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Author SHA1 Message Date
e05b25c4f2 [cmake] fix android once for all
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eden-license / license-header (pull_request) Successful in 23s
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2025-09-22 18:43:12 +02:00
4598e02188 [cmake] fix android?
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2025-09-22 18:43:12 +02:00
b9b86e38aa [common] use libc++ provided jthread instead of in-house one (which deadlocks on FBSD 14)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2025-09-22 18:43:12 +02:00
7050b92d61
[vk, gl] fix missing spline1 header (#2551)
Thanks to @chemicalwarrior for the patch
Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: #2551
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-22 18:21:59 +02:00
2 changed files with 2 additions and 0 deletions

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@ -13,6 +13,7 @@
#include "video_core/host_shaders/present_bicubic_frag.h"
#include "video_core/host_shaders/present_gaussian_frag.h"
#include "video_core/host_shaders/present_lanczos_frag.h"
#include "video_core/host_shaders/present_spline1_frag.h"
#include "video_core/renderer_opengl/present/filters.h"
#include "video_core/renderer_opengl/present/util.h"

View file

@ -13,6 +13,7 @@
#include "video_core/host_shaders/present_bicubic_frag_spv.h"
#include "video_core/host_shaders/present_gaussian_frag_spv.h"
#include "video_core/host_shaders/present_lanczos_frag_spv.h"
#include "video_core/host_shaders/present_spline1_frag_spv.h"
#include "video_core/host_shaders/vulkan_present_frag_spv.h"
#include "video_core/host_shaders/vulkan_present_scaleforce_fp16_frag_spv.h"
#include "video_core/host_shaders/vulkan_present_scaleforce_fp32_frag_spv.h"