer_session(session) {}
AndroidMultiplayer::~AndroidMultiplayer() = default;
@ -31,8 +31,8 @@ void AndroidMultiplayer::AddNetPlayMessage(jint type, jstring msg) {
IDCache::GetAddNetPlayMessage(), type, msg);
}
void AndroidMultiplayer::AddNetPlayMessage(int type, const std::string &msg) {
JNIEnv *env = IDCache::GetEnvForThread();
void AndroidMultiplayer::AddNetPlayMessage(int type, const std::string& msg) {
JNIEnv* env = IDCache::GetEnvForThread();
AddNetPlayMessage(type, Common::Android::ToJString(env, msg));
}
@ -50,91 +50,91 @@ bool AndroidMultiplayer::NetworkInit() {
if (auto member = Network::GetRoomMember().lock()) {
// register the network structs to use in slots and signals
member->BindOnStateChanged([this](const Network::RoomMember::State &state) {
member->BindOnStateChanged([this](const Network::RoomMember::State& state) {
if (state == Network::RoomMember::State::Joined ||
state == Network::RoomMember::State::Moderator) {
NetPlayStatus status;
std::string msg;
switch (state) {
case Network::RoomMember::State::Joined:
status = NetPlayStatus::ROOM_JOINED;
break;
case Network::RoomMember::State::Moderator:
status = NetPlayStatus::ROOM_MODERATOR;
break;
default:
return;
case Network::RoomMember::State::Joined:
status = NetPlayStatus::ROOM_JOINED;
break;
case Network::RoomMember::State::Moderator:
status = NetPlayStatus::ROOM_MODERATOR;
break;
default:
return;
}
AddNetPlayMessage(static_cast<int>(status), msg);
}
});
member->BindOnError([this](const Network::RoomMember::Error &error) {
member->BindOnError([this](const Network::RoomMember::Error& error) {
NetPlayStatus status;
std::string msg;
switch (error) {
case Network::RoomMember::Error::LostConnection:
status = NetPlayStatus::LOST_CONNECTION;
break;
case Network::RoomMember::Error::HostKicked:
status = NetPlayStatus::HOST_KICKED;
break;
case Network::RoomMember::Error::UnknownError:
status = NetPlayStatus::UNKNOWN_ERROR;
break;
case Network::RoomMember::Error::NameCollision:
status = NetPlayStatus::NAME_COLLISION;
break;
case Network::RoomMember::Error::IpCollision:
status = NetPlayStatus::MAC_COLLISION;
break;
case Network::RoomMember::Error::WrongVersion:
status = NetPlayStatus::WRONG_VERSION;
break;
case Network::RoomMember::Error::WrongPassword:
status = NetPlayStatus::WRONG_PASSWORD;
break;
case Network::RoomMember::Error::CouldNotConnect:
status = NetPlayStatus::COULD_NOT_CONNECT;
break;
case Network::RoomMember::Error::RoomIsFull:
status = NetPlayStatus::ROOM_IS_FULL;
break;
case Network::RoomMember::Error::HostBanned:
status = NetPlayStatus::HOST_BANNED;
break;
case Network::RoomMember::Error::PermissionDenied:
status = NetPlayStatus::PERMISSION_DENIED;
break;
case Network::RoomMember::Error::NoSuchUser:
status = NetPlayStatus::NO_SUCH_USER;
break;
case Network::RoomMember::Error::LostConnection:
status = NetPlayStatus::LOST_CONNECTION;
break;
case Network::RoomMember::Error::HostKicked:
status = NetPlayStatus::HOST_KICKED;
break;
case Network::RoomMember::Error::UnknownError:
status = NetPlayStatus::UNKNOWN_ERROR;
break;
case Network::RoomMember::Error::NameCollision:
status = NetPlayStatus::NAME_COLLISION;
break;
case Network::RoomMember::Error::IpCollision:
status = NetPlayStatus::MAC_COLLISION;
break;
case Network::RoomMember::Error::WrongVersion:
status = NetPlayStatus::WRONG_VERSION;
break;
case Network::RoomMember::Error::WrongPassword:
status = NetPlayStatus::WRONG_PASSWORD;
break;
case Network::RoomMember::Error::CouldNotConnect:
status = NetPlayStatus::COULD_NOT_CONNECT;
break;
case Network::RoomMember::Error::RoomIsFull:
status = NetPlayStatus::ROOM_IS_FULL;
break;
case Network::RoomMember::Error::HostBanned:
status = NetPlayStatus::HOST_BANNED;
break;
case Network::RoomMember::Error::PermissionDenied:
status = NetPlayStatus::PERMISSION_DENIED;
break;
case Network::RoomMember::Error::NoSuchUser:
status = NetPlayStatus::NO_SUCH_USER;
break;
}
AddNetPlayMessage(static_cast<int>(status), msg);
});
member->BindOnStatusMessageReceived(
[this](const Network::StatusMessageEntry &status_message) {
NetPlayStatus status = NetPlayStatus::NO_ERROR;
std::string msg(status_message.nickname);
switch (status_message.type) {
case Network::IdMemberJoin:
status = NetPlayStatus::MEMBER_JOIN;
break;
case Network::IdMemberLeave:
status = NetPlayStatus::MEMBER_LEAVE;
break;
case Network::IdMemberKicked:
status = NetPlayStatus::MEMBER_KICKED;
break;
case Network::IdMemberBanned:
status = NetPlayStatus::MEMBER_BANNED;
break;
case Network::IdAddressUnbanned:
status = NetPlayStatus::ADDRESS_UNBANNED;
break;
}
AddNetPlayMessage(static_cast<int>(status), msg);
});
member->BindOnChatMessageReceived([this](const Network::ChatEntry &chat) {
[this](const Network::StatusMessageEntry& status_message) {
NetPlayStatus status = NetPlayStatus::NO_ERROR;
std::string msg(status_message.nickname);
switch (status_message.type) {
case Network::IdMemberJoin:
status = NetPlayStatus::MEMBER_JOIN;
break;
case Network::IdMemberLeave:
status = NetPlayStatus::MEMBER_LEAVE;
break;
case Network::IdMemberKicked:
status = NetPlayStatus::MEMBER_KICKED;
break;
case Network::IdMemberBanned:
status = NetPlayStatus::MEMBER_BANNED;
break;
case Network::IdAddressUnbanned:
status = NetPlayStatus::ADDRESS_UNBANNED;
break;
}
AddNetPlayMessage(static_cast<int>(status), msg);
});
member->BindOnChatMessageReceived([this](const Network::ChatEntry& chat) {
NetPlayStatus status = NetPlayStatus::CHAT_MESSAGE;
std::string msg(chat.nickname);
msg += ": ";
@ -146,13 +146,10 @@ bool AndroidMultiplayer::NetworkInit() {
return true;
}
NetPlayStatus AndroidMultiplayer::NetPlayCreateRoom(const std::string &ipaddress, int port,
const std::string &username,
const std::string &preferredGameName,
const u64 &preferredGameId,
const std::string &password,
const std::string &room_name, int max_players,
bool isPublic) {
NetPlayStatus AndroidMultiplayer::NetPlayCreateRoom(
const std::string& ipaddress, int port, const std::string& username,
const std::string& preferredGameName, const u64& preferredGameId, const std::string& password,
const std::string& room_name, int max_players, bool isPublic) {
auto member = Network::GetRoomMember().lock();
if (!member) {
return NetPlayStatus::NETWORK_ERROR;
@ -173,8 +170,8 @@ NetPlayStatus AndroidMultiplayer::NetPlayCreateRoom(const std::string &ipaddress
// Placeholder game info
const AnnounceMultiplayerRoom::GameInfo game{
.name = preferredGameName,
.id = preferredGameId,
.name = preferredGameName,
.id = preferredGameId,
};
port = (port == 0) ? Network::DefaultRoomPort : static_cast<u16>(port);
@ -205,8 +202,8 @@ NetPlayStatus AndroidMultiplayer::NetPlayCreateRoom(const std::string &ipaddress
std::string token;
// TODO(alekpop): properly handle the compile definition, it's not working right
//#ifdef ENABLE_WEB_SERVICE
// LOG_INFO(WebService, "Web Service enabled");
// #ifdef ENABLE_WEB_SERVICE
// LOG_INFO(WebService, "Web Service enabled");
if (isPublic) {
WebService::Client client(Settings::values.web_api_url.GetValue(),
Settings::values.eden_username.GetValue(),
@ -220,9 +217,9 @@ NetPlayStatus AndroidMultiplayer::NetPlayCreateRoom(const std::string &ipaddress
LOG_INFO(WebService, "Successfully requested external JWT: size={}", token.size());
}
}
//#else
// LOG_INFO(WebService, "Web Service disabled");
//#endif
// #else
// LOG_INFO(WebService, "Web Service disabled");
// #endif
member->Join(username, ipaddress.c_str(), static_cast<u16>(port), 0, Network::NoPreferredIP,
password, token);
@ -241,17 +238,15 @@ NetPlayStatus AndroidMultiplayer::NetPlayCreateRoom(const std::string &ipaddress
return NetPlayStatus::CREATE_ROOM_ERROR;
}
NetPlayStatus AndroidMultiplayer::NetPlayJoinRoom(const std::string &ipaddress, int port,
const std::string &username,
const std::string &password) {
NetPlayStatus AndroidMultiplayer::NetPlayJoinRoom(const std::string& ipaddress, int port,
const std::string& username,
const std::string& password) {
auto member = Network::GetRoomMember().lock();
if (!member) {
return NetPlayStatus::NETWORK_ERROR;
}
port =
(port == 0) ? Network::DefaultRoomPort : static_cast<u16>(port);
port = (port == 0) ? Network::DefaultRoomPort : static_cast<u16>(port);
if (member->GetState() == Network::RoomMember::State::Joining || member->IsConnected()) {
return NetPlayStatus::ALREADY_IN_ROOM;
@ -275,7 +270,7 @@ NetPlayStatus AndroidMultiplayer::NetPlayJoinRoom(const std::string &ipaddress,
return NetPlayStatus::WRONG_PASSWORD;
}
void AndroidMultiplayer::NetPlaySendMessage(const std::string &msg) {
void AndroidMultiplayer::NetPlaySendMessage(const std::string& msg) {
if (auto room = Network::GetRoomMember().lock()) {
if (room->GetState() != Network::RoomMember::State::Joined &&
room->GetState() != Network::RoomMember::State::Moderator) {
@ -286,11 +281,11 @@ void AndroidMultiplayer::NetPlaySendMessage(const std::string &msg) {
}
}
void AndroidMultiplayer::NetPlayKickUser(const std::string &username) {
void AndroidMultiplayer::NetPlayKickUser(const std::string& username) {
if (auto room = Network::GetRoomMember().lock()) {
auto members = room->GetMemberInformation();
auto it = std::find_if(members.begin(), members.end(),
[&username](const Network::RoomMember::MemberInformation &member) {
[&username](const Network::RoomMember::MemberInformation& member) {
return member.nickname == username;
});
if (it != members.end()) {
@ -299,11 +294,11 @@ void AndroidMultiplayer::NetPlayKickUser(const std::string &username) {
}
}
void AndroidMultiplayer::NetPlayBanUser(const std::string &username) {
void AndroidMultiplayer::NetPlayBanUser(const std::string& username) {
if (auto room = Network::GetRoomMember().lock()) {
auto members = room->GetMemberInformation();
auto it = std::find_if(members.begin(), members.end(),
[&username](const Network::RoomMember::MemberInformation &member) {
[&username](const Network::RoomMember::MemberInformation& member) {
return member.nickname == username;
});
if (it != members.end()) {
@ -312,7 +307,7 @@ void AndroidMultiplayer::NetPlayBanUser(const std::string &username) {
}
}
void AndroidMultiplayer::NetPlayUnbanUser(const std::string &username) {
void AndroidMultiplayer::NetPlayUnbanUser(const std::string& username) {
if (auto room = Network::GetRoomMember().lock()) {
room->SendModerationRequest(Network::RoomMessageTypes::IdModUnban, username);
}
@ -327,7 +322,7 @@ std::vector<std::string> AndroidMultiplayer::NetPlayRoomInfo() {
auto room_info = room->GetRoomInformation();
info_list.push_back(room_info.name + "|" + std::to_string(room_info.member_slots));
// all members
for (const auto &member: members) {
for (const auto& member : members) {
info_list.push_back(member.nickname);
}
}
@ -385,30 +380,24 @@ std::vector<std::string> AndroidMultiplayer::NetPlayGetPublicRooms() {
if (auto session = announce_multiplayer_session.lock()) {
auto rooms = session->GetRoomList();
for (const auto &room: rooms) {
room_list.push_back(room.information.name + "|" +
(room.has_password ? "1" : "0") + "|" +
std::to_string(room.information.member_slots) + "|" +
room.ip + "|" +
std::to_string(room.information.port) + "|" +
for (const auto& room : rooms) {
room_list.push_back(room.information.name + "|" + (room.has_password ? "1" : "0") +
"|" + std::to_string(room.information.member_slots) + "|" +
room.ip + "|" + std::to_string(room.information.port) + "|" +
room.information.description + "|" +
room.information.host_username + "|" +
std::to_string(room.information.preferred_game.id) + "|" +
room.information.preferred_game.name + "|" +
room.information.preferred_game.version);
for (const auto &member: room.members) {
room_list.push_back("MEMBER|" + room.information.name + "|" +
member.username + "|" +
member.nickname + "|" +
std::to_string(member.game.id) + "|" +
member.game.name);
for (const auto& member : room.members) {
room_list.push_back("MEMBER|" + room.information.name + "|" + member.username +
"|" + member.nickname + "|" + std::to_string(member.game.id) +
"|" + member.game.name);
}
}
}
return room_list;
}
std::vector<std::string> AndroidMultiplayer::NetPlayGetBanList() {
@ -417,27 +406,28 @@ std::vector<std::string> AndroidMultiplayer::NetPlayGetBanList() {
auto [username_bans, ip_bans] = room->GetBanList();
// Add username bans
for (const auto &username: username_bans) {
for (const auto& username : username_bans) {
ban_list.push_back(username);
}
// Add IP bans
for (const auto &ip: ip_bans) {
for (const auto& ip : ip_bans) {
ban_list.push_back(ip);
}
}
return ban_list;
}
std::unique_ptr<Network::VerifyUser::Backend> AndroidMultiplayer::CreateVerifyBackend(bool use_validation) {
std::unique_ptr<Network::VerifyUser::Backend> AndroidMultiplayer::CreateVerifyBackend(
bool use_validation) {
std::unique_ptr<Network::VerifyUser::Backend> verify_backend;
if (use_validation) {
//#ifdef ENABLE_WEB_SERVICE
// #ifdef ENABLE_WEB_SERVICE
verify_backend =
std::make_unique<WebService::VerifyUserJWT>(Settings::values.web_api_url.GetValue());
//#else
// verify_backend = std::make_unique<Network::VerifyUser::NullBackend>();
//#endif
// #else
// verify_backend = std::make_unique<Network::VerifyUser::NullBackend>();
// #endif
} else {
verify_backend = std::make_unique<Network::VerifyUser::NullBackend>();
}

View file

@ -7,13 +7,13 @@
#include <vector>
#include <common/common_types.h>
#include <network/network.h>
#include <network/announce_multiplayer_session.h>
#include <network/network.h>
namespace Core {
class System;
class AnnounceMultiplayerSession;
}
class System;
class AnnounceMultiplayerSession;
} // namespace Core
enum class NetPlayStatus : s32 {
NO_ERROR,
@ -63,13 +63,14 @@ public:
void ClearChat();
NetPlayStatus NetPlayCreateRoom(const std::string &ipaddress, int port,
const std::string &username, const std::string &preferredGameName,
const u64 &preferredGameId, const std::string &password,
const std::string &room_name, int max_players, bool isPublic);
NetPlayStatus NetPlayCreateRoom(const std::string& ipaddress, int port,
const std::string& username,
const std::string& preferredGameName,
const u64& preferredGameId, const std::string& password,
const std::string& room_name, int max_players, bool isPublic);
NetPlayStatus NetPlayJoinRoom(const std::string &ipaddress, int port,
const std::string &username, const std::string &password);
NetPlayStatus NetPlayJoinRoom(const std::string& ipaddress, int port,
const std::string& username, const std::string& password);
std::vector<std::string> NetPlayRoomInfo();
@ -79,11 +80,11 @@ public:
bool NetPlayIsModerator();
void NetPlaySendMessage(const std::string &msg);
void NetPlaySendMessage(const std::string& msg);
void NetPlayKickUser(const std::string &username);
void NetPlayKickUser(const std::string& username);
void NetPlayBanUser(const std::string &username);
void NetPlayBanUser(const std::string& username);
void NetPlayLeaveRoom();
@ -91,12 +92,12 @@ public:
std::vector<std::string> NetPlayGetBanList();
void NetPlayUnbanUser(const std::string &username);
void NetPlayUnbanUser(const std::string& username);
std::vector<std::string> NetPlayGetPublicRooms();
private:
Core::System& system;
static std::unique_ptr<Network::VerifyUser::Backend> CreateVerifyBackend(bool use_validation) ;
static std::unique_ptr<Network::VerifyUser::Backend> CreateVerifyBackend(bool use_validation);
std::weak_ptr<Core::AnnounceMultiplayerSession> announce_multiplayer_session;
};

View file

@ -16,9 +16,9 @@ concept IsContiguousContainer = std::contiguous_iterator<typename T::iterator>;
// is available on all supported platforms.
template <typename Derived, typename Base>
concept DerivedFrom = requires {
std::is_base_of_v<Base, Derived>;
std::is_convertible_v<const volatile Derived*, const volatile Base*>;
};
std::is_base_of_v<Base, Derived>;
std::is_convertible_v<const volatile Derived*, const volatile Base*>;
};
// TODO: Replace with std::convertible_to when libc++ implements it.
template <typename From, typename To>

View file

@ -27,76 +27,73 @@ extern std::atomic<bool> g_has_battery;
namespace Common {
PowerStatus GetPowerStatus()
{
PowerStatus info;
PowerStatus GetPowerStatus() {
PowerStatus info;
#if defined(_WIN32)
SYSTEM_POWER_STATUS status;
if (GetSystemPowerStatus(&status)) {
if (status.BatteryFlag == 128) {
info.has_battery = false;
} else {
info.percentage = status.BatteryLifePercent;
info.charging = (status.BatteryFlag & 8) != 0;
}
} else {
SYSTEM_POWER_STATUS status;
if (GetSystemPowerStatus(&status)) {
if (status.BatteryFlag == 128) {
info.has_battery = false;
} else {
info.percentage = status.BatteryLifePercent;
info.charging = (status.BatteryFlag & 8) != 0;
}
} else {
info.has_battery = false;
}
#elif defined(__ANDROID__)
info.percentage = g_battery_percentage.load(std::memory_order_relaxed);
info.charging = g_is_charging.load(std::memory_order_relaxed);
info.has_battery = g_has_battery.load(std::memory_order_relaxed);
info.percentage = g_battery_percentage.load(std::memory_order_relaxed);
info.charging = g_is_charging.load(std::memory_order_relaxed);
info.has_battery = g_has_battery.load(std::memory_order_relaxed);
#elif defined(__APPLE__) && TARGET_OS_MAC
CFTypeRef info_ref = IOPSCopyPowerSourcesInfo();
CFArrayRef sources = IOPSCopyPowerSourcesList(info_ref);
if (CFArrayGetCount(sources) > 0) {
CFDictionaryRef battery =
IOPSGetPowerSourceDescription(info_ref, CFArrayGetValueAtIndex(sources, 0));
CFTypeRef info_ref = IOPSCopyPowerSourcesInfo();
CFArrayRef sources = IOPSCopyPowerSourcesList(info_ref);
if (CFArrayGetCount(sources) > 0) {
CFDictionaryRef battery =
IOPSGetPowerSourceDescription(info_ref, CFArrayGetValueAtIndex(sources, 0));
CFNumberRef curNum =
(CFNumberRef)CFDictionaryGetValue(battery, CFSTR(kIOPSCurrentCapacityKey));
CFNumberRef maxNum =
(CFNumberRef)CFDictionaryGetValue(battery, CFSTR(kIOPSMaxCapacityKey));
int cur = 0, max = 0;
CFNumberGetValue(curNum, kCFNumberIntType, &cur);
CFNumberGetValue(maxNum, kCFNumberIntType, &max);
CFNumberRef curNum =
(CFNumberRef)CFDictionaryGetValue(battery, CFSTR(kIOPSCurrentCapacityKey));
CFNumberRef maxNum = (CFNumberRef)CFDictionaryGetValue(battery, CFSTR(kIOPSMaxCapacityKey));
int cur = 0, max = 0;
CFNumberGetValue(curNum, kCFNumberIntType, &cur);
CFNumberGetValue(maxNum, kCFNumberIntType, &max);
if (max > 0)
info.percentage = (cur * 100) / max;
if (max > 0)
info.percentage = (cur * 100) / max;
CFBooleanRef isCharging =
(CFBooleanRef)CFDictionaryGetValue(battery, CFSTR(kIOPSIsChargingKey));
info.charging = CFBooleanGetValue(isCharging);
} else {
info.has_battery = false;
}
CFRelease(sources);
CFRelease(info_ref);
CFBooleanRef isCharging =
(CFBooleanRef)CFDictionaryGetValue(battery, CFSTR(kIOPSIsChargingKey));
info.charging = CFBooleanGetValue(isCharging);
} else {
info.has_battery = false;
}
CFRelease(sources);
CFRelease(info_ref);
#elif defined(__linux__)
const char* battery_path = "/sys/class/power_supply/BAT0/";
const char* battery_path = "/sys/class/power_supply/BAT0/";
std::ifstream capFile(std::string(battery_path) + "capacity");
if (capFile) {
capFile >> info.percentage;
}
else {
info.has_battery = false;
}
std::ifstream statFile(std::string(battery_path) + "status");
if (statFile) {
std::string status;
std::getline(statFile, status);
info.charging = (status == "Charging");
}
#else
std::ifstream capFile(std::string(battery_path) + "capacity");
if (capFile) {
capFile >> info.percentage;
} else {
info.has_battery = false;
}
std::ifstream statFile(std::string(battery_path) + "status");
if (statFile) {
std::string status;
std::getline(statFile, status);
info.charging = (status == "Charging");
}
#else
info.has_battery = false;
#endif
return info;
}
return info;
}
} // namespace Common

View file

@ -598,14 +598,14 @@ public:
template <typename G = E, std::enable_if_t<std::is_constructible_v<E, G&&>>* = nullptr,
std::enable_if_t<!std::is_convertible_v<G&&, E>>* = nullptr>
constexpr explicit Expected(Unexpected<G>&& e) noexcept(std::is_nothrow_constructible_v<E, G&&>)
: impl_base{unexpect_t{}, std::move(e.value())}, ctor_base{
detail::default_constructor_tag{}} {}
: impl_base{unexpect_t{}, std::move(e.value())},
ctor_base{detail::default_constructor_tag{}} {}
template <typename G = E, std::enable_if_t<std::is_constructible_v<E, G&&>>* = nullptr,
std::enable_if_t<std::is_convertible_v<G&&, E>>* = nullptr>
constexpr Expected(Unexpected<G>&& e) noexcept(std::is_nothrow_constructible_v<E, G&&>)
: impl_base{unexpect_t{}, std::move(e.value())}, ctor_base{
detail::default_constructor_tag{}} {}
: impl_base{unexpect_t{}, std::move(e.value())},
ctor_base{detail::default_constructor_tag{}} {}
template <typename... Args, std::enable_if_t<std::is_constructible_v<E, Args&&...>>* = nullptr>
constexpr explicit Expected(unexpect_t, Args&&... args)

View file

@ -88,9 +88,8 @@ public:
}
void CreateEdenPaths() {
std::for_each(eden_paths.begin(), eden_paths.end(), [](auto &path) {
void(FS::CreateDir(path.second));
});
std::for_each(eden_paths.begin(), eden_paths.end(),
[](auto& path) { void(FS::CreateDir(path.second)); });
}
void SetEdenPathImpl(EdenPath eden_path, const fs::path& new_path) {
@ -116,9 +115,13 @@ public:
eden_path_cache = eden_path / CACHE_DIR;
eden_path_config = eden_path / CONFIG_DIR;
#define LEGACY_PATH(titleName, upperName) GenerateLegacyPath(LegacyPath::titleName##Dir, GetAppDataRoamingDirectory() / upperName##_DIR); \
GenerateLegacyPath(LegacyPath::titleName##ConfigDir, GetAppDataRoamingDirectory() / upperName##_DIR / CONFIG_DIR); \
GenerateLegacyPath(LegacyPath::titleName##CacheDir, GetAppDataRoamingDirectory() / upperName##_DIR / CACHE_DIR);
#define LEGACY_PATH(titleName, upperName) \
GenerateLegacyPath(LegacyPath::titleName##Dir, \
GetAppDataRoamingDirectory() / upperName##_DIR); \
GenerateLegacyPath(LegacyPath::titleName##ConfigDir, \
GetAppDataRoamingDirectory() / upperName##_DIR / CONFIG_DIR); \
GenerateLegacyPath(LegacyPath::titleName##CacheDir, \
GetAppDataRoamingDirectory() / upperName##_DIR / CACHE_DIR);
LEGACY_PATH(Citron, CITRON)
LEGACY_PATH(Sudachi, SUDACHI)
@ -143,9 +146,13 @@ public:
eden_path_config = GetDataDirectory("XDG_CONFIG_HOME") / EDEN_DIR;
}
#define LEGACY_PATH(titleName, upperName) GenerateLegacyPath(LegacyPath::titleName##Dir, GetDataDirectory("XDG_DATA_HOME") / upperName##_DIR); \
GenerateLegacyPath(LegacyPath::titleName##ConfigDir, GetDataDirectory("XDG_CONFIG_HOME") / upperName##_DIR); \
GenerateLegacyPath(LegacyPath::titleName##CacheDir, GetDataDirectory("XDG_CACHE_HOME") / upperName##_DIR);
#define LEGACY_PATH(titleName, upperName) \
GenerateLegacyPath(LegacyPath::titleName##Dir, \
GetDataDirectory("XDG_DATA_HOME") / upperName##_DIR); \
GenerateLegacyPath(LegacyPath::titleName##ConfigDir, \
GetDataDirectory("XDG_CONFIG_HOME") / upperName##_DIR); \
GenerateLegacyPath(LegacyPath::titleName##CacheDir, \
GetDataDirectory("XDG_CACHE_HOME") / upperName##_DIR);
LEGACY_PATH(Citron, CITRON)
LEGACY_PATH(Sudachi, SUDACHI)
@ -301,8 +308,7 @@ void SetEdenPath(EdenPath eden_path, const fs::path& new_path) {
PathManagerImpl::GetInstance().SetEdenPathImpl(eden_path, new_path);
}
void CreateEdenPaths()
{
void CreateEdenPaths() {
PathManagerImpl::GetInstance().CreateEdenPaths();
}

View file

@ -34,6 +34,8 @@ HeapTracker::~HeapTracker() = default;
void HeapTracker::Map(size_t virtual_offset, size_t host_offset, size_t length,
MemoryPermission perm, bool is_separate_heap) {
bool rebuild_required = false;
// When mapping other memory, map pages immediately.
if (!is_separate_heap) {
m_buffer.Map(virtual_offset, host_offset, length, perm, false);
@ -55,11 +57,29 @@ void HeapTracker::Map(size_t virtual_offset, size_t host_offset, size_t length,
// Insert into mappings.
m_map_count++;
m_mappings.insert(*map);
const auto it = m_mappings.insert(*map);
// Update tick before possible rebuild.
it->tick = m_tick++;
// Check if we need to rebuild.
if (m_resident_map_count >= m_max_resident_map_count) {
rebuild_required = true;
}
// Map the area.
m_buffer.Map(it->vaddr, it->paddr, it->size, it->perm, false);
// This map is now resident.
it->is_resident = true;
m_resident_map_count++;
m_resident_mappings.insert(*it);
}
// Finally, map.
this->DeferredMapSeparateHeap(virtual_offset);
if (rebuild_required) {
// A rebuild was required, so perform it now.
this->RebuildSeparateHeapAddressSpace();
}
}
void HeapTracker::Unmap(size_t virtual_offset, size_t size, bool is_separate_heap) {
@ -157,51 +177,6 @@ void HeapTracker::Protect(size_t virtual_offset, size_t size, MemoryPermission p
}
}
bool HeapTracker::DeferredMapSeparateHeap(u8* fault_address) {
if (m_buffer.IsInVirtualRange(fault_address)) {
return this->DeferredMapSeparateHeap(fault_address - m_buffer.VirtualBasePointer());
}
return false;
}
bool HeapTracker::DeferredMapSeparateHeap(size_t virtual_offset) {
bool rebuild_required = false;
{
std::scoped_lock lk{m_lock};
// Check to ensure this was a non-resident separate heap mapping.
const auto it = this->GetNearestHeapMapLocked(virtual_offset);
if (it == m_mappings.end() || it->is_resident) {
return false;
}
// Update tick before possible rebuild.
it->tick = m_tick++;
// Check if we need to rebuild.
if (m_resident_map_count > m_max_resident_map_count) {
rebuild_required = true;
}
// Map the area.
m_buffer.Map(it->vaddr, it->paddr, it->size, it->perm, false);
// This map is now resident.
it->is_resident = true;
m_resident_map_count++;
m_resident_mappings.insert(*it);
}
if (rebuild_required) {
// A rebuild was required, so perform it now.
this->RebuildSeparateHeapAddressSpace();
}
return true;
}
void HeapTracker::RebuildSeparateHeapAddressSpace() {
std::scoped_lock lk{m_rebuild_lock, m_lock};

View file

@ -538,7 +538,7 @@ public:
template <auto T, class Derived = Common::impl::GetParentType<T>>
class IntrusiveListMemberTraits;
template <class Parent, IntrusiveListNode Parent::*Member, class Derived>
template <class Parent, IntrusiveListNode Parent::* Member, class Derived>
class IntrusiveListMemberTraits<Member, Derived> {
public:
using ListType = IntrusiveList<Derived, IntrusiveListMemberTraits>;
@ -566,7 +566,7 @@ private:
template <auto T, class Derived = Common::impl::GetParentType<T>>
class IntrusiveListMemberTraitsByNonConstexprOffsetOf;
template <class Parent, IntrusiveListNode Parent::*Member, class Derived>
template <class Parent, IntrusiveListNode Parent::* Member, class Derived>
class IntrusiveListMemberTraitsByNonConstexprOffsetOf<Member, Derived> {
public:
using ListType = IntrusiveList<Derived, IntrusiveListMemberTraitsByNonConstexprOffsetOf>;

View file

@ -238,10 +238,8 @@ public:
template <typename T>
concept HasRedBlackKeyType = requires {
{
std::is_same<typename T::RedBlackKeyType, void>::value
} -> std::convertible_to<bool>;
};
{ std::is_same<typename T::RedBlackKeyType, void>::value } -> std::convertible_to<bool>;
};
namespace impl {
@ -497,7 +495,7 @@ public:
template <auto T, class Derived = Common::impl::GetParentType<T>>
class IntrusiveRedBlackTreeMemberTraits;
template <class Parent, IntrusiveRedBlackTreeNode Parent::*Member, class Derived>
template <class Parent, IntrusiveRedBlackTreeNode Parent::* Member, class Derived>
class IntrusiveRedBlackTreeMemberTraits<Member, Derived> {
public:
template <class Comparator>
@ -530,7 +528,7 @@ private:
template <auto T, class Derived = Common::impl::GetParentType<T>>
class IntrusiveRedBlackTreeMemberTraitsDeferredAssert;
template <class Parent, IntrusiveRedBlackTreeNode Parent::*Member, class Derived>
template <class Parent, IntrusiveRedBlackTreeNode Parent::* Member, class Derived>
class IntrusiveRedBlackTreeMemberTraitsDeferredAssert<Member, Derived> {
public:
template <class Comparator>

View file

@ -90,8 +90,8 @@ public:
auto old_filename = filename;
old_filename += ".old.txt";
// Existence checks are done within the functions themselves.
// We don't particularly care if these succeed or not.
// Existence checks are done within the functions themselves.
// We don't particularly care if these succeed or not.
static_cast<void>(FS::RemoveFile(old_filename));
static_cast<void>(FS::RenameFile(filename, old_filename));

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/*
Minimal asymmetric stackful cross-platform coroutine library in pure C.
minicoro - v0.2.0 - 15/Nov/2023
@ -467,7 +470,7 @@ extern "C" {
#ifdef MCO_NO_MULTITHREAD
#define MCO_THREAD_LOCAL
#else
#ifdef thread_local
#if defined(thread_local) || __STDC_VERSION__ >= 202311L || defined(__sun__)
#define MCO_THREAD_LOCAL thread_local
#elif __STDC_VERSION__ >= 201112 && !defined(__STDC_NO_THREADS__)
#define MCO_THREAD_LOCAL _Thread_local

View file

@ -25,12 +25,12 @@ public:
MultiLevelPageTable(MultiLevelPageTable&& other) noexcept
: address_space_bits{std::exchange(other.address_space_bits, 0)},
first_level_bits{std::exchange(other.first_level_bits, 0)}, page_bits{std::exchange(
other.page_bits, 0)},
first_level_bits{std::exchange(other.first_level_bits, 0)},
page_bits{std::exchange(other.page_bits, 0)},
first_level_shift{std::exchange(other.first_level_shift, 0)},
first_level_chunk_size{std::exchange(other.first_level_chunk_size, 0)},
first_level_map{std::move(other.first_level_map)}, base_ptr{std::exchange(other.base_ptr,
nullptr)} {}
first_level_map{std::move(other.first_level_map)},
base_ptr{std::exchange(other.base_ptr, nullptr)} {}
MultiLevelPageTable& operator=(MultiLevelPageTable&& other) noexcept {
address_space_bits = std::exchange(other.address_space_bits, 0);

View file

@ -92,7 +92,7 @@ struct OffsetOfCalculator {
}
template <typename CurUnion>
static constexpr std::ptrdiff_t OffsetOfImpl(MemberType ParentType::*member,
static constexpr std::ptrdiff_t OffsetOfImpl(MemberType ParentType::* member,
CurUnion& cur_union) {
constexpr size_t Offset = CurUnion::GetOffset();
const auto target = std::addressof(GetPointer(U.parent)->*member);
@ -111,7 +111,7 @@ struct OffsetOfCalculator {
Offset);
}
static constexpr std::ptrdiff_t OffsetOf(MemberType ParentType::*member) {
static constexpr std::ptrdiff_t OffsetOf(MemberType ParentType::* member) {
return OffsetOfImpl(member, U.first_union);
}
};

View file

@ -34,12 +34,12 @@ struct Point {
.y = static_cast<T>(value op rhs.y), \
}; \
} \
friend constexpr Point& operator compound_op(Point& lhs, const Point& rhs) noexcept { \
friend constexpr Point& operator compound_op(Point & lhs, const Point & rhs) noexcept { \
lhs.x = static_cast<T>(lhs.x op rhs.x); \
lhs.y = static_cast<T>(lhs.y op rhs.y); \
return lhs; \
} \
friend constexpr Point& operator compound_op(Point& lhs, T value) noexcept { \
friend constexpr Point& operator compound_op(Point & lhs, T value) noexcept { \
lhs.x = static_cast<T>(lhs.x op value); \
lhs.y = static_cast<T>(lhs.y op value); \
return lhs; \

View file

@ -18,9 +18,9 @@ namespace ranges {
template <typename T>
concept range = requires(T& t) {
begin(t);
end(t);
};
begin(t);
end(t);
};
template <typename T>
concept input_range = range<T>;

View file

@ -339,7 +339,9 @@ void CondvarWait(Condvar& cv, std::unique_lock<Lock>& lk, std::stop_token token,
}
std::stop_callback callback(token, [&] {
{ std::scoped_lock lk2{*lk.mutex()}; }
{
std::scoped_lock lk2{*lk.mutex()};
}
cv.notify_all();
});

View file

@ -150,7 +150,7 @@ struct Values {
Setting<AppletMode> net_connect_applet_mode{linkage, AppletMode::LLE, "net_connect_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> player_select_applet_mode{
linkage, AppletMode::LLE, "player_select_applet_mode", Category::LibraryApplet};
linkage, AppletMode::LLE, "player_select_applet_mode", Category::LibraryApplet};
Setting<AppletMode> swkbd_applet_mode{linkage, AppletMode::HLE, "swkbd_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> mii_edit_applet_mode{linkage, AppletMode::LLE, "mii_edit_applet_mode",
@ -160,13 +160,13 @@ struct Values {
Setting<AppletMode> shop_applet_mode{linkage, AppletMode::HLE, "shop_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> photo_viewer_applet_mode{
linkage, AppletMode::LLE, "photo_viewer_applet_mode", Category::LibraryApplet};
linkage, AppletMode::LLE, "photo_viewer_applet_mode", Category::LibraryApplet};
Setting<AppletMode> offline_web_applet_mode{linkage, AppletMode::LLE, "offline_web_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> login_share_applet_mode{linkage, AppletMode::HLE, "login_share_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> wifi_web_auth_applet_mode{
linkage, AppletMode::HLE, "wifi_web_auth_applet_mode", Category::LibraryApplet};
linkage, AppletMode::HLE, "wifi_web_auth_applet_mode", Category::LibraryApplet};
Setting<AppletMode> my_page_applet_mode{linkage, AppletMode::LLE, "my_page_applet_mode",
Category::LibraryApplet};
@ -174,13 +174,13 @@ struct Values {
SwitchableSetting<AudioEngine> sink_id{linkage, AudioEngine::Auto, "output_engine",
Category::Audio, Specialization::RuntimeList};
SwitchableSetting<std::string> audio_output_device_id{
linkage, "auto", "output_device", Category::Audio, Specialization::RuntimeList};
linkage, "auto", "output_device", Category::Audio, Specialization::RuntimeList};
SwitchableSetting<std::string> audio_input_device_id{
linkage, "auto", "input_device", Category::Audio, Specialization::RuntimeList};
linkage, "auto", "input_device", Category::Audio, Specialization::RuntimeList};
SwitchableSetting<AudioMode, true> sound_index{
linkage, AudioMode::Stereo, AudioMode::Mono, AudioMode::Surround,
"sound_index", Category::SystemAudio, Specialization::Default, true,
true};
linkage, AudioMode::Stereo, AudioMode::Mono, AudioMode::Surround,
"sound_index", Category::SystemAudio, Specialization::Default, true,
true};
SwitchableSetting<u8, true> volume{linkage,
100,
0,
@ -191,9 +191,9 @@ struct Values {
true,
true};
Setting<bool, false> audio_muted{
linkage, false, "audio_muted", Category::Audio, Specialization::Default, true, true};
linkage, false, "audio_muted", Category::Audio, Specialization::Default, true, true};
Setting<bool, false> dump_audio_commands{
linkage, false, "dump_audio_commands", Category::Audio, Specialization::Default, false};
linkage, false, "dump_audio_commands", Category::Audio, Specialization::Default, false};
// Core
SwitchableSetting<bool> use_multi_core{linkage, true, "use_multi_core", Category::Core};
@ -206,7 +206,7 @@ struct Values {
Specialization::Default,
true};
SwitchableSetting<bool> use_speed_limit{
linkage, true, "use_speed_limit", Category::Core, Specialization::Paired, true, true};
linkage, true, "use_speed_limit", Category::Core, Specialization::Paired, true, true};
SwitchableSetting<u16, true> speed_limit{linkage,
100,
0,
@ -217,7 +217,8 @@ struct Values {
true,
true,
&use_speed_limit};
SwitchableSetting<bool> sync_core_speed{linkage, false, "sync_core_speed", Category::Core, Specialization::Default};
SwitchableSetting<bool> sync_core_speed{linkage, false, "sync_core_speed", Category::Core,
Specialization::Default};
// Memory
#ifdef HAS_NCE
@ -243,29 +244,14 @@ struct Values {
CpuAccuracy::Auto, CpuAccuracy::Paranoid,
"cpu_accuracy", Category::Cpu};
SwitchableSetting<bool> use_fast_cpu_time{linkage,
false,
"use_fast_cpu_time",
Category::Cpu,
Specialization::Paired,
true,
true};
SwitchableSetting<CpuClock> fast_cpu_time{linkage,
CpuClock::Boost,
"fast_cpu_time",
Category::Cpu,
Specialization::Default,
true,
true,
&use_fast_cpu_time};
SwitchableSetting<bool> use_fast_cpu_time{
linkage, false, "use_fast_cpu_time", Category::Cpu, Specialization::Paired, true, true};
SwitchableSetting<CpuClock> fast_cpu_time{
linkage, CpuClock::Boost, "fast_cpu_time", Category::Cpu, Specialization::Default, true,
true, &use_fast_cpu_time};
SwitchableSetting<bool> use_custom_cpu_ticks{linkage,
false,
"use_custom_cpu_ticks",
Category::Cpu,
Specialization::Paired,
true,
true};
SwitchableSetting<bool> use_custom_cpu_ticks{
linkage, false, "use_custom_cpu_ticks", Category::Cpu, Specialization::Paired, true, true};
SwitchableSetting<u32, true> cpu_ticks{linkage,
16000,
@ -302,29 +288,29 @@ struct Values {
SwitchableSetting<bool> cpuopt_unsafe_unfuse_fma{linkage, true, "cpuopt_unsafe_unfuse_fma",
Category::CpuUnsafe};
SwitchableSetting<bool> cpuopt_unsafe_reduce_fp_error{
linkage, true, "cpuopt_unsafe_reduce_fp_error", Category::CpuUnsafe};
linkage, true, "cpuopt_unsafe_reduce_fp_error", Category::CpuUnsafe};
SwitchableSetting<bool> cpuopt_unsafe_ignore_standard_fpcr{
linkage, true, "cpuopt_unsafe_ignore_standard_fpcr", Category::CpuUnsafe};
linkage, true, "cpuopt_unsafe_ignore_standard_fpcr", Category::CpuUnsafe};
SwitchableSetting<bool> cpuopt_unsafe_inaccurate_nan{
linkage, true, "cpuopt_unsafe_inaccurate_nan", Category::CpuUnsafe};
linkage, true, "cpuopt_unsafe_inaccurate_nan", Category::CpuUnsafe};
SwitchableSetting<bool> cpuopt_unsafe_fastmem_check{
linkage, true, "cpuopt_unsafe_fastmem_check", Category::CpuUnsafe};
linkage, true, "cpuopt_unsafe_fastmem_check", Category::CpuUnsafe};
SwitchableSetting<bool> cpuopt_unsafe_ignore_global_monitor{
linkage, true, "cpuopt_unsafe_ignore_global_monitor", Category::CpuUnsafe};
linkage, true, "cpuopt_unsafe_ignore_global_monitor", Category::CpuUnsafe};
// Renderer
SwitchableSetting<RendererBackend, true> renderer_backend{
linkage, RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Null,
"backend", Category::Renderer};
linkage, RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Null,
"backend", Category::Renderer};
SwitchableSetting<ShaderBackend, true> shader_backend{
linkage, ShaderBackend::SpirV, ShaderBackend::Glsl, ShaderBackend::SpirV,
"shader_backend", Category::Renderer, Specialization::RuntimeList};
linkage, ShaderBackend::SpirV, ShaderBackend::Glsl, ShaderBackend::SpirV,
"shader_backend", Category::Renderer, Specialization::RuntimeList};
SwitchableSetting<int> vulkan_device{linkage, 0, "vulkan_device", Category::Renderer,
Specialization::RuntimeList};
SwitchableSetting<bool> enable_raii{linkage, false, "enable_raii", Category::Renderer};
#ifdef __ANDROID__
SwitchableSetting<bool> frame_interpolation{linkage, true, "frame_interpolation", Category::Renderer,
Specialization::RuntimeList};
SwitchableSetting<bool> frame_interpolation{linkage, true, "frame_interpolation",
Category::Renderer, Specialization::RuntimeList};
SwitchableSetting<bool> frame_skipping{linkage, false, "frame_skipping", Category::Renderer,
Specialization::RuntimeList};
#endif
@ -337,7 +323,7 @@ struct Values {
"optimize_spirv_output",
Category::Renderer};
SwitchableSetting<bool> use_asynchronous_gpu_emulation{
linkage, true, "use_asynchronous_gpu_emulation", Category::Renderer};
linkage, true, "use_asynchronous_gpu_emulation", Category::Renderer};
SwitchableSetting<AstcDecodeMode, true> accelerate_astc{linkage,
#ifdef ANDROID
AstcDecodeMode::Cpu,
@ -349,9 +335,9 @@ struct Values {
"accelerate_astc",
Category::Renderer};
SwitchableSetting<VSyncMode, true> vsync_mode{
linkage, VSyncMode::Fifo, VSyncMode::Immediate, VSyncMode::FifoRelaxed,
"use_vsync", Category::Renderer, Specialization::RuntimeList, true,
true};
linkage, VSyncMode::Fifo, VSyncMode::Immediate, VSyncMode::FifoRelaxed,
"use_vsync", Category::Renderer, Specialization::RuntimeList, true,
true};
SwitchableSetting<NvdecEmulation> nvdec_emulation{linkage, NvdecEmulation::Gpu,
"nvdec_emulation", Category::Renderer};
// *nix platforms may have issues with the borderless windowed fullscreen mode.
@ -408,11 +394,11 @@ struct Values {
true};
SwitchableSetting<u8, false> bg_red{
linkage, 0, "bg_red", Category::Renderer, Specialization::Default, true, true};
linkage, 0, "bg_red", Category::Renderer, Specialization::Default, true, true};
SwitchableSetting<u8, false> bg_green{
linkage, 0, "bg_green", Category::Renderer, Specialization::Default, true, true};
linkage, 0, "bg_green", Category::Renderer, Specialization::Default, true, true};
SwitchableSetting<u8, false> bg_blue{
linkage, 0, "bg_blue", Category::Renderer, Specialization::Default, true, true};
linkage, 0, "bg_blue", Category::Renderer, Specialization::Default, true, true};
SwitchableSetting<GpuAccuracy, true> gpu_accuracy{linkage,
#ifdef ANDROID
@ -476,13 +462,9 @@ struct Values {
Category::RendererAdvanced};
SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders",
Category::RendererAdvanced};
SwitchableSetting<bool> use_fast_gpu_time{linkage,
true,
"use_fast_gpu_time",
Category::RendererAdvanced,
Specialization::Paired,
true,
true};
SwitchableSetting<bool> use_fast_gpu_time{
linkage, true, "use_fast_gpu_time", Category::RendererAdvanced, Specialization::Paired,
true, true};
SwitchableSetting<GpuOverclock> fast_gpu_time{linkage,
GpuOverclock::Low,
@ -507,17 +489,15 @@ struct Values {
SwitchableSetting<bool> barrier_feedback_loops{linkage, true, "barrier_feedback_loops",
Category::RendererAdvanced};
SwitchableSetting<u8, true> dyna_state{linkage,
0,
0,
3,
"dyna_state",
Category::RendererExtensions,
Specialization::Scalar};
SwitchableSetting<u8, true> dyna_state{
linkage, 0, 0, 3, "dyna_state", Category::RendererExtensions, Specialization::Scalar};
SwitchableSetting<bool> provoking_vertex{linkage, false, "provoking_vertex", Category::RendererExtensions};
SwitchableSetting<bool> descriptor_indexing{linkage, false, "descriptor_indexing", Category::RendererExtensions};
SwitchableSetting<bool> sample_shading{linkage, false, "sample_shading", Category::RendererExtensions};
SwitchableSetting<bool> provoking_vertex{linkage, false, "provoking_vertex",
Category::RendererExtensions};
SwitchableSetting<bool> descriptor_indexing{linkage, false, "descriptor_indexing",
Category::RendererExtensions};
SwitchableSetting<bool> sample_shading{linkage, false, "sample_shading",
Category::RendererExtensions};
Setting<bool> renderer_debug{linkage, false, "debug", Category::RendererDebug};
Setting<bool> renderer_shader_feedback{linkage, false, "shader_feedback",
@ -525,19 +505,16 @@ struct Values {
Setting<bool> enable_nsight_aftermath{linkage, false, "nsight_aftermath",
Category::RendererDebug};
Setting<bool> disable_shader_loop_safety_checks{
linkage, false, "disable_shader_loop_safety_checks", Category::RendererDebug};
linkage, false, "disable_shader_loop_safety_checks", Category::RendererDebug};
Setting<bool> enable_renderdoc_hotkey{linkage, false, "renderdoc_hotkey",
Category::RendererDebug};
Setting<bool> disable_buffer_reorder{linkage, false, "disable_buffer_reorder",
Category::RendererDebug};
// System
SwitchableSetting<Language, true> language_index{linkage,
Language::EnglishAmerican,
Language::Japanese,
Language::Serbian,
"language_index",
Category::System};
SwitchableSetting<Language, true> language_index{
linkage, Language::EnglishAmerican, Language::Japanese,
Language::Serbian, "language_index", Category::System};
SwitchableSetting<Region, true> region_index{linkage, Region::Usa, Region::Japan,
Region::Taiwan, "region_index", Category::System};
SwitchableSetting<TimeZone, true> time_zone_index{linkage, TimeZone::Auto,
@ -545,10 +522,10 @@ struct Values {
"time_zone_index", Category::System};
// Measured in seconds since epoch
SwitchableSetting<bool> custom_rtc_enabled{
linkage, false, "custom_rtc_enabled", Category::System, Specialization::Paired, true, true};
linkage, false, "custom_rtc_enabled", Category::System, Specialization::Paired, true, true};
SwitchableSetting<s64> custom_rtc{
linkage, 0, "custom_rtc", Category::System, Specialization::Time,
false, true, &custom_rtc_enabled};
linkage, 0, "custom_rtc", Category::System, Specialization::Time,
false, true, &custom_rtc_enabled};
SwitchableSetting<s64, true> custom_rtc_offset{linkage,
0,
std::numeric_limits<int>::min(),
@ -559,12 +536,12 @@ struct Values {
true,
true};
SwitchableSetting<bool> rng_seed_enabled{
linkage, false, "rng_seed_enabled", Category::System, Specialization::Paired, true, true};
linkage, false, "rng_seed_enabled", Category::System, Specialization::Paired, true, true};
SwitchableSetting<u32> rng_seed{
linkage, 0, "rng_seed", Category::System, Specialization::Hex,
true, true, &rng_seed_enabled};
linkage, 0, "rng_seed", Category::System, Specialization::Hex,
true, true, &rng_seed_enabled};
Setting<std::string> device_name{
linkage, "eden", "device_name", Category::System, Specialization::Default, true, true};
linkage, "eden", "device_name", Category::System, Specialization::Default, true, true};
Setting<s32> current_user{linkage, 0, "current_user", Category::System};
@ -615,21 +592,21 @@ struct Values {
Setting<bool> tas_loop{linkage, false, "tas_loop", Category::Controls};
Setting<bool> mouse_panning{
linkage, false, "mouse_panning", Category::Controls, Specialization::Default, false};
linkage, false, "mouse_panning", Category::Controls, Specialization::Default, false};
Setting<u8, true> mouse_panning_sensitivity{
linkage, 50, 1, 100, "mouse_panning_sensitivity", Category::Controls};
linkage, 50, 1, 100, "mouse_panning_sensitivity", Category::Controls};
Setting<bool> mouse_enabled{linkage, false, "mouse_enabled", Category::Controls};
Setting<u8, true> mouse_panning_x_sensitivity{
linkage, 50, 1, 100, "mouse_panning_x_sensitivity", Category::Controls};
linkage, 50, 1, 100, "mouse_panning_x_sensitivity", Category::Controls};
Setting<u8, true> mouse_panning_y_sensitivity{
linkage, 50, 1, 100, "mouse_panning_y_sensitivity", Category::Controls};
linkage, 50, 1, 100, "mouse_panning_y_sensitivity", Category::Controls};
Setting<u8, true> mouse_panning_deadzone_counterweight{
linkage, 20, 0, 100, "mouse_panning_deadzone_counterweight", Category::Controls};
linkage, 20, 0, 100, "mouse_panning_deadzone_counterweight", Category::Controls};
Setting<u8, true> mouse_panning_decay_strength{
linkage, 18, 0, 100, "mouse_panning_decay_strength", Category::Controls};
linkage, 18, 0, 100, "mouse_panning_decay_strength", Category::Controls};
Setting<u8, true> mouse_panning_min_decay{
linkage, 6, 0, 100, "mouse_panning_min_decay", Category::Controls};
linkage, 6, 0, 100, "mouse_panning_min_decay", Category::Controls};
Setting<bool> emulate_analog_keyboard{linkage, false, "emulate_analog_keyboard",
Category::Controls};
@ -672,23 +649,22 @@ struct Values {
Setting<bool> dump_exefs{linkage, false, "dump_exefs", Category::Debugging};
Setting<bool> dump_nso{linkage, false, "dump_nso", Category::Debugging};
Setting<bool> dump_shaders{
linkage, false, "dump_shaders", Category::DebuggingGraphics, Specialization::Default,
false};
linkage, false, "dump_shaders", Category::DebuggingGraphics, Specialization::Default,
false};
Setting<bool> dump_macros{
linkage, false, "dump_macros", Category::DebuggingGraphics, Specialization::Default, false};
linkage, false, "dump_macros", Category::DebuggingGraphics, Specialization::Default, false};
Setting<bool> enable_fs_access_log{linkage, false, "enable_fs_access_log", Category::Debugging};
Setting<bool> reporting_services{
linkage, false, "reporting_services", Category::Debugging, Specialization::Default, false};
linkage, false, "reporting_services", Category::Debugging, Specialization::Default, false};
Setting<bool> quest_flag{linkage, false, "quest_flag", Category::Debugging};
Setting<bool> disable_macro_jit{linkage, false, "disable_macro_jit",
Category::DebuggingGraphics};
Setting<bool> disable_macro_hle{linkage, false, "disable_macro_hle",
Category::DebuggingGraphics};
Setting<bool> extended_logging{
linkage, false, "extended_logging", Category::Debugging, Specialization::Default, false};
linkage, false, "extended_logging", Category::Debugging, Specialization::Default, false};
Setting<bool> use_debug_asserts{linkage, false, "use_debug_asserts", Category::Debugging};
Setting<bool> use_auto_stub{
linkage, false, "use_auto_stub", Category::Debugging};
Setting<bool> use_auto_stub{linkage, false, "use_auto_stub", Category::Debugging};
Setting<bool> enable_all_controllers{linkage, false, "enable_all_controllers",
Category::Debugging};
Setting<bool> perform_vulkan_check{linkage, true, "perform_vulkan_check", Category::Debugging};

View file

@ -150,19 +150,8 @@ ENUM(FullscreenMode, Borderless, Exclusive);
ENUM(NvdecEmulation, Off, Cpu, Gpu);
ENUM(ResolutionSetup,
Res1_4X,
Res1_2X,
Res3_4X,
Res1X,
Res3_2X,
Res2X,
Res3X,
Res4X,
Res5X,
Res6X,
Res7X,
Res8X);
ENUM(ResolutionSetup, Res1_4X, Res1_2X, Res3_4X, Res1X, Res3_2X, Res2X, Res3X, Res4X, Res5X, Res6X,
Res7X, Res8X);
ENUM(ScalingFilter, NearestNeighbor, Bilinear, Bicubic, Gaussian, ScaleForce, Fsr, Area, MaxEnum);

View file

@ -4,9 +4,8 @@
#include <algorithm>
#include <cctype>
#include <codecvt>
#include <locale>
#include <sstream>
#include <boost/locale.hpp>
#include "common/string_util.h"
@ -142,18 +141,15 @@ std::string ReplaceAll(std::string result, const std::string& src, const std::st
}
std::string UTF16ToUTF8(std::u16string_view input) {
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
return convert.to_bytes(input.data(), input.data() + input.size());
return boost::locale::conv::utf_to_utf<char>(input.data(), input.data() + input.size());
}
std::u16string UTF8ToUTF16(std::string_view input) {
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
return convert.from_bytes(input.data(), input.data() + input.size());
return boost::locale::conv::utf_to_utf<char16_t>(input.data(), input.data() + input.size());
}
std::u32string UTF8ToUTF32(std::string_view input) {
std::wstring_convert<std::codecvt_utf8<char32_t>, char32_t> convert;
return convert.from_bytes(input.data(), input.data() + input.size());
return boost::locale::conv::utf_to_utf<char32_t>(input.data(), input.data() + input.size());
}
#ifdef _WIN32

View file

@ -103,9 +103,9 @@ concept IsRBEntry = CheckRBEntry<T>::value;
template <typename T>
concept HasRBEntry = requires(T& t, const T& ct) {
{ t.GetRBEntry() } -> std::same_as<RBEntry<T>&>;
{ ct.GetRBEntry() } -> std::same_as<const RBEntry<T>&>;
};
{ t.GetRBEntry() } -> std::same_as<RBEntry<T>&>;
{ ct.GetRBEntry() } -> std::same_as<const RBEntry<T>&>;
};
template <typename T>
requires HasRBEntry<T>

View file

@ -362,7 +362,9 @@ public:
// _DEFINE_SWIZZLER2 defines a single such function, DEFINE_SWIZZLER2 defines all of them for all
// component names (x<->r) and permutations (xy<->yx)
#define _DEFINE_SWIZZLER2(a, b, name) \
[[nodiscard]] constexpr Vec2<T> name() const { return Vec2<T>(a, b); }
[[nodiscard]] constexpr Vec2<T> name() const { \
return Vec2<T>(a, b); \
}
#define DEFINE_SWIZZLER2(a, b, a2, b2, a3, b3, a4, b4) \
_DEFINE_SWIZZLER2(a, b, a##b); \
_DEFINE_SWIZZLER2(a, b, a2##b2); \
@ -555,7 +557,9 @@ public:
// DEFINE_SWIZZLER2_COMP2 defines two component functions for all component names (x<->r) and
// permutations (xy<->yx)
#define _DEFINE_SWIZZLER2(a, b, name) \
[[nodiscard]] constexpr Vec2<T> name() const { return Vec2<T>(a, b); }
[[nodiscard]] constexpr Vec2<T> name() const { \
return Vec2<T>(a, b); \
}
#define DEFINE_SWIZZLER2_COMP1(a, a2) \
_DEFINE_SWIZZLER2(a, a, a##a); \
_DEFINE_SWIZZLER2(a, a, a2##a2)
@ -580,7 +584,9 @@ public:
#undef _DEFINE_SWIZZLER2
#define _DEFINE_SWIZZLER3(a, b, c, name) \
[[nodiscard]] constexpr Vec3<T> name() const { return Vec3<T>(a, b, c); }
[[nodiscard]] constexpr Vec3<T> name() const { \
return Vec3<T>(a, b, c); \
}
#define DEFINE_SWIZZLER3_COMP1(a, a2) \
_DEFINE_SWIZZLER3(a, a, a, a##a##a); \
_DEFINE_SWIZZLER3(a, a, a, a2##a2##a2)

View file

@ -33,8 +33,8 @@ public:
VirtualBuffer& operator=(const VirtualBuffer&) = delete;
VirtualBuffer(VirtualBuffer&& other) noexcept
: alloc_size{std::exchange(other.alloc_size, 0)}, base_ptr{std::exchange(other.base_ptr),
nullptr} {}
: alloc_size{std::exchange(other.alloc_size, 0)},
base_ptr{std::exchange(other.base_ptr), nullptr} {}
VirtualBuffer& operator=(VirtualBuffer&& other) noexcept {
alloc_size = std::exchange(other.alloc_size, 0);

View file

@ -8,8 +8,8 @@
namespace Common::X64 {
NativeClock::NativeClock(u64 rdtsc_frequency_)
: rdtsc_frequency{rdtsc_frequency_}, ns_rdtsc_factor{GetFixedPoint64Factor(NsRatio::den,
rdtsc_frequency)},
: rdtsc_frequency{rdtsc_frequency_},
ns_rdtsc_factor{GetFixedPoint64Factor(NsRatio::den, rdtsc_frequency)},
us_rdtsc_factor{GetFixedPoint64Factor(UsRatio::den, rdtsc_frequency)},
ms_rdtsc_factor{GetFixedPoint64Factor(MsRatio::den, rdtsc_frequency)},
cntpct_rdtsc_factor{GetFixedPoint64Factor(CNTFRQ, rdtsc_frequency)},

View file

@ -1150,18 +1150,19 @@ add_library(core STATIC
tools/renderdoc.h
)
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux" AND ENABLE_WIFI_SCAN)
# find_package(libiw REQUIRED)
target_compile_definitions(core PRIVATE -DENABLE_WIFI_SCAN)
target_link_libraries(core PRIVATE iw)
endif()
if (WIN32)
target_compile_definitions(core PRIVATE _WIN32_WINNT=0x0A00 WINVER=0x0A00)
if(TARGET iw)
target_link_libraries(core PRIVATE iw)
message(STATUS "Linking 'core' with iw on Linux.")
endif()
# if(TARGET iw)
# target_link_libraries(core PRIVATE iw)
# message(STATUS "Linking 'core' with iw on Linux.")
# endif()
endif()
if (MSVC)
@ -1216,7 +1217,6 @@ endif()
if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
target_sources(core PRIVATE
arm/dynarmic/arm_dynarmic.cpp
arm/dynarmic/arm_dynarmic.h
arm/dynarmic/arm_dynarmic_64.cpp
arm/dynarmic/arm_dynarmic_64.h

View file

@ -14,7 +14,8 @@ void ArmInterface::LogBacktrace(Kernel::KProcess* process) const {
this->GetContext(ctx);
LOG_ERROR(Core_ARM, "Backtrace, sp={:016X}, pc={:016X}", ctx.sp, ctx.pc);
LOG_ERROR(Core_ARM, "{:20}{:20}{:20}{:20}{}", "Module Name", "Address", "Original Address", "Offset", "Symbol");
LOG_ERROR(Core_ARM, "{:20}{:20}{:20}{:20}{}", "Module Name", "Address", "Original Address",
"Offset", "Symbol");
LOG_ERROR(Core_ARM, "");
const auto backtrace = GetBacktraceFromContext(process, ctx);

View file

@ -1,49 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#ifdef __linux__
#include "common/signal_chain.h"
#include "core/arm/dynarmic/arm_dynarmic.h"
#include "core/hle/kernel/k_process.h"
#include "core/memory.h"
namespace Core {
namespace {
thread_local Core::Memory::Memory* g_current_memory{};
std::once_flag g_registered{};
struct sigaction g_old_segv {};
void HandleSigSegv(int sig, siginfo_t* info, void* ctx) {
if (g_current_memory && g_current_memory->InvalidateSeparateHeap(info->si_addr)) {
return;
}
return g_old_segv.sa_sigaction(sig, info, ctx);
}
} // namespace
ScopedJitExecution::ScopedJitExecution(Kernel::KProcess* process) {
g_current_memory = std::addressof(process->GetMemory());
}
ScopedJitExecution::~ScopedJitExecution() {
g_current_memory = nullptr;
}
void ScopedJitExecution::RegisterHandler() {
std::call_once(g_registered, [] {
struct sigaction sa {};
sa.sa_sigaction = &HandleSigSegv;
sa.sa_flags = SA_SIGINFO | SA_ONSTACK;
Common::SigAction(SIGSEGV, std::addressof(sa), std::addressof(g_old_segv));
});
}
} // namespace Core
#endif

View file

@ -26,24 +26,4 @@ constexpr HaltReason TranslateHaltReason(Dynarmic::HaltReason hr) {
return static_cast<HaltReason>(hr);
}
#ifdef __linux__
class ScopedJitExecution {
public:
explicit ScopedJitExecution(Kernel::KProcess* process);
~ScopedJitExecution();
static void RegisterHandler();
};
#else
class ScopedJitExecution {
public:
explicit ScopedJitExecution(Kernel::KProcess* process) {}
~ScopedJitExecution() {}
static void RegisterHandler() {}
};
#endif
} // namespace Core

View file

@ -19,8 +19,8 @@ using namespace Common::Literals;
class DynarmicCallbacks32 : public Dynarmic::A32::UserCallbacks {
public:
explicit DynarmicCallbacks32(ArmDynarmic32& parent, Kernel::KProcess* process)
: m_parent{parent}, m_memory(process->GetMemory()),
m_process(process), m_debugger_enabled{parent.m_system.DebuggerEnabled()},
: m_parent{parent}, m_memory(process->GetMemory()), m_process(process),
m_debugger_enabled{parent.m_system.DebuggerEnabled()},
m_check_memory_access{m_debugger_enabled ||
!Settings::values.cpuopt_ignore_memory_aborts.GetValue()} {}
@ -195,11 +195,12 @@ std::shared_ptr<Dynarmic::A32::Jit> ArmDynarmic32::MakeJit(Common::PageTable* pa
config.detect_misaligned_access_via_page_table = 16 | 32 | 64 | 128;
config.only_detect_misalignment_via_page_table_on_page_boundary = true;
config.fastmem_pointer = page_table->fastmem_arena ?
std::optional<uintptr_t>{reinterpret_cast<uintptr_t>(page_table->fastmem_arena)} :
std::nullopt;
config.fastmem_pointer =
page_table->fastmem_arena
? std::optional<uintptr_t>{reinterpret_cast<uintptr_t>(page_table->fastmem_arena)}
: std::nullopt;
config.fastmem_exclusive_access = config.fastmem_pointer != std::nullopt;
config.fastmem_exclusive_access = config.fastmem_pointer != std::nullopt;
config.recompile_on_exclusive_fastmem_failure = true;
}
@ -336,15 +337,11 @@ bool ArmDynarmic32::IsInThumbMode() const {
}
HaltReason ArmDynarmic32::RunThread(Kernel::KThread* thread) {
ScopedJitExecution sj(thread->GetOwnerProcess());
m_jit->ClearExclusiveState();
return TranslateHaltReason(m_jit->Run());
}
HaltReason ArmDynarmic32::StepThread(Kernel::KThread* thread) {
ScopedJitExecution sj(thread->GetOwnerProcess());
m_jit->ClearExclusiveState();
return TranslateHaltReason(m_jit->Step());
}
@ -386,7 +383,6 @@ ArmDynarmic32::ArmDynarmic32(System& system, bool uses_wall_clock, Kernel::KProc
m_cp15(std::make_shared<DynarmicCP15>(*this)), m_core_index{core_index} {
auto& page_table_impl = process->GetPageTable().GetBasePageTable().GetImpl();
m_jit = MakeJit(&page_table_impl);
ScopedJitExecution::RegisterHandler();
}
ArmDynarmic32::~ArmDynarmic32() = default;

View file

@ -19,8 +19,8 @@ using namespace Common::Literals;
class DynarmicCallbacks64 : public Dynarmic::A64::UserCallbacks {
public:
explicit DynarmicCallbacks64(ArmDynarmic64& parent, Kernel::KProcess* process)
: m_parent{parent}, m_memory(process->GetMemory()),
m_process(process), m_debugger_enabled{parent.m_system.DebuggerEnabled()},
: m_parent{parent}, m_memory(process->GetMemory()), m_process(process),
m_debugger_enabled{parent.m_system.DebuggerEnabled()},
m_check_memory_access{m_debugger_enabled ||
!Settings::values.cpuopt_ignore_memory_aborts.GetValue()} {}
@ -242,9 +242,10 @@ std::shared_ptr<Dynarmic::A64::Jit> ArmDynarmic64::MakeJit(Common::PageTable* pa
config.detect_misaligned_access_via_page_table = 16 | 32 | 64 | 128;
config.only_detect_misalignment_via_page_table_on_page_boundary = true;
config.fastmem_pointer = page_table->fastmem_arena ?
std::optional<uintptr_t>{reinterpret_cast<uintptr_t>(page_table->fastmem_arena)} :
std::nullopt;
config.fastmem_pointer =
page_table->fastmem_arena
? std::optional<uintptr_t>{reinterpret_cast<uintptr_t>(page_table->fastmem_arena)}
: std::nullopt;
config.fastmem_address_space_bits = std::uint32_t(address_space_bits);
config.silently_mirror_fastmem = false;
@ -367,15 +368,11 @@ std::shared_ptr<Dynarmic::A64::Jit> ArmDynarmic64::MakeJit(Common::PageTable* pa
}
HaltReason ArmDynarmic64::RunThread(Kernel::KThread* thread) {
ScopedJitExecution sj(thread->GetOwnerProcess());
m_jit->ClearExclusiveState();
return TranslateHaltReason(m_jit->Run());
}
HaltReason ArmDynarmic64::StepThread(Kernel::KThread* thread) {
ScopedJitExecution sj(thread->GetOwnerProcess());
m_jit->ClearExclusiveState();
return TranslateHaltReason(m_jit->Step());
}
@ -415,7 +412,6 @@ ArmDynarmic64::ArmDynarmic64(System& system, bool uses_wall_clock, Kernel::KProc
auto& page_table = process->GetPageTable().GetBasePageTable();
auto& page_table_impl = page_table.GetImpl();
m_jit = MakeJit(&page_table_impl, page_table.GetAddressSpaceWidth());
ScopedJitExecution::RegisterHandler();
}
ArmDynarmic64::~ArmDynarmic64() = default;

View file

@ -302,7 +302,7 @@ void ArmNce::Initialize() {
sigaddset(&signal_mask, GuestAlignmentFaultSignal);
sigaddset(&signal_mask, GuestAccessFaultSignal);
struct sigaction return_to_run_code_action {};
struct sigaction return_to_run_code_action{};
return_to_run_code_action.sa_flags = SA_SIGINFO | SA_ONSTACK;
return_to_run_code_action.sa_sigaction = reinterpret_cast<HandlerType>(
&ArmNce::ReturnToRunCodeByExceptionLevelChangeSignalHandler);
@ -310,21 +310,21 @@ void ArmNce::Initialize() {
Common::SigAction(ReturnToRunCodeByExceptionLevelChangeSignal, &return_to_run_code_action,
nullptr);
struct sigaction break_from_run_code_action {};
struct sigaction break_from_run_code_action{};
break_from_run_code_action.sa_flags = SA_SIGINFO | SA_ONSTACK;
break_from_run_code_action.sa_sigaction =
reinterpret_cast<HandlerType>(&ArmNce::BreakFromRunCodeSignalHandler);
break_from_run_code_action.sa_mask = signal_mask;
Common::SigAction(BreakFromRunCodeSignal, &break_from_run_code_action, nullptr);
struct sigaction alignment_fault_action {};
struct sigaction alignment_fault_action{};
alignment_fault_action.sa_flags = SA_SIGINFO | SA_ONSTACK;
alignment_fault_action.sa_sigaction =
reinterpret_cast<HandlerType>(&ArmNce::GuestAlignmentFaultSignalHandler);
alignment_fault_action.sa_mask = signal_mask;
Common::SigAction(GuestAlignmentFaultSignal, &alignment_fault_action, nullptr);
struct sigaction access_fault_action {};
struct sigaction access_fault_action{};
access_fault_action.sa_flags = SA_SIGINFO | SA_ONSTACK | SA_RESTART;
access_fault_action.sa_sigaction =
reinterpret_cast<HandlerType>(&ArmNce::GuestAccessFaultSignalHandler);
@ -405,19 +405,19 @@ void ArmNce::ClearInstructionCache() {
}
void ArmNce::InvalidateCacheRange(u64 addr, std::size_t size) {
#if defined(__GNUC__) || defined(__clang__)
// Align the start address to cache line boundary for better performance
const size_t CACHE_LINE_SIZE = 64;
addr &= ~(CACHE_LINE_SIZE - 1);
#if defined(__GNUC__) || defined(__clang__)
// Align the start address to cache line boundary for better performance
const size_t CACHE_LINE_SIZE = 64;
addr &= ~(CACHE_LINE_SIZE - 1);
// Round up size to nearest cache line
size = (size + CACHE_LINE_SIZE - 1) & ~(CACHE_LINE_SIZE - 1);
// Round up size to nearest cache line
size = (size + CACHE_LINE_SIZE - 1) & ~(CACHE_LINE_SIZE - 1);
// Prefetch the range to be invalidated
for (size_t offset = 0; offset < size; offset += CACHE_LINE_SIZE) {
__builtin_prefetch((void*)(addr + offset), 1, 3);
}
#endif
// Prefetch the range to be invalidated
for (size_t offset = 0; offset < size; offset += CACHE_LINE_SIZE) {
__builtin_prefetch((void*)(addr + offset), 1, 3);
}
#endif
this->ClearInstructionCache();
}

View file

@ -10,7 +10,7 @@ namespace Core {
namespace {
// Prefetch tuning parameters
constexpr size_t CACHE_LINE_SIZE = 64;
constexpr size_t PREFETCH_STRIDE = 128; // 2 cache lines ahead
constexpr size_t PREFETCH_STRIDE = 128; // 2 cache lines ahead
constexpr size_t SIMD_PREFETCH_THRESHOLD = 32; // Bytes
} // namespace

View file

@ -13,28 +13,34 @@
template <typename KeyType, typename ValueType>
class LRUCache {
public:
using key_type = KeyType;
using key_type = KeyType;
using value_type = ValueType;
using size_type = std::size_t;
using size_type = std::size_t;
struct Statistics {
size_type hits = 0;
size_type hits = 0;
size_type misses = 0;
void reset() noexcept { hits = misses = 0; }
void reset() noexcept {
hits = misses = 0;
}
};
explicit LRUCache(size_type capacity, bool enabled = true)
: enabled_{enabled}, capacity_{capacity} {
cache_map_.reserve(capacity_);
LOG_WARNING(Core, "LRU Cache initialised (state: {} | capacity: {})", enabled_ ? "enabled" : "disabled", capacity_);
LOG_WARNING(Core, "LRU Cache initialised (state: {} | capacity: {})",
enabled_ ? "enabled" : "disabled", capacity_);
}
// Non-movable copy semantics
LRUCache(const LRUCache&) = delete;
LRUCache(const LRUCache&) = delete;
LRUCache& operator=(const LRUCache&) = delete;
LRUCache(LRUCache&& other) noexcept { *this = std::move(other); }
LRUCache(LRUCache&& other) noexcept {
*this = std::move(other);
}
LRUCache& operator=(LRUCache&& other) noexcept {
if (this == &other) return *this;
if (this == &other)
return *this;
std::unique_lock this_lock(mutex_, std::defer_lock);
std::unique_lock other_lock(other.mutex_, std::defer_lock);
std::lock(this_lock, other_lock);
@ -48,7 +54,8 @@ public:
~LRUCache() = default;
[[nodiscard]] value_type* get(const key_type& key) {
if (!enabled_) [[unlikely]] return nullptr;
if (!enabled_) [[unlikely]]
return nullptr;
std::unique_lock lock(mutex_);
auto it = cache_map_.find(key);
if (it == cache_map_.end()) {
@ -61,7 +68,8 @@ public:
}
[[nodiscard]] value_type* peek(const key_type& key) const {
if (!enabled_) [[unlikely]] return nullptr;
if (!enabled_) [[unlikely]]
return nullptr;
std::shared_lock lock(mutex_);
auto it = cache_map_.find(key);
return it == cache_map_.end() ? nullptr : &it->second.second;
@ -69,7 +77,8 @@ public:
template <typename V>
void put(const key_type& key, V&& value) {
if (!enabled_) [[unlikely]] return;
if (!enabled_) [[unlikely]]
return;
std::unique_lock lock(mutex_);
insert_or_update(key, std::forward<V>(value));
}
@ -88,16 +97,19 @@ public:
}
[[nodiscard]] bool contains(const key_type& key) const {
if (!enabled_) return false;
if (!enabled_)
return false;
std::shared_lock lock(mutex_);
return cache_map_.find(key) != cache_map_.end();
}
bool erase(const key_type& key) {
if (!enabled_) return false;
if (!enabled_)
return false;
std::unique_lock lock(mutex_);
auto it = cache_map_.find(key);
if (it == cache_map_.end()) return false;
if (it == cache_map_.end())
return false;
cache_list_.erase(it->second.first);
cache_map_.erase(it);
return true;
@ -111,15 +123,19 @@ public:
}
[[nodiscard]] size_type size() const {
if (!enabled_) return 0;
if (!enabled_)
return 0;
std::shared_lock lock(mutex_);
return cache_map_.size();
}
[[nodiscard]] size_type get_capacity() const { return capacity_; }
[[nodiscard]] size_type get_capacity() const {
return capacity_;
}
void resize(size_type new_capacity) {
if (!enabled_) return;
if (!enabled_)
return;
std::unique_lock lock(mutex_);
capacity_ = new_capacity;
shrink_if_needed();
@ -130,10 +146,13 @@ public:
std::unique_lock lock(mutex_);
enabled_ = state;
LOG_WARNING(Core, "LRU Cache state changed to: {}", state ? "enabled" : "disabled");
if (!enabled_) clear();
if (!enabled_)
clear();
}
[[nodiscard]] bool isEnabled() const { return enabled_; }
[[nodiscard]] bool isEnabled() const {
return enabled_;
}
[[nodiscard]] Statistics stats() const {
std::shared_lock lock(mutex_);
@ -141,10 +160,10 @@ public:
}
private:
using list_type = std::list<key_type>;
using list_iterator = typename list_type::iterator;
using list_type = std::list<key_type>;
using list_iterator = typename list_type::iterator;
using map_value_type = std::pair<list_iterator, value_type>;
using map_type = std::unordered_map<key_type, map_value_type>;
using map_type = std::unordered_map<key_type, map_value_type>;
template <typename V>
void insert_or_update(const key_type& key, V&& value) {

View file

@ -16,21 +16,16 @@ namespace Core::NCE {
Patcher::Patcher(Patcher&& other) noexcept
: patch_cache(std::move(other.patch_cache)),
m_patch_instructions(std::move(other.m_patch_instructions)),
c(m_patch_instructions),
m_save_context(other.m_save_context),
m_load_context(other.m_load_context),
mode(other.mode),
m_patch_instructions(std::move(other.m_patch_instructions)), c(m_patch_instructions),
m_save_context(other.m_save_context), m_load_context(other.m_load_context), mode(other.mode),
total_program_size(other.total_program_size),
m_relocate_module_index(other.m_relocate_module_index),
modules(std::move(other.modules)),
m_relocate_module_index(other.m_relocate_module_index), modules(std::move(other.modules)),
curr_patch(nullptr) {
if (!modules.empty()) {
curr_patch = &modules.back();
}
}
using namespace Common::Literals;
using namespace oaknut::util;
@ -41,7 +36,7 @@ constexpr u32 ModuleCodeIndex = 0x24 / sizeof(u32);
Patcher::Patcher() : c(m_patch_instructions) {
LOG_WARNING(Core_ARM, "Patcher initialized with LRU cache {}",
patch_cache.isEnabled() ? "enabled" : "disabled");
patch_cache.isEnabled() ? "enabled" : "disabled");
// The first word of the patch section is always a branch to the first instruction of the
// module.
c.dw(0);

View file

@ -9,13 +9,13 @@
#include <oaknut/code_block.hpp>
#include <oaknut/oaknut.hpp>
#include <utility>
#include "common/common_types.h"
#include "common/settings.h"
#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/k_typed_address.h"
#include "core/hle/kernel/physical_memory.h"
#include "lru_cache.h"
#include <utility>
namespace Core::NCE {
@ -67,8 +67,9 @@ private:
void WriteCntpctHandler(ModuleDestLabel module_dest, oaknut::XReg dest_reg);
private:
static constexpr size_t CACHE_SIZE = 16384; // Cache size for patch entries
LRUCache<uintptr_t, PatchTextAddress> patch_cache{CACHE_SIZE, Settings::values.lru_cache_enabled.GetValue()};
static constexpr size_t CACHE_SIZE = 16384; // Cache size for patch entries
LRUCache<uintptr_t, PatchTextAddress> patch_cache{
CACHE_SIZE, Settings::values.lru_cache_enabled.GetValue()};
void BranchToPatch(uintptr_t module_dest) {
if (patch_cache.isEnabled()) {
@ -79,14 +80,16 @@ private:
curr_patch->m_branch_to_patch_relocations.push_back({c.offset(), *cached_patch});
return;
}
LOG_DEBUG(Core_ARM, "LRU cache miss for address {:#x}, creating new patch", module_dest);
LOG_DEBUG(Core_ARM, "LRU cache miss for address {:#x}, creating new patch",
module_dest);
// If not in cache, create new entry and cache it
const auto patch_addr = c.offset();
curr_patch->m_branch_to_patch_relocations.push_back({patch_addr, module_dest});
patch_cache.put(module_dest, patch_addr);
} else {
LOG_DEBUG(Core_ARM, "LRU cache disabled - creating direct patch for address {:#x}", module_dest);
LOG_DEBUG(Core_ARM, "LRU cache disabled - creating direct patch for address {:#x}",
module_dest);
// LRU disabled - use pre-LRU approach
curr_patch->m_branch_to_patch_relocations.push_back({c.offset(), module_dest});
}

View file

@ -17,8 +17,8 @@
#include "common/x64/cpu_wait.h"
#endif
#include "common/settings.h"
#include "common/microprofile.h"
#include "common/settings.h"
#include "core/core_timing.h"
#include "core/hardware_properties.h"
@ -175,9 +175,9 @@ void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
}
void CoreTiming::AddTicks(u64 ticks_to_add) {
cpu_ticks = Settings::values.use_custom_cpu_ticks.GetValue()
? Settings::values.cpu_ticks.GetValue()
: cpu_ticks + ticks_to_add;
cpu_ticks = Settings::values.use_custom_cpu_ticks.GetValue()
? Settings::values.cpu_ticks.GetValue()
: cpu_ticks + ticks_to_add;
downcount -= static_cast<s64>(cpu_ticks);
}
@ -193,22 +193,22 @@ u64 CoreTiming::GetClockTicks() const {
u64 fres;
if (is_multicore) [[likely]] {
fres = clock->GetCNTPCT();
} else {
fres = Common::WallClock::CPUTickToCNTPCT(cpu_ticks);
}
} else {
fres = Common::WallClock::CPUTickToCNTPCT(cpu_ticks);
}
if (Settings::values.use_fast_cpu_time) {
fres = (u64) ((double) fres
* (1.7 + 0.3 * (u32) Settings::values.fast_cpu_time.GetValue()));
}
if (Settings::values.use_fast_cpu_time) {
fres = (u64)((double)fres * (1.7 + 0.3 * (u32)Settings::values.fast_cpu_time.GetValue()));
}
if (Settings::values.sync_core_speed.GetValue()) {
const double ticks = static_cast<double>(fres);
const double speed_limit = static_cast<double>(Settings::values.speed_limit.GetValue())*0.01;
return static_cast<u64>(ticks/speed_limit);
} else {
return fres;
}
if (Settings::values.sync_core_speed.GetValue()) {
const double ticks = static_cast<double>(fres);
const double speed_limit =
static_cast<double>(Settings::values.speed_limit.GetValue()) * 0.01;
return static_cast<u64>(ticks / speed_limit);
} else {
return fres;
}
}
u64 CoreTiming::GetGPUTicks() const {

View file

@ -4,12 +4,8 @@
#include <mutex>
#include <boost/asio.hpp>
#include <boost/version.hpp>
#if BOOST_VERSION > 108300 && !defined(_WINDOWS) && !defined(ANDROID)
#include <boost/process/v1/async_pipe.hpp>
#else
#include <boost/process/async_pipe.hpp>
#endif
#include <boost/version.hpp>
#include "common/logging/log.h"
#include "common/polyfill_thread.h"
@ -329,11 +325,7 @@ private:
struct ConnectionState {
boost::asio::ip::tcp::socket client_socket;
#if BOOST_VERSION > 108300 && !defined(_WINDOWS) && !defined(ANDROID)
boost::process::v1::async_pipe signal_pipe;
#else
boost::process::async_pipe signal_pipe;
#endif
SignalInfo info;
Kernel::KScopedAutoObject<Kernel::KThread> active_thread;

View file

@ -29,8 +29,8 @@ constexpr std::array partition_names{
XCI::XCI(VirtualFile file_, u64 program_id, size_t program_index)
: file(std::move(file_)), program_nca_status{Loader::ResultStatus::ErrorXCIMissingProgramNCA},
partitions(partition_names.size()),
partitions_raw(partition_names.size()), keys{Core::Crypto::KeyManager::Instance()} {
partitions(partition_names.size()), partitions_raw(partition_names.size()),
keys{Core::Crypto::KeyManager::Instance()} {
const auto header_status = TryReadHeader();
if (header_status != Loader::ResultStatus::Success) {
status = header_status;

View file

@ -87,12 +87,15 @@ private:
u32 m_value;
public:
constexpr PathFlags() : m_value(0) { /* ... */
}
constexpr PathFlags() : m_value(0) { /* ... */ }
#define DECLARE_PATH_FLAG_HANDLER(__WHICH__) \
constexpr bool Is##__WHICH__##Allowed() const { return (m_value & __WHICH__##Flag) != 0; } \
constexpr void Allow##__WHICH__() { m_value |= __WHICH__##Flag; }
constexpr bool Is##__WHICH__##Allowed() const { \
return (m_value & __WHICH__##Flag) != 0; \
} \
constexpr void Allow##__WHICH__() { \
m_value |= __WHICH__##Flag; \
}
DECLARE_PATH_FLAG_HANDLER(WindowsPath)
DECLARE_PATH_FLAG_HANDLER(RelativePath)

View file

@ -4,23 +4,18 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/file_sys/fssystem/fssystem_integrity_verification_storage.h"
#include "common/alignment.h"
#include "core/file_sys/fssystem/fssystem_integrity_verification_storage.h"
namespace FileSys {
constexpr inline u32 ILog2(u32 val)
{
constexpr inline u32 ILog2(u32 val) {
ASSERT(val > 0);
return static_cast<u32>((sizeof(u32) * 8) - 1 - std::countl_zero<u32>(val));
}
void IntegrityVerificationStorage::Initialize(VirtualFile hs,
VirtualFile ds,
s64 verif_block_size,
s64 upper_layer_verif_block_size,
bool is_real_data)
{
void IntegrityVerificationStorage::Initialize(VirtualFile hs, VirtualFile ds, s64 verif_block_size,
s64 upper_layer_verif_block_size, bool is_real_data) {
// Validate preconditions.
ASSERT(verif_block_size >= HashSize);
@ -54,14 +49,12 @@ void IntegrityVerificationStorage::Initialize(VirtualFile hs,
m_is_real_data = is_real_data;
}
void IntegrityVerificationStorage::Finalize()
{
void IntegrityVerificationStorage::Finalize() {
m_hash_storage = VirtualFile();
m_data_storage = VirtualFile();
}
size_t IntegrityVerificationStorage::Read(u8* buffer, size_t size, size_t offset) const
{
size_t IntegrityVerificationStorage::Read(u8* buffer, size_t size, size_t offset) const {
// Succeed if zero size.
if (size == 0) {
return size;
@ -104,8 +97,7 @@ size_t IntegrityVerificationStorage::Read(u8* buffer, size_t size, size_t offset
return m_data_storage->Read(buffer, read_size, offset);
}
size_t IntegrityVerificationStorage::GetSize() const
{
size_t IntegrityVerificationStorage::GetSize() const {
return m_data_storage->GetSize();
}

Some files were not shown because too many files have changed in this diff Show more