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Author SHA1 Message Date
Ribbit
b41f131670 [vk] Implement Shader Read Barrier
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eden-license / license-header (pull_request) Failing after 25s
2025-10-03 22:00:03 -07:00
806c26857f revert 94e512e4bc
revert [video_core] Fix stutters and freezes when playing FMV content in some games (#2650)

This fixes stutters and freezes when playing FMV content in some games.

Reviewed-on: #2650
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-10-04 05:28:44 +02:00
Ribbit
94e512e4bc [video_core] Fix stutters and freezes when playing FMV content in some games (#2650)
This fixes stutters and freezes when playing FMV content in some games.

Reviewed-on: #2650
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-10-03 19:34:01 -07:00

View file

@ -320,19 +320,11 @@ struct Values {
linkage, true, "cpuopt_unsafe_ignore_global_monitor", Category::CpuUnsafe};
// Renderer
SwitchableSetting<RendererBackend, true> renderer_backend{linkage,
#if defined(__sun__) || defined(__managarm__)
RendererBackend::OpenGL,
#else
RendererBackend::Vulkan,
#endif
SwitchableSetting<RendererBackend, true> renderer_backend{
linkage, RendererBackend::Vulkan,
"backend", Category::Renderer};
SwitchableSetting<ShaderBackend, true> shader_backend{linkage,
#if defined(__sun__) || defined(__managarm__)
ShaderBackend::Glsl,
#else
ShaderBackend::SpirV,
#endif
SwitchableSetting<ShaderBackend, true> shader_backend{
linkage, ShaderBackend::SpirV,
"shader_backend", Category::Renderer, Specialization::RuntimeList};
SwitchableSetting<int> vulkan_device{linkage, 0, "vulkan_device", Category::Renderer,
Specialization::RuntimeList};