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20 commits

Author SHA1 Message Date
755542bf57 Fix license headers
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2025-09-02 06:34:59 +02:00
24cbb3a558 [dynarmic] reduce opt pass latency
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2025-09-02 06:34:59 +02:00
84fadd1506
[cmake] fix unordered-dense deps (#380)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: #380
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-02 03:25:27 +02:00
Bix
be7a3e1e86
[Hotfix] Update recommended driver from T21 to T22 (#379)
Help crueters workload.
Signed-off-by: Bix <bix@bixed.xyz>

Reviewed-on: #379
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Bix <bix@bixed.xyz>
Co-committed-by: Bix <bix@bixed.xyz>
2025-09-01 22:25:26 +02:00
6aa8be1da8
[cmake] fix gh dependencies (#377)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: #377
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-01 21:14:54 +02:00
innix
e28b0d2590
[android]: Force app to use the displays max set refresh rate (#373)
Since Android 15, google automatically forces "games" to be 60 hrz. This ensures the display's max refresh rate is actually used. Tested on a Google Pixel 7 Pro with Android 16

Co-authored-by: innix <dev@innix.space>
Reviewed-on: #373
Co-committed-by: innix <dev@innix.space>
2025-09-01 14:18:30 +02:00
innix
6fcfe7f4f3
[macOS, compat] Allow games to boot in MacOS (#372)
This fixes the crashes on game launch caused by MacOS not being present in host_manager.cpp and enables primitiveRestart for MoltenVK to suppress a bunch of errors given in the log about  MoltenVK requiring primitiveRestart. Fixes an crash when switching kingdoms in Mario Odyssey as well

EDS is forced to 0, otherwise games do not show graphics

Note: For now only dynarmicc is working, performance will be slow
Reviewed-on: #372
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@outlook.com>
Co-authored-by: innix <dev@innix.space>
Co-committed-by: innix <dev@innix.space>
2025-09-01 09:23:03 +02:00
e60fd4b68b
[VMA] Phase 3:- Hand all allocation & binding to VMA (#362)
This patch completely removes the Custom Sub allocator with VMA and delegates everything to the VMA.
Overall, the patch integrates VMA and simplifies memory management.
Once these changes pass the testing, it will be used as a base for further improvement.
Note to testers, test for stability and performance.

Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: #362
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@outlook.com>
Co-authored-by: wildcard <wildcard@eden-emu.dev>
Co-committed-by: wildcard <wildcard@eden-emu.dev>
2025-09-01 00:20:03 +02:00
10c76568b8
[common, fs] include missing header introduced on #330 (#370)
Signed-off-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: #370
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-08-31 08:40:46 +02:00
8dba6a2cb4
[gpu/NVDRV] Finalize, improve AllocObjCtx (#333)
Improves object allocation per channel, only allowing max amount of 6 objects contexts per channel.
Previously objects were stored in a heap allocated vector which is sub-optimal for performance reasons.
The new implementation instead uses a stack based array with a O(1) approach.
This should boost performance in games which heavily rely on object context creation.

Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: #333
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: SDK-Chan <sdkchan@eden-emu.dev>
Co-committed-by: SDK-Chan <sdkchan@eden-emu.dev>
2025-08-31 07:32:54 +02:00
4b5a8e0621
[cmake] changed app id from org.eden_emu.eden to dev.eden_emu.eden (#237)
it is better to match app id with website domain

Reviewed-on: #237
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Guo Yunhe <i@guoyunhe.me>
Co-committed-by: Guo Yunhe <i@guoyunhe.me>
2025-08-31 04:56:23 +02:00
39e27bc954
[android] fix intent-auto-driver-install (#369)
Resolving drivers based on the artifact name was too buggy and inconsistent, this PR improves it. Well, I like to think it does

Reviewed-on: #369
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: Producdevity <y.gherbi.dev@gmail.com>
Co-committed-by: Producdevity <y.gherbi.dev@gmail.com>
2025-08-31 03:33:54 +02:00
21c77bdcac
[cmake] fix ffmpeg libdrm on macos (#367)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: #367
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2025-08-31 03:10:34 +02:00
1c3ca17cfb
[dynarmic] fix annoying gcc/clang error (#365)
caused qt creator to crash somehow geg

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: #365
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@outlook.com>
2025-08-31 00:12:06 +02:00
7ca197d900
[qt, compat] fix freedesktop stuffs on Solaris/OpenBSD (#360)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: #360
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-30 23:08:04 +02:00
3b4c1beb0c
[desktop] only warn on firmware for qlaunch/games (#363)
- only warns about too new/missing for home menu
- only warns about missing for games that need it (mk8dx)

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: #363
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@outlook.com>
2025-08-30 20:32:28 +02:00
76de9d6c8c
[cmake, compat] fix solaris boost build once and for all (#364)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: #364
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-30 20:32:21 +02:00
ab015bc730
[VK] Fix asserts with incorrect memory allocations (#357)
This fixes many assertions with incorrect memory allocations. Regression introduced in PR 334.

Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: #357
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: JPikachu <jpikachu@eden-emu.dev>
Co-committed-by: JPikachu <jpikachu@eden-emu.dev>
2025-08-30 19:35:53 +02:00
f005f6a3ab
[compat] fix freebsd mmap virtual base (#354)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: #354
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-30 17:03:56 +02:00
47b703067e
[settings] fix unreachable code warning in fastmem bool (#347)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: #347
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-30 15:17:30 +02:00
41 changed files with 840 additions and 665 deletions

View file

@ -1,6 +1,6 @@
AppRun
eden.desktop
org.eden_emu.eden.desktop
dev.eden_emu.eden.desktop
shared/bin/eden
shared/lib/lib.path
shared/lib/ld-linux-x86-64.so.2

View file

@ -59,15 +59,15 @@ VERSION="$(echo "$EDEN_TAG")"
mkdir -p ./AppDir
cd ./AppDir
cp ../dist/org.eden_emu.eden.desktop .
cp ../dist/org.eden_emu.eden.svg .
cp ../dist/dev.eden_emu.eden.desktop .
cp ../dist/dev.eden_emu.eden.svg .
ln -sf ./org.eden_emu.eden.svg ./.DirIcon
ln -sf ./dev.eden_emu.eden.svg ./.DirIcon
UPINFO='gh-releases-zsync|eden-emulator|Releases|latest|*.AppImage.zsync'
if [ "$DEVEL" = 'true' ]; then
sed -i 's|Name=Eden|Name=Eden Nightly|' ./org.eden_emu.eden.desktop
sed -i 's|Name=Eden|Name=Eden Nightly|' ./dev.eden_emu.eden.desktop
UPINFO="$(echo "$UPINFO" | sed 's|Releases|nightly|')"
fi

View file

@ -6,7 +6,7 @@
which png2icns || [ which yay && yay libicns ] || exit
which magick || exit
export EDEN_SVG_ICO="dist/org.eden_emu.eden.svg"
export EDEN_SVG_ICO="dist/dev.eden_emu.eden.svg"
svgo --multipass $EDEN_SVG_ICO
magick -density 256x256 -background transparent $EDEN_SVG_ICO \

View file

@ -0,0 +1,22 @@
From e59d30b7b12e1d04cc2fc9c6219e35bda447c17e Mon Sep 17 00:00:00 2001
From: Lizzie <159065448+Lizzie841@users.noreply.github.com>
Date: Fri, 16 May 2025 04:12:13 +0100
Subject: [PATCH] Update CMakeLists.txt
---
CMakeLists.txt | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/CMakeLists.txt b/CMakeLists.txt
index b5f4c4f..c5c6f31 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -24,7 +24,7 @@ target_include_directories(
target_compile_features(unordered_dense INTERFACE cxx_std_17)
-if(_unordered_dense_is_toplevel_project)
+if(_unordered_dense_is_toplevel_project OR UNORDERED_DENSE_INSTALL)
# locations are provided by GNUInstallDirs
install(
TARGETS unordered_dense

View file

@ -406,8 +406,10 @@ if (YUZU_USE_CPM)
if (NOT MSVC)
# boost sucks
if (NOT PLATFORM_LINUX AND NOT ANDROID)
target_compile_definitions(boost_container INTERFACE BOOST_HAS_PTHREADS)
# Solaris (and probably other NIXes) need explicit pthread definition
if (PLATFORM_SUN)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthreads")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -pthreads")
endif()
target_compile_options(boost_heap INTERFACE -Wno-shadow)
@ -856,14 +858,14 @@ endif()
# https://specifications.freedesktop.org/shared-mime-info-spec/shared-mime-info-spec-latest.html
# https://www.freedesktop.org/software/appstream/docs/
if(ENABLE_QT AND UNIX AND NOT APPLE)
install(FILES "dist/org.eden_emu.eden.desktop"
install(FILES "dist/dev.eden_emu.eden.desktop"
DESTINATION "share/applications")
install(FILES "dist/org.eden_emu.eden.svg"
install(FILES "dist/dev.eden_emu.eden.svg"
DESTINATION "share/icons/hicolor/scalable/apps")
# TODO: these files need to be updated.
install(FILES "dist/org.eden_emu.eden.xml"
install(FILES "dist/dev.eden_emu.eden.xml"
DESTINATION "share/mime/packages")
install(FILES "dist/org.eden_emu.eden.metainfo.xml"
install(FILES "dist/dev.eden_emu.eden.metainfo.xml"
DESTINATION "share/metainfo")
endif()

View file

@ -10,7 +10,7 @@ Type=Application
Name=Eden
GenericName=Switch Emulator
Comment=Nintendo Switch video game console emulator
Icon=org.eden_emu.eden
Icon=dev.eden_emu.eden
TryExec=eden
Exec=eden %f
Categories=Game;Emulator;Qt;

View file

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Width:  |  Height:  |  Size: 9.2 KiB

After

Width:  |  Height:  |  Size: 9.2 KiB

Before After
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View file

@ -96,15 +96,7 @@ if (ENABLE_WEB_SERVICE)
endif()
# unordered_dense
AddPackage(
NAME unordered_dense
REPO "Lizzie841/unordered_dense"
SHA e59d30b7b1
HASH 71eff7bd9ba4b9226967bacd56a8ff000946f8813167cb5664bb01e96fb79e4e220684d824fe9c59c4d1cc98c606f13aff05b7940a1ed8ab3c95d6974ee34fa0
FIND_PACKAGE_ARGUMENTS "CONFIG"
OPTIONS
"UNORDERED_DENSE_INSTALL OFF"
)
AddJsonPackage(unordered-dense)
# FFMpeg
if (YUZU_USE_BUNDLED_FFMPEG)
@ -147,6 +139,10 @@ add_subdirectory(nx_tzdb)
# VMA
AddJsonPackage(vulkan-memory-allocator)
if (VulkanMemoryAllocator_ADDED AND MSVC)
target_compile_options(VulkanMemoryAllocator INTERFACE /wd4189)
endif()
if (NOT TARGET LLVM::Demangle)
add_library(demangle demangle/ItaniumDemangle.cpp)
target_include_directories(demangle PUBLIC ./demangle)

View file

@ -74,14 +74,14 @@
},
"xbyak_sun": {
"package": "xbyak",
"repo": "Lizzie841/xbyak",
"sha": "51f507b0b3",
"hash": "4a29a3c2f97f7d5adf667a21a008be03c951fb6696b0d7ba27e7e4afa037bc76eb5e059bb84860e01baf741d4d3ac851b840cd54c99d038812fbe0f1fa6d38a4",
"repo": "herumi/xbyak",
"sha": "9bb219333a",
"hash": "303165d45c8c19387ec49d9fda7d7a4e0d86d4c0153898c23f25ce2d58ece567f44c0bbbfe348239b933edb6e1a1e34f4bc1c0ab3a285bee5da0e548879387b0",
"bundled": true
},
"xbyak": {
"package": "xbyak",
"repo": "Lizzie841/xbyak",
"repo": "herumi/xbyak",
"sha": "4e44f4614d",
"hash": "5824e92159e07fa36a774aedd3b3ef3541d0241371d522cffa4ab3e1f215fa5097b1b77865b47b2481376c704fa079875557ea463ca63d0a7fd6a8a20a589e70",
"bundled": true
@ -105,5 +105,18 @@
"sha": "2bc873e53c",
"hash": "02329058a7f9cf7d5039afaae5ab170d9f42f60f4c01e21eaf4f46073886922b057a9ae30eeac040b3ac182f51b9c1bfe9fe1050a2c9f6ce567a1a9a0ec2c768",
"bundled": true
},
"unordered-dense": {
"package": "unordered_dense",
"repo": "martinus/unordered_dense",
"sha": "73f3cbb237",
"hash": "c08c03063938339d61392b687562909c1a92615b6ef39ec8df19ea472aa6b6478e70d7d5e33d4a27b5d23f7806daf57fe1bacb8124c8a945c918c7663a9e8532",
"find_args": "CONFIG",
"options": [
"UNORDERED_DENSE_INSTALL OFF"
],
"patches": [
"0001-cmake.patch"
]
}
}

View file

@ -63,20 +63,22 @@ if (NOT WIN32 AND NOT ANDROID)
set(FFmpeg_HWACCEL_INCLUDE_DIRS)
set(FFmpeg_HWACCEL_LDFLAGS)
# In Solaris needs explicit linking for ffmpeg which links to /lib/amd64/libX11.so
if(PLATFORM_SUN)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
X11
"/usr/lib/xorg/amd64/libdrm.so")
else()
pkg_check_modules(LIBDRM libdrm REQUIRED)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
${LIBDRM_LIBRARIES})
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
${LIBDRM_INCLUDE_DIRS})
if (NOT APPLE)
# In Solaris needs explicit linking for ffmpeg which links to /lib/amd64/libX11.so
if(PLATFORM_SUN)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
X11
"/usr/lib/xorg/amd64/libdrm.so")
else()
pkg_check_modules(LIBDRM libdrm REQUIRED)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
${LIBDRM_LIBRARIES})
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
${LIBDRM_INCLUDE_DIRS})
endif()
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-libdrm)
endif()
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-libdrm)
if(LIBVA_FOUND)
find_package(X11 REQUIRED)

View file

@ -79,7 +79,7 @@ class DriverFetcherFragment : Fragment() {
IntRange(600, 639) to "Mr. Purple EOL-24.3.4",
IntRange(640, 699) to "Mr. Purple T19",
IntRange(700, 710) to "KIMCHI 25.2.0_r5",
IntRange(711, 799) to "Mr. Purple T21",
IntRange(711, 799) to "Mr. Purple T22",
IntRange(800, 899) to "GameHub Adreno 8xx",
IntRange(900, Int.MAX_VALUE) to "Unsupported"
)

View file

@ -38,6 +38,7 @@ import org.yuzu.yuzu_emu.model.DriverViewModel
import org.yuzu.yuzu_emu.model.GamesViewModel
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.model.InstallResult
import android.os.Build
import org.yuzu.yuzu_emu.model.TaskState
import org.yuzu.yuzu_emu.model.TaskViewModel
import org.yuzu.yuzu_emu.utils.*
@ -47,6 +48,7 @@ import java.io.BufferedOutputStream
import java.util.zip.ZipEntry
import java.util.zip.ZipInputStream
import androidx.core.content.edit
import kotlin.text.compareTo
class MainActivity : AppCompatActivity(), ThemeProvider {
private lateinit var binding: ActivityMainBinding
@ -110,6 +112,19 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
binding = ActivityMainBinding.inflate(layoutInflater)
// Since Android 15, google automatically forces "games" to be 60 hrz
// This ensures the display's max refresh rate is actually used
display?.let {
val supportedModes = it.supportedModes
val maxRefreshRate = supportedModes.maxByOrNull { mode -> mode.refreshRate }
if (maxRefreshRate != null) {
val layoutParams = window.attributes
layoutParams.preferredDisplayModeId = maxRefreshRate.modeId
window.attributes = layoutParams
}
}
setContentView(binding.root)
checkAndRequestBluetoothPermissions()

View file

@ -124,11 +124,16 @@ object CustomSettingsHandler {
// Check for driver requirements if activity and driverViewModel are provided
if (activity != null && driverViewModel != null) {
val driverPath = extractDriverPath(customSettings)
if (driverPath != null) {
Log.info("[CustomSettingsHandler] Custom settings specify driver: $driverPath")
val rawDriverPath = extractDriverPath(customSettings)
if (rawDriverPath != null) {
// Normalize to local storage path (we only store drivers under driverStoragePath)
val driverFilename = rawDriverPath.substringAfterLast('/')
.substringAfterLast('\\')
val localDriverPath = "${GpuDriverHelper.driverStoragePath}$driverFilename"
Log.info("[CustomSettingsHandler] Custom settings specify driver: $rawDriverPath (normalized: $localDriverPath)")
// Check if driver exists in the driver storage
val driverFile = File(driverPath)
val driverFile = File(localDriverPath)
if (!driverFile.exists()) {
Log.info("[CustomSettingsHandler] Driver not found locally: ${driverFile.name}")
@ -182,7 +187,7 @@ object CustomSettingsHandler {
}
// Attempt to download and install the driver
val driverUri = DriverResolver.ensureDriverAvailable(driverPath, activity) { progress ->
val driverUri = DriverResolver.ensureDriverAvailable(driverFilename, activity) { progress ->
progressChannel.trySend(progress.toInt())
}
@ -209,12 +214,12 @@ object CustomSettingsHandler {
return null
}
// Verify the downloaded driver
val installedFile = File(driverPath)
// Verify the downloaded driver (from normalized local path)
val installedFile = File(localDriverPath)
val metadata = GpuDriverHelper.getMetadataFromZip(installedFile)
if (metadata.name == null) {
Log.error(
"[CustomSettingsHandler] Downloaded driver is invalid: $driverPath"
"[CustomSettingsHandler] Downloaded driver is invalid: $localDriverPath"
)
Toast.makeText(
activity,
@ -232,7 +237,7 @@ object CustomSettingsHandler {
}
// Add to driver list
driverViewModel.onDriverAdded(Pair(driverPath, metadata))
driverViewModel.onDriverAdded(Pair(localDriverPath, metadata))
Log.info(
"[CustomSettingsHandler] Successfully downloaded and installed driver: ${metadata.name}"
)
@ -268,7 +273,7 @@ object CustomSettingsHandler {
// Driver exists, verify it's valid
val metadata = GpuDriverHelper.getMetadataFromZip(driverFile)
if (metadata.name == null) {
Log.error("[CustomSettingsHandler] Invalid driver file: $driverPath")
Log.error("[CustomSettingsHandler] Invalid driver file: $localDriverPath")
Toast.makeText(
activity,
activity.getString(
@ -459,6 +464,8 @@ object CustomSettingsHandler {
if (inGpuDriverSection && trimmed.startsWith("driver_path=")) {
return trimmed.substringAfter("driver_path=")
.trim()
.removeSurrounding("\"", "\"")
}
}

View file

@ -68,6 +68,48 @@ object DriverResolver {
val filename: String
)
// Matching helpers
private val KNOWN_SUFFIXES = listOf(
".adpkg.zip",
".zip",
".7z",
".tar.gz",
".tar.xz",
".rar"
)
private fun stripKnownSuffixes(name: String): String {
var result = name
var changed: Boolean
do {
changed = false
for (s in KNOWN_SUFFIXES) {
if (result.endsWith(s, ignoreCase = true)) {
result = result.dropLast(s.length)
changed = true
}
}
} while (changed)
return result
}
private fun normalizeName(name: String): String {
val base = stripKnownSuffixes(name.lowercase())
// Remove non-alphanumerics to make substring checks resilient
return base.replace(Regex("[^a-z0-9]+"), " ").trim()
}
private fun tokenize(name: String): Set<String> =
normalizeName(name).split(Regex("\\s+")).filter { it.isNotBlank() }.toSet()
// Jaccard similarity between two sets
private fun jaccard(a: Set<String>, b: Set<String>): Double {
if (a.isEmpty() || b.isEmpty()) return 0.0
val inter = a.intersect(b).size.toDouble()
val uni = a.union(b).size.toDouble()
return if (uni == 0.0) 0.0 else inter / uni
}
/**
* Resolve a driver download URL from its filename
* @param filename The driver filename (e.g., "turnip_mrpurple-T19-toasted.adpkg.zip")
@ -98,7 +140,7 @@ object DriverResolver {
async {
searchRepository(repoPath, filename)
}
}.mapNotNull { it.await() }.firstOrNull().also { resolved ->
}.firstNotNullOfOrNull { it.await() }.also { resolved ->
// Cache the result if found
resolved?.let {
urlCache[filename] = it
@ -119,22 +161,56 @@ object DriverResolver {
releaseCache[repoPath] = it
}
// Search through all releases and artifacts
// First pass: exact name (case-insensitive) against asset filenames
val target = filename.lowercase()
for (release in releases) {
for (artifact in release.artifacts) {
if (artifact.name == filename) {
Log.info(
"[DriverResolver] Found $filename in $repoPath/${release.tagName}"
)
if (artifact.name.equals(filename, ignoreCase = true) || artifact.name.lowercase() == target) {
Log.info("[DriverResolver] Found $filename in $repoPath/${release.tagName}")
return@withContext ResolvedDriver(
downloadUrl = artifact.url.toString(),
repoPath = repoPath,
releaseTag = release.tagName,
filename = filename
filename = artifact.name
)
}
}
}
// Second pass: fuzzy match by asset filenames only
val reqNorm = normalizeName(filename)
val reqTokens = tokenize(filename)
var best: ResolvedDriver? = null
var bestScore = 0.0
for (release in releases) {
for (artifact in release.artifacts) {
val artNorm = normalizeName(artifact.name)
val artTokens = tokenize(artifact.name)
var score = jaccard(reqTokens, artTokens)
// Boost if one normalized name contains the other
if (artNorm.contains(reqNorm) || reqNorm.contains(artNorm)) {
score = maxOf(score, 0.92)
}
if (score > bestScore) {
bestScore = score
best = ResolvedDriver(
downloadUrl = artifact.url.toString(),
repoPath = repoPath,
releaseTag = release.tagName,
filename = artifact.name
)
}
}
}
// Threshold to avoid bad guesses, this worked fine in testing but might need tuning
if (best != null && bestScore >= 0.6) {
Log.info("[DriverResolver] Fuzzy matched $filename -> ${best.filename} in ${best.repoPath} (score=%.2f)".format(bestScore))
return@withContext best
}
null
} catch (e: Exception) {
Log.error("[DriverResolver] Failed to search $repoPath: ${e.message}")
@ -296,8 +372,8 @@ object DriverResolver {
context: Context,
onProgress: ((Float) -> Unit)? = null
): Uri? {
// Extract filename from path
val filename = driverPath.substringAfterLast('/')
// Extract filename from path (support both separators)
val filename = driverPath.substringAfterLast('/').substringAfterLast('\\')
// Check if driver already exists locally
val localPath = "${GpuDriverHelper.driverStoragePath}$filename"

View file

@ -17,7 +17,7 @@ add_library(yuzu-android SHARED
set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR})
target_link_libraries(yuzu-android PRIVATE audio_core common core input_common frontend_common Vulkan::Headers)
target_link_libraries(yuzu-android PRIVATE audio_core common core input_common frontend_common Vulkan::Headers GPUOpen::VulkanMemoryAllocator)
target_link_libraries(yuzu-android PRIVATE android camera2ndk EGL glad jnigraphics log)
if (ARCHITECTURE_arm64)
target_link_libraries(yuzu-android PRIVATE adrenotools)

View file

@ -12,7 +12,7 @@
#include <windows.h>
#include "common/dynamic_library.h"
#elif defined(__linux__) || defined(__FreeBSD__) || defined(__sun__) // ^^^ Windows ^^^ vvv Linux vvv
#elif defined(__linux__) || defined(__FreeBSD__) || defined(__sun__) || defined(__APPLE__) // ^^^ Windows ^^^ vvv POSIX vvv
#ifndef _GNU_SOURCE
#define _GNU_SOURCE
@ -20,10 +20,18 @@
#include <boost/icl/interval_set.hpp>
#include <fcntl.h>
#include <sys/mman.h>
#include <sys/random.h>
#include <unistd.h>
#include "common/scope_exit.h"
#if defined(__linux__)
#include <sys/random.h>
#elif defined(__APPLE__)
#include <sys/types.h>
#include <sys/random.h>
#include <mach/vm_map.h>
#include <mach/mach.h>
#endif
// FreeBSD
#ifndef MAP_NORESERVE
#define MAP_NORESERVE 0
@ -32,8 +40,12 @@
#ifndef MAP_ALIGNED_SUPER
#define MAP_ALIGNED_SUPER 0
#endif
// macOS
#ifndef MAP_ANONYMOUS
#define MAP_ANONYMOUS MAP_ANON
#endif
#endif // ^^^ Linux ^^^
#endif // ^^^ POSIX ^^^
#include <mutex>
#include <random>
@ -372,7 +384,7 @@ private:
std::unordered_map<size_t, size_t> placeholder_host_pointers; ///< Placeholder backing offset
};
#elif defined(__linux__) || defined(__FreeBSD__) || defined(__sun__) // ^^^ Windows ^^^ vvv Linux vvv
#elif defined(__linux__) || defined(__FreeBSD__) || defined(__sun__) || defined(__APPLE__) // ^^^ Windows ^^^ vvv POSIX vvv
#ifdef ARCHITECTURE_arm64
@ -417,14 +429,11 @@ static void* ChooseVirtualBase(size_t virtual_size) {
#else
static void* ChooseVirtualBase(size_t virtual_size) {
#if defined(__OpenBSD__) || defined(__sun__) || defined(__HAIKU__) || defined(__managarm__)
#if defined(__FreeBSD__) || defined(__DragonFly__) || defined(__OpenBSD__) || defined(__sun__) || defined(__HAIKU__) || defined(__managarm__) || defined(__AIX__)
void* virtual_base = mmap(nullptr, virtual_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE | MAP_ALIGNED_SUPER, -1, 0);
if (virtual_base != MAP_FAILED) {
if (virtual_base != MAP_FAILED)
return virtual_base;
}
#endif
return mmap(nullptr, virtual_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
}
@ -492,6 +501,13 @@ public:
#elif defined(__FreeBSD__) && __FreeBSD__ < 13
// XXX Drop after FreeBSD 12.* reaches EOL on 2024-06-30
fd = shm_open(SHM_ANON, O_RDWR, 0600);
#elif defined(__APPLE__)
// macOS doesn't have memfd_create, use anonymous temporary file
char template_path[] = "/tmp/eden_mem_XXXXXX";
fd = mkstemp(template_path);
if (fd >= 0) {
unlink(template_path);
}
#else
fd = memfd_create("HostMemory", 0);
#endif
@ -648,7 +664,7 @@ private:
FreeRegionManager free_manager{};
};
#else // ^^^ Linux ^^^ vvv Generic vvv
#else // ^^^ POSIX ^^^ vvv Generic vvv
class HostMemory::Impl {
public:

View file

@ -163,8 +163,9 @@ bool IsFastmemEnabled() {
}
#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__sun__)
return false;
#endif
#else
return true;
#endif
}
static bool is_nce_enabled = false;

View file

@ -551,6 +551,8 @@ struct Values {
3,
#elif defined (ANDROID)
0,
#elif defined (__APPLE__)
0,
#else
2,
#endif

View file

@ -7,6 +7,7 @@
#pragma once
#include <algorithm>
#include <cstddef>
#include <span>
#include <string>

View file

@ -219,28 +219,55 @@ NvResult nvhost_gpu::AllocGPFIFOEx2(IoctlAllocGpfifoEx& params, DeviceFD fd) {
return NvResult::Success;
}
NvResult nvhost_gpu::AllocateObjectContext(IoctlAllocObjCtx& params) {
LOG_DEBUG(Service_NVDRV, "called, class_num={:X}, flags={:X}, obj_id={:X}", params.class_num,
params.flags, params.obj_id);
s32_le nvhost_gpu::GetObjectContextClassNumberIndex(CtxClasses class_number) {
constexpr s32_le invalid_class_number_index = -1;
switch (class_number) {
case CtxClasses::Ctx2D: return 0;
case CtxClasses::Ctx3D: return 1;
case CtxClasses::CtxCompute: return 2;
case CtxClasses::CtxKepler: return 3;
case CtxClasses::CtxDMA: return 4;
case CtxClasses::CtxChannelGPFIFO: return 5;
default: return invalid_class_number_index;
}
}
if (!channel_state->initialized) {
NvResult nvhost_gpu::AllocateObjectContext(IoctlAllocObjCtx& params) {
LOG_DEBUG(Service_NVDRV, "called, class_num={:#X}, flags={:#X}, obj_id={:#X}", params.class_num,
params.flags, params.obj_id);
if (!channel_state || !channel_state->initialized) {
LOG_CRITICAL(Service_NVDRV, "No address space bound to allocate a object context!");
return NvResult::NotInitialized;
}
switch (static_cast<CtxClasses>(params.class_num)) {
case CtxClasses::Ctx2D:
case CtxClasses::Ctx3D:
case CtxClasses::CtxCompute:
case CtxClasses::CtxKepler:
case CtxClasses::CtxDMA:
case CtxClasses::CtxChannelGPFIFO:
ctxObj_params.push_back(params);
return NvResult::Success;
default:
LOG_ERROR(Service_NVDRV, "Invalid class number for object context: {:X}", params.class_num);
std::scoped_lock lk(channel_mutex);
if (params.flags) {
LOG_WARNING(Service_NVDRV, "non-zero flags={:#X} for class={:#X}", params.flags,
params.class_num);
constexpr u32 allowed_mask{};
params.flags = allowed_mask;
}
s32_le ctx_class_number_index =
GetObjectContextClassNumberIndex(static_cast<CtxClasses>(params.class_num));
if (ctx_class_number_index < 0) {
LOG_ERROR(Service_NVDRV, "Invalid class number for object context: {:#X}",
params.class_num);
return NvResult::BadParameter;
}
if (ctxObjs[ctx_class_number_index].has_value()) {
LOG_ERROR(Service_NVDRV, "Object context for class {:#X} already allocated on this channel",
params.class_num);
return NvResult::AlreadyAllocated;
}
ctxObjs[ctx_class_number_index] = params;
return NvResult::Success;
}
static boost::container::small_vector<Tegra::CommandHeader, 512> BuildWaitCommandList(

View file

@ -172,7 +172,7 @@ private:
s32_le nvmap_fd{};
u64_le user_data{};
IoctlZCullBind zcull_params{};
std::vector<IoctlAllocObjCtx> ctxObj_params{};
std::array<std::optional<IoctlAllocObjCtx>, 6> ctxObjs{};
u32_le channel_priority{};
u32_le channel_timeslice{};
@ -184,9 +184,12 @@ private:
NvResult SetChannelPriority(IoctlChannelSetPriority& params);
NvResult AllocGPFIFOEx(IoctlAllocGpfifoEx& params, DeviceFD fd);
NvResult AllocGPFIFOEx2(IoctlAllocGpfifoEx& params, DeviceFD fd);
s32_le GetObjectContextClassNumberIndex(CtxClasses class_number);
NvResult AllocateObjectContext(IoctlAllocObjCtx& params);
NvResult SubmitGPFIFOImpl(IoctlSubmitGpfifo& params, Tegra::CommandList&& entries);
NvResult SubmitGPFIFOBase1(IoctlSubmitGpfifo& params,
std::span<Tegra::CommandListHeader> commands, bool kickoff = false);
NvResult SubmitGPFIFOBase2(IoctlSubmitGpfifo& params,

View file

@ -60,12 +60,12 @@ AddJsonPackage(
# endif()
# endif()
# unordered_dense
# unordered_dense - already in root
AddJsonPackage(
NAME unordered-dense
BUNDLED_PACKAGE ${DYNARMIC_USE_BUNDLED_EXTERNALS}
)
# AddJsonPackage(
# NAME unordered-dense
# BUNDLED_PACKAGE ${DYNARMIC_USE_BUNDLED_EXTERNALS}
# )
# xbyak
# uncomment if in an independent repo

View file

@ -14,16 +14,6 @@
"MCL_INSTALL OFF"
]
},
"unordered-dense": {
"package": "unordered_dense",
"repo": "Lizzie841/unordered_dense",
"sha": "e59d30b7b1",
"hash": "71eff7bd9ba4b9226967bacd56a8ff000946f8813167cb5664bb01e96fb79e4e220684d824fe9c59c4d1cc98c606f13aff05b7940a1ed8ab3c95d6974ee34fa0",
"find_args": "CONFIG",
"options": [
"UNORDERED_DENSE_INSTALL OFF"
]
},
"zycore": {
"package": "Zycore",
"repo": "zyantific/zycore-c",

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
* Copyright (c) 2018 MerryMage
* SPDX-License-Identifier: 0BSD
@ -19,6 +22,16 @@
namespace Dynarmic::Common {
// prevents this function from printing 56,000 character warning messages
#ifdef __GNUC__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wno-stack-usage"
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wno-stack-usage"
#endif
template<typename Function, typename... Values>
inline auto GenerateLookupTableFromList(Function f, mcl::mp::list<Values...>) {
#ifdef _MSC_VER
@ -34,4 +47,11 @@ inline auto GenerateLookupTableFromList(Function f, mcl::mp::list<Values...>) {
return MapT(pair_array.begin(), pair_array.end());
}
#ifdef __GNUC__
#pragma GCC diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
} // namespace Dynarmic::Common

View file

@ -332,7 +332,8 @@ target_link_options(video_core PRIVATE ${FFmpeg_LDFLAGS})
add_dependencies(video_core host_shaders)
target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE})
target_link_libraries(video_core PRIVATE sirit Vulkan::Headers Vulkan::UtilityHeaders GPUOpen::VulkanMemoryAllocator)
target_link_libraries(video_core PRIVATE sirit Vulkan::Headers Vulkan::UtilityHeaders)
target_link_libraries(video_core PUBLIC GPUOpen::VulkanMemoryAllocator)
if (ENABLE_NSIGHT_AFTERMATH)
if (NOT DEFINED ENV{NSIGHT_AFTERMATH_SDK})

View file

@ -102,13 +102,16 @@ constexpr VkPipelineVertexInputStateCreateInfo PIPELINE_VERTEX_INPUT_STATE_CREAT
.vertexAttributeDescriptionCount = 0,
.pVertexAttributeDescriptions = nullptr,
};
constexpr VkPipelineInputAssemblyStateCreateInfo PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO{
.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
.primitiveRestartEnable = VK_FALSE,
};
VkPipelineInputAssemblyStateCreateInfo GetPipelineInputAssemblyStateCreateInfo(const Device& device) {
return VkPipelineInputAssemblyStateCreateInfo{
.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
.primitiveRestartEnable = device.IsMoltenVK() ? VK_TRUE : VK_FALSE,
};
}
constexpr VkPipelineViewportStateCreateInfo PIPELINE_VIEWPORT_STATE_CREATE_INFO{
.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.pNext = nullptr,
@ -802,6 +805,7 @@ VkPipeline BlitImageHelper::FindOrEmplaceColorPipeline(const BlitImagePipelineKe
.pAttachments = &blend_attachment,
.blendConstants = {0.0f, 0.0f, 0.0f, 0.0f},
};
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
blit_color_pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
@ -809,7 +813,7 @@ VkPipeline BlitImageHelper::FindOrEmplaceColorPipeline(const BlitImagePipelineKe
.stageCount = static_cast<u32>(stages.size()),
.pStages = stages.data(),
.pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
.pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
.pInputAssemblyState = &input_assembly_ci,
.pTessellationState = nullptr,
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
@ -833,6 +837,7 @@ VkPipeline BlitImageHelper::FindOrEmplaceDepthStencilPipeline(const BlitImagePip
}
blit_depth_stencil_keys.push_back(key);
const std::array stages = MakeStages(*full_screen_vert, *blit_depth_stencil_frag);
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
blit_depth_stencil_pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
@ -840,7 +845,7 @@ VkPipeline BlitImageHelper::FindOrEmplaceDepthStencilPipeline(const BlitImagePip
.stageCount = static_cast<u32>(stages.size()),
.pStages = stages.data(),
.pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
.pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
.pInputAssemblyState = &input_assembly_ci,
.pTessellationState = nullptr,
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
@ -885,6 +890,7 @@ VkPipeline BlitImageHelper::FindOrEmplaceClearColorPipeline(const BlitImagePipel
.pAttachments = &color_blend_attachment_state,
.blendConstants = {0.0f, 0.0f, 0.0f, 0.0f},
};
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
clear_color_pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
@ -892,7 +898,7 @@ VkPipeline BlitImageHelper::FindOrEmplaceClearColorPipeline(const BlitImagePipel
.stageCount = static_cast<u32>(stages.size()),
.pStages = stages.data(),
.pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
.pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
.pInputAssemblyState = &input_assembly_ci,
.pTessellationState = nullptr,
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
@ -940,6 +946,7 @@ VkPipeline BlitImageHelper::FindOrEmplaceClearStencilPipeline(
.minDepthBounds = 0.0f,
.maxDepthBounds = 0.0f,
};
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
clear_stencil_pipelines.push_back(device.GetLogical().CreateGraphicsPipeline({
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
@ -947,7 +954,7 @@ VkPipeline BlitImageHelper::FindOrEmplaceClearStencilPipeline(
.stageCount = static_cast<u32>(stages.size()),
.pStages = stages.data(),
.pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
.pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
.pInputAssemblyState = &input_assembly_ci,
.pTessellationState = nullptr,
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
@ -970,6 +977,7 @@ void BlitImageHelper::ConvertDepthToColorPipeline(vk::Pipeline& pipeline, VkRend
}
VkShaderModule frag_shader = *convert_float_to_depth_frag;
const std::array stages = MakeStages(*full_screen_vert, frag_shader);
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
pipeline = device.GetLogical().CreateGraphicsPipeline({
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
@ -977,7 +985,7 @@ void BlitImageHelper::ConvertDepthToColorPipeline(vk::Pipeline& pipeline, VkRend
.stageCount = static_cast<u32>(stages.size()),
.pStages = stages.data(),
.pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
.pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
.pInputAssemblyState = &input_assembly_ci,
.pTessellationState = nullptr,
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
@ -999,6 +1007,7 @@ void BlitImageHelper::ConvertColorToDepthPipeline(vk::Pipeline& pipeline, VkRend
}
VkShaderModule frag_shader = *convert_depth_to_float_frag;
const std::array stages = MakeStages(*full_screen_vert, frag_shader);
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
pipeline = device.GetLogical().CreateGraphicsPipeline({
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
@ -1006,7 +1015,7 @@ void BlitImageHelper::ConvertColorToDepthPipeline(vk::Pipeline& pipeline, VkRend
.stageCount = static_cast<u32>(stages.size()),
.pStages = stages.data(),
.pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
.pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
.pInputAssemblyState = &input_assembly_ci,
.pTessellationState = nullptr,
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
@ -1029,6 +1038,7 @@ void BlitImageHelper::ConvertPipelineEx(vk::Pipeline& pipeline, VkRenderPass ren
return;
}
const std::array stages = MakeStages(*full_screen_vert, *module);
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
pipeline = device.GetLogical().CreateGraphicsPipeline({
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
@ -1036,7 +1046,7 @@ void BlitImageHelper::ConvertPipelineEx(vk::Pipeline& pipeline, VkRenderPass ren
.stageCount = static_cast<u32>(stages.size()),
.pStages = stages.data(),
.pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
.pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
.pInputAssemblyState = &input_assembly_ci,
.pTessellationState = nullptr,
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
@ -1070,6 +1080,7 @@ void BlitImageHelper::ConvertPipeline(vk::Pipeline& pipeline, VkRenderPass rende
VkShaderModule frag_shader =
is_target_depth ? *convert_float_to_depth_frag : *convert_depth_to_float_frag;
const std::array stages = MakeStages(*full_screen_vert, frag_shader);
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci = GetPipelineInputAssemblyStateCreateInfo(device);
pipeline = device.GetLogical().CreateGraphicsPipeline({
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.pNext = nullptr,
@ -1077,7 +1088,7 @@ void BlitImageHelper::ConvertPipeline(vk::Pipeline& pipeline, VkRenderPass rende
.stageCount = static_cast<u32>(stages.size()),
.pStages = stages.data(),
.pVertexInputState = &PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
.pInputAssemblyState = &PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
.pInputAssemblyState = &input_assembly_ci,
.pTessellationState = nullptr,
.pViewportState = &PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.pRasterizationState = &PIPELINE_RASTERIZATION_STATE_CREATE_INFO,

View file

@ -400,12 +400,12 @@ static vk::Pipeline CreateWrappedPipelineImpl(
.pVertexAttributeDescriptions = nullptr,
};
constexpr VkPipelineInputAssemblyStateCreateInfo input_assembly_ci{
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
.primitiveRestartEnable = VK_FALSE,
.primitiveRestartEnable = device.IsMoltenVK() ? VK_TRUE : VK_FALSE,
};
constexpr VkPipelineViewportStateCreateInfo viewport_state_ci{

View file

@ -635,14 +635,16 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
.flags = 0,
.topology = input_assembly_topology,
.primitiveRestartEnable =
dynamic.primitive_restart_enable != 0 &&
// MoltenVK/Metal always has primitive restart enabled and cannot disable it
device.IsMoltenVK() ? VK_TRUE :
(dynamic.primitive_restart_enable != 0 &&
((input_assembly_topology != VK_PRIMITIVE_TOPOLOGY_PATCH_LIST &&
device.IsTopologyListPrimitiveRestartSupported()) ||
SupportsPrimitiveRestart(input_assembly_topology) ||
(input_assembly_topology == VK_PRIMITIVE_TOPOLOGY_PATCH_LIST &&
device.IsPatchListPrimitiveRestartSupported()))
? VK_TRUE
: VK_FALSE,
: VK_FALSE),
};
const VkPipelineTessellationStateCreateInfo tessellation_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO,

View file

@ -1,3 +1,5 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -8,4 +10,4 @@
#define VMA_STATIC_VULKAN_FUNCTIONS 0
#define VMA_DYNAMIC_VULKAN_FUNCTIONS 1
#include <vk_mem_alloc.h>
#include "vk_mem_alloc.h"

View file

@ -725,6 +725,11 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
dynamic_state3_enables = true;
}
if (is_mvk && Settings::values.dyna_state.GetValue() != 0) {
LOG_WARNING(Render_Vulkan, "MoltenVK detected: Forcing dynamic state to 0 to prevent black screen issues");
Settings::values.dyna_state.SetValue(0);
}
if (Settings::values.dyna_state.GetValue() == 0) {
must_emulate_scaled_formats = true;
LOG_INFO(Render_Vulkan, "Dynamic state is disabled (dyna_state = 0), forcing scaled format emulation ON");
@ -753,18 +758,24 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
functions.vkGetInstanceProcAddr = dld.vkGetInstanceProcAddr;
functions.vkGetDeviceProcAddr = dld.vkGetDeviceProcAddr;
const VmaAllocatorCreateInfo allocator_info = {
.flags = VMA_ALLOCATOR_CREATE_EXTERNALLY_SYNCHRONIZED_BIT,
.physicalDevice = physical,
.device = *logical,
.preferredLargeHeapBlockSize = 0,
.pAllocationCallbacks = nullptr,
.pDeviceMemoryCallbacks = nullptr,
.pHeapSizeLimit = nullptr,
.pVulkanFunctions = &functions,
.instance = instance,
.vulkanApiVersion = VK_API_VERSION_1_1,
.pTypeExternalMemoryHandleTypes = nullptr,
VmaAllocatorCreateFlags flags = VMA_ALLOCATOR_CREATE_EXTERNALLY_SYNCHRONIZED_BIT;
if (extensions.memory_budget) {
flags |= VMA_ALLOCATOR_CREATE_EXT_MEMORY_BUDGET_BIT;
}
const VmaAllocatorCreateInfo allocator_info{
.flags = flags,
.physicalDevice = physical,
.device = *logical,
.preferredLargeHeapBlockSize = is_integrated
? (64u * 1024u * 1024u)
: (256u * 1024u * 1024u),
.pAllocationCallbacks = nullptr,
.pDeviceMemoryCallbacks = nullptr,
.pHeapSizeLimit = nullptr,
.pVulkanFunctions = &functions,
.instance = instance,
.vulkanApiVersion = ApiVersion(),
.pTypeExternalMemoryHandleTypes = nullptr,
};
vk::Check(vmaCreateAllocator(&allocator_info, &allocator));
@ -1090,8 +1101,15 @@ bool Device::GetSuitability(bool requires_swapchain) {
// Some features are mandatory. Check those.
#define CHECK_FEATURE(feature, name) \
if (!features.feature.name) { \
LOG_ERROR(Render_Vulkan, "Missing required feature {}", #name); \
suitable = false; \
if (IsMoltenVK() && (strcmp(#name, "geometryShader") == 0 || \
strcmp(#name, "logicOp") == 0 || \
strcmp(#name, "shaderCullDistance") == 0 || \
strcmp(#name, "wideLines") == 0)) { \
LOG_INFO(Render_Vulkan, "MoltenVK missing feature {} - using fallback", #name); \
} else { \
LOG_ERROR(Render_Vulkan, "Missing required feature {}", #name); \
suitable = false; \
} \
}
#define LOG_FEATURE(feature, name) \
@ -1378,13 +1396,13 @@ void Device::CollectPhysicalMemoryInfo() {
device_access_memory += mem_properties.memoryHeaps[element].size;
}
if (!is_integrated) {
const u64 reserve_memory = std::min<u64>(device_access_memory / 4, 2_GiB);
const u64 reserve_memory = std::min<u64>(device_access_memory / 8, 1_GiB);
device_access_memory -= reserve_memory;
if (Settings::values.vram_usage_mode.GetValue() != Settings::VramUsageMode::Aggressive) {
// Account for resolution scaling in memory limits
const size_t normal_memory = 8_GiB;
const size_t scaler_memory = 2_GiB * Settings::values.resolution_info.ScaleUp(1);
const size_t normal_memory = 6_GiB;
const size_t scaler_memory = 1_GiB * Settings::values.resolution_info.ScaleUp(1);
device_access_memory =
std::min<u64>(device_access_memory, normal_memory + scaler_memory);
}
@ -1393,7 +1411,7 @@ void Device::CollectPhysicalMemoryInfo() {
}
const s64 available_memory = static_cast<s64>(device_access_memory - device_initial_usage);
device_access_memory = static_cast<u64>(std::max<s64>(
std::min<s64>(available_memory - 4_GiB, 6_GiB), std::min<s64>(local_memory, 6_GiB)));
std::min<s64>(available_memory - 8_GiB, 6_GiB), std::min<s64>(local_memory, 6_GiB)));
}
void Device::CollectToolingInfo() {

View file

@ -717,6 +717,10 @@ public:
return properties.driver.driverID == VK_DRIVER_ID_NVIDIA_PROPRIETARY;
}
bool IsMoltenVK() const noexcept {
return properties.driver.driverID == VK_DRIVER_ID_MOLTENVK;
}
NvidiaArchitecture GetNvidiaArch() const noexcept {
return nvidia_arch;
}

View file

@ -6,7 +6,10 @@
#include <algorithm>
#include <bit>
#include <limits>
#include <optional>
#include <type_traits>
#include <utility>
#include <vector>
#include "common/alignment.h"
@ -21,379 +24,302 @@
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
namespace {
struct Range {
u64 begin;
u64 end;
namespace {
[[nodiscard]] bool Contains(u64 iterator, u64 size) const noexcept {
return iterator < end && begin < iterator + size;
}
};
// Helpers translating MemoryUsage to flags/usage
[[nodiscard]] u64 AllocationChunkSize(u64 required_size) {
static constexpr std::array sizes{
0x1000ULL << 10, 0x1400ULL << 10, 0x1800ULL << 10, 0x1c00ULL << 10, 0x2000ULL << 10,
0x3200ULL << 10, 0x4000ULL << 10, 0x6000ULL << 10, 0x8000ULL << 10, 0xA000ULL << 10,
0x10000ULL << 10, 0x18000ULL << 10, 0x20000ULL << 10,
};
static_assert(std::is_sorted(sizes.begin(), sizes.end()));
const auto it = std::ranges::lower_bound(sizes, required_size);
return it != sizes.end() ? *it : Common::AlignUp(required_size, 4ULL << 20);
}
[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) {
switch (usage) {
case MemoryUsage::DeviceLocal:
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
case MemoryUsage::Upload:
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
case MemoryUsage::Download:
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
case MemoryUsage::Stream:
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
}
ASSERT_MSG(false, "Invalid memory usage={}", usage);
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
}
[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePreferredVmaFlags(MemoryUsage usage) {
return usage != MemoryUsage::DeviceLocal ? VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
: VkMemoryPropertyFlagBits{};
}
[[nodiscard]] VmaAllocationCreateFlags MemoryUsageVmaFlags(MemoryUsage usage) {
switch (usage) {
case MemoryUsage::Upload:
case MemoryUsage::Stream:
return VMA_ALLOCATION_CREATE_MAPPED_BIT |
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
case MemoryUsage::Download:
return VMA_ALLOCATION_CREATE_MAPPED_BIT | VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
case MemoryUsage::DeviceLocal:
return {};
}
return {};
}
[[nodiscard]] VmaMemoryUsage MemoryUsageVma(MemoryUsage usage) {
switch (usage) {
case MemoryUsage::DeviceLocal:
case MemoryUsage::Stream:
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
case MemoryUsage::Upload:
case MemoryUsage::Download:
return VMA_MEMORY_USAGE_AUTO_PREFER_HOST;
}
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
}
} // Anonymous namespace
class MemoryAllocation {
public:
explicit MemoryAllocation(MemoryAllocator* const allocator_, vk::DeviceMemory memory_,
VkMemoryPropertyFlags properties, u64 allocation_size_, u32 type)
: allocator{allocator_}, memory{std::move(memory_)}, allocation_size{allocation_size_},
property_flags{properties}, shifted_memory_type{1U << type} {}
MemoryAllocation& operator=(const MemoryAllocation&) = delete;
MemoryAllocation(const MemoryAllocation&) = delete;
MemoryAllocation& operator=(MemoryAllocation&&) = delete;
MemoryAllocation(MemoryAllocation&&) = delete;
[[nodiscard]] std::optional<MemoryCommit> Commit(VkDeviceSize size, VkDeviceSize alignment) {
const std::optional<u64> alloc = FindFreeRegion(size, alignment);
if (!alloc) {
// Signal out of memory, it'll try to do more allocations.
return std::nullopt;
[[maybe_unused]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) {
switch (usage) {
case MemoryUsage::DeviceLocal:
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
case MemoryUsage::Upload:
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
case MemoryUsage::Download:
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
case MemoryUsage::Stream:
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
}
ASSERT_MSG(false, "Invalid memory usage={}", usage);
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
}
const Range range{
.begin = *alloc,
.end = *alloc + size,
[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePreferredVmaFlags(MemoryUsage usage) {
return usage != MemoryUsage::DeviceLocal ? VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
: VkMemoryPropertyFlagBits{};
}
[[nodiscard]] VmaAllocationCreateFlags MemoryUsageVmaFlags(MemoryUsage usage) {
switch (usage) {
case MemoryUsage::Upload:
case MemoryUsage::Stream:
return VMA_ALLOCATION_CREATE_MAPPED_BIT |
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
case MemoryUsage::Download:
return VMA_ALLOCATION_CREATE_MAPPED_BIT |
VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
case MemoryUsage::DeviceLocal:
return {};
}
return {};
}
[[nodiscard]] VmaMemoryUsage MemoryUsageVma(MemoryUsage usage) {
switch (usage) {
case MemoryUsage::DeviceLocal:
case MemoryUsage::Stream:
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
case MemoryUsage::Upload:
case MemoryUsage::Download:
return VMA_MEMORY_USAGE_AUTO_PREFER_HOST;
}
return VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
}
// This avoids calling vkGetBufferMemoryRequirements* directly.
template<typename T>
static VkBuffer GetVkHandleFromBuffer(const T &buf) {
if constexpr (requires { static_cast<VkBuffer>(buf); }) {
return static_cast<VkBuffer>(buf);
} else if constexpr (requires {{ buf.GetHandle() } -> std::convertible_to<VkBuffer>; }) {
return buf.GetHandle();
} else if constexpr (requires {{ buf.Handle() } -> std::convertible_to<VkBuffer>; }) {
return buf.Handle();
} else if constexpr (requires {{ buf.vk_handle() } -> std::convertible_to<VkBuffer>; }) {
return buf.vk_handle();
} else {
static_assert(sizeof(T) == 0, "Cannot extract VkBuffer handle from vk::Buffer");
return VK_NULL_HANDLE;
}
}
} // namespace
//MemoryCommit is now VMA-backed
MemoryCommit::MemoryCommit(VmaAllocator alloc, VmaAllocation a,
const VmaAllocationInfo &info) noexcept
: allocator{alloc}, allocation{a}, memory{info.deviceMemory},
offset{info.offset}, size{info.size}, mapped_ptr{info.pMappedData} {}
MemoryCommit::~MemoryCommit() { Release(); }
MemoryCommit::MemoryCommit(MemoryCommit &&rhs) noexcept
: allocator{std::exchange(rhs.allocator, nullptr)},
allocation{std::exchange(rhs.allocation, nullptr)},
memory{std::exchange(rhs.memory, VK_NULL_HANDLE)},
offset{std::exchange(rhs.offset, 0)},
size{std::exchange(rhs.size, 0)},
mapped_ptr{std::exchange(rhs.mapped_ptr, nullptr)} {}
MemoryCommit &MemoryCommit::operator=(MemoryCommit &&rhs) noexcept {
if (this != &rhs) {
Release();
allocator = std::exchange(rhs.allocator, nullptr);
allocation = std::exchange(rhs.allocation, nullptr);
memory = std::exchange(rhs.memory, VK_NULL_HANDLE);
offset = std::exchange(rhs.offset, 0);
size = std::exchange(rhs.size, 0);
mapped_ptr = std::exchange(rhs.mapped_ptr, nullptr);
}
return *this;
}
std::span<u8> MemoryCommit::Map()
{
if (!allocation) return {};
if (!mapped_ptr) {
if (vmaMapMemory(allocator, allocation, &mapped_ptr) != VK_SUCCESS) return {};
}
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
std::numeric_limits<size_t>::max()));
return std::span<u8>{static_cast<u8 *>(mapped_ptr), n};
}
std::span<const u8> MemoryCommit::Map() const
{
if (!allocation) return {};
if (!mapped_ptr) {
void *p = nullptr;
if (vmaMapMemory(allocator, allocation, &p) != VK_SUCCESS) return {};
const_cast<MemoryCommit *>(this)->mapped_ptr = p;
}
const size_t n = static_cast<size_t>(std::min<VkDeviceSize>(size,
std::numeric_limits<size_t>::max()));
return std::span<const u8>{static_cast<const u8 *>(mapped_ptr), n};
}
void MemoryCommit::Unmap()
{
if (allocation && mapped_ptr) {
vmaUnmapMemory(allocator, allocation);
mapped_ptr = nullptr;
}
}
void MemoryCommit::Release() {
if (allocation && allocator) {
if (mapped_ptr) {
vmaUnmapMemory(allocator, allocation);
mapped_ptr = nullptr;
}
vmaFreeMemory(allocator, allocation);
}
allocation = nullptr;
allocator = nullptr;
memory = VK_NULL_HANDLE;
offset = 0;
size = 0;
}
MemoryAllocator::MemoryAllocator(const Device &device_)
: device{device_}, allocator{device.GetAllocator()},
properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
buffer_image_granularity{
device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {
// Preserve the previous "RenderDoc small heap" trimming behavior that we had in original vma minus the heap bug
if (device.HasDebuggingToolAttached())
{
using namespace Common::Literals;
ForEachDeviceLocalHostVisibleHeap(device, [this](size_t heap_idx, VkMemoryHeap &heap) {
if (heap.size <= 256_MiB) {
for (u32 t = 0; t < properties.memoryTypeCount; ++t) {
if (properties.memoryTypes[t].heapIndex == heap_idx) {
valid_memory_types &= ~(1u << t);
}
}
}
});
}
}
MemoryAllocator::~MemoryAllocator() = default;
vk::Image MemoryAllocator::CreateImage(const VkImageCreateInfo &ci) const
{
const VmaAllocationCreateInfo alloc_ci = {
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT,
.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
.requiredFlags = 0,
.preferredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
.memoryTypeBits = 0,
.pool = VK_NULL_HANDLE,
.pUserData = nullptr,
.priority = 0.f,
};
commits.insert(std::ranges::upper_bound(commits, *alloc, {}, &Range::begin), range);
return std::make_optional<MemoryCommit>(this, *memory, *alloc, *alloc + size);
VkImage handle{};
VmaAllocation allocation{};
vk::Check(vmaCreateImage(allocator, &ci, &alloc_ci, &handle, &allocation, nullptr));
return vk::Image(handle, ci.usage, *device.GetLogical(), allocator, allocation,
device.GetDispatchLoader());
}
void Free(u64 begin) {
const auto it = std::ranges::find(commits, begin, &Range::begin);
ASSERT_MSG(it != commits.end(), "Invalid commit");
commits.erase(it);
if (commits.empty()) {
// Do not call any code involving 'this' after this call, the object will be destroyed
allocator->ReleaseMemory(this);
}
vk::Buffer
MemoryAllocator::CreateBuffer(const VkBufferCreateInfo &ci, MemoryUsage usage) const
{
const VmaAllocationCreateInfo alloc_ci = {
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage),
.usage = MemoryUsageVma(usage),
.requiredFlags = 0,
.preferredFlags = MemoryUsagePreferredVmaFlags(usage),
.memoryTypeBits = usage == MemoryUsage::Stream ? 0u : valid_memory_types,
.pool = VK_NULL_HANDLE,
.pUserData = nullptr,
.priority = 0.f,
};
VkBuffer handle{};
VmaAllocationInfo alloc_info{};
VmaAllocation allocation{};
VkMemoryPropertyFlags property_flags{};
vk::Check(vmaCreateBuffer(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
vmaGetAllocationMemoryProperties(allocator, allocation, &property_flags);
u8 *data = reinterpret_cast<u8 *>(alloc_info.pMappedData);
const std::span<u8> mapped_data = data ? std::span<u8>{data, ci.size} : std::span<u8>{};
const bool is_coherent = (property_flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0;
return vk::Buffer(handle, *device.GetLogical(), allocator, allocation, mapped_data,
is_coherent,
device.GetDispatchLoader());
}
[[nodiscard]] std::span<u8> Map() {
if (memory_mapped_span.empty()) {
u8* const raw_pointer = memory.Map(0, allocation_size);
memory_mapped_span = std::span<u8>(raw_pointer, allocation_size);
}
return memory_mapped_span;
}
MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements &reqs, MemoryUsage usage)
{
const auto vma_usage = MemoryUsageVma(usage);
VmaAllocationCreateInfo ci{};
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
ci.usage = vma_usage;
ci.memoryTypeBits = reqs.memoryTypeBits & valid_memory_types;
ci.requiredFlags = 0;
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
/// Returns whether this allocation is compatible with the arguments.
[[nodiscard]] bool IsCompatible(VkMemoryPropertyFlags flags, u32 type_mask) const {
return (flags & property_flags) == flags && (type_mask & shifted_memory_type) != 0;
}
VmaAllocation a{};
VmaAllocationInfo info{};
VkResult res = vmaAllocateMemory(allocator, &reqs, &ci, &a, &info);
private:
[[nodiscard]] static constexpr u32 ShiftType(u32 type) {
return 1U << type;
}
if (res != VK_SUCCESS) {
// Relax 1: drop budget constraint
auto ci2 = ci;
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
res = vmaAllocateMemory(allocator, &reqs, &ci2, &a, &info);
[[nodiscard]] std::optional<u64> FindFreeRegion(u64 size, u64 alignment) noexcept {
ASSERT(std::has_single_bit(alignment));
const u64 alignment_log2 = std::countr_zero(alignment);
std::optional<u64> candidate;
u64 iterator = 0;
auto commit = commits.begin();
while (iterator + size <= allocation_size) {
candidate = candidate.value_or(iterator);
if (commit == commits.end()) {
break;
// Relax 2: if we preferred DEVICE_LOCAL, drop that preference
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
auto ci3 = ci2;
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
res = vmaAllocateMemory(allocator, &reqs, &ci3, &a, &info);
}
if (commit->Contains(*candidate, size)) {
candidate = std::nullopt;
}
vk::Check(res);
return MemoryCommit(allocator, a, info);
}
MemoryCommit MemoryAllocator::Commit(const vk::Buffer &buffer, MemoryUsage usage) {
// Allocate memory appropriate for this buffer automatically
const auto vma_usage = MemoryUsageVma(usage);
VmaAllocationCreateInfo ci{};
ci.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage);
ci.usage = vma_usage;
ci.requiredFlags = 0;
ci.preferredFlags = MemoryUsagePreferredVmaFlags(usage);
ci.pool = VK_NULL_HANDLE;
ci.pUserData = nullptr;
ci.priority = 0.0f;
const VkBuffer raw = *buffer;
VmaAllocation a{};
VmaAllocationInfo info{};
// Let VMA infer memory requirements from the buffer
VkResult res = vmaAllocateMemoryForBuffer(allocator, raw, &ci, &a, &info);
if (res != VK_SUCCESS) {
auto ci2 = ci;
ci2.flags &= ~VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT;
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci2, &a, &info);
if (res != VK_SUCCESS && (ci.preferredFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT)) {
auto ci3 = ci2;
ci3.preferredFlags &= ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
res = vmaAllocateMemoryForBuffer(allocator, raw, &ci3, &a, &info);
}
iterator = Common::AlignUpLog2(commit->end, alignment_log2);
++commit;
}
return candidate;
vk::Check(res);
vk::Check(vmaBindBufferMemory2(allocator, a, 0, raw, nullptr));
return MemoryCommit(allocator, a, info);
}
MemoryAllocator* const allocator; ///< Parent memory allocation.
const vk::DeviceMemory memory; ///< Vulkan memory allocation handler.
const u64 allocation_size; ///< Size of this allocation.
const VkMemoryPropertyFlags property_flags; ///< Vulkan memory property flags.
const u32 shifted_memory_type; ///< Shifted Vulkan memory type.
std::vector<Range> commits; ///< All commit ranges done from this allocation.
std::span<u8> memory_mapped_span; ///< Memory mapped span. Empty if not queried before.
};
MemoryCommit::MemoryCommit(MemoryAllocation* allocation_, VkDeviceMemory memory_, u64 begin_,
u64 end_) noexcept
: allocation{allocation_}, memory{memory_}, begin{begin_}, end{end_} {}
MemoryCommit::~MemoryCommit() {
Release();
}
MemoryCommit& MemoryCommit::operator=(MemoryCommit&& rhs) noexcept {
Release();
allocation = std::exchange(rhs.allocation, nullptr);
memory = rhs.memory;
begin = rhs.begin;
end = rhs.end;
span = std::exchange(rhs.span, std::span<u8>{});
return *this;
}
MemoryCommit::MemoryCommit(MemoryCommit&& rhs) noexcept
: allocation{std::exchange(rhs.allocation, nullptr)}, memory{rhs.memory}, begin{rhs.begin},
end{rhs.end}, span{std::exchange(rhs.span, std::span<u8>{})} {}
std::span<u8> MemoryCommit::Map() {
if (span.empty()) {
span = allocation->Map().subspan(begin, end - begin);
}
return span;
}
void MemoryCommit::Release() {
if (allocation) {
allocation->Free(begin);
}
}
MemoryAllocator::MemoryAllocator(const Device& device_)
: device{device_}, allocator{device.GetAllocator()},
properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
buffer_image_granularity{
device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {
// GPUs not supporting rebar may only have a region with less than 256MB host visible/device
// local memory. In that case, opening 2 RenderDoc captures side-by-side is not possible due to
// the heap running out of memory. With RenderDoc attached and only a small host/device region,
// only allow the stream buffer in this memory heap.
if (device.HasDebuggingToolAttached()) {
using namespace Common::Literals;
ForEachDeviceLocalHostVisibleHeap(device, [this](size_t index, VkMemoryHeap& heap) {
if (heap.size <= 256_MiB) {
valid_memory_types &= ~(1u << index);
}
});
}
}
MemoryAllocator::~MemoryAllocator() = default;
vk::Image MemoryAllocator::CreateImage(const VkImageCreateInfo& ci) const {
const VmaAllocationCreateInfo alloc_ci = {
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT,
.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
.requiredFlags = 0,
.preferredFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
.memoryTypeBits = 0,
.pool = VK_NULL_HANDLE,
.pUserData = nullptr,
.priority = 0.f,
};
VkImage handle{};
VmaAllocation allocation{};
vk::Check(vmaCreateImage(allocator, &ci, &alloc_ci, &handle, &allocation, nullptr));
return vk::Image(handle, ci.usage, *device.GetLogical(), allocator, allocation,
device.GetDispatchLoader());
}
vk::Buffer MemoryAllocator::CreateBuffer(const VkBufferCreateInfo& ci, MemoryUsage usage) const {
const VmaAllocationCreateInfo alloc_ci = {
.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | MemoryUsageVmaFlags(usage),
.usage = MemoryUsageVma(usage),
.requiredFlags = 0,
.preferredFlags = MemoryUsagePreferredVmaFlags(usage),
.memoryTypeBits = usage == MemoryUsage::Stream ? 0u : valid_memory_types,
.pool = VK_NULL_HANDLE,
.pUserData = nullptr,
.priority = 0.f,
};
VkBuffer handle{};
VmaAllocationInfo alloc_info{};
VmaAllocation allocation{};
VkMemoryPropertyFlags property_flags{};
vk::Check(vmaCreateBuffer(allocator, &ci, &alloc_ci, &handle, &allocation, &alloc_info));
vmaGetAllocationMemoryProperties(allocator, allocation, &property_flags);
u8* data = reinterpret_cast<u8*>(alloc_info.pMappedData);
const std::span<u8> mapped_data = data ? std::span<u8>{data, ci.size} : std::span<u8>{};
const bool is_coherent = property_flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
return vk::Buffer(handle, *device.GetLogical(), allocator, allocation, mapped_data, is_coherent,
device.GetDispatchLoader());
}
MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements& requirements, MemoryUsage usage) {
// Find the fastest memory flags we can afford with the current requirements
const u32 type_mask = requirements.memoryTypeBits;
const VkMemoryPropertyFlags usage_flags = MemoryUsagePropertyFlags(usage);
const VkMemoryPropertyFlags flags = MemoryPropertyFlags(type_mask, usage_flags);
if (std::optional<MemoryCommit> commit = TryCommit(requirements, flags)) {
return std::move(*commit);
}
// Commit has failed, allocate more memory.
const u64 chunk_size = AllocationChunkSize(requirements.size);
if (!TryAllocMemory(flags, type_mask, chunk_size)) {
// TODO(Rodrigo): Handle out of memory situations in some way like flushing to guest memory.
throw vk::Exception(VK_ERROR_OUT_OF_DEVICE_MEMORY);
}
// Commit again, this time it won't fail since there's a fresh allocation above.
// If it does, there's a bug.
return TryCommit(requirements, flags).value();
}
bool MemoryAllocator::TryAllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u64 size) {
const auto type_opt = FindType(flags, type_mask);
if (!type_opt) {
return false;
}
// Adreno stands firm
const u64 aligned_size = (device.GetDriverID() == VK_DRIVER_ID_QUALCOMM_PROPRIETARY) ?
Common::AlignUp(size, 4096) :
size;
vk::DeviceMemory memory = device.GetLogical().TryAllocateMemory({
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
.pNext = nullptr,
.allocationSize = aligned_size,
.memoryTypeIndex = *type_opt,
});
if (!memory) {
return false;
}
allocations.push_back(
std::make_unique<MemoryAllocation>(this, std::move(memory), flags, aligned_size, *type_opt));
return true;
}
void MemoryAllocator::ReleaseMemory(MemoryAllocation* alloc) {
const auto it = std::ranges::find(allocations, alloc, &std::unique_ptr<MemoryAllocation>::get);
ASSERT(it != allocations.end());
allocations.erase(it);
}
std::optional<MemoryCommit> MemoryAllocator::TryCommit(const VkMemoryRequirements& requirements,
VkMemoryPropertyFlags flags) {
// Conservative, spec-compliant alignment for suballocation
VkDeviceSize eff_align = requirements.alignment;
const auto& limits = device.GetPhysical().GetProperties().limits;
if ((flags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) &&
!(flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT)) {
// Non-coherent memory must be invalidated on atom boundary
if (limits.nonCoherentAtomSize > eff_align) eff_align = limits.nonCoherentAtomSize;
}
// Separate buffers to avoid stalls on tilers
if (buffer_image_granularity > eff_align) {
eff_align = buffer_image_granularity;
}
eff_align = std::bit_ceil(eff_align);
for (auto& allocation : allocations) {
if (!allocation->IsCompatible(flags, requirements.memoryTypeBits)) {
continue;
}
if (auto commit = allocation->Commit(requirements.size, eff_align)) {
return commit;
}
}
if ((flags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) != 0) {
// Look for non device local commits on failure
return TryCommit(requirements, flags & ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
}
return std::nullopt;
}
VkMemoryPropertyFlags MemoryAllocator::MemoryPropertyFlags(u32 type_mask,
VkMemoryPropertyFlags flags) const {
if (FindType(flags, type_mask)) {
// Found a memory type with those requirements
return flags;
}
if ((flags & VK_MEMORY_PROPERTY_HOST_CACHED_BIT) != 0) {
// Remove host cached bit in case it's not supported
return MemoryPropertyFlags(type_mask, flags & ~VK_MEMORY_PROPERTY_HOST_CACHED_BIT);
}
if ((flags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) != 0) {
// Remove device local, if it's not supported by the requested resource
return MemoryPropertyFlags(type_mask, flags & ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
}
ASSERT_MSG(false, "No compatible memory types found");
return 0;
}
std::optional<u32> MemoryAllocator::FindType(VkMemoryPropertyFlags flags, u32 type_mask) const {
for (u32 type_index = 0; type_index < properties.memoryTypeCount; ++type_index) {
const VkMemoryPropertyFlags type_flags = properties.memoryTypes[type_index].propertyFlags;
if ((type_mask & (1U << type_index)) != 0 && (type_flags & flags) == flags) {
// The type matches in type and in the wanted properties.
return type_index;
}
}
// Failed to find index
return std::nullopt;
}
} // namespace Vulkan

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -6,138 +9,134 @@
#include <memory>
#include <span>
#include <vector>
#include "common/common_types.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
VK_DEFINE_HANDLE(VmaAllocator)
#include "video_core/vulkan_common/vma.h"
namespace Vulkan {
class Device;
class MemoryMap;
class MemoryAllocation;
class Device;
/// Hints and requirements for the backing memory type of a commit
enum class MemoryUsage {
DeviceLocal, ///< Requests device local host visible buffer, falling back to device local
///< memory.
Upload, ///< Requires a host visible memory type optimized for CPU to GPU uploads
Download, ///< Requires a host visible memory type optimized for GPU to CPU readbacks
Stream, ///< Requests device local host visible buffer, falling back host memory.
};
enum class MemoryUsage {
DeviceLocal, ///< Requests device local host visible buffer, falling back to device local memory.
Upload, ///< Requires a host visible memory type optimized for CPU to GPU uploads
Download, ///< Requires a host visible memory type optimized for GPU to CPU readbacks
Stream, ///< Requests device local host visible buffer, falling back host memory.
};
template <typename F>
void ForEachDeviceLocalHostVisibleHeap(const Device& device, F&& f) {
auto memory_props = device.GetPhysical().GetMemoryProperties().memoryProperties;
for (size_t i = 0; i < memory_props.memoryTypeCount; i++) {
auto& memory_type = memory_props.memoryTypes[i];
if ((memory_type.propertyFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) &&
(memory_type.propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT)) {
f(memory_type.heapIndex, memory_props.memoryHeaps[memory_type.heapIndex]);
template<typename F>
void ForEachDeviceLocalHostVisibleHeap(const Device &device, F &&f) {
auto memory_props = device.GetPhysical().GetMemoryProperties().memoryProperties;
for (size_t i = 0; i < memory_props.memoryTypeCount; i++) {
auto &memory_type = memory_props.memoryTypes[i];
if ((memory_type.propertyFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) &&
(memory_type.propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT)) {
f(memory_type.heapIndex, memory_props.memoryHeaps[memory_type.heapIndex]);
}
}
}
}
/// Ownership handle of a memory commitment.
/// Points to a subregion of a memory allocation.
class MemoryCommit {
public:
explicit MemoryCommit() noexcept = default;
explicit MemoryCommit(MemoryAllocation* allocation_, VkDeviceMemory memory_, u64 begin_,
u64 end_) noexcept;
~MemoryCommit();
/// Ownership handle of a memory commitment (real VMA allocation).
class MemoryCommit {
public:
MemoryCommit() noexcept = default;
MemoryCommit& operator=(MemoryCommit&&) noexcept;
MemoryCommit(MemoryCommit&&) noexcept;
MemoryCommit(VmaAllocator allocator, VmaAllocation allocation,
const VmaAllocationInfo &info) noexcept;
MemoryCommit& operator=(const MemoryCommit&) = delete;
MemoryCommit(const MemoryCommit&) = delete;
~MemoryCommit();
/// Returns a host visible memory map.
/// It will map the backing allocation if it hasn't been mapped before.
std::span<u8> Map();
MemoryCommit(const MemoryCommit &) = delete;
/// Returns the Vulkan memory handler.
VkDeviceMemory Memory() const {
return memory;
}
MemoryCommit &operator=(const MemoryCommit &) = delete;
/// Returns the start position of the commit relative to the allocation.
VkDeviceSize Offset() const {
return static_cast<VkDeviceSize>(begin);
}
MemoryCommit(MemoryCommit &&) noexcept;
private:
void Release();
MemoryCommit &operator=(MemoryCommit &&) noexcept;
MemoryAllocation* allocation{}; ///< Pointer to the large memory allocation.
VkDeviceMemory memory{}; ///< Vulkan device memory handler.
u64 begin{}; ///< Beginning offset in bytes to where the commit exists.
u64 end{}; ///< Offset in bytes where the commit ends.
std::span<u8> span; ///< Host visible memory span. Empty if not queried before.
};
[[nodiscard]] std::span<u8> Map();
[[nodiscard]] std::span<const u8> Map() const;
void Unmap();
explicit operator bool() const noexcept { return allocation != nullptr; }
VkDeviceMemory Memory() const noexcept { return memory; }
VkDeviceSize Offset() const noexcept { return offset; }
VkDeviceSize Size() const noexcept { return size; }
VmaAllocation Allocation() const noexcept { return allocation; }
private:
void Release();
VmaAllocator allocator{}; ///< VMA allocator
VmaAllocation allocation{}; ///< VMA allocation handle
VkDeviceMemory memory{}; ///< Underlying VkDeviceMemory chosen by VMA
VkDeviceSize offset{}; ///< Offset of this allocation inside VkDeviceMemory
VkDeviceSize size{}; ///< Size of the allocation
void *mapped_ptr{}; ///< Optional persistent mapped pointer
};
/// Memory allocator container.
/// Allocates and releases memory allocations on demand.
class MemoryAllocator {
friend MemoryAllocation;
class MemoryAllocator {
public:
/**
* Construct memory allocator
*
* @param device_ Device to allocate from
*
* @throw vk::Exception on failure
*/
explicit MemoryAllocator(const Device &device_);
public:
/**
* Construct memory allocator
*
* @param device_ Device to allocate from
*
* @throw vk::Exception on failure
*/
explicit MemoryAllocator(const Device& device_);
~MemoryAllocator();
~MemoryAllocator();
MemoryAllocator& operator=(const MemoryAllocator&) = delete;
MemoryAllocator(const MemoryAllocator&) = delete;
MemoryAllocator &operator=(const MemoryAllocator &) = delete;
vk::Image CreateImage(const VkImageCreateInfo& ci) const;
MemoryAllocator(const MemoryAllocator &) = delete;
vk::Buffer CreateBuffer(const VkBufferCreateInfo& ci, MemoryUsage usage) const;
vk::Image CreateImage(const VkImageCreateInfo &ci) const;
/**
* Commits a memory with the specified requirements.
*
* @param requirements Requirements returned from a Vulkan call.
* @param usage Indicates how the memory will be used.
*
* @returns A memory commit.
*/
MemoryCommit Commit(const VkMemoryRequirements& requirements, MemoryUsage usage);
vk::Buffer CreateBuffer(const VkBufferCreateInfo &ci, MemoryUsage usage) const;
/// Commits memory required by the buffer and binds it.
MemoryCommit Commit(const vk::Buffer& buffer, MemoryUsage usage);
/**
* Commits a memory with the specified requirements.
*
* @param requirements Requirements returned from a Vulkan call.
* @param usage Indicates how the memory will be used.
*
* @returns A memory commit.
*/
MemoryCommit Commit(const VkMemoryRequirements &requirements, MemoryUsage usage);
private:
/// Tries to allocate a chunk of memory.
bool TryAllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u64 size);
/// Commits memory required by the buffer and binds it (for buffers created outside VMA).
MemoryCommit Commit(const vk::Buffer &buffer, MemoryUsage usage);
/// Releases a chunk of memory.
void ReleaseMemory(MemoryAllocation* alloc);
private:
static bool IsAutoUsage(VmaMemoryUsage u) noexcept {
switch (u) {
case VMA_MEMORY_USAGE_AUTO:
case VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE:
case VMA_MEMORY_USAGE_AUTO_PREFER_HOST:
return true;
default:
return false;
}
}
/// Tries to allocate a memory commit.
std::optional<MemoryCommit> TryCommit(const VkMemoryRequirements& requirements,
VkMemoryPropertyFlags flags);
/// Returns the fastest compatible memory property flags from the wanted flags.
VkMemoryPropertyFlags MemoryPropertyFlags(u32 type_mask, VkMemoryPropertyFlags flags) const;
/// Returns index to the fastest memory type compatible with the passed requirements.
std::optional<u32> FindType(VkMemoryPropertyFlags flags, u32 type_mask) const;
const Device& device; ///< Device handle.
VmaAllocator allocator; ///< Vma allocator.
const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties.
std::vector<std::unique_ptr<MemoryAllocation>> allocations; ///< Current allocations.
VkDeviceSize buffer_image_granularity; // The granularity for adjacent offsets between buffers
// and optimal images
u32 valid_memory_types{~0u};
};
const Device &device; ///< Device handle.
VmaAllocator allocator; ///< VMA allocator.
const VkPhysicalDeviceMemoryProperties properties; ///< Physical device memory properties.
VkDeviceSize buffer_image_granularity; ///< Adjacent buffer/image granularity
u32 valid_memory_types{~0u};
};
} // namespace Vulkan

View file

@ -580,6 +580,7 @@ DescriptorSets DescriptorPool::Allocate(const VkDescriptorSetAllocateInfo& ai) c
case VK_SUCCESS:
return DescriptorSets(std::move(sets), num, owner, handle, *dld);
case VK_ERROR_OUT_OF_POOL_MEMORY:
case VK_ERROR_FRAGMENTED_POOL:
return {};
default:
throw Exception(result);
@ -604,6 +605,7 @@ CommandBuffers CommandPool::Allocate(std::size_t num_buffers, VkCommandBufferLev
case VK_SUCCESS:
return CommandBuffers(std::move(buffers), num_buffers, owner, handle, *dld);
case VK_ERROR_OUT_OF_POOL_MEMORY:
case VK_ERROR_FRAGMENTED_POOL:
return {};
default:
throw Exception(result);

View file

@ -60,6 +60,10 @@ void ConfigureGraphicsExtensions::Setup(const ConfigurationShared::Builder& buil
if (setting->Id() == Settings::values.dyna_state.Id()) {
widget->slider->setTickInterval(1);
widget->slider->setTickPosition(QSlider::TicksAbove);
#ifdef __APPLE__
widget->setEnabled(false);
widget->setToolTip(tr("Extended Dynamic State is disabled on macOS due to MoltenVK compatibility issues that cause black screens."));
#endif
}
}

View file

@ -553,9 +553,6 @@ GMainWindow::GMainWindow(bool has_broken_vulkan)
// Gen keys if necessary
OnCheckFirmwareDecryption();
// Check firmware
OnCheckFirmware();
game_list->LoadCompatibilityList();
// force reload on first load to ensure add-ons get updated
game_list->PopulateAsync(UISettings::values.game_dirs, false);
@ -3094,34 +3091,7 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
const std::filesystem::path& command,
const std::string& arguments, const std::string& categories,
const std::string& keywords, const std::string& name) try {
#if defined(__linux__) || defined(__FreeBSD__) // Linux and FreeBSD
std::filesystem::path shortcut_path_full = shortcut_path / (name + ".desktop");
std::ofstream shortcut_stream(shortcut_path_full, std::ios::binary | std::ios::trunc);
if (!shortcut_stream.is_open()) {
LOG_ERROR(Frontend, "Failed to create shortcut");
return false;
}
// TODO: Migrate fmt::print to std::print in futures STD C++ 23.
fmt::print(shortcut_stream, "[Desktop Entry]\n");
fmt::print(shortcut_stream, "Type=Application\n");
fmt::print(shortcut_stream, "Version=1.0\n");
fmt::print(shortcut_stream, "Name={}\n", name);
if (!comment.empty()) {
fmt::print(shortcut_stream, "Comment={}\n", comment);
}
if (std::filesystem::is_regular_file(icon_path)) {
fmt::print(shortcut_stream, "Icon={}\n", icon_path.string());
}
fmt::print(shortcut_stream, "TryExec={}\n", command.string());
fmt::print(shortcut_stream, "Exec={} {}\n", command.string(), arguments);
if (!categories.empty()) {
fmt::print(shortcut_stream, "Categories={}\n", categories);
}
if (!keywords.empty()) {
fmt::print(shortcut_stream, "Keywords={}\n", keywords);
}
return true;
#elif defined(_WIN32) // Windows
#ifdef _WIN32 // Windows
HRESULT hr = CoInitialize(nullptr);
if (FAILED(hr)) {
LOG_ERROR(Frontend, "CoInitialize failed");
@ -3183,7 +3153,34 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
return false;
}
return true;
#else // Unsupported platform
#elif defined(__unix__) && !defined(__APPLE__) && !defined(__ANDROID__) // Any desktop NIX
std::filesystem::path shortcut_path_full = shortcut_path / (name + ".desktop");
std::ofstream shortcut_stream(shortcut_path_full, std::ios::binary | std::ios::trunc);
if (!shortcut_stream.is_open()) {
LOG_ERROR(Frontend, "Failed to create shortcut");
return false;
}
// TODO: Migrate fmt::print to std::print in futures STD C++ 23.
fmt::print(shortcut_stream, "[Desktop Entry]\n");
fmt::print(shortcut_stream, "Type=Application\n");
fmt::print(shortcut_stream, "Version=1.0\n");
fmt::print(shortcut_stream, "Name={}\n", name);
if (!comment.empty()) {
fmt::print(shortcut_stream, "Comment={}\n", comment);
}
if (std::filesystem::is_regular_file(icon_path)) {
fmt::print(shortcut_stream, "Icon={}\n", icon_path.string());
}
fmt::print(shortcut_stream, "TryExec={}\n", command.string());
fmt::print(shortcut_stream, "Exec={} {}\n", command.string(), arguments);
if (!categories.empty()) {
fmt::print(shortcut_stream, "Categories={}\n", categories);
}
if (!keywords.empty()) {
fmt::print(shortcut_stream, "Keywords={}\n", keywords);
}
return true;
#else // Unsupported platform
return false;
#endif
} catch (const std::exception& e) {
@ -3228,7 +3225,7 @@ bool GMainWindow::MakeShortcutIcoPath(const u64 program_id, const std::string_vi
#if defined(_WIN32)
out_icon_path = Common::FS::GetEdenPath(Common::FS::EdenPath::IconsDir);
ico_extension = "ico";
#elif defined(__linux__) || defined(__FreeBSD__)
#elif defined(__unix__) && !defined(__APPLE__) && !defined(__ANDROID__)
out_icon_path = Common::FS::GetDataDirectory("XDG_DATA_HOME") / "icons/hicolor/256x256";
#endif
// Create icons directory if it doesn't exist
@ -4459,7 +4456,6 @@ void GMainWindow::InstallFirmware(const QString& location, bool recursive) {
progress.close();
OnCheckFirmwareDecryption();
OnCheckFirmware();
}
void GMainWindow::OnInstallFirmware() {
@ -4580,7 +4576,6 @@ void GMainWindow::OnInstallDecryptionKeys() {
}
OnCheckFirmwareDecryption();
OnCheckFirmware();
}
void GMainWindow::OnAbout() {
@ -4609,6 +4604,7 @@ void GMainWindow::OnToggleStatusBar() {
void GMainWindow::OnGameListRefresh() {
// force reload add-ons etc
game_list->ForceRefreshGameDirectory();
SetFirmwareVersion();
}
void GMainWindow::OnAlbum() {
@ -4707,13 +4703,42 @@ void GMainWindow::OnOpenControllerMenu() {
}
void GMainWindow::OnHomeMenu() {
auto result = FirmwareManager::VerifyFirmware(*system.get());
switch (result) {
case FirmwareManager::ErrorFirmwareMissing:
QMessageBox::warning(this, tr("No firmware available"),
tr("Please install firmware to use the Home Menu."));
return;
case FirmwareManager::ErrorFirmwareCorrupted:
QMessageBox::warning(this, tr("Firmware Corrupted"),
tr(FirmwareManager::GetFirmwareCheckString(result)));
return;
case FirmwareManager::ErrorFirmwareTooNew: {
if (!UISettings::values.show_fw_warning.GetValue()) break;
QMessageBox box(QMessageBox::Warning,
tr("Firmware Too New"),
tr(FirmwareManager::GetFirmwareCheckString(result)) + tr("\nContinue anyways?"),
QMessageBox::Yes | QMessageBox::No,
this);
QCheckBox *checkbox = new QCheckBox(tr("Don't show again"));
box.setCheckBox(checkbox);
int button = box.exec();
if (checkbox->isChecked()) {
UISettings::values.show_fw_warning.SetValue(false);
}
if (button == static_cast<int>(QMessageBox::No)) return;
break;
} default:
break;
}
constexpr u64 QLaunchId = static_cast<u64>(Service::AM::AppletProgramId::QLaunch);
auto bis_system = system->GetFileSystemController().GetSystemNANDContents();
if (!bis_system) {
QMessageBox::warning(this, tr("No firmware available"),
tr("Please install the firmware to use the Home Menu."));
return;
}
auto qlaunch_applet_nca = bis_system->GetEntry(QLaunchId, FileSys::ContentRecordType::Program);
if (!qlaunch_applet_nca) {
@ -4853,7 +4878,7 @@ void GMainWindow::CreateShortcut(const std::string& game_path, const u64 program
}
}
#if defined(__linux__)
#if defined(__unix__) && !defined(__APPLE__) && !defined(__ANDROID__)
// Special case for AppImages
// Warn once if we are making a shortcut to a volatile AppImage
if (command.string().ends_with(".AppImage") && !UISettings::values.shortcut_already_warned) {
@ -4863,7 +4888,7 @@ void GMainWindow::CreateShortcut(const std::string& game_path, const u64 program
}
UISettings::values.shortcut_already_warned = true;
}
#endif // __linux__
#endif
// Create shortcut
std::string arguments{arguments_};
@ -5240,19 +5265,6 @@ void GMainWindow::OnCheckFirmwareDecryption() {
UpdateMenuState();
}
void GMainWindow::OnCheckFirmware() {
auto result = FirmwareManager::VerifyFirmware(*system.get());
switch (result) {
case FirmwareManager::FirmwareGood:
break;
default:
QMessageBox::warning(this, tr("Firmware Read Error"),
tr(FirmwareManager::GetFirmwareCheckString(result)));
break;
}
}
bool GMainWindow::CheckFirmwarePresence() {
return FirmwareManager::CheckFirmwarePresence(*system.get());
}
@ -5730,17 +5742,13 @@ int main(int argc, char* argv[]) {
#ifdef _WIN32
// Increases the maximum open file limit to 8192
_setmaxstdio(8192);
#endif
#ifdef __APPLE__
#elif defined(__APPLE__)
// If you start a bundle (binary) on OSX without the Terminal, the working directory is "/".
// But since we require the working directory to be the executable path for the location of
// the user folder in the Qt Frontend, we need to cd into that working directory
const auto bin_path = Common::FS::GetBundleDirectory() / "..";
chdir(Common::FS::PathToUTF8String(bin_path).c_str());
#endif
#ifdef __linux__
#elif defined(__unix__) && !defined(__ANDROID__)
// Set the DISPLAY variable in order to open web browsers
// TODO (lat9nq): Find a better solution for AppImages to start external applications
if (QString::fromLocal8Bit(qgetenv("DISPLAY")).isEmpty()) {
@ -5749,7 +5757,7 @@ int main(int argc, char* argv[]) {
// Fix the Wayland appId. This needs to match the name of the .desktop file without the .desktop
// suffix.
QGuiApplication::setDesktopFileName(QStringLiteral("org.eden_emu.eden"));
QGuiApplication::setDesktopFileName(QStringLiteral("dev.eden_emu.eden"));
#endif
SetHighDPIAttributes();

View file

@ -424,7 +424,6 @@ private slots:
void OnCreateHomeMenuShortcut(GameListShortcutTarget target);
void OnCaptureScreenshot();
void OnCheckFirmwareDecryption();
void OnCheckFirmware();
void OnLanguageChanged(const QString& locale);
void OnMouseActivity();
bool OnShutdownBegin();

View file

@ -212,6 +212,9 @@ struct Values {
// Play time
Setting<bool> show_play_time{linkage, true, "show_play_time", Category::UiGameList};
// misc
Setting<bool> show_fw_warning{linkage, true, "show_fw_warning", Category::Miscellaneous};
bool configuration_applied;
bool reset_to_defaults;
bool shortcut_already_warned{false};

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2015 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -138,7 +141,7 @@ bool SaveIconToFile(const std::filesystem::path& icon_path, const QImage& image)
icon_file.Close();
return true;
#elif defined(__linux__) || defined(__FreeBSD__)
#elif defined(__unix__) && !defined(__APPLE__) && !defined(__ANDROID__)
// Convert and write the icon as a PNG
if (!image.save(QString::fromStdString(icon_path.string()))) {
LOG_ERROR(Frontend, "Could not write icon as PNG to file");