diff --git a/src/video_core/host_shaders/present_lanczos.frag b/src/video_core/host_shaders/present_lanczos.frag index 1fdae84ab4..9501b7ca33 100644 --- a/src/video_core/host_shaders/present_lanczos.frag +++ b/src/video_core/host_shaders/present_lanczos.frag @@ -18,7 +18,6 @@ const vec2 w_pos[49] = vec2[] ( ); const float w_sum = 21.045683f; vec4 textureLanczos(sampler2D textureSampler, vec2 p) { - const int r = 3; //radius (1 = 3 steps) vec3 c_sum = vec3(0.0f); vec2 res = vec2(textureSize(textureSampler, 0)); vec2 cc = floor(p * res) / res;