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555dcce9f6
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555dcce9f6 | |||
f00e9af276 | |||
ac43e28edb | |||
c5de25c0d3 |
6 changed files with 14 additions and 85 deletions
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@ -8,7 +8,6 @@
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#include <deque>
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#include <mutex>
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#include <stack>
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#include "common/math_util.h"
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#include "core/hle/service/apm/apm_controller.h"
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@ -24,7 +23,6 @@
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#include "core/hle/service/am/hid_registration.h"
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#include "core/hle/service/am/lifecycle_manager.h"
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#include "core/hle/service/am/process_holder.h"
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#include "core/hle/service/am/service/storage.h"
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namespace Service::AM {
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@ -99,9 +97,6 @@ struct Applet {
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std::deque<std::vector<u8>> preselected_user_launch_parameter{};
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std::deque<std::vector<u8>> friend_invitation_storage_channel{};
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// Context Stack
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std::stack<SharedPointer<IStorage>> context_stack{};
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// Caller applet
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std::weak_ptr<Applet> caller_applet{};
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std::shared_ptr<AppletDataBroker> caller_applet_broker{};
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@ -1,6 +1,3 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@ -18,12 +15,12 @@ IProcessWindingController::IProcessWindingController(Core::System& system_,
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static const FunctionInfo functions[] = {
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{0, D<&IProcessWindingController::GetLaunchReason>, "GetLaunchReason"},
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{11, D<&IProcessWindingController::OpenCallingLibraryApplet>, "OpenCallingLibraryApplet"},
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{21, D<&IProcessWindingController::PushContext>, "PushContext"},
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{22, D<&IProcessWindingController::PopContext>, "PopContext"},
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{23, D<&IProcessWindingController::CancelWindingReservation>, "CancelWindingReservation"},
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{30, D<&IProcessWindingController::WindAndDoReserved>, "WindAndDoReserved"},
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{40, D<&IProcessWindingController::ReserveToStartAndWaitAndUnwindThis>, "ReserveToStartAndWaitAndUnwindThis"},
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{41, D<&IProcessWindingController::ReserveToStartAndWait>, "ReserveToStartAndWait"},
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{21, nullptr, "PushContext"},
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{22, nullptr, "PopContext"},
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{23, nullptr, "CancelWindingReservation"},
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{30, nullptr, "WindAndDoReserved"},
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{40, nullptr, "ReserveToStartAndWaitAndUnwindThis"},
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{41, nullptr, "ReserveToStartAndWait"},
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};
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// clang-format on
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@ -54,43 +51,4 @@ Result IProcessWindingController::OpenCallingLibraryApplet(
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R_SUCCEED();
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}
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Result IProcessWindingController::PushContext(SharedPointer<IStorage> context) {
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LOG_INFO(Service_AM, "called");
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m_applet->context_stack.push(context);
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R_SUCCEED();
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}
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Result IProcessWindingController::PopContext(Out<SharedPointer<IStorage>> out_context) {
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LOG_INFO(Service_AM, "called");
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if (m_applet->context_stack.empty()) {
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LOG_ERROR(Service_AM, "Context stack is empty");
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R_THROW(ResultUnknown);
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}
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*out_context = m_applet->context_stack.top();
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m_applet->context_stack.pop();
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R_SUCCEED();
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}
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Result IProcessWindingController::CancelWindingReservation() {
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LOG_WARNING(Service_AM, "STUBBED");
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R_SUCCEED();
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}
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Result IProcessWindingController::WindAndDoReserved() {
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LOG_WARNING(Service_AM, "STUBBED");
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R_SUCCEED();
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}
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Result IProcessWindingController::ReserveToStartAndWaitAndUnwindThis() {
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LOG_WARNING(Service_AM, "STUBBED");
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R_SUCCEED();
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}
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Result IProcessWindingController::ReserveToStartAndWait() {
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LOG_WARNING(Service_AM, "STUBBED");
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R_SUCCEED();
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}
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} // namespace Service::AM
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@ -1,12 +1,8 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "core/hle/service/am/service/storage.h"
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#include "core/hle/service/am/am_types.h"
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#include "core/hle/service/cmif_types.h"
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#include "core/hle/service/service.h"
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@ -25,12 +21,6 @@ private:
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Result GetLaunchReason(Out<AppletProcessLaunchReason> out_launch_reason);
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Result OpenCallingLibraryApplet(
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Out<SharedPointer<ILibraryAppletAccessor>> out_calling_library_applet);
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Result PushContext(SharedPointer<IStorage> in_context);
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Result PopContext(Out<SharedPointer<IStorage>> out_context);
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Result CancelWindingReservation();
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Result WindAndDoReserved();
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Result ReserveToStartAndWaitAndUnwindThis();
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Result ReserveToStartAndWait();
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const std::shared_ptr<Applet> m_applet;
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};
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@ -1,6 +1,3 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@ -70,7 +67,6 @@ ISelfController::ISelfController(Core::System& system_, std::shared_ptr<Applet>
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{110, nullptr, "SetApplicationAlbumUserData"},
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{120, D<&ISelfController::SaveCurrentScreenshot>, "SaveCurrentScreenshot"},
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{130, D<&ISelfController::SetRecordVolumeMuted>, "SetRecordVolumeMuted"},
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{230, D<&ISelfController::Unknown230>, "Unknown230"},
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{1000, nullptr, "GetDebugStorageChannel"},
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};
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// clang-format on
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@ -408,12 +404,4 @@ Result ISelfController::SetRecordVolumeMuted(bool muted) {
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R_SUCCEED();
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}
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Result ISelfController::Unknown230(u32 in_val, Out<u16> out_val) {
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LOG_WARNING(Service_AM, "(STUBBED) called, in_val={}", in_val);
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*out_val = 0;
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R_SUCCEED();
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}
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} // namespace Service::AM
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@ -1,6 +1,3 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@ -66,7 +63,6 @@ private:
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Result SetAlbumImageTakenNotificationEnabled(bool enabled);
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Result SaveCurrentScreenshot(Capture::AlbumReportOption album_report_option);
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Result SetRecordVolumeMuted(bool muted);
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Result Unknown230(u32 in_val, Out<u16> out_val);
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Kernel::KProcess* const m_process;
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const std::shared_ptr<Applet> m_applet;
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@ -785,13 +785,18 @@ void BufferCache<P>::BindHostGraphicsUniformBuffers(size_t stage) {
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}
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template <class P>
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void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32 binding_index, bool needs_bind) {
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++channel_state->uniform_cache_shots[0];
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void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32 binding_index,
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bool needs_bind) {
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const Binding& binding = channel_state->uniform_buffers[stage][index];
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const DAddr device_addr = binding.device_addr;
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const u32 size = (std::min)(binding.size, (*channel_state->uniform_buffer_sizes)[stage][index]);
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Buffer& buffer = slot_buffers[binding.buffer_id];
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TouchBuffer(buffer, binding.buffer_id);
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const bool sync_buffer = SynchronizeBuffer(buffer, device_addr, size);
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if (sync_buffer) {
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++channel_state->uniform_cache_hits[0];
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}
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++channel_state->uniform_cache_shots[0];
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const bool use_fast_buffer = binding.buffer_id != NULL_BUFFER_ID &&
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size <= channel_state->uniform_buffer_skip_cache_size &&
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!memory_tracker.IsRegionGpuModified(device_addr, size);
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@ -822,10 +827,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
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device_memory.ReadBlockUnsafe(device_addr, span.data(), size);
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return;
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}
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// Classic cached path
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if (SynchronizeBuffer(buffer, device_addr, size)) {
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++channel_state->uniform_cache_hits[0];
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}
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// Skip binding if it's not needed and if the bound buffer is not the fast version
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// This exists to avoid instances where the fast buffer is bound and a GPU write happens
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needs_bind |= HasFastUniformBufferBound(stage, binding_index);
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