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11 commits

Author SHA1 Message Date
Gamer64
3fafbaa00e Minor reformatting stuff
All checks were successful
eden-license / license-header (pull_request) Successful in 23s
2025-08-29 03:22:53 +02:00
Gamer64
fef6be072c [QT]: Implement frame_interpolation to PC 2025-08-29 03:22:53 +02:00
Gamer64
46c0a5c7bb Nuke frame_skipping code 2025-08-29 03:22:53 +02:00
Gamer64
3f7f5599d0 [renderer_vulkan]: Make a working toggle 2025-08-29 03:22:53 +02:00
f07309afd2
[ffmpeg] proper drm inclusion (#328)
* this fixes build on ubuntu 25.04

Signed-off-by: Caio Oliveira <caiooliveirafarias0@gmail.com>

Reviewed-on: #328
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-08-29 01:49:20 +02:00
cf689a7a49
[cmake] properly invalidate tzdb cache; require matching version (#346)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: #346
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2025-08-29 01:35:01 +02:00
702a2beb7c
[cmake] refactor: cpmfile, deps prefetch, force system and more (#322)
CPM Dependencies are now managed in a singular json file, where each can be properly prefetched at-will via `tools/cpm-fetch.sh <packages...>`, or all at once via `tools/cpm-fetch-all.sh`.

Adds docs for CPMUtil as well.

Also adds `<package>_FORCE_{BUNDLED,SYSTEM}` overrides

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: #322
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2025-08-29 00:18:02 +02:00
d709771d67
[core] Unsafe toggles cannot be changed at runtime (#344)
Some checks failed
eden-license / license-header (pull_request) Failing after 27s
Reviewed-on: #344
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-08-29 00:07:21 +02:00
428249cb01
[debug] Rename remaining names in accordance with PR 341 (#343)
This renames the remaining names in accordance with PR 341.

Reviewed-on: #343
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-08-28 16:46:24 +02:00
8ed05425dd
[Vulkan][TextureCache] Always use identity-swizzled views for storage images (#321)
Validation flagged writes to a VK_DESCRIPTOR_TYPE_STORAGE_IMAGE descriptor because the bound VkImageView had a non-identity component mapping  and hence the vuid-00336 error, this fixes the said error.

------

This commit helps to fix some graphical issues on games like Trident's Tale, where game didn't render anything than just plain terrain, helps to stabilize Nier Automata graphical issues, meanwhile the most annoying glitches are gone, there's still remain other issues.

Reviewed-on: #321
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: wildcard <nubieluv@gmail.com>
Co-committed-by: wildcard <nubieluv@gmail.com>
2025-08-28 05:21:05 +02:00
26b5286250
[veil] fix flush log option not being available (#341)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: #341
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-28 05:14:24 +02:00
59 changed files with 1394 additions and 804 deletions

1
.gitignore vendored
View file

@ -52,3 +52,4 @@ Thumbs.db
eden-windows-msvc
artifacts
*.AppImage*
/install*

View file

@ -99,7 +99,6 @@ option(FORCE_DOWNLOAD_WIN_BUNDLES "Forcefully download bundled Windows dependenc
if (YUZU_USE_CPM AND ENABLE_SDL2)
option(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 build" "${MSVC}")
CMAKE_DEPENDENT_OPTION(FORCE_DOWNLOAD_SDL2 "Forcefully download all bundled SDL2 builds (useful for CI)" OFF "YUZU_USE_BUNDLED_SDL2" OFF)
endif()
CMAKE_DEPENDENT_OPTION(YUZU_ROOM "Enable dedicated room functionality" ON "NOT ANDROID" OFF)
@ -110,11 +109,7 @@ CMAKE_DEPENDENT_OPTION(YUZU_CMD "Compile the eden-cli executable" ON "NOT ANDROI
CMAKE_DEPENDENT_OPTION(YUZU_CRASH_DUMPS "Compile crash dump (Minidump) support" OFF "WIN32 OR LINUX" OFF)
if (PLATFORM_FREEBSD)
option(YUZU_CHECK_SUBMODULES "Check if submodules are present" OFF)
else()
option(YUZU_CHECK_SUBMODULES "Check if submodules are present" ON)
endif()
option(YUZU_CHECK_SUBMODULES "Check if submodules are present" ${EXT_DEFAULT})
option(YUZU_ENABLE_LTO "Enable link-time optimization" OFF)
@ -143,9 +138,8 @@ endif()
option(ENABLE_OPENSSL "Enable OpenSSL backend for ISslConnection" ${DEFAULT_ENABLE_OPENSSL})
if (YUZU_USE_CPM AND ENABLE_OPENSSL)
if (ENABLE_OPENSSL)
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_OPENSSL "Download bundled OpenSSL build" "${MSVC}" "NOT ANDROID" ON)
CMAKE_DEPENDENT_OPTION(FORCE_DOWNLOAD_OPENSSL "Forcefully download all bundled OpenSSL builds (useful for CI)" OFF "YUZU_USE_BUNDLED_OPENSSL" OFF)
endif()
if (ANDROID AND YUZU_DOWNLOAD_ANDROID_VVL)
@ -180,12 +174,12 @@ if (YUZU_USE_PRECOMPILED_HEADERS)
set(YUZU_USE_PRECOMPILED_HEADERS OFF CACHE BOOL "" FORCE)
endif()
endif()
if (YUZU_USE_PRECOMPILED_HEADERS)
message(STATUS "Using Precompiled Headers.")
set(CMAKE_PCH_INSTANTIATE_TEMPLATES ON)
endif()
# Default to a Release build
get_property(IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if (NOT IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)
@ -246,20 +240,24 @@ endfunction()
if(EXISTS ${PROJECT_SOURCE_DIR}/.gitmodules AND YUZU_CHECK_SUBMODULES)
check_submodules_present()
endif()
configure_file(${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
COPYONLY)
if (EXISTS ${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.json)
configure_file("${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.json"
"${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json"
COPYONLY)
endif()
if (ENABLE_COMPATIBILITY_LIST_DOWNLOAD AND NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
message(STATUS "Downloading compatibility list for yuzu...")
file(DOWNLOAD
https://api.yuzu-emu.org/gamedb/
"${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json" SHOW_PROGRESS)
endif()
if (NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
file(WRITE ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json "")
endif()
@ -303,8 +301,15 @@ if (NOT DEFINED ARCHITECTURE)
set(ARCHITECTURE_GENERIC 1)
add_definitions(-DARCHITECTURE_GENERIC=1)
endif()
message(STATUS "Target architecture: ${ARCHITECTURE}")
if (MSVC AND ARCHITECTURE_x86)
message(FATAL_ERROR "Attempting to build with the x86 environment is not supported. \
This can typically happen if you used the Developer Command Prompt from the start menu;\
instead, run vcvars64.bat directly, located at C:/Program Files/Microsoft Visual Studio/2022/Community/VC/Auxiliary/Build/vcvars64.bat")
endif()
if (UNIX)
add_definitions(-DYUZU_UNIX=1)
endif()
@ -367,6 +372,15 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
include(CPMUtil)
# openssl funniness
if (ENABLE_OPENSSL)
if (YUZU_USE_BUNDLED_OPENSSL)
AddJsonPackage(openssl)
endif()
find_package(OpenSSL 1.1.1 REQUIRED)
endif()
if (YUZU_USE_CPM)
message(STATUS "Fetching needed dependencies with CPM")
@ -375,36 +389,9 @@ if (YUZU_USE_CPM)
# TODO(crueter): renderdoc?
# openssl funniness
if (ENABLE_OPENSSL)
if (YUZU_USE_BUNDLED_OPENSSL)
AddCIPackage(
PACKAGE OpenSSL
NAME openssl
REPO crueter-ci/OpenSSL
VERSION 3.5.2
MIN_VERSION 1.1.1
FORCE_DOWNLOAD ${FORCE_DOWNLOAD_OPENSSL}
)
endif()
find_package(OpenSSL 1.1.1 REQUIRED)
endif()
# boost
set(BOOST_INCLUDE_LIBRARIES algorithm icl pool container heap asio headers process filesystem crc variant)
AddPackage(
NAME Boost
REPO boostorg/boost
TAG boost-1.88.0
ARTIFACT boost-1.88.0-cmake.7z
HASH e5b049e5b61964480ca816395f63f95621e66cb9bcf616a8b10e441e0e69f129e22443acb11e77bc1e8170f8e4171b9b7719891efc43699782bfcd4b3a365f01
GIT_VERSION 1.88.0
VERSION 1.57
EXCLUDE_FROM_ALL ON
)
AddJsonPackage(boost)
# really annoying thing where boost::headers doesn't work with cpm
# TODO(crueter) investigate
@ -419,6 +406,10 @@ if (YUZU_USE_CPM)
if (NOT MSVC)
# boost sucks
if (NOT PLATFORM_LINUX AND NOT ANDROID)
target_compile_definitions(boost_container INTERFACE BOOST_HAS_PTHREADS)
endif()
target_compile_options(boost_heap INTERFACE -Wno-shadow)
target_compile_options(boost_icl INTERFACE -Wno-shadow)
target_compile_options(boost_asio INTERFACE -Wno-conversion -Wno-implicit-fallthrough)
@ -426,151 +417,46 @@ if (YUZU_USE_CPM)
endif()
# fmt
AddPackage(
NAME fmt
REPO fmtlib/fmt
SHA 40626af88b
HASH d59f06c24339f223de4ec2afeba1c67b5835a0f350a1ffa86242a72fc3e616a6b8b21798355428d4200c75287308b66634619ffa0b52ba5bd74cc01772ea1a8a
VERSION 8
OPTIONS
"FMT_INSTALL OFF"
EXCLUDE_FROM_ALL ON
)
AddJsonPackage(fmt)
# lz4
AddPackage(
NAME lz4
REPO lz4/lz4
SHA ebb370ca83
HASH 43600e87b35256005c0f2498fa56a77de6783937ba4cfce38c099f27c03188d097863e8a50c5779ca0a7c63c29c4f7ed0ae526ec798c1fd2e3736861b62e0a37
SOURCE_SUBDIR build/cmake
EXCLUDE_FROM_ALL ON
)
AddJsonPackage(lz4)
if (lz4_ADDED)
add_library(lz4::lz4 ALIAS lz4_static)
endif()
# nlohmann
AddPackage(
NAME nlohmann_json
REPO nlohmann/json
SHA 55f93686c0
HASH b739749b066800e21154506ea150d2c5cbce8a45344177f46f884547a1399d26753166fd0df8135269ce28cf223552b1b65cd625b88c844d54753f2434900486
VERSION 3.8
EXCLUDE_FROM_ALL ON
)
AddJsonPackage(nlohmann)
# zlib
AddPackage(
NAME ZLIB
REPO madler/zlib
SHA 51b7f2abda
HASH 16eaf1f3752489d12fd9ce30f7b5f7cbd5cb8ff53d617005a9847ae72d937f65e01e68be747f62d7ac19fd0c9aeba9956e60f16d6b465c5fdc2f3d08b4db2e6c
VERSION 1.2
OPTIONS
"ZLIB_BUILD_SHARED OFF"
"ZLIB_INSTALL OFF"
EXCLUDE_FROM_ALL ON
)
AddJsonPackage(zlib)
if (ZLIB_ADDED)
add_library(ZLIB::ZLIB ALIAS zlibstatic)
endif()
# zstd
AddPackage(
NAME zstd
REPO facebook/zstd
SHA f8745da6ff
HASH 3037007f990040fe32573b46f9bef8762fd5dbeeb07ffffcbfeba51ec98167edae39bb9c87f9299efcd61c4e467c5e84f7c19f0df7799bc1fc04864a278792ee
VERSION 1.5
SOURCE_SUBDIR build/cmake
OPTIONS
"ZSTD_BUILD_SHARED OFF"
EXCLUDE_FROM_ALL ON
)
AddJsonPackage(zstd)
if (zstd_ADDED)
add_library(zstd::zstd ALIAS libzstd_static)
endif()
# Catch2
if (YUZU_TESTS OR DYNARMIC_TESTS)
AddPackage(
NAME Catch2
REPO catchorg/Catch2
SHA 644821ce28
HASH f8795f98acf2c02c0db8e734cc866d5caebab4b4a306e93598b97cb3c0c728dafe8283dce27ffe8d42460e5ae7302f3f32e7e274a7f991b73511ac88eef21b1f
VERSION 3.0.1
EXCLUDE_FROM_ALL ON
)
AddJsonPackage(catch2)
endif()
# ENet
AddPackage(
NAME enet
REPO lsalzman/enet
SHA 2662c0de09
VERSION 1.3
HASH 3de1beb4fa3d6b1e03eda8dd1e7580694f854af3ed3975dcdabfdcdf76b97f322b9734d35ea7f185855bb490d957842b938b26da4dd2dfded509390f8d2794dd
FIND_PACKAGE_ARGUMENTS "MODULE"
EXCLUDE_FROM_ALL ON
)
AddJsonPackage(enet)
if (enet_ADDED)
target_include_directories(enet INTERFACE ${enet_SOURCE_DIR}/include)
endif()
# Opus
AddPackage(
NAME Opus
VERSION 1.3
REPO "xiph/opus"
SHA 5ded705cf4
HASH 0dc89e58ddda1f3bc6a7037963994770c5806c10e66f5cc55c59286fc76d0544fe4eca7626772b888fd719f434bc8a92f792bdb350c807968b2ac14cfc04b203
FIND_PACKAGE_ARGUMENTS "MODULE"
OPTIONS
"OPUS_BUILD_TESTING OFF"
"OPUS_BUILD_PROGRAMS OFF"
"OPUS_INSTALL_PKG_CONFIG_MODULE OFF"
"OPUS_INSTALL_CMAKE_CONFIG_MODULE OFF"
EXCLUDE_FROM_ALL ON
)
if(ENABLE_CUBEB)
AddPackage(
NAME cubeb
REPO "mozilla/cubeb"
SHA fa02160712
HASH 82d808356752e4064de48c8fecbe7856715ade1e76b53937116bf07129fc1cc5b3de5e4b408de3cd000187ba8dc32ca4109661cb7e0355a52e54bd81b9be1c61
FIND_PACKAGE_ARGUMENTS "CONFIG" # not sure this works outside of gentoo
OPTIONS
"USE_SANITIZERS OFF"
"BUILD_TESTS OFF"
"BUILD_TOOLS OFF"
"BUNDLE_SPEEX ON"
EXCLUDE_FROM_ALL ON
)
if (cubeb_ADDED)
if (NOT MSVC)
if (TARGET speex)
target_compile_options(speex PRIVATE -Wno-sign-compare)
endif()
set_target_properties(cubeb PROPERTIES COMPILE_OPTIONS "")
target_compile_options(cubeb INTERFACE
-Wno-implicit-const-int-float-conversion
-Wno-shadow
-Wno-missing-declarations
-Wno-return-type
-Wno-uninitialized
)
else()
target_compile_options(cubeb PRIVATE
/wd4456
/wd4458
)
endif()
endif()
endif()
AddJsonPackage(opus)
else()
# Enforce the search mode of non-required packages for better and shorter failure messages
find_package(fmt 8 REQUIRED)
@ -582,11 +468,7 @@ else()
find_package(enet 1.3 MODULE REQUIRED)
find_package(Opus 1.3 MODULE REQUIRED)
find_package(ZLIB 1.2 REQUIRED)
find_package(zstd 1.5 REQUIRED)
if (ENABLE_CUBEB)
find_package(cubeb CONFIG)
endif()
find_package(zstd 1.5 REQUIRED MODULE)
if (YUZU_TESTS)
find_package(Catch2 3.0.1 REQUIRED)
@ -602,14 +484,7 @@ else()
endif()
if(NOT TARGET Boost::headers)
AddPackage(
NAME boost_headers
REPO "boostorg/headers"
SHA 0456900fad
HASH 50cd75dcdfc5f082225cdace058f47b4fb114a47585f7aee1d22236a910a80b667186254c214fa2fcebac67ae6d37ba4b6e695e1faea8affd6fd42a03cf996e3
BUNDLED_PACKAGE ON
EXCLUDE_FROM_ALL ON
)
AddJsonPackage(boost_headers)
endif()
if (ENABLE_LIBUSB)
@ -622,45 +497,45 @@ endif()
# DiscordRPC
if (USE_DISCORD_PRESENCE)
AddPackage(
NAME discord-rpc
REPO "discord/discord-rpc"
SHA 963aa9f3e5
HASH 386e1344e9a666d730f2d335ee3aef1fd05b1039febefd51aa751b705009cc764411397f3ca08dffd46205c72f75b235c870c737b2091a4ed0c3b061f5919bde
OPTIONS
"BUILD_EXAMPLES OFF"
PATCHES
${CMAKE_SOURCE_DIR}/.patch/discord-rpc/0001-cmake-version.patch
${CMAKE_SOURCE_DIR}/.patch/discord-rpc/0002-no-clang-format.patch
${CMAKE_SOURCE_DIR}/.patch/discord-rpc/0003-fix-cpp17.patch
EXCLUDE_FROM_ALL ON
)
AddJsonPackage(discord-rpc)
target_include_directories(discord-rpc INTERFACE ${discord-rpc_SOURCE_DIR}/include)
add_library(DiscordRPC::discord-rpc ALIAS discord-rpc)
endif()
# SimpleIni
AddPackage(
NAME SimpleIni
REPO brofield/simpleini
SHA 09c21bda1d
HASH 99779ca9b6e040d36558cadf484f9ffdab5b47bcc8fc72e4d33639d1d60c0ceb4410d335ba445d72a4324e455167fd6769d99b459943aa135bec085dff2d4b7c
FIND_PACKAGE_ARGUMENTS "MODULE"
EXCLUDE_FROM_ALL ON
)
AddJsonPackage(simpleini)
# TODO(crueter): Work around this
if (NOT YUZU_USE_EXTERNAL_VULKAN_SPIRV_TOOLS)
find_package(PkgConfig REQUIRED)
pkg_check_modules(SPIRV-Tools REQUIRED SPIRV-Tools)
# Most linux distros don't package cubeb, so enable regardless of cpm settings
if(ENABLE_CUBEB)
AddJsonPackage(cubeb)
if (cubeb_ADDED)
if (NOT MSVC)
if (TARGET speex)
target_compile_options(speex PRIVATE -Wno-sign-compare)
endif()
set_target_properties(cubeb PROPERTIES COMPILE_OPTIONS "")
target_compile_options(cubeb INTERFACE
-Wno-implicit-const-int-float-conversion
-Wno-shadow
-Wno-missing-declarations
-Wno-return-type
-Wno-uninitialized
)
else()
target_compile_options(cubeb PRIVATE
/wd4456
/wd4458
)
endif()
endif()
endif()
# find SDL2 exports a bunch of variables that are needed, so its easier to do this outside of the YUZU_find_package
if (ENABLE_SDL2)
# this was hard to get right, but ultimately I decided to make it so that FORCE_DOWNLOAD_SDL2 also downloads the
# external one. Really silly behavior imo but in the interest of getting something out there I'm leaving it for now
if (YUZU_USE_EXTERNAL_SDL2 OR FORCE_DOWNLOAD_SDL2)
if (YUZU_USE_EXTERNAL_SDL2)
message(STATUS "Using SDL2 from externals.")
if (NOT WIN32)
# Yuzu itself needs: Atomic Audio Events Joystick Haptic Sensor Threads Timers
@ -683,37 +558,14 @@ if (ENABLE_SDL2)
endif()
if ("${YUZU_SYSTEM_PROFILE}" STREQUAL "steamdeck")
set(SDL_HASH cc016b0046)
set(SDL_PIPEWIRE OFF) # build errors out with this on
set(SDL_SHA512SUM 34d5ef58da6a4f9efa6689c82f67badcbd741f5a4f562a9c2c30828fa839830fb07681c5dc6a7851520e261c8405a416ac0a2c2513b51984fb3b4fa4dcb3e20b)
AddJsonPackage("sdl2_steamdeck")
else()
set(SDL_HASH 54772f345a)
set(SDL_SHA512SUM 2a68a0e01c390043aa9d9df63d8a20a52076c88bb460ac4e0f33194ca7d9bc8fadbbcc04e7506872ac4b6354a73fbc267c036f82200da59465789b87c7d9e3a4)
AddJsonPackage("sdl2_generic")
endif()
AddPackage(
NAME SDL2
REPO "libsdl-org/SDL"
SHA ${SDL_HASH}
HASH ${SDL_SHA512SUM}
KEY ${YUZU_SYSTEM_PROFILE}
BUNDLED_PACKAGE ON
EXCLUDE_FROM_ALL ON
)
endif()
if (YUZU_USE_BUNDLED_SDL2)
elseif (YUZU_USE_BUNDLED_SDL2)
message(STATUS "Using bundled SDL2")
AddCIPackage(
PACKAGE SDL2
NAME SDL2
REPO crueter-ci/SDL2
VERSION 2.32.8
MIN_VERSION 2.26.4
CMAKE_FILENAME sdl2
FORCE_DOWNLOAD ${FORCE_DOWNLOAD_SDL2}
TARGET "SDL2::SDL2"
)
AddJsonPackage(sdl2)
endif()
find_package(SDL2 2.26.4 REQUIRED)
@ -750,6 +602,7 @@ add_subdirectory(externals)
find_package(VulkanHeaders)
find_package(VulkanUtilityLibraries)
find_package(VulkanMemoryAllocator)
find_package(SPIRV-Tools)
if (ENABLE_WEB_SERVICE)
find_package(httplib)

View file

@ -1,28 +1,222 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: Copyright 2025 crueter
# SPDX-License-Identifier: GPL-3.0-or-later
# Created-By: crueter
# Docs will come at a later date, mostly this is to just reduce boilerplate
# and some cmake magic to allow for runtime viewing of dependency versions
include(CMakeDependentOption)
# Future crueter: Wow this was a lie and a half, at this point I might as well make my own CPN
# haha just kidding... unless?
if (MSVC OR ANDROID)
set(SYSTEM_DEFAULT OFF)
set(BUNDLED_DEFAULT OFF)
else()
set(SYSTEM_DEFAULT ON)
set(BUNDLED_DEFAULT ON)
endif()
CMAKE_DEPENDENT_OPTION(CPMUTIL_DEFAULT_SYSTEM
"Allow usage of system packages for CPM dependencies" ${SYSTEM_DEFAULT}
"NOT ANDROID" OFF)
option(CPMUTIL_FORCE_BUNDLED
"Force bundled packages for all CPM depdendencies" ${BUNDLED_DEFAULT})
option(CPMUTIL_FORCE_SYSTEM
"Force system packages for all CPM dependencies (NOT RECOMMENDED)" OFF)
cmake_minimum_required(VERSION 3.22)
include(CPM)
# TODO(crueter): Better solution for separate cpmfiles e.g. per-directory
set(CPMUTIL_JSON_FILE "${CMAKE_CURRENT_SOURCE_DIR}/cpmfile.json" CACHE STRING "Location of cpmfile.json")
if (EXISTS ${CPMUTIL_JSON_FILE})
file(READ ${CPMUTIL_JSON_FILE} CPMFILE_CONTENT)
else()
message(WARNING "[CPMUtil] cpmfile ${CPMUTIL_JSON_FILE} does not exist, AddJsonPackage will be a no-op")
endif()
# utility
function(cpm_utils_message level name message)
message(${level} "[CPMUtil] ${name}: ${message}")
endfunction()
# utility
function(array_to_list array length out)
math(EXPR range "${length} - 1")
foreach(IDX RANGE ${range})
string(JSON _element GET "${array}" "${IDX}")
list(APPEND NEW_LIST ${_element})
endforeach()
set("${out}" "${NEW_LIST}" PARENT_SCOPE)
endfunction()
# utility
function(get_json_element object out member default)
string(JSON out_type ERROR_VARIABLE err TYPE "${object}" ${member})
if (err)
set("${out}" "${default}" PARENT_SCOPE)
return()
endif()
string(JSON outvar GET "${object}" ${member})
if (out_type STREQUAL "ARRAY")
string(JSON _len LENGTH "${object}" ${member})
# array_to_list("${outvar}" ${_len} outvar)
set("${out}_LENGTH" "${_len}" PARENT_SCOPE)
endif()
set("${out}" "${outvar}" PARENT_SCOPE)
endfunction()
# Kinda cancerous but whatever
function(AddJsonPackage)
set(oneValueArgs
NAME
# these are overrides that can be generated at runtime, so can be defined separately from the json
DOWNLOAD_ONLY
SYSTEM_PACKAGE
BUNDLED_PACKAGE
)
set(multiValueArgs OPTIONS)
cmake_parse_arguments(JSON "" "${oneValueArgs}" "${multiValueArgs}"
"${ARGN}")
list(LENGTH ARGN argnLength)
# single name argument
if(argnLength EQUAL 1)
set(JSON_NAME "${ARGV0}")
endif()
if (NOT DEFINED CPMFILE_CONTENT)
cpm_utils_message(WARNING ${name} "No cpmfile, AddJsonPackage is a no-op")
return()
endif()
if (NOT DEFINED JSON_NAME)
cpm_utils_message(FATAL_ERROR "json package" "No name specified")
endif()
string(JSON object ERROR_VARIABLE err GET "${CPMFILE_CONTENT}" "${JSON_NAME}")
if (err)
cpm_utils_message(FATAL_ERROR ${JSON_NAME} "Not found in cpmfile")
endif()
get_json_element("${object}" package package ${JSON_NAME})
get_json_element("${object}" repo repo "")
get_json_element("${object}" ci ci OFF)
get_json_element("${object}" version version "")
if (ci)
get_json_element("${object}" name name "${JSON_NAME}")
get_json_element("${object}" extension extension "tar.zst")
get_json_element("${object}" min_version min_version "")
get_json_element("${object}" cmake_filename cmake_filename "")
get_json_element("${object}" raw_disabled disabled_platforms "")
if (raw_disabled)
array_to_list("${raw_disabled}" ${raw_disabled_LENGTH} disabled_platforms)
else()
set(disabled_platforms "")
endif()
AddCIPackage(
VERSION ${version}
NAME ${name}
REPO ${repo}
PACKAGE ${package}
EXTENSION ${extension}
MIN_VERSION ${min_version}
DISABLED_PLATFORMS ${disabled_platforms}
CMAKE_FILENAME ${cmake_filename}
)
return()
endif()
get_json_element("${object}" hash hash "")
get_json_element("${object}" sha sha "")
get_json_element("${object}" url url "")
get_json_element("${object}" key key "")
get_json_element("${object}" tag tag "")
get_json_element("${object}" artifact artifact "")
get_json_element("${object}" git_version git_version "")
get_json_element("${object}" source_subdir source_subdir "")
get_json_element("${object}" bundled bundled "unset")
get_json_element("${object}" find_args find_args "")
get_json_element("${object}" raw_patches patches "")
# format patchdir
if (raw_patches)
math(EXPR range "${raw_patches_LENGTH} - 1")
foreach(IDX RANGE ${range})
string(JSON _patch GET "${raw_patches}" "${IDX}")
set(full_patch "${CMAKE_SOURCE_DIR}/.patch/${JSON_NAME}/${_patch}")
if (NOT EXISTS ${full_patch})
cpm_utils_message(FATAL_ERROR ${JSON_NAME} "specifies patch ${full_patch} which does not exist")
endif()
list(APPEND patches "${full_patch}")
endforeach()
endif()
# end format patchdir
# options
get_json_element("${object}" raw_options options "")
if (raw_options)
array_to_list("${raw_options}" ${raw_options_LENGTH} options)
endif()
set(options ${options} ${JSON_OPTIONS})
# end options
# system/bundled
if (bundled STREQUAL "unset" AND DEFINED JSON_BUNDLED_PACKAGE)
set(bundled ${JSON_BUNDLED_PACKAGE})
else()
set(bundled ON)
endif()
AddPackage(
NAME "${package}"
VERSION "${version}"
URL "${url}"
HASH "${hash}"
SHA "${sha}"
REPO "${repo}"
KEY "${key}"
PATCHES "${patches}"
OPTIONS "${options}"
FIND_PACKAGE_ARGUMENTS "${find_args}"
BUNDLED_PACKAGE "${bundled}"
SOURCE_SUBDIR "${source_subdir}"
GIT_VERSION ${git_version}
ARTIFACT ${artifact}
TAG ${tag}
)
# pass stuff to parent scope
set(${package}_ADDED "${${package}_ADDED}"
PARENT_SCOPE)
set(${package}_SOURCE_DIR "${${package}_SOURCE_DIR}"
PARENT_SCOPE)
set(${package}_BINARY_DIR "${${package}_BINARY_DIR}"
PARENT_SCOPE)
endfunction()
function(AddPackage)
cpm_set_policies()
@ -64,9 +258,6 @@ function(AddPackage)
GIT_URL
KEY
DOWNLOAD_ONLY
FIND_PACKAGE_ARGUMENTS
SYSTEM_PACKAGE
BUNDLED_PACKAGE
)
@ -79,6 +270,9 @@ function(AddPackage)
cpm_utils_message(FATAL_ERROR "package" "No package name defined")
endif()
option(${PKG_ARGS_NAME}_FORCE_SYSTEM "Force the system package for ${PKG_ARGS_NAME}")
option(${PKG_ARGS_NAME}_FORCE_BUNDLED "Force the bundled package for ${PKG_ARGS_NAME}")
if (DEFINED PKG_ARGS_URL)
set(pkg_url ${PKG_ARGS_URL})
@ -124,9 +318,9 @@ function(AddPackage)
cpm_utils_message(STATUS ${PKG_ARGS_NAME} "Download URL is ${pkg_url}")
if (DEFINED PKG_ARGS_GIT_VERSION)
set(git_version ${PKG_ARGS_VERSION})
elseif(DEFINED PKG_ARGS_VERSION)
set(git_version ${PKG_ARGS_GIT_VERSION})
elseif(DEFINED PKG_ARGS_VERSION)
set(git_version ${PKG_ARGS_VERSION})
endif()
if (NOT DEFINED PKG_ARGS_KEY)
@ -178,25 +372,55 @@ function(AddPackage)
if (DEFINED hash_url)
set(outfile ${CMAKE_CURRENT_BINARY_DIR}/${PKG_ARGS_NAME}.hash)
file(DOWNLOAD ${hash_url} ${outfile})
file(READ ${outfile} pkg_hash_tmp)
file(REMOVE ${outfile})
# TODO(crueter): This is kind of a bad solution
# because "technically" the hash is invalidated each week
# but it works for now kjsdnfkjdnfjksdn
string(TOLOWER ${PKG_ARGS_NAME} lowername)
if (NOT EXISTS ${outfile} AND NOT EXISTS ${CPM_SOURCE_CACHE}/${lowername}/${pkg_key})
file(DOWNLOAD ${hash_url} ${outfile})
endif()
set(pkg_hash "${hash_algo}=${pkg_hash_tmp}")
if (EXISTS ${outfile})
file(READ ${outfile} pkg_hash_tmp)
endif()
if (DEFINED ${pkg_hash_tmp})
set(pkg_hash "${hash_algo}=${pkg_hash_tmp}")
endif()
endif()
if (NOT CPMUTIL_DEFAULT_SYSTEM)
set(CPM_USE_LOCAL_PACKAGES OFF)
elseif (DEFINED PKG_ARGS_SYSTEM_PACKAGE)
set(CPM_USE_LOCAL_PACKAGES ${PKG_ARGS_SYSTEM_PACKAGE})
macro(set_precedence local force)
set(CPM_USE_LOCAL_PACKAGES ${local})
set(CPM_LOCAL_PACKAGES_ONLY ${force})
endmacro()
#[[
Precedence:
- package_FORCE_SYSTEM
- package_FORCE_BUNDLED
- CPMUTIL_FORCE_SYSTEM
- CPMUTIL_FORCE_BUNDLED
- BUNDLED_PACKAGE
- default to allow local
]]#
if (${PKG_ARGS_NAME}_FORCE_SYSTEM)
set_precedence(ON ON)
elseif (${PKG_ARGS_NAME}_FORCE_BUNDLED)
set_precedence(OFF OFF)
elseif (CPMUTIL_FORCE_SYSTEM)
set_precedence(ON ON)
elseif(NOT CPMUTIL_FORCE_BUNDLED)
set_precedence(OFF OFF)
elseif (DEFINED PKG_ARGS_BUNDLED_PACKAGE)
if (PKG_ARGS_BUNDLED_PACKAGE)
set(CPM_USE_LOCAL_PACKAGES OFF)
set(local OFF)
else()
set(CPM_USE_LOCAL_PACKAGES ON)
set(local ON)
endif()
set_precedence(${local} OFF)
else()
set(CPM_USE_LOCAL_PACKAGES ON)
set_precedence(ON OFF)
endif()
CPMAddPackage(
@ -210,6 +434,7 @@ function(AddPackage)
OPTIONS ${PKG_ARGS_OPTIONS}
PATCHES ${PKG_ARGS_PATCHES}
EXCLUDE_FROM_ALL ON
${PKG_ARGS_UNPARSED_ARGUMENTS}
)
@ -257,7 +482,7 @@ function(add_ci_package key)
set(ARTIFACT ${ARTIFACT_NAME}-${key}-${ARTIFACT_VERSION}.${ARTIFACT_EXT})
AddPackage(
NAME ${ARTIFACT_PACKAGE}-${key}
NAME ${ARTIFACT_PACKAGE}
REPO ${ARTIFACT_REPO}
TAG v${ARTIFACT_VERSION}
VERSION ${ARTIFACT_VERSION}
@ -266,15 +491,12 @@ function(add_ci_package key)
KEY ${key}
HASH_SUFFIX sha512sum
BUNDLED_PACKAGE ON
DOWNLOAD_ONLY ON
)
if (NOT ARTIFACT_FORCE_DOWNLOAD OR ARTIFACT_OVERRIDE)
set(ARTIFACT_DIR ${${ARTIFACT_PACKAGE}-${key}_SOURCE_DIR} PARENT_SCOPE)
endif()
set(ARTIFACT_DIR ${${ARTIFACT_PACKAGE}_SOURCE_DIR} PARENT_SCOPE)
endfunction()
# TODO(crueter): doc
# name is the artifact name, package is for find_package override
function(AddCIPackage)
set(oneValueArgs
VERSION
@ -282,11 +504,9 @@ function(AddCIPackage)
REPO
PACKAGE
EXTENSION
FORCE_DOWNLOAD
MIN_VERSION
DISABLED_PLATFORMS
CMAKE_FILENAME
TARGET
)
cmake_parse_arguments(PKG_ARGS "" "${oneValueArgs}" "" ${ARGN})
@ -316,12 +536,6 @@ function(AddCIPackage)
set(ARTIFACT_EXT ${PKG_ARGS_EXTENSION})
endif()
if(NOT DEFINED PKG_ARGS_FORCE_DOWNLOAD)
set(ARTIFACT_FORCE_DOWNLOAD OFF)
else()
set(ARTIFACT_FORCE_DOWNLOAD ${PKG_ARGS_FORCE_DOWNLOAD})
endif()
if (DEFINED PKG_ARGS_MIN_VERSION)
set(ARTIFACT_MIN_VERSION ${PKG_ARGS_MIN_VERSION})
endif()
@ -336,86 +550,42 @@ function(AddCIPackage)
set(ARTIFACT_REPO ${PKG_ARGS_REPO})
set(ARTIFACT_PACKAGE ${PKG_ARGS_PACKAGE})
if ((MSVC AND ARCHITECTURE_x86_64) OR ARTIFACT_FORCE_DOWNLOAD AND NOT "windows-amd64" IN_LIST DISABLED_PLATFORMS)
# kinda hacky
if(MSVC AND ARCHITECTURE_x86_64)
set(ARTIFACT_OVERRIDE ON)
endif()
if ((MSVC AND ARCHITECTURE_x86_64) AND NOT "windows-amd64" IN_LIST DISABLED_PLATFORMS)
add_ci_package(windows-amd64)
set(ARTIFACT_OVERRIDE OFF)
endif()
if ((MSVC AND ARCHITECTURE_arm64) OR ARTIFACT_FORCE_DOWNLOAD AND NOT "windows-arm64" IN_LIST DISABLED_PLATFORMS)
if(MSVC AND ARCHITECTURE_arm64)
set(ARTIFACT_OVERRIDE ON)
endif()
if ((MSVC AND ARCHITECTURE_arm64) AND NOT "windows-arm64" IN_LIST DISABLED_PLATFORMS)
add_ci_package(windows-arm64)
set(ARTIFACT_OVERRIDE OFF)
endif()
if (ANDROID OR ARTIFACT_FORCE_DOWNLOAD AND NOT "android" IN_LIST DISABLED_PLATFORMS)
if(ANDROID)
set(ARTIFACT_OVERRIDE ON)
endif()
if (ANDROID AND NOT "android" IN_LIST DISABLED_PLATFORMS)
add_ci_package(android)
set(ARTIFACT_OVERRIDE OFF)
endif()
if(PLATFORM_SUN OR ARTIFACT_FORCE_DOWNLOAD AND NOT "solaris" IN_LIST DISABLED_PLATFORMS)
if(PLATFORM_SUN)
set(ARTIFACT_OVERRIDE ON)
endif()
if(PLATFORM_SUN AND NOT "solaris" IN_LIST DISABLED_PLATFORMS)
add_ci_package(solaris)
set(ARTIFACT_OVERRIDE OFF)
endif()
if(PLATFORM_FREEBSD OR ARTIFACT_FORCE_DOWNLOAD AND NOT "freebsd" IN_LIST DISABLED_PLATFORMS)
if(PLATFORM_FREEBSD)
set(ARTIFACT_OVERRIDE ON)
endif()
if(PLATFORM_FREEBSD AND NOT "freebsd" IN_LIST DISABLED_PLATFORMS)
add_ci_package(freebsd)
set(ARTIFACT_OVERRIDE OFF)
endif()
if((PLATFORM_LINUX AND ARCHITECTURE_x86_64) OR ARTIFACT_FORCE_DOWNLOAD AND NOT "linux" IN_LIST DISABLED_PLATFORMS)
if(PLATFORM_LINUX AND ARCHITECTURE_x86_64)
set(ARTIFACT_OVERRIDE ON)
endif()
if((PLATFORM_LINUX AND ARCHITECTURE_x86_64) AND NOT "linux" IN_LIST DISABLED_PLATFORMS)
add_ci_package(linux)
set(ARTIFACT_OVERRIDE OFF)
endif()
if((PLATFORM_LINUX AND ARCHITECTURE_arm64) OR ARTIFACT_FORCE_DOWNLOAD AND NOT "linux-aarch64" IN_LIST DISABLED_PLATFORMS)
if(PLATFORM_LINUX AND ARCHITECTURE_arm64)
set(ARTIFACT_OVERRIDE ON)
endif()
if((PLATFORM_LINUX AND ARCHITECTURE_arm64) AND NOT "linux-aarch64" IN_LIST DISABLED_PLATFORMS)
add_ci_package(linux-aarch64)
set(ARTIFACT_OVERRIDE OFF)
endif()
if (DEFINED ARTIFACT_DIR)
if (NOT DEFINED PKG_ARGS_TARGET OR NOT TARGET "${PKG_ARGS_TARGET}")
include(${ARTIFACT_DIR}/${ARTIFACT_CMAKE}.cmake)
include(${ARTIFACT_DIR}/${ARTIFACT_CMAKE}.cmake)
# Overrides find package
CPMAddPackage(
NAME ${ARTIFACT_PACKAGE}
SOURCE_DIR ${ARTIFACT_DIR}
)
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_NAMES ${ARTIFACT_NAME})
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_URLS "https://github.com/${ARTIFACT_REPO}") # TODO(crueter) other hosts?
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS ${ARTIFACT_VERSION})
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_NAMES ${ARTIFACT_NAME})
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_URLS "https://github.com/${ARTIFACT_REPO}") # TODO(crueter) other hosts?
set_property(GLOBAL APPEND PROPERTY CPM_PACKAGE_SHAS ${ARTIFACT_VERSION})
set(${ARTIFACT_PACKAGE}_ADDED TRUE PARENT_SCOPE)
endif()
set(${ARTIFACT_PACKAGE}_ADDED TRUE PARENT_SCOPE)
else()
find_package(${ARTIFACT_PACKAGE} ${ARTIFACT_MIN_VERSION} REQUIRED)
endif()

View file

@ -29,6 +29,7 @@ function(download_bundled_external remote_path lib_name cpm_key prefix_var versi
set(package_url "${package_base_url}${package_repo}")
set(full_url ${package_url}${remote_path}${lib_name}${package_extension})
# TODO(crueter): DELETE THIS ENTIRELY, GLORY BE TO THE CI!
AddPackage(
NAME ${cpm_key}
VERSION ${version}

View file

@ -0,0 +1,19 @@
# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
include(FindPackageHandleStandardArgs)
find_package(PkgConfig QUIET)
pkg_search_module(SPIRV-Tools QUIET IMPORTED_TARGET SPIRV-Tools)
find_package_handle_standard_args(SPIRV-Tools
REQUIRED_VARS SPIRV-Tools_LINK_LIBRARIES
VERSION_VAR SPIRV-Tools_VERSION
)
if (SPIRV-Tools_FOUND AND NOT TARGET SPIRV-Tools::SPIRV-Tools)
if (TARGET SPIRV-Tools)
add_library(SPIRV-Tools::SPIRV-Tools ALIAS SPIRV-Tools)
else()
add_library(SPIRV-Tools::SPIRV-Tools ALIAS PkgConfig::SPIRV-Tools)
endif()
endif()

View file

@ -3,17 +3,12 @@
include(FindPackageHandleStandardArgs)
find_package(zstd QUIET CONFIG)
if (zstd_CONSIDERED_CONFIGS)
find_package_handle_standard_args(zstd CONFIG_MODE)
else()
find_package(PkgConfig QUIET)
pkg_search_module(ZSTD QUIET IMPORTED_TARGET libzstd)
find_package_handle_standard_args(zstd
REQUIRED_VARS ZSTD_LINK_LIBRARIES
VERSION_VAR ZSTD_VERSION
)
endif()
find_package(PkgConfig QUIET)
pkg_search_module(ZSTD QUIET IMPORTED_TARGET libzstd)
find_package_handle_standard_args(zstd
REQUIRED_VARS ZSTD_LINK_LIBRARIES
VERSION_VAR ZSTD_VERSION
)
if (zstd_FOUND AND NOT TARGET zstd::zstd)
if (TARGET zstd::libzstd_shared)

147
cpmfile.json Normal file
View file

@ -0,0 +1,147 @@
{
"openssl": {
"ci": true,
"package": "OpenSSL",
"name": "openssl",
"repo": "crueter-ci/OpenSSL",
"version": "3.5.2",
"min_version": "1.1.1"
},
"boost": {
"package": "Boost",
"repo": "boostorg/boost",
"tag": "boost-1.88.0",
"artifact": "boost-1.88.0-cmake.7z",
"hash": "e5b049e5b61964480ca816395f63f95621e66cb9bcf616a8b10e441e0e69f129e22443acb11e77bc1e8170f8e4171b9b7719891efc43699782bfcd4b3a365f01",
"git_version": "1.88.0",
"version": "1.57"
},
"fmt": {
"repo": "fmtlib/fmt",
"sha": "40626af88b",
"hash": "d59f06c24339f223de4ec2afeba1c67b5835a0f350a1ffa86242a72fc3e616a6b8b21798355428d4200c75287308b66634619ffa0b52ba5bd74cc01772ea1a8a",
"version": "8",
"options": [
"FMT_INSTALL OFF"
]
},
"lz4": {
"name": "lz4",
"repo": "lz4/lz4",
"sha": "ebb370ca83",
"hash": "43600e87b35256005c0f2498fa56a77de6783937ba4cfce38c099f27c03188d097863e8a50c5779ca0a7c63c29c4f7ed0ae526ec798c1fd2e3736861b62e0a37",
"source_subdir": "build/cmake"
},
"nlohmann": {
"package": "nlohmann_json",
"repo": "nlohmann/json",
"sha": "55f93686c0",
"hash": "b739749b066800e21154506ea150d2c5cbce8a45344177f46f884547a1399d26753166fd0df8135269ce28cf223552b1b65cd625b88c844d54753f2434900486",
"version": "3.8"
},
"zlib": {
"package": "ZLIB",
"repo": "madler/zlib",
"sha": "51b7f2abda",
"hash": "16eaf1f3752489d12fd9ce30f7b5f7cbd5cb8ff53d617005a9847ae72d937f65e01e68be747f62d7ac19fd0c9aeba9956e60f16d6b465c5fdc2f3d08b4db2e6c",
"version": "1.2",
"options": [
"ZLIB_BUILD_SHARED OFF",
"ZLIB_INSTALL OFF"
]
},
"zstd": {
"repo": "facebook/zstd",
"sha": "f8745da6ff",
"hash": "3037007f990040fe32573b46f9bef8762fd5dbeeb07ffffcbfeba51ec98167edae39bb9c87f9299efcd61c4e467c5e84f7c19f0df7799bc1fc04864a278792ee",
"version": "1.5",
"source_subdir": "build/cmake",
"find_args": "MODULE",
"options": [
"ZSTD_BUILD_SHARED OFF"
]
},
"catch2": {
"package": "Catch2",
"repo": "catchorg/Catch2",
"sha": "644821ce28",
"hash": "f8795f98acf2c02c0db8e734cc866d5caebab4b4a306e93598b97cb3c0c728dafe8283dce27ffe8d42460e5ae7302f3f32e7e274a7f991b73511ac88eef21b1f",
"version": "3.0.1"
},
"enet": {
"repo": "lsalzman/enet",
"sha": "2662c0de09",
"hash": "3de1beb4fa3d6b1e03eda8dd1e7580694f854af3ed3975dcdabfdcdf76b97f322b9734d35ea7f185855bb490d957842b938b26da4dd2dfded509390f8d2794dd",
"version": "1.3",
"find_args": "MODULE"
},
"opus": {
"package": "Opus",
"repo": "xiph/opus",
"sha": "5ded705cf4",
"hash": "0dc89e58ddda1f3bc6a7037963994770c5806c10e66f5cc55c59286fc76d0544fe4eca7626772b888fd719f434bc8a92f792bdb350c807968b2ac14cfc04b203",
"version": "1.3",
"find_args": "MODULE",
"options": [
"OPUS_BUILD_TESTING OFF",
"OPUS_BUILD_PROGRAMS OFF",
"OPUS_INSTALL_PKG_CONFIG_MODULE OFF",
"OPUS_INSTALL_CMAKE_CONFIG_MODULE OFF"
]
},
"cubeb": {
"repo": "mozilla/cubeb",
"sha": "fa02160712",
"hash": "82d808356752e4064de48c8fecbe7856715ade1e76b53937116bf07129fc1cc5b3de5e4b408de3cd000187ba8dc32ca4109661cb7e0355a52e54bd81b9be1c61",
"find_args": "CONFIG",
"options": [
"USE_SANITIZERS OFF",
"BUILD_TESTS OFF",
"BUILD_TOOLS OFF",
"BUNDLE_SPEEX ON"
]
},
"boost_headers": {
"repo": "boostorg/headers",
"sha": "0456900fad",
"hash": "50cd75dcdfc5f082225cdace058f47b4fb114a47585f7aee1d22236a910a80b667186254c214fa2fcebac67ae6d37ba4b6e695e1faea8affd6fd42a03cf996e3",
"bundled": true
},
"discord-rpc": {
"repo": "eden-emulator/discord-rpc",
"sha": "1cf7772bb6",
"hash": "e9b35e6f2c075823257bcd59f06fe7bb2ccce1976f44818d2e28810435ef79c712a3c4f20f40da41f691342a4058cf86b078eb7f9d9e4dae83c0547c21ec4f97"
},
"simpleini": {
"package": "SimpleIni",
"repo": "brofield/simpleini",
"sha": "09c21bda1d",
"hash": "99779ca9b6e040d36558cadf484f9ffdab5b47bcc8fc72e4d33639d1d60c0ceb4410d335ba445d72a4324e455167fd6769d99b459943aa135bec085dff2d4b7c",
"find_args": "MODULE"
},
"sdl2_generic": {
"package": "SDL2",
"repo": "libsdl-org/SDL",
"sha": "54772f345a",
"hash": "2a68a0e01c390043aa9d9df63d8a20a52076c88bb460ac4e0f33194ca7d9bc8fadbbcc04e7506872ac4b6354a73fbc267c036f82200da59465789b87c7d9e3a4",
"key": "generic",
"bundled": true
},
"sdl2_steamdeck": {
"package": "SDL2",
"repo": "libsdl-org/SDL",
"sha": "cc016b0046",
"hash": "34d5ef58da6a4f9efa6689c82f67badcbd741f5a4f562a9c2c30828fa839830fb07681c5dc6a7851520e261c8405a416ac0a2c2513b51984fb3b4fa4dcb3e20b",
"key": "steamdeck",
"bundled": true
},
"sdl2": {
"ci": true,
"package": "SDL2",
"name": "SDL2",
"repo": "crueter-ci/SDL2",
"version": "2.32.8",
"min_version": "2.26.4",
"cmake_filename": "sdl2"
}
}

252
docs/CPM.md Normal file
View file

@ -0,0 +1,252 @@
# CPM
CPM (CMake Package Manager) is the preferred method of managing dependencies within Eden.
Global Options:
- `YUZU_USE_CPM` is set by default on MSVC and Android. Other platforms should use this if certain "required" system dependencies (e.g. OpenSSL) are broken or missing
* If this is `OFF`, required system dependencies will be searched via `find_package`, although certain externals use CPM regardless.
- `CPMUTIL_FORCE_SYSTEM` (default `OFF`): Require all CPM dependencies to use system packages. NOT RECOMMENDED!
* Many packages, e.g. mcl, sirit, xbyak, discord-rpc, are not generally available as a system package.
* You may optionally override these (see CPMUtil section)
- `CPMUTIL_FORCE_BUNDLED` (default `ON` on MSVC and Android, `OFF` elsewhere): Require all CPM dependencies to use bundled packages.
## CPMUtil
CPMUtil is a wrapper around CPM that aims to reduce boilerplate and add useful utility functions to make dependency management a piece of cake.
### AddPackage
`AddPackage` is the core of the CPMUtil wrapper, and is generally the lowest level you will need to go when dealing with dependencies.
**Identification/Fetching**
- `NAME` (required): The package name (must be the same as the `find_package` name if applicable)
- `VERSION`: The minimum version of this package that can be used on the system
- `GIT_VERSION`: The version found within git, only used for identification
- `URL`: The URL to fetch.
- `REPO`: The GitHub repo to use (`owner/repo`).
* Only GitHub is supported for now, though other platforms will see support at some point
- `TAG`: The tag to fetch, if applicable.
- `ARTIFACT`: The name of the artifact, if applicable.
- `SHA`: Commit sha to fetch, if applicable.
- `BRANCH`: Branch to fetch, if applicable.
The following configurations are supported, in descending order of precedence:
- `URL`: Bare URL download, useful for custom artifacts
* If this is set, `GIT_URL` or `REPO` should be set to allow the dependency viewer to link to the project's Git repository.
* If this is NOT set, `REPO` must be defined.
- `REPO + TAG + ARTIFACT`: GitHub release artifact
* The final download URL will be `https://github.com/${REPO}/releases/download/${TAG}/${ARTIFACT}`
* Useful for prebuilt libraries and prefetched archives
- `REPO + TAG`: GitHub tag archive
* The final download URL will be `https://github.com/${REPO}/archive/refs/tags/${TAG}.tar.gz`
* Useful for pinning to a specific tag, better for build identification
- `REPO + SHA`: GitHub commit archive
* The final download URL will be `https://github.com/${REPO}/archive/${SHA}.zip`
* Useful for pinning to a specific commit
- `REPO + BRANCH`: GitHub branch archive
* The final download URL will be `https://github.com/${REPO}/archive/refs/heads/${BRANCH}.zip`
* Generally not recommended unless the branch is frozen
- `REPO`: GitHub master archive
* The final download URL will be `https://github.com/${REPO}/archive/refs/heads/master.zip`
* Generally not recommended unless the project is dead
**Hashing**
Hashing is used for verifying downloads. It's highly recommended to use these.
- `HASH_ALGO` (default `SHA512`): Hash algorithm to use
Hashing strategies, descending order of precedence:
- `HASH`: Bare hash verification, useful for static downloads e.g. commit archives
- `HASH_SUFFIX`: Download the hash as `${DOWNLOAD_URL}.${HASH_SUFFIX}`
* The downloaded hash *must* match the hash algorithm and contain nothing but the hash; no filenames or extra content.
- `HASH_URL`: Download the hash from a separate URL
**Additional Options**
- `KEY`: Custom cache key to use (stored as `.cache/cpm/${packagename_lower}/${key}`)
* Default is based on, in descending order of precedence:
- First 4 characters of the sha
- `GIT_VERSION`, or `VERSION` if not specified
- Tag
- Otherwise, CPM defaults will be used. This is not recommended as it doesn't produce reproducible caches
- `DOWNLOAD_ONLY`: Whether or not to configure the downloaded package via CMake
* Useful to turn `OFF` if the project doesn't use CMake
- `SOURCE_SUBDIR`: Subdirectory of the project containing a CMakeLists.txt file
- `FIND_PACKAGE_ARGUMENTS`: Arguments to pass to the `find_package` call
- `BUNDLED_PACKAGE`: Set to `ON` to force the usage of a bundled package
- `OPTIONS`: Options to pass to the configuration of the package
- `PATCHES`: Patches to apply to the package, stored in `.patch/${packagename_lower}/0001-patch-name.patch` and so on
- Other arguments can be passed to CPM as well
**Extra Variables**
For each added package, users may additionally force usage of the system/bundled package.
- `${package}_FORCE_SYSTEM`: Require the package to be installed on the system
- `${package}_FORCE_BUNDLED`: Force the package to be fetched and use the bundled version
**Bundled/System Switching**
Descending order of precedence:
- If `${package}_FORCE_SYSTEM` is true, requires the package to be on the system
- If `${package}_FORCE_BUNDLED` is true, forcefully uses the bundled package
- If `CPMUTIL_FORCE_SYSTEM` is true, requires the package to be on the system
- If `CPMUTIL_FORCE_BUNDLED` is true, forcefully uses the bundled package
- If the `BUNDLED_PACKAGE` argument is true, forcefully uses the bundled package
- Otherwise, CPM will search for the package first, and if not found, will use the bundled package
**Identification**
All dependencies must be identifiable in some way for usage in the dependency viewer. Lists are provided in descending order of precedence.
URLs:
- `GIT_URL`
- `REPO` as a GitHub repository
- `URL`
Versions (bundled):
- `SHA`
- `GIT_VERSION`
- `VERSION`
- `TAG`
- "unknown"
If the package is a system package, AddPackage will attempt to determine the package version and append ` (system)` to the identifier. Otherwise, it will be marked as `unknown (system)`
### AddCIPackage
Adds a package that follows crueter's CI repository spec.
- `VERSION` (required): The version to get (the tag will be `v${VERSION}`)
- `NAME` (required): Name used within the artifacts
- `REPO` (required): CI repository, e.g. `crueter-ci/OpenSSL`
- `PACKAGE` (required): `find_package` package name
- `EXTENSION`: Artifact extension (default `tar.zst`)
- `MIN_VERSION`: Minimum version for `find_package`. Only used if platform does not support this package as a bundled artifact
- `DISABLED_PLATFORMS`: List of platforms that lack artifacts for this package. One of:
* `windows-amd64`
* `windows-arm64`
* `android`
* `solaris`
* `freebsd`
* `linux`
* `linux-aarch64`
- `CMAKE_FILENAME`: Custom CMake filename, relative to the package root (default `${PACKAGE_ROOT}/${NAME}.cmake`)
### AddJsonPackage
This is the recommended method of usage for CPMUtil. In each directory that utilizes `CPMUtil`, there must be a `cpmfile.json` that defines dependencies in a similar manner to the individual calls.
The cpmfile is an object of objects, with each sub-object being named according to the package's identifier, e.g. `openssl`, which can then be fetched with `AddJsonPackage(<identifier>)`. Options are designed to map closely to the argument names, and are always strings unless otherwise specified.
- `package` -> `NAME` (`PACKAGE` for CI), defaults to the object key
- `repo` -> `REPO`
- `version` -> `VERSION`
- `ci` (bool)
If `ci` is `false`:
- `hash` -> `HASH`
- `sha` -> `SHA`
- `tag` -> `TAG`
- `artifact` -> `ARTIFACT`
- `git_version` -> `GIT_VERSION`
- `source_subdir` -> `SOURCE_SUBDIR`
- `bundled` -> `BUNDLED_PACKAGE`
- `find_args` -> `FIND_PACKAGE_ARGUMENTS`
- `patches` -> `PATCHES` (array)
- `options` -> `OPTIONS` (array)
Other arguments aren't currently supported. If you wish to add them, see the `AddJsonPackage` function in `CMakeModules/CPMUtil.cmake`.
If `ci` is `true`:
- `name` -> `NAME`, defaults to the object key
- `extension` -> `EXTENSION`, defaults to `tar.zst`
- `min_version` -> `MIN_VERSION`
- `cmake_filename` -> `CMAKE_FILENAME`
- `extension` -> `EXTENSION`
### Examples
In order: OpenSSL CI, Boost (tag + artifact), discord-rpc (sha + options + patches), Opus (options + find_args)
```json
{
"openssl": {
"ci": true,
"package": "OpenSSL",
"name": "openssl",
"repo": "crueter-ci/OpenSSL",
"version": "3.5.2",
"min_version": "1.1.1"
},
"boost": {
"package": "Boost",
"repo": "boostorg/boost",
"tag": "boost-1.88.0",
"artifact": "boost-1.88.0-cmake.7z",
"hash": "e5b049e5b61964480ca816395f63f95621e66cb9bcf616a8b10e441e0e69f129e22443acb11e77bc1e8170f8e4171b9b7719891efc43699782bfcd4b3a365f01",
"git_version": "1.88.0",
"version": "1.57"
},
"opus": {
"package": "Opus",
"repo": "xiph/opus",
"sha": "5ded705cf4",
"hash": "0dc89e58ddda1f3bc6a7037963994770c5806c10e66f5cc55c59286fc76d0544fe4eca7626772b888fd719f434bc8a92f792bdb350c807968b2ac14cfc04b203",
"version": "1.3",
"find_args": "MODULE",
"options": [
"OPUS_BUILD_TESTING OFF",
"OPUS_BUILD_PROGRAMS OFF",
"OPUS_INSTALL_PKG_CONFIG_MODULE OFF",
"OPUS_INSTALL_CMAKE_CONFIG_MODULE OFF"
]
},
"discord-rpc": {
"repo": "discord/discord-rpc",
"sha": "963aa9f3e5",
"hash": "386e1344e9a666d730f2d335ee3aef1fd05b1039febefd51aa751b705009cc764411397f3ca08dffd46205c72f75b235c870c737b2091a4ed0c3b061f5919bde",
"options": [
"BUILD_EXAMPLES OFF"
],
"patches": [
"0001-cmake-version.patch",
"0002-no-clang-format.patch",
"0003-fix-cpp17.patch"
]
},
}
```
### Inclusion
To include CPMUtil:
```cmake
set(CPMUTIL_JSON_FILE ${CMAKE_CURRENT_SOURCE_DIR}/cpmfile.json)
include(CPMUtil)
```
You may omit the first line if you are not utilizing cpmfile.
## Prefetching
- To prefetch a CPM dependency (requires cpmfile):
* `tools/cpm-fetch.sh <packages>`
- To prefetch all CPM dependencies:
* `tools/cpm-fetch-all.sh`
Currently, `cpm-fetch.sh` defines the following directories for cpmfiles:
`externals src/yuzu/externals externals/ffmpeg src/dynarmic/externals externals/nx_tzdb`
Whenever you add a new cpmfile, update the script accordingly

2
docs/build/Linux.md vendored
View file

@ -37,7 +37,7 @@ Dependencies are listed here as commands that can be copied/pasted. Of course, t
- GCC 11 or later is required.
- Ubuntu / Linux Mint / Debian:
- `sudo apt-get install autoconf cmake g++ gcc git glslang-tools libasound2 libboost-context-dev libglu1-mesa-dev libhidapi-dev libpulse-dev libtool libudev-dev libxcb-icccm4 libxcb-image0 libxcb-keysyms1 libxcb-render-util0 libxcb-xinerama0 libxcb-xkb1 libxext-dev libxkbcommon-x11-0 mesa-common-dev nasm ninja-build qt6-base-private-dev libmbedtls-dev catch2 libfmt-dev liblz4-dev nlohmann-json3-dev libzstd-dev libssl-dev libavfilter-dev libavcodec-dev libswscale-dev pkg-config zlib1g-dev`
- `sudo apt-get install autoconf cmake g++ gcc git glslang-tools libasound2 libboost-context-dev libglu1-mesa-dev libhidapi-dev libpulse-dev libtool libudev-dev libxcb-icccm4 libxcb-image0 libxcb-keysyms1 libxcb-render-util0 libxcb-xinerama0 libxcb-xkb1 libxext-dev libxkbcommon-x11-0 mesa-common-dev nasm ninja-build qt6-base-private-dev libmbedtls-dev catch2 libfmt-dev liblz4-dev nlohmann-json3-dev libzstd-dev libssl-dev libavfilter-dev libavcodec-dev libswscale-dev pkg-config zlib1g-dev libva-dev libvdpau-dev`
- Ubuntu 22.04, Linux Mint 20, or Debian 12 or later is required.
- Users need to manually specify building with QT Web Engine enabled. This is done using the parameter `-DYUZU_USE_QT_WEB_ENGINE=ON` when running CMake.
- Users need to manually disable building SDL2 from externals if they intend to use the version provided by their system by adding the parameters `-DYUZU_USE_EXTERNAL_SDL2=OFF`

View file

@ -7,7 +7,8 @@
# TODO(crueter): A lot of this should be moved to the root.
# otherwise we have to do weird shenanigans with library linking and stuff
# cpm
# Explicitly include CPMUtil here since we have a separate cpmfile for externals
set(CPMUTIL_JSON_FILE ${CMAKE_CURRENT_SOURCE_DIR}/cpmfile.json)
include(CPMUtil)
# Explicitly declare this option here to propagate to the oaknut CPM call
@ -33,32 +34,15 @@ endif()
# Xbyak (also used by Dynarmic, so needs to be added first)
if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64)
if (PLATFORM_SUN)
# Fix regset.h collisions
set(XBYAK_HASH 51f507b0b3)
set(XBYAK_SHA512SUM 4a29a3c2f97f7d5adf667a21a008be03c951fb6696b0d7ba27e7e4afa037bc76eb5e059bb84860e01baf741d4d3ac851b840cd54c99d038812fbe0f1fa6d38a4)
AddJsonPackage(xbyak_sun)
else()
set(XBYAK_HASH 4e44f4614d)
set(XBYAK_SHA512SUM 5824e92159e07fa36a774aedd3b3ef3541d0241371d522cffa4ab3e1f215fa5097b1b77865b47b2481376c704fa079875557ea463ca63d0a7fd6a8a20a589e70)
AddJsonPackage(xbyak)
endif()
AddPackage(
NAME xbyak
REPO "Lizzie841/xbyak"
SHA ${XBYAK_HASH}
HASH ${XBYAK_SHA512SUM}
BUNDLED_PACKAGE ON
)
endif()
# Oaknut (also used by Dynarmic, so needs to be added first)
if (ARCHITECTURE_arm64 OR DYNARMIC_TESTS)
AddPackage(
NAME oaknut
VERSION 2.0.1
REPO "merryhime/oaknut"
SHA 94c726ce03
HASH d8d082242fa1881abce3c82f8dafa002c4e561e66a69e7fc038af67faa5eff2630f082d3d19579c88c4c9f9488e54552accc8cb90e7ce743efe043b6230c08ac
)
AddJsonPackage(oaknut)
endif()
# getopt
@ -70,14 +54,7 @@ endif()
add_subdirectory(glad)
# mbedtls
AddPackage(
NAME mbedtls
REPO "Mbed-TLS/mbedtls"
SHA "8c88150ca1"
HASH 769ad1e94c570671071e1f2a5c0f1027e0bf6bcdd1a80ea8ac970f2c86bc45ce4e31aa88d6d8110fc1bed1de81c48bc624df1b38a26f8b340a44e109d784a966
PATCHES
${CMAKE_SOURCE_DIR}/.patch/mbedtls/0001-cmake-version.patch
)
AddJsonPackage(mbedtls)
if (mbedtls_ADDED)
target_include_directories(mbedtls PUBLIC ${mbedtls_SOURCE_DIR}/include)
@ -97,23 +74,11 @@ endif()
# Sirit
# TODO(crueter): spirv-tools doesn't work w/ system
set(SPIRV_WERROR OFF)
AddPackage(
NAME SPIRV-Headers
REPO "KhronosGroup/SPIRV-Headers"
SHA 4e209d3d7e
HASH f48bbe18341ed55ea0fe280dbbbc0a44bf222278de6e716e143ca1e95ca320b06d4d23d6583fbf8d03e1428f3dac8fa00e5b82ddcd6b425e6236d85af09550a4
)
AddJsonPackage(spirv-headers)
AddPackage(
NAME sirit
REPO "eden-emulator/sirit"
SHA db1f1e8ab5
HASH 73eb3a042848c63a10656545797e85f40d142009dfb7827384548a385e1e28e1ac72f42b25924ce530d58275f8638554281e884d72f9c7aaf4ed08690a414b05
OPTIONS
"SIRIT_USE_SYSTEM_SPIRV_HEADERS ON"
)
AddJsonPackage(sirit)
if(MSVC AND USE_CCACHE AND TARGET sirit)
if(MSVC AND USE_CCACHE AND sirit_ADDED)
get_target_property(_opts sirit COMPILE_OPTIONS)
list(FILTER _opts EXCLUDE REGEX "/Zi")
list(APPEND _opts "/Z7")
@ -122,33 +87,12 @@ endif()
# httplib
if (ENABLE_WEB_SERVICE OR ENABLE_QT_UPDATE_CHECKER)
AddPackage(
NAME httplib
REPO "yhirose/cpp-httplib"
SHA a609330e4c
HASH dd3fd0572f8367d8549e1319fd98368b3e75801a293b0c3ac9b4adb806473a4506a484b3d389dc5bee5acc460cb90af7a20e5df705a1696b56496b30b9ce7ed2
OPTIONS
"HTTPLIB_REQUIRE_OPENSSL ${ENABLE_OPENSSL}"
)
AddJsonPackage(httplib)
endif()
# cpp-jwt
if (ENABLE_WEB_SERVICE)
AddPackage(
NAME cpp-jwt
VERSION 1.4
REPO "arun11299/cpp-jwt"
SHA a54fa08a3b
HASH a90f7e594ada0c7e49d5ff9211c71097534e7742a8e44bf0851b0362642a7271d53f5d83d04eeaae2bad17ef3f35e09e6818434d8eaefa038f3d1f7359d0969a
FIND_PACKAGE_ARGUMENTS "CONFIG"
OPTIONS
"CPP_JWT_BUILD_EXAMPLES OFF"
"CPP_JWT_BUILD_TESTS OFF"
"CPP_JWT_USE_VENDORED_NLOHMANN_JSON OFF"
PATCHES
${CMAKE_SOURCE_DIR}/.patch/cpp-jwt/0001-no-install.patch
${CMAKE_SOURCE_DIR}/.patch/cpp-jwt/0002-missing-decl.patch
)
AddJsonPackage(cpp-jwt)
endif()
# unordered_dense
@ -175,47 +119,33 @@ endif()
# TODO(crueter): Vk1.4 impl
AddPackage(
NAME VulkanHeaders
VERSION 1.3.274
REPO "KhronosGroup/Vulkan-Headers"
SHA 89268a6d17
HASH 3ab349f74298ba72cafb8561015690c0674d428a09fb91ccd3cd3daca83650d190d46d33fd97b0a8fd4223fe6df2bcabae89136fbbf7c0bfeb8776f9448304c8
AddJsonPackage(
NAME vulkan-headers
BUNDLED_PACKAGE ${YUZU_USE_EXTERNAL_VULKAN_HEADERS}
)
# Vulkan-Utility-Libraries
AddPackage(
NAME VulkanUtilityLibraries
REPO "KhronosGroup/Vulkan-Utility-Libraries"
SHA df2e358152
HASH 3e468c3d9ff93f6d418d71e5527abe0a12c8c7ab5b0b52278bbbee4d02bb87e99073906729b727e0147242b7e3fd5dedf68b803f1878cb4c0e4f730bc2238d79
AddJsonPackage(
NAME vulkan-utility-libraries
BUNDLED_PACKAGE ${YUZU_USE_EXTERNAL_VULKAN_UTILITY_LIBRARIES}
)
# SPIRV-Tools
if (YUZU_USE_EXTERNAL_VULKAN_SPIRV_TOOLS)
AddPackage(
NAME SPIRV-Tools
REPO "KhronosGroup/SPIRV-Tools"
SHA 40eb301f32
HASH 58d0fb1047d69373cf24c73e6f78c73a72a6cca3b4df1d9f083b9dcc0962745ef154abf3dbe9b3623b835be20c6ec769431cf11733349f45e7568b3525f707aa
OPTIONS
"SPIRV_SKIP_EXECUTABLES ON"
)
# SPIRV Tools
AddJsonPackage(
NAME spirv-tools
BUNDLED_PACKAGE ${YUZU_USE_EXTERNAL_VULKAN_SPIRV_TOOLS}
)
if (SPIRV-Tools_ADDED)
add_library(SPIRV-Tools::SPIRV-Tools ALIAS SPIRV-Tools-static)
target_link_libraries(SPIRV-Tools-static PRIVATE SPIRV-Tools-opt SPIRV-Tools-link)
endif()
# TZDB (Time Zone Database)
add_subdirectory(nx_tzdb)
# VMA
AddPackage(
NAME VulkanMemoryAllocator
REPO "GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator"
SHA 1076b348ab
HASH a46b44e4286d08cffda058e856c47f44c7fed3da55fe9555976eb3907fdcc20ead0b1860b0c38319cda01dbf9b1aa5d4b4038c7f1f8fbd97283d837fa9af9772
FIND_PACKAGE_ARGUMENTS "CONFIG"
)
AddJsonPackage(vulkan-memory-allocator)
if (NOT TARGET LLVM::Demangle)
add_library(demangle demangle/ItaniumDemangle.cpp)
@ -245,17 +175,8 @@ if (NOT TARGET RenderDoc::API)
add_library(RenderDoc::API ALIAS renderdoc)
endif()
if (ANDROID)
if (ARCHITECTURE_arm64)
AddPackage(
NAME libadrenotools
REPO "bylaws/libadrenotools"
SHA 8fae8ce254
HASH c74fa855f0edebbf25c9bce40b00966daa2447bfc5e15f0cf1a95f86cbf70fc6b02590707edbde16328a0a2a4fb9a1fc419d2dfc22a4a4150971be91892d4edb
PATCHES
${CMAKE_SOURCE_DIR}/.patch/libadrenotools/0001-linkerns-cpm.patch
)
endif()
if (ANDROID AND ARCHITECTURE_arm64)
AddJsonPackage(libadrenotools)
endif()
if (UNIX AND NOT APPLE AND NOT TARGET gamemode::headers)
@ -278,6 +199,7 @@ if (YUZU_CRASH_DUMPS AND NOT TARGET libbreakpad_client)
_CRT_NONSTDC_NO_DEPRECATE
)
# TODO
AddPackage(
NAME breakpad
URL "google/breakpad"
@ -378,13 +300,7 @@ endif()
# oboe
if (ANDROID)
AddPackage(
NAME oboe
REPO "google/oboe"
SHA 2bc873e53c
HASH 02329058a7f9cf7d5039afaae5ab170d9f42f60f4c01e21eaf4f46073886922b057a9ae30eeac040b3ac182f51b9c1bfe9fe1050a2c9f6ce567a1a9a0ec2c768
BUNDLED_PACKAGE ON
)
AddJsonPackage(oboe)
add_library(oboe::oboe ALIAS oboe)
endif()

109
externals/cpmfile.json vendored Normal file
View file

@ -0,0 +1,109 @@
{
"mbedtls": {
"repo": "Mbed-TLS/mbedtls",
"sha": "8c88150ca1",
"hash": "769ad1e94c570671071e1f2a5c0f1027e0bf6bcdd1a80ea8ac970f2c86bc45ce4e31aa88d6d8110fc1bed1de81c48bc624df1b38a26f8b340a44e109d784a966",
"patches": [
"0001-cmake-version.patch"
]
},
"spirv-headers": {
"package": "SPIRV-Headers",
"repo": "KhronosGroup/SPIRV-Headers",
"sha": "4e209d3d7e",
"hash": "f48bbe18341ed55ea0fe280dbbbc0a44bf222278de6e716e143ca1e95ca320b06d4d23d6583fbf8d03e1428f3dac8fa00e5b82ddcd6b425e6236d85af09550a4"
},
"sirit": {
"repo": "eden-emulator/sirit",
"sha": "db1f1e8ab5",
"hash": "73eb3a042848c63a10656545797e85f40d142009dfb7827384548a385e1e28e1ac72f42b25924ce530d58275f8638554281e884d72f9c7aaf4ed08690a414b05",
"options": [
"SIRIT_USE_SYSTEM_SPIRV_HEADERS ON"
]
},
"httplib": {
"repo": "yhirose/cpp-httplib",
"sha": "a609330e4c",
"hash": "dd3fd0572f8367d8549e1319fd98368b3e75801a293b0c3ac9b4adb806473a4506a484b3d389dc5bee5acc460cb90af7a20e5df705a1696b56496b30b9ce7ed2"
},
"cpp-jwt": {
"version": "1.4",
"repo": "arun11299/cpp-jwt",
"sha": "a54fa08a3b",
"hash": "a90f7e594ada0c7e49d5ff9211c71097534e7742a8e44bf0851b0362642a7271d53f5d83d04eeaae2bad17ef3f35e09e6818434d8eaefa038f3d1f7359d0969a",
"find_args": "CONFIG",
"options": [
"CPP_JWT_BUILD_EXAMPLES OFF",
"CPP_JWT_BUILD_TESTS OFF",
"CPP_JWT_USE_VENDORED_NLOHMANN_JSON OFF"
],
"patches": [
"0001-no-install.patch",
"0002-missing-decl.patch"
]
},
"vulkan-headers": {
"package": "VulkanHeaders",
"version": "1.3.274",
"repo": "KhronosGroup/Vulkan-Headers",
"sha": "89268a6d17",
"hash": "3ab349f74298ba72cafb8561015690c0674d428a09fb91ccd3cd3daca83650d190d46d33fd97b0a8fd4223fe6df2bcabae89136fbbf7c0bfeb8776f9448304c8"
},
"vulkan-utility-libraries": {
"package": "VulkanUtilityLibraries",
"repo": "KhronosGroup/Vulkan-Utility-Libraries",
"sha": "df2e358152",
"hash": "3e468c3d9ff93f6d418d71e5527abe0a12c8c7ab5b0b52278bbbee4d02bb87e99073906729b727e0147242b7e3fd5dedf68b803f1878cb4c0e4f730bc2238d79"
},
"vulkan-memory-allocator": {
"package": "VulkanMemoryAllocator",
"repo": "GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator",
"sha": "1076b348ab",
"hash": "a46b44e4286d08cffda058e856c47f44c7fed3da55fe9555976eb3907fdcc20ead0b1860b0c38319cda01dbf9b1aa5d4b4038c7f1f8fbd97283d837fa9af9772",
"find_args": "CONFIG"
},
"spirv-tools": {
"package": "SPIRV-Tools",
"repo": "KhronosGroup/SPIRV-Tools",
"sha": "40eb301f32",
"hash": "58d0fb1047d69373cf24c73e6f78c73a72a6cca3b4df1d9f083b9dcc0962745ef154abf3dbe9b3623b835be20c6ec769431cf11733349f45e7568b3525f707aa",
"find_args": "MODULE",
"options": [
"SPIRV_SKIP_EXECUTABLES ON"
]
},
"xbyak_sun": {
"package": "xbyak",
"repo": "Lizzie841/xbyak",
"sha": "51f507b0b3",
"hash": "4a29a3c2f97f7d5adf667a21a008be03c951fb6696b0d7ba27e7e4afa037bc76eb5e059bb84860e01baf741d4d3ac851b840cd54c99d038812fbe0f1fa6d38a4",
"bundled": true
},
"xbyak": {
"package": "xbyak",
"repo": "Lizzie841/xbyak",
"sha": "4e44f4614d",
"hash": "5824e92159e07fa36a774aedd3b3ef3541d0241371d522cffa4ab3e1f215fa5097b1b77865b47b2481376c704fa079875557ea463ca63d0a7fd6a8a20a589e70",
"bundled": true
},
"oaknut": {
"version": "2.0.1",
"repo": "merryhime/oaknut",
"sha": "94c726ce03",
"hash": "d8d082242fa1881abce3c82f8dafa002c4e561e66a69e7fc038af67faa5eff2630f082d3d19579c88c4c9f9488e54552accc8cb90e7ce743efe043b6230c08ac"
},
"libadrenotools": {
"repo": "bylaws/libadrenotools",
"sha": "8fae8ce254",
"hash": "c74fa855f0edebbf25c9bce40b00966daa2447bfc5e15f0cf1a95f86cbf70fc6b02590707edbde16328a0a2a4fb9a1fc419d2dfc22a4a4150971be91892d4edb",
"patches": [
"0001-linkerns-cpm.patch"
]
},
"oboe": {
"repo": "google/oboe",
"sha": "2bc873e53c",
"hash": "02329058a7f9cf7d5039afaae5ab170d9f42f60f4c01e21eaf4f46073886922b057a9ae30eeac040b3ac182f51b9c1bfe9fe1050a2c9f6ce567a1a9a0ec2c768",
"bundled": true
}
}

View file

@ -1,6 +1,10 @@
# SPDX-FileCopyrightText: 2021 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# Explicitly include CPMUtil here since we have a separate cpmfile for ffmpeg
set(CPMUTIL_JSON_FILE ${CMAKE_CURRENT_SOURCE_DIR}/cpmfile.json)
include(CPMUtil)
if (NOT WIN32 AND NOT ANDROID)
# Build FFmpeg from externals
message(STATUS "Using FFmpeg from externals")
@ -19,13 +23,7 @@ if (NOT WIN32 AND NOT ANDROID)
message(FATAL_ERROR "Required program `autoconf` not found.")
endif()
AddPackage(
NAME ffmpeg
REPO "FFmpeg/FFmpeg"
SHA c2184b65d2
HASH 2a89d664119debbb3c006ab1c48d5d7f26e889f4a65ad2e25c8b0503308295123d5a9c5c78bf683aef5ff09acef8c3fc2837f22d3e8c611528b933bf03bcdd97
SYSTEM_PACKAGE OFF
)
AddJsonPackage(ffmpeg)
set(FFmpeg_PREFIX ${ffmpeg_SOURCE_DIR})
set(FFmpeg_BUILD_DIR ${ffmpeg_BINARY_DIR})
@ -65,32 +63,44 @@ if (NOT WIN32 AND NOT ANDROID)
set(FFmpeg_HWACCEL_INCLUDE_DIRS)
set(FFmpeg_HWACCEL_LDFLAGS)
if(LIBVA_FOUND)
# In Solaris needs explicit linking for ffmpeg which links to /lib/amd64/libX11.so
if(PLATFORM_SUN)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
X11
"/usr/lib/xorg/amd64/libdrm.so")
else()
pkg_check_modules(LIBDRM libdrm REQUIRED)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
${LIBDRM_LIBRARIES})
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
${LIBDRM_INCLUDE_DIRS})
endif()
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-libdrm)
if(LIBVA_FOUND)
find_package(X11 REQUIRED)
pkg_check_modules(LIBVA-DRM libva-drm REQUIRED)
pkg_check_modules(LIBVA-X11 libva-x11 REQUIRED)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
${LIBDRM_LIBRARIES}
${X11_LIBRARIES}
${LIBVA-DRM_LIBRARIES}
${LIBVA-X11_LIBRARIES}
${LIBVA_LIBRARIES})
set(FFmpeg_HWACCEL_FLAGS
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-hwaccel=h264_vaapi
--enable-hwaccel=vp8_vaapi
--enable-hwaccel=vp9_vaapi
--enable-libdrm)
--enable-hwaccel=vp9_vaapi)
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
${LIBDRM_INCLUDE_DIRS}
${X11_INCLUDE_DIRS}
${LIBVA-DRM_INCLUDE_DIRS}
${LIBVA-X11_INCLUDE_DIRS}
${LIBVA_INCLUDE_DIRS}
)
message(STATUS "VA-API found")
message(STATUS "ffmpeg: va-api libraries version ${LIBVA_VERSION} found")
else()
set(FFmpeg_HWACCEL_FLAGS --disable-vaapi)
list(APPEND FFmpeg_HWACCEL_FLAGS --disable-vaapi)
message(WARNING "ffmpeg: libva-dev not found, disabling Video Aceleraion API (VA-API)...")
endif()
if (FFNVCODEC_FOUND)
@ -105,7 +115,7 @@ if (NOT WIN32 AND NOT ANDROID)
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${FFNVCODEC_LIBRARIES})
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${FFNVCODEC_INCLUDE_DIRS})
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${FFNVCODEC_LDFLAGS})
message(STATUS "ffnvcodec libraries version ${FFNVCODEC_VERSION} found")
message(STATUS "ffmpeg: ffnvcodec libraries version ${FFNVCODEC_VERSION} found")
# ffnvenc could load CUDA libraries at the runtime using dlopen/dlsym or LoadLibrary/GetProcAddress
# here we handle the hard-linking senario where CUDA is linked during compilation
if (CUDA_FOUND)
@ -114,7 +124,7 @@ if (NOT WIN32 AND NOT ANDROID)
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${CUDA_LIBRARIES})
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${CUDA_INCLUDE_DIRS})
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${CUDA_LDFLAGS})
message(STATUS "CUDA libraries found, hard-linking will be performed")
message(STATUS "ffmpeg: CUDA libraries found, hard-linking will be performed")
endif(CUDA_FOUND)
endif()
@ -127,9 +137,10 @@ if (NOT WIN32 AND NOT ANDROID)
list(APPEND FFmpeg_HWACCEL_LIBRARIES ${VDPAU_LIBRARIES})
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS ${VDPAU_INCLUDE_DIRS})
list(APPEND FFmpeg_HWACCEL_LDFLAGS ${VDPAU_LDFLAGS})
message(STATUS "vdpau libraries version ${VDPAU_VERSION} found")
message(STATUS "ffmpeg: vdpau libraries version ${VDPAU_VERSION} found")
else()
list(APPEND FFmpeg_HWACCEL_FLAGS --disable-vdpau)
message(WARNING "ffmpeg: libvdpau-dev not found, disabling Video Decode and Presentation API for Unix (VDPAU)...")
endif()
find_program(BASH_PROGRAM bash REQUIRED)

8
externals/ffmpeg/cpmfile.json vendored Normal file
View file

@ -0,0 +1,8 @@
{
"ffmpeg": {
"repo": "FFmpeg/FFmpeg",
"sha": "c2184b65d2",
"hash": "2a89d664119debbb3c006ab1c48d5d7f26e889f4a65ad2e25c8b0503308295123d5a9c5c78bf683aef5ff09acef8c3fc2837f22d3e8c611528b933bf03bcdd97",
"bundled": true
}
}

View file

@ -1,6 +1,10 @@
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# Explicitly include CPMUtil here since we have a separate cpmfile for nx_tzdb
set(CPMUTIL_JSON_FILE ${CMAKE_CURRENT_SOURCE_DIR}/cpmfile.json)
include(CPMUtil)
set(NX_TZDB_INCLUDE_DIR "${CMAKE_CURRENT_BINARY_DIR}/include")
add_library(nx_tzdb INTERFACE)
@ -28,28 +32,14 @@ if (CMAKE_SYSTEM_NAME STREQUAL "Windows" OR ANDROID)
endif()
set(NX_TZDB_VERSION "250725")
set(NX_TZDB_ARCHIVE "${CPM_SOURCE_CACHE}/nx_tzdb/${NX_TZDB_VERSION}.zip")
set(NX_TZDB_ROMFS_DIR "${CPM_SOURCE_CACHE}/nx_tzdb")
set(NX_TZDB_ROMFS_DIR "${CPM_SOURCE_CACHE}/nx_tzdb/tz")
if ((NOT CAN_BUILD_NX_TZDB OR YUZU_DOWNLOAD_TIME_ZONE_DATA) AND NOT EXISTS ${NX_TZDB_ROMFS_DIR})
set(NX_TZDB_DOWNLOAD_URL "https://github.com/crueter/tzdb_to_nx/releases/download/${NX_TZDB_VERSION}/${NX_TZDB_VERSION}.zip")
message(STATUS "Downloading time zone data from ${NX_TZDB_DOWNLOAD_URL}...")
file(DOWNLOAD ${NX_TZDB_DOWNLOAD_URL} ${NX_TZDB_ARCHIVE}
STATUS NX_TZDB_DOWNLOAD_STATUS)
list(GET NX_TZDB_DOWNLOAD_STATUS 0 NX_TZDB_DOWNLOAD_STATUS_CODE)
if (NOT NX_TZDB_DOWNLOAD_STATUS_CODE EQUAL 0)
message(FATAL_ERROR "Time zone data download failed (status code ${NX_TZDB_DOWNLOAD_STATUS_CODE})")
endif()
file(ARCHIVE_EXTRACT
INPUT
${NX_TZDB_ARCHIVE}
DESTINATION
${NX_TZDB_ROMFS_DIR})
if ((NOT CAN_BUILD_NX_TZDB OR YUZU_DOWNLOAD_TIME_ZONE_DATA) AND NOT EXISTS ${NX_TZDB_ROMFS_DIR}/${NX_TZDB_VERSION})
message(STATUS "Downloading time zone data...")
AddJsonPackage(tzdb)
elseif (CAN_BUILD_NX_TZDB AND NOT YUZU_DOWNLOAD_TIME_ZONE_DATA)
# TODO(crueter): this sucked to do with cpm, see if i can get it to work again
message(FATAL_ERROR "Building tzdb is currently unsupported. Check back later.")
add_subdirectory(tzdb_to_nx)
add_dependencies(nx_tzdb x80e)
@ -79,24 +69,24 @@ function(CreateHeader ZONE_PATH HEADER_NAME)
endfunction()
CreateHeader(${NX_TZDB_ROMFS_DIR} base)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo zoneinfo)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/Africa africa)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/America america)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/America/Argentina america_argentina)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/America/Indiana america_indiana)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/America/Kentucky america_kentucky)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/America/North_Dakota america_north_dakota)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/Antarctica antarctica)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/Arctic arctic)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/Asia asia)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/Atlantic atlantic)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/Australia australia)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/Brazil brazil)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/Canada canada)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/Chile chile)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/Etc etc)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/Europe europe)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/Indian indian)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/Mexico mexico)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/Pacific pacific)
CreateHeader(${NX_TZDB_ROMFS_DIR}/zoneinfo/US us)
CreateHeader(${NX_TZDB_ROMFS_DIR}/${NX_TZDB_VERSION} zoneinfo)
CreateHeader(${NX_TZDB_ROMFS_DIR}/${NX_TZDB_VERSION}/Africa africa)
CreateHeader(${NX_TZDB_ROMFS_DIR}/${NX_TZDB_VERSION}/America america)
CreateHeader(${NX_TZDB_ROMFS_DIR}/${NX_TZDB_VERSION}/America/Argentina america_argentina)
CreateHeader(${NX_TZDB_ROMFS_DIR}/${NX_TZDB_VERSION}/America/Indiana america_indiana)
CreateHeader(${NX_TZDB_ROMFS_DIR}/${NX_TZDB_VERSION}/America/Kentucky america_kentucky)
CreateHeader(${NX_TZDB_ROMFS_DIR}/${NX_TZDB_VERSION}/America/North_Dakota america_north_dakota)
CreateHeader(${NX_TZDB_ROMFS_DIR}/${NX_TZDB_VERSION}/Antarctica antarctica)
CreateHeader(${NX_TZDB_ROMFS_DIR}/${NX_TZDB_VERSION}/Arctic arctic)
CreateHeader(${NX_TZDB_ROMFS_DIR}/${NX_TZDB_VERSION}/Asia asia)
CreateHeader(${NX_TZDB_ROMFS_DIR}/${NX_TZDB_VERSION}/Atlantic atlantic)
CreateHeader(${NX_TZDB_ROMFS_DIR}/${NX_TZDB_VERSION}/Australia australia)
CreateHeader(${NX_TZDB_ROMFS_DIR}/${NX_TZDB_VERSION}/Brazil brazil)
CreateHeader(${NX_TZDB_ROMFS_DIR}/${NX_TZDB_VERSION}/Canada canada)
CreateHeader(${NX_TZDB_ROMFS_DIR}/${NX_TZDB_VERSION}/Chile chile)
CreateHeader(${NX_TZDB_ROMFS_DIR}/${NX_TZDB_VERSION}/Etc etc)
CreateHeader(${NX_TZDB_ROMFS_DIR}/${NX_TZDB_VERSION}/Europe europe)
CreateHeader(${NX_TZDB_ROMFS_DIR}/${NX_TZDB_VERSION}/Indian indian)
CreateHeader(${NX_TZDB_ROMFS_DIR}/${NX_TZDB_VERSION}/Mexico mexico)
CreateHeader(${NX_TZDB_ROMFS_DIR}/${NX_TZDB_VERSION}/Pacific pacific)
CreateHeader(${NX_TZDB_ROMFS_DIR}/${NX_TZDB_VERSION}/US us)

8
externals/nx_tzdb/cpmfile.json vendored Normal file
View file

@ -0,0 +1,8 @@
{
"tzdb": {
"package": "nx_tzdb",
"url": "https://github.com/crueter/tzdb_to_nx/releases/download/250725/250725.zip",
"hash": "8f60b4b29f285e39c0443f3d5572a73780f3dbfcfd5b35004451fadad77f3a215b2e2aa8d0fffe7e348e2a7b0660882b35228b6178dda8804a14ce44509fd2ca",
"version": "250725"
}
}

View file

@ -175,7 +175,10 @@ android {
"-DYUZU_USE_CPM=ON",
"-DYUZU_USE_BUNDLED_FFMPEG=ON",
"-DYUZU_ENABLE_LTO=ON",
"-DCMAKE_EXPORT_COMPILE_COMMANDS=ON"
"-DCMAKE_EXPORT_COMPILE_COMMANDS=ON",
"-DBUILD_TESTING=OFF",
"-DYUZU_TESTS=OFF",
"-DDYNARMIC_TESTS=OFF"
)
abiFilters("arm64-v8a")

View file

@ -53,7 +53,6 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
ENABLE_RAII("enable_raii"),
FRAME_INTERPOLATION("frame_interpolation"),
// FRAME_SKIPPING("frame_skipping"),
PERF_OVERLAY_BACKGROUND("perf_overlay_background"),
SHOW_PERFORMANCE_OVERLAY("show_performance_overlay"),
@ -66,14 +65,11 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
SHOW_POWER_INFO("show_power_info"),
SHOW_SHADERS_BUILDING("show_shaders_building"),
DEBUG_FLUSH_BY_LINE("flush_lines"),
DEBUG_FLUSH_BY_LINE("flush_line"),
USE_LRU_CACHE("use_lru_cache");
external fun isRaiiEnabled(): Boolean
// external fun isFrameSkippingEnabled(): Boolean
external fun isFrameInterpolationEnabled(): Boolean
override fun getBoolean(needsGlobal: Boolean): Boolean =
NativeConfig.getBoolean(key, needsGlobal)

View file

@ -243,14 +243,6 @@ abstract class SettingsItem(
)
)
// put(
// SwitchSetting(
// BooleanSetting.FRAME_SKIPPING,
// titleId = R.string.frame_skipping,
// descriptionId = R.string.frame_skipping_description
// )
// )
put(
SwitchSetting(
dockedModeSetting,

View file

@ -910,7 +910,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
if (BooleanSetting.SHOW_FPS.getBoolean(needsGlobal)) {
val enableFrameInterpolation =
BooleanSetting.FRAME_INTERPOLATION.getBoolean()
// val enableFrameSkipping = BooleanSetting.FRAME_SKIPPING.getBoolean()
var fpsText = String.format("FPS: %.1f", actualFps)
@ -918,10 +917,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
fpsText += " " + getString(R.string.enhanced_fps_suffix)
}
// if (enableFrameSkipping) {
// fpsText += " " + getString(R.string.skipping_fps_suffix)
// }
sb.append(fpsText)
}

View file

@ -71,8 +71,6 @@
<string name="eden_veil_description">إعدادات تجريبية لتحسين الأداء والقدرة. قد تسبب هذه الإعدادات شاشات سوداء أو مشاكل أخرى في اللعبة.</string>
<string name="eden_veil_warning_title">إعدادات تجريبية</string>
<string name="eden_veil_warning_description">الإعدادات الموجودة في حجاب عدن تجريبية جداً وقد تسبب مشاكل. إذا لم تعمل اللعبة، قم بتعطيل جميع الامتدادات.</string>
<string name="frame_skipping">قيد التطوير: تخطي الإطارات</string>
<string name="frame_skipping_description">تبديل تخطي الإطارات لتحسين الأداء عن طريق تقليل عدد الإطارات المعروضة. هذه الميزة قيد التطوير وسيتم تمكينها في الإصدارات المستقبلية.</string>
<string name="frame_interpolation">تحسين توقيت الإطارات</string>
<string name="frame_interpolation_description">يضمن تسليمًا سلسًا ومتناسقًا للإطارات من خلال مزامنة التوقيت بينها، مما يقلل من التقطيع وعدم انتظام الحركة. مثالي للألعاب التي تعاني من عدم استقرار في توقيت الإطارات أو تقطع دقيق أثناء اللعب.</string>
<string name="renderer_early_release_fences">إطلاق الأسوار مبكرًا</string>

View file

@ -72,8 +72,6 @@
<string name="eden_veil_description">ڕێکخستنە تاقیکارییەکان بۆ باشترکردنی کارایی و توانا. ئەم ڕێکخستنانە لەوانەیە ببێتە هۆی شاشە ڕەشەکان یان کێشەیتری یاری.</string>
<string name="eden_veil_warning_title">ڕێکخستنە تاقیکارییەکان</string>
<string name="eden_veil_warning_description">ڕێکخستنەکانی ناو پردی عەدن زۆر تاقیکارییە و ڕەنگە کێشە دروست بکات. ئەگەر یارییەکەت کارینەکات، هەموو زیادکراوەکان ناچالاک بکە.</string>
<string name="frame_skipping">قيد التطوير: تخطي الإطارات</string>
<string name="frame_skipping_description">تێپەڕاندنی فرەیمەکان بکە بۆ باشترکردنی کارایی بە کەمکردنەوەی ژمارەی فرەیمە ڕێندرکراوەکان. ئەم تایبەتمەندییە هێشتا کاردەکرێت و لە وەشانە داهاتووەکاندا چالاکدەکرێت.</string>
<string name="frame_interpolation">تحسين توقيت الإطارات</string>
<string name="frame_interpolation_description">يضمن تسليمًا سلسًا ومتناسقًا للإطارات من خلال مزامنة التوقيت بينها، مما يقلل من التقطيع وعدم انتظام الحركة. مثالي للألعاب التي تعاني من عدم استقرار في توقيت الإطارات أو تقطع دقيق أثناء اللعب.</string>
<string name="renderer_early_release_fences">زێدەکردنی پەرستارەکان زووتر</string>

View file

@ -71,8 +71,6 @@
<string name="eden_veil_description">Experimentální nastavení pro zlepšení výkonu a schopností. Tato nastavení mohou způsobit černé obrazovky nebo další herní problémy.</string>
<string name="eden_veil_warning_title">Experimentální nastavení</string>
<string name="eden_veil_warning_description">Nastavení obsažená v Edenově závoji jsou vysoce experimentální a mohou způsobit problémy. Pokud se vaše hra nespustí, deaktivujte všechna rozšíření.</string>
<string name="frame_skipping">WIP: Přeskočení snímků</string>
<string name="frame_skipping_description">Přepínání přeskočení snímků pro zlepšení výkonu snížením počtu vykreslených snímků. Tato funkce je stále ve vývoji a bude povolena v budoucích verzích.</string>
<string name="frame_interpolation">Vylepšené časování snímků</string>
<string name="frame_interpolation_description">Zajišťuje plynulé a konzistentní zobrazování snímků synchronizací jejich časování, čímž snižuje trhání a nerovnoměrné animace. Ideální pro hry, které trpí nestabilitou časování snímků nebo mikrotrháním během hraní.</string>
<string name="renderer_early_release_fences">Uvolnit ploty brzy</string>

View file

@ -72,8 +72,6 @@
<string name="eden_veil_description">Experimentelle Einstellungen zur Verbesserung der Leistung und Funktionalität. Diese Einstellungen können schwarze Bildschirme oder andere Spielprobleme verursachen.</string>
<string name="eden_veil_warning_title">Experimentelle Einstellungen</string>
<string name="eden_veil_warning_description">Die in Edens Schleier enthaltenen Einstellungen sind hoch experimentell und können Probleme verursachen. Wenn Ihr Spiel nicht startet, deaktivieren Sie alle Erweiterungen.</string>
<string name="frame_skipping">WIP: Frame Skipping</string>
<string name="frame_skipping_description">Aktivieren Sie Frame Skipping, um die Leistung durch Reduzierung der gerenderten Frames zu verbessern. Diese Funktion wird noch entwickelt und in zukünftigen Versionen verfügbar sein.</string>
<string name="frame_interpolation">Erweiterte Frame-Synchronisation</string>
<string name="frame_interpolation_description">Sorgt für eine gleichmäßige und konsistente Frame-Wiedergabe durch Synchronisierung der Frame-Zeiten, was Ruckeln und ungleichmäßige Animationen reduziert. Ideal für Spiele, die unter instabilen Frame-Zeiten oder Mikrorucklern leiden.</string>
<string name="renderer_early_release_fences">Zäune früher freigeben</string>

View file

@ -72,8 +72,6 @@
<string name="eden_veil_description">Configuraciones experimentales para mejorar el rendimiento y la capacidad. Estas configuraciones pueden causar pantallas negras u otros problemas en el juego.</string>
<string name="eden_veil_warning_title">Configuraciones experimentales</string>
<string name="eden_veil_warning_description">Los ajustes contenidos en el Velo de Eden son altamente experimentales y pueden causar problemas. Si tu juego no inicia, desactiva todas las extensiones.</string>
<string name="frame_skipping">WIP: Salto de fotogramas</string>
<string name="frame_skipping_description">Activa o desactiva el salto de fotogramas para mejorar el rendimiento reduciendo el número de fotogramas renderizados. Esta función está en desarrollo y se habilitará en futuras versiones.</string>
<string name="frame_interpolation">Sincronización de fotogramas mejorada</string>
<string name="frame_interpolation_description">Garantiza una reproducción suave y consistente de fotogramas sincronizando sus tiempos, reduciendo el tartamudeo y animaciones irregulares. Ideal para juegos con problemas de sincronización de fotogramas o microtartamudeos.</string>
<string name="renderer_early_release_fences">Liberar vallas antes</string>

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@ -72,8 +72,6 @@
<string name="eden_veil_description">تنظیمات آزمایشی برای بهبود عملکرد و قابلیت. این تنظیمات ممکن است باعث نمایش صفحه سیاه یا سایر مشکلات بازی شود.</string>
<string name="eden_veil_warning_title">تنظیمات آزمایشی</string>
<string name="eden_veil_warning_description">تنظیمات موجود در پرده عدن بسیار آزمایشی هستند و ممکن است باعث مشکلاتی شوند. اگر بازی شما اجرا نمی‌شود، همه پسوندها را غیرفعال کنید.</string>
<string name="frame_skipping">در حال توسعه: رد کردن فریم‌ها</string>
<string name="frame_skipping_description">با فعال کردن رد کردن فریم‌ها، عملکرد را با کاهش تعداد فریم‌های رندر شده بهبود دهید. این قابلیت در حال توسعه است و در نسخه‌های آینده فعال خواهد شد.</string>
<string name="frame_interpolation">زمان‌بندی پیشرفته فریم‌ها</string>
<string name="frame_interpolation_description">ارسال یکنواخت و پایدار فریم‌ها را با همگام‌سازی زمان بین آن‌ها تضمین می‌کند، که منجر به کاهش لرزش و انیمیشن‌های ناهموار می‌شود. برای بازی‌هایی که ناپایداری در زمان‌بندی فریم‌ها یا میکرو لرزش در حین بازی دارند ایده‌آل است</string>
<string name="renderer_early_release_fences">رهاسازی حصارها زودتر</string>

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<string name="eden_veil_description">Paramètres expérimentaux pour améliorer les performances et les capacités. Ces paramètres peuvent causer des écrans noirs ou d\'autres problèmes de jeu.</string>
<string name="eden_veil_warning_title">Paramètres expérimentaux</string>
<string name="eden_veil_warning_description">Les paramètres du Voile d\'Eden sont très expérimentaux et peuvent causer des problèmes. Si votre jeu ne démarre pas, désactivez toutes les extensions.</string>
<string name="frame_skipping">WIP: Saut de frames</string>
<string name="frame_skipping_description">Activez ou désactivez le saut d\'images pour améliorer les performances en réduisant le nombre d\'images affichées. Cette fonctionnalité est en cours de développement et sera activée dans les futures versions.</string>
<string name="frame_interpolation">Synchronisation avancée des frames</string>
<string name="frame_interpolation_description">Assure une diffusion fluide et régulière des frames en synchronisant leur timing, réduisant ainsi les saccades et les animations irrégulières. Idéal pour les jeux souffrant d`instabilité de timing des frames ou de micro-saccades pendant le jeu.</string>
<string name="renderer_early_release_fences">Libérer les barrières plus tôt</string>

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<string name="eden_veil_description">הגדרות ניסיוניות לשיפור ביצועים ויכולות. הגדרות אלו עלולות לגרום למסכים שחורים או לבעיות אחרות במשחק.</string>
<string name="eden_veil_warning_title">הגדרות ניסיוניות</string>
<string name="eden_veil_warning_description">הגדרות במסך העדן ניסיוניות מאוד ועלולות לגרום לבעיות. אם המשחק לא עולה, השבת את כל ההרחבות.</string>
<string name="frame_skipping">בעבודה: דילוג פריימים</string>
<string name="frame_skipping_description">החלף דילוג על פריימים כדי לשפר ביצועים על ידי הפחתת מספר הפריימים המוצגים. תכונה זו עדיין בפיתוח ותופעל בגרסאות עתידיות.</string>
<string name="frame_interpolation">סנכרון פריימים מתקדם</string>
<string name="frame_interpolation_description">מבטיח אספקה חלקה ועקבית של פריימים על ידי סנכרון התזמון ביניהם, מפחית קפיצות ואנימציה לא אחידה. אידיאלי למשחקים עם בעיות בתזמון פריימים או מיקרו-קפיצות במהלך המשחק.</string>
<string name="renderer_early_release_fences">שחרר גדרות מוקדם</string>

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<string name="eden_veil_description">Kísérleti beállítások a teljesítmény és képesség javításához. Ezek a beállítások fekete képernyőket vagy más játékproblémákat okozhatnak.</string>
<string name="eden_veil_warning_title">Kísérleti beállítások</string>
<string name="eden_veil_warning_description">Az Eden Fátyla beállításai nagyon kísérleti jellegűek, és problémákat okozhatnak. Ha a játék nem indul el, kérjük, tiltsa le az összes kiterjesztést.</string>
<string name="frame_skipping">Folyamatban: Képkihagyás</string>
<string name="frame_skipping_description">Kapcsolja be a képkihagyást a teljesítmény javításához a renderelt képkockák számának csökkentésével. Ez a funkció még fejlesztés alatt áll, és a jövőbeli kiadásokban lesz elérhető.</string>
<string name="frame_interpolation">Továbbfejlesztett Képkocka-időzítés</string>
<string name="frame_interpolation_description">Biztosítja a képkockák sima és egyenletes kézbesítését azok időzítésének szinkronizálásával, csökkentve a megakadásokat és egyenetlen animációkat. Ideális azokhoz a játékokhoz, amelyek képkocka-időzítési instabilitást vagy mikro-reccsenést tapasztalnak játék közben.</string>
<string name="renderer_early_release_fences">Korai kerítés-felszabadítás</string>

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<string name="eden_veil_description">Pengaturan eksperimental untuk meningkatkan kinerja dan kemampuan. Pengaturan ini dapat menyebabkan layar hitam atau masalah game lainnya.</string>
<string name="eden_veil_warning_title">Pengaturan Eksperimental</string>
<string name="eden_veil_warning_description">Pengaturan di Eden\'s Veil sangat eksperimental dan dapat menyebabkan masalah. Jika game tidak mau berjalan, nonaktifkan semua ekstensi.</string>
<string name="frame_skipping">WIP: Loncatan Frame</string>
<string name="frame_skipping_description">Aktifkan atau nonaktifkan frame skipping untuk meningkatkan performa dengan mengurangi jumlah frame yang dirender. Fitur ini masih dalam pengembangan dan akan diaktifkan di rilis mendatang.</string>
<string name="frame_interpolation">Penyelarasan Frame Tingkat Lanjut</string>
<string name="frame_interpolation_description">Memastikan pengiriman frame yang halus dan konsisten dengan menyinkronkan waktu antar frame, mengurangi stuttering dan animasi tidak rata. Ideal untuk game yang mengalami ketidakstabilan waktu frame atau micro-stutter selama gameplay.</string>
<string name="renderer_early_release_fences">Lepas Pagar Lebih Awal</string>

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<string name="eden_veil_description">Impostazioni sperimentali per migliorare prestazioni e capacità. Queste impostazioni possono causare schermate nere o altri problemi di gioco.</string>
<string name="eden_veil_warning_title">Impostazioni sperimentali</string>
<string name="eden_veil_warning_description">Le impostazioni nel Velo di Eden sono altamente sperimentali e possono causare problemi. Se il gioco non si avvia, disabilita tutte le estensioni.</string>
<string name="frame_skipping">WIP: Salto fotogrammi</string>
<string name="frame_skipping_description">Attiva o disattiva il salto dei fotogrammi per migliorare le prestazioni riducendo il numero di fotogrammi renderizzati. Questa funzionalità è ancora in sviluppo e verrà abilitata nelle versioni future.</string>
<string name="frame_interpolation">Sincronizzazione avanzata fotogrammi</string>
<string name="frame_interpolation_description">Garantisce una consegna fluida e costante dei fotogrammi sincronizzandone i tempi, riducendo scatti e animazioni irregolari. Ideale per giochi che presentano instabilità nei tempi dei fotogrammi o micro-scatti durante il gameplay.</string>
<string name="renderer_early_release_fences">Rilascia le barriere prima</string>

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<string name="eden_veil_description">パフォーマンスと機能を向上させる実験的な設定。これらの設定は黒画面やその他のゲームの問題を引き起こす可能性があります。</string>
<string name="eden_veil_warning_title">実験的設定</string>
<string name="eden_veil_warning_description">エデンのベールに含まれる設定は非常に実験的であり、問題を引き起こす可能性があります。ゲームが起動しない場合は、拡張機能を無効にしてください。</string>
<string name="frame_skipping">WIP: フレームスキップ</string>
<string name="frame_skipping_description">フレームスキップを切り替えて、レンダリングされるフレーム数を減らしパフォーマンスを向上させます。この機能は開発中であり、今後のリリースで有効になります。</string>
<string name="frame_interpolation">高度なフレーム同期</string>
<string name="frame_interpolation_description">フレーム間のタイミングを同期させることで、スムーズで一貫したフレーム配信を確保し、カクつきや不均一なアニメーションを軽減します。フレームタイミングの不安定さやマイクロスタッターが発生するゲームに最適です。</string>
<string name="renderer_early_release_fences">フェンスを早期に解放</string>

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<string name="eden_veil_description">성능 및 기능을 향상시키기 위한 실험적 설정. 이 설정은 검은 화면 또는 기타 게임 문제를 일으킬 수 있습니다.</string>
<string name="eden_veil_warning_title">실험적 설정</string>
<string name="eden_veil_warning_description">에덴의 베일에 포함된 설정은 매우 실험적이며 문제가 발생할 수 있습니다. 게임이 시작되지 않으면 확장 기능을 비활성화하세요.</string>
<string name="frame_skipping">작업 중: 프레임 스킵</string>
<string name="frame_skipping_description">렌더링되는 프레임 수를 줄여 성능을 향상시키기 위해 프레임 스킵을 전환합니다. 이 기능은 현재 개발 중이며 향후 출시 버전에서 활성화될 예정입니다.</string>
<string name="frame_interpolation">향상된 프레임 페이싱</string>
<string name="frame_interpolation_description">프레임 간 타이밍을 동기화하여 부드럽고 일관된 프레임 전달을 보장하며, 끊김과 불균일한 애니메이션을 줄입니다. 프레임 타이밍 불안정이나 게임 플레이 중 미세 끊김이 발생하는 게임에 이상적입니다.</string>
<string name="renderer_early_release_fences">펜스 조기 해제</string>

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<string name="eden_veil_description">Eksperimentelle innstillinger for å forbedre ytelse og funksjonalitet. Disse innstillingene kan forårsake svarte skjermer eller andre spillproblemer.</string>
<string name="eden_veil_warning_title">Eksperimentelle innstillinger</string>
<string name="eden_veil_warning_description">Innstillingene i Edens slør er svært eksperimentelle og kan forårsake problemer. Hvis spillet ikke starter, deaktiver alle utvidelser.</string>
<string name="frame_skipping">WIP: Hoppe over bilder</string>
<string name="frame_skipping_description">Slå av/på frame skipping for å forbedre ytelsen ved å redusere antall renderte bilder. Denne funksjonen er fortsatt under utvikling og vil bli aktivert i fremtidige versjoner.</string>
<string name="frame_interpolation">Avansert bildevindu-synkronisering</string>
<string name="frame_interpolation_description">Sikrer jevn og konsekvent bildelevering ved å synkronisere tiden mellom bilder, noe som reduserer hakking og ujevn animasjon. Ideelt for spill som opplever ustabil bildetid eller mikro-hakk under spilling.</string>
<string name="renderer_early_release_fences">Frigjør gjerder tidlig</string>

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<string name="eden_veil_description">Eksperymentalne ustawienia poprawiające wydajność i możliwości. Te ustawienia mogą powodować czarne ekrany lub inne problemy z grą.</string>
<string name="eden_veil_warning_title">Ustawienia eksperymentalne</string>
<string name="eden_veil_warning_description">Ustawienia w Zasłona Edenu są wysoce eksperymentalne i mogą powodować problemy. Jeśli gra się nie uruchamia, wyłącz wszystkie rozszerzenia.</string>
<string name="frame_skipping">WIP: Pomijanie klatek</string>
<string name="frame_skipping_description">Włącz lub wyłącz pomijanie klatek, aby poprawić wydajność poprzez zmniejszenie liczby renderowanych klatek. Ta funkcja jest wciąż w fazie rozwoju i zostanie włączona w przyszłych wersjach.</string>
<string name="frame_interpolation">Zaawansowana synchronizacja klatek</string>
<string name="frame_interpolation_description">Zapewnia płynne i spójne wyświetlanie klatek poprzez synchronizację ich czasu, redukując zacinanie i nierówną animację. Idealne dla gier z niestabilnym czasem klatek lub mikro-zacinaniem podczas rozgrywki.</string>
<string name="renderer_early_release_fences">Wcześniejsze zwalnianie zabezpieczeń</string>

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<string name="eden_veil_description">Configurações experimentais para melhorar desempenho e capacidade. Essas configurações podem causar telas pretas ou outros problemas no jogo.</string>
<string name="eden_veil_warning_title">Configurações experimentais</string>
<string name="eden_veil_warning_description">As configurações no Véu do Éden são altamente experimentais e podem causar problemas. Se seu jogo não iniciar, desative todas as extensões.</string>
<string name="frame_skipping">WIP: Pular quadros</string>
<string name="frame_skipping_description">Ative ou desative o pulo de quadros para melhorar o desempenho reduzindo o número de quadros renderizados. Este recurso ainda está em desenvolvimento e será habilitado em versões futuras.</string>
<string name="frame_interpolation">Sincronização avançada de quadros</string>
<string name="frame_interpolation_description">Garante entrega suave e consistente de quadros sincronizando seu tempo, reduzindo engasgos e animações irregulares. Ideal para jogos com instabilidade no tempo de quadros ou micro-engasgos durante a jogatina.</string>
<string name="renderer_early_release_fences">Liberar cercas antecipadamente</string>

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<string name="eden_veil_description">Definições experimentais para melhorar o desempenho e capacidade. Estas definições podem causar ecrãs pretos ou outros problemas no jogo.</string>
<string name="eden_veil_warning_title">Definições experimentais</string>
<string name="eden_veil_warning_description">As configurações no Véu do Éden são altamente experimentais e podem causar problemas. Se o jogo não iniciar, desative todas as extensões.</string>
<string name="frame_skipping">WIP: Saltar frames</string>
<string name="frame_skipping_description">Ative ou desative o salto de frames para melhorar o desempenho reduzindo o número de frames renderizados. Esta funcionalidade ainda está em desenvolvimento e será ativada em versões futuras.</string>
<string name="frame_interpolation">Sincronização avançada de frames</string>
<string name="frame_interpolation_description">Garante uma entrega suave e consistente de frames sincronizando o seu tempo, reduzindo engasgadelas e animações irregulares. Ideal para jogos que experienciam instabilidade no tempo de frames ou micro-engasgadelas durante o jogo.</string>
<string name="renderer_early_release_fences">Libertar barreiras antecipadamente</string>

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<string name="eden_veil_description">Экспериментальные настройки для улучшения производительности и возможностей. Эти настройки могут вызывать черные экраны или другие проблемы в игре.</string>
<string name="eden_veil_warning_title">Экспериментальные настройки</string>
<string name="eden_veil_warning_description">Настройки в Покров Эдема являются экспериментальными и могут вызывать проблемы. Если ваша игра не запускается, отключите все расширения.</string>
<string name="frame_skipping">В разработке: Пропуск кадров</string>
<string name="frame_skipping_description">Включите или отключите пропуск кадров для повышения производительности за счет уменьшения количества отображаемых кадров. Эта функция находится в разработке и будет включена в будущих версиях.</string>
<string name="enable_raii">RAII</string>
<string name="enable_raii_description">Метод автоматического управления ресурсами в Vulkan, который обеспечивает правильное освобождение ресурсов при их ненадобности, но может вызывать сбои в бандл-играх.</string>
<string name="frame_interpolation">Улучшенная синхронизация кадров</string>

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<string name="backend">Бекенд</string>
<string name="display">Приказ</string>
<string name="processing">Постпроцесирање</string>
<string name="frame_skipping">ВИП: Фрамескип</string>
<string name="frame_skipping_description">Пребацивање оквира прескакање да бисте побољшали перформансе смањењем броја пружених оквира. Ова функција се и даље ради и биће омогућена у будућим издањима.</string>
<string name="renderer_accuracy">Ниво тачности</string>
<string name="renderer_resolution">Резолуција (ручно / прикључено)</string>
<string name="renderer_vsync">Всинц мод</string>

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<string name="eden_veil_warning_description">Налаштування Завіси Eden є експериментальними та можуть спричинити проблеми. Якщо ваша гра не запускається — вимкніть усі розширення.</string>
<string name="enable_raii">RAII</string>
<string name="enable_raii_description">Метод автоматичного керування ресурсами у Vulkan, який забезпечує правильне звільнення ресурсів після завершення їх використання, проте він може спричинити збої в ігрових збірниках.</string>
<string name="frame_skipping">В розробці: Пропуск кадрів</string>
<string name="frame_skipping_description">Увімкніть або вимкніть пропуск кадрів для покращення продуктивності за рахунок зменшення кількості візуалізованих кадрів. Ця функція ще розробляється та буде доступна у майбутніх версіях.</string>
<string name="frame_interpolation">Покращена синхронізація кадрів</string>
<string name="frame_interpolation_description">Забезпечує плавну та стабільну подачу кадрів шляхом синхронізації їх часу, зменшуючи підвисання та нерівномірну анімацію. Ідеально для ігор з нестабільним часом кадрів або мікро-підвисаннями під час гри.</string>
<string name="renderer_early_release_fences">Release fences early</string>

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<string name="eden_veil_description">Cài đặt thử nghiệm để cải thiện hiệu suất và khả năng. Những cài đặt này có thể gây ra màn hình đen hoặc các vấn đề khác trong trò chơi.</string>
<string name="eden_veil_warning_title">Cài đặt thử nghiệm</string>
<string name="eden_veil_warning_description">Các cài đặt trong Mành che của Eden rất thử nghiệm và có thể gây ra sự cố. Nếu trò chơi của bạn không khởi động, hãy tắt tất cả các tiện ích mở rộng.</string>
<string name="frame_skipping">WIP: Bỏ qua khung hình</string>
<string name="frame_skipping_description">Bật hoặc tắt bỏ qua khung hình để cải thiện hiệu suất bằng cách giảm số lượng khung hình được kết xuất. Tính năng này đang được phát triển và sẽ được kích hoạt trong các bản phát hành tương lai.</string>
<string name="frame_interpolation">Đồng bộ khung hình nâng cao</string>
<string name="frame_interpolation_description">Đảm bảo cung cấp khung hình mượt mà và ổn định bằng cách đồng bộ hóa thời gian giữa các khung hình, giảm giật lag và hoạt ảnh không đồng đều. Lý tưởng cho các trò chơi gặp vấn đề về thời gian khung hình không ổn định hoặc giật lag nhẹ trong khi chơi.</string>
<string name="renderer_early_release_fences">Giải phóng rào chắn sớm</string>

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<string name="eden_veil">伊甸之幕</string>
<string name="eden_veil_description">实验性设置以提高性能和能力。这些设置可能会导致黑屏或其他游戏问题。</string>
<string name="eden_veil_warning_description">伊甸之幕中的设置具有高度实验性,可能导致问题。如果游戏无法启动,请禁用所有扩展。</string>
<string name="frame_skipping">开发中:跳帧</string>
<string name="frame_skipping_description">启用或禁用跳帧以减少渲染帧数,提高性能。此功能仍在开发中,将在未来版本中启用。</string>
<string name="frame_interpolation">增强帧同步</string>
<string name="frame_interpolation_description">通过同步帧间时间确保流畅一致的帧交付,减少卡顿和不均匀动画。适合存在帧时间不稳定或游戏过程中出现微卡顿的游戏。</string>
<string name="renderer_early_release_fences">提前释放围栏</string>

View file

@ -72,8 +72,6 @@
<string name="eden_veil_description">實驗性設定以提高效能和能力。這些設定可能會導致黑屏或其他遊戲問題。</string>
<string name="eden_veil_warning_title">實驗性設定</string>
<string name="eden_veil_warning_description">伊甸之幕中的設定具有高度實驗性,可能導致問題。如果遊戲無法啟動,請停用所有擴充功能。</string>
<string name="frame_skipping">開發中:跳幀</string>
<string name="frame_skipping_description">啟用或停用跳幀以減少渲染幀數,提高效能。此功能仍在開發中,將在未來版本中啟用。</string>
<string name="frame_interpolation">增強幀同步</string>
<string name="frame_interpolation_description">通過同步幀間時間確保流暢一致的幀交付,減少卡頓和不均勻動畫。適合存在幀時間不穩定或遊戲過程中出現微卡頓的遊戲。</string>
<string name="renderer_early_release_fences">提前釋放圍欄</string>

View file

@ -489,8 +489,6 @@
<string name="display">Display</string>
<string name="processing">Post-Processing</string>
<string name="frame_skipping">WIP: Frameskip</string>
<string name="frame_skipping_description">Toggle frame skipping to improve performance by reducing the number of rendered frames. This feature is still being worked on and will be enabled in future releases.</string>
<string name="renderer_accuracy">Accuracy level</string>
<string name="renderer_resolution">Resolution (Handheld/Docked)</string>
<string name="renderer_vsync">VSync mode</string>

View file

@ -272,13 +272,7 @@ if (lz4_ADDED)
endif()
target_link_libraries(common PUBLIC fmt::fmt stb::headers Threads::Threads)
target_link_libraries(common PRIVATE lz4::lz4 LLVM::Demangle)
if (TARGET libzstd_static)
target_link_libraries(common PRIVATE libzstd_static)
else()
target_link_libraries(common PRIVATE zstd)
endif()
target_link_libraries(common PRIVATE lz4::lz4 LLVM::Demangle zstd::zstd)
if (TARGET unordered_dense::unordered_dense)
# weird quirk of system installs

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -121,7 +124,7 @@ public:
bytes_written += file->WriteString(message);
// Option to log each line rather than 4k buffers
if (Settings::values.log_flush_lines.GetValue()) {
if (Settings::values.log_flush_line.GetValue()) {
file->Flush();
}

View file

@ -307,10 +307,7 @@ struct Values {
true,
#endif
"cpuopt_unsafe_host_mmu",
Category::CpuUnsafe,
Specialization::Default,
true,
true};
Category::CpuUnsafe};
SwitchableSetting<bool> cpuopt_unsafe_unfuse_fma{linkage, true, "cpuopt_unsafe_unfuse_fma",
Category::CpuUnsafe};
SwitchableSetting<bool> cpuopt_unsafe_reduce_fp_error{
@ -334,12 +331,6 @@ struct Values {
SwitchableSetting<int> vulkan_device{linkage, 0, "vulkan_device", Category::Renderer,
Specialization::RuntimeList};
SwitchableSetting<bool> enable_raii{linkage, false, "enable_raii", Category::Renderer};
#ifdef __ANDROID__
SwitchableSetting<bool> frame_interpolation{linkage, true, "frame_interpolation", Category::Renderer,
Specialization::RuntimeList};
SwitchableSetting<bool> frame_skipping{linkage, false, "frame_skipping", Category::Renderer,
Specialization::RuntimeList};
#endif
SwitchableSetting<bool> use_disk_shader_cache{linkage, true, "use_disk_shader_cache",
Category::Renderer};
SwitchableSetting<SpirvOptimizeMode, true> optimize_spirv_output{linkage,
@ -474,6 +465,8 @@ struct Values {
VramUsageMode::Aggressive,
"vram_usage_mode",
Category::RendererAdvanced};
SwitchableSetting<bool> frame_interpolation{linkage, true, "frame_interpolation", Category::Renderer,
Specialization::RuntimeList};
SwitchableSetting<bool> skip_cpu_inner_invalidation{linkage,
false,
"skip_cpu_inner_invalidation",
@ -756,7 +749,7 @@ struct Values {
// Miscellaneous
Setting<std::string> log_filter{linkage, "*:Info", "log_filter", Category::Miscellaneous};
Setting<bool> log_flush_lines{linkage, false, "flush_lines", Category::Miscellaneous, Specialization::Default, true, true};
Setting<bool> log_flush_line{linkage, false, "flush_line", Category::Miscellaneous, Specialization::Default, true, true};
Setting<bool> censor_username{linkage, true, "censor_username", Category::Miscellaneous};
Setting<bool> use_dev_keys{linkage, false, "use_dev_keys", Category::Miscellaneous};
Setting<bool> first_launch{linkage, true, "first_launch", Category::Miscellaneous};

View file

@ -1,11 +1,11 @@
# Explicitly include CPMUtil here since we have a separate cpmfile for dynarmic
set(CPMUTIL_JSON_FILE ${CMAKE_CURRENT_SOURCE_DIR}/cpmfile.json)
include(CPMUtil)
# Always build externals as static libraries, even when dynarmic is built as shared
if (BUILD_SHARED_LIBS)
set(BUILD_SHARED_LIBS OFF)
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
set_property(DIRECTORY PROPERTY EXCLUDE_FROM_ALL ON)
endif()
set(BUILD_SHARED_LIBS OFF)
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
set_property(DIRECTORY PROPERTY EXCLUDE_FROM_ALL ON)
# Allow options shadowing with normal variables when subproject use old cmake policy
set(CMAKE_POLICY_DEFAULT_CMP0077 NEW)
@ -22,42 +22,32 @@ set(BUILD_TESTING OFF)
if ("riscv" IN_LIST ARCHITECTURE)
add_subdirectory(biscuit)
AddPackage(
AddJsonPackage(
NAME biscuit
VERSION 0.9.1
REPO "lioncash/biscuit"
SHA 76b0be8dae
HASH 47d55ed02d032d6cf3dc107c6c0a9aea686d5f25aefb81d1af91db027b6815bd5add1755505e19d76625feeb17aa2db6cd1668fe0dad2e6a411519bde6ca4489
BUNDLED_PACKAGE ${DYNARMIC_USE_BUNDLED_EXTERNALS}
)
endif()
# catch
# TODO(crueter): dedup
if (NOT TARGET Catch2::Catch2WithMain)
if (DYNARMIC_TESTS)
find_package(Catch2 3.0.1 REQUIRED)
endif()
endif()
# if (NOT TARGET Catch2::Catch2WithMain)
# if (DYNARMIC_TESTS)
# find_package(Catch2 3.0.1 REQUIRED)
# endif()
# endif()
# fmt
if (NOT TARGET fmt::fmt)
# fmtlib formatting library
set(FMT_INSTALL ON)
add_subdirectory(fmt)
endif()
# if (NOT TARGET fmt::fmt)
# # fmtlib formatting library
# set(FMT_INSTALL ON)
# add_subdirectory(fmt)
# endif()
# mcl
AddPackage(
AddJsonPackage(
NAME mcl
VERSION 0.1.12
REPO "azahar-emu/mcl"
SHA 7b08d83418
HASH f943bac39c1879986decad7a442ff4288eaeca4a2907684c7914e115a55ecc43c2782ded85c0835763fe04e40d5c82220ce864423e489e648e408a84f54dc4f3
OPTIONS
"MCL_INSTALL OFF"
BUNDLED_PACKAGE ${DYNARMIC_USE_BUNDLED_EXTERNALS}
)
# oaknut
@ -72,14 +62,9 @@ AddPackage(
# unordered_dense
AddPackage(
NAME unordered_dense
REPO "Lizzie841/unordered_dense"
SHA e59d30b7b1
HASH 71eff7bd9ba4b9226967bacd56a8ff000946f8813167cb5664bb01e96fb79e4e220684d824fe9c59c4d1cc98c606f13aff05b7940a1ed8ab3c95d6974ee34fa0
FIND_PACKAGE_ARGUMENTS "CONFIG"
OPTIONS
"UNORDERED_DENSE_INSTALL OFF"
AddJsonPackage(
NAME unordered-dense
BUNDLED_PACKAGE ${DYNARMIC_USE_BUNDLED_EXTERNALS}
)
# xbyak
@ -95,31 +80,12 @@ AddPackage(
# TODO(crueter): maybe it's just Gentoo but zydis system package really sucks
if ("x86_64" IN_LIST ARCHITECTURE)
set(CMAKE_DISABLE_FIND_PACKAGE_Doxygen ON)
# TODO(crueter): system zycore doesn't work with zydis
AddPackage(
NAME Zycore
REPO "zyantific/zycore-c"
SHA 75a36c45ae
HASH 15aa399f39713e042c4345bc3175c82f14dca849fde2a21d4f591f62c43e227b70d868d8bb86beb5f4eb68b1d6bd3792cdd638acf89009e787e3d10ee7401924
OPTIONS
"CMAKE_DISABLE_FIND_PACKAGE_Doxygen ON"
EXCLUDE_FROM_ALL ON
SYSTEM_PACKAGE OFF
)
AddJsonPackage(zycore)
AddPackage(
NAME Zydis
VERSION 4
REPO "zyantific/zydis"
SHA c2d2bab025
HASH 7b48f213ff7aab2926f8c9c65195959143bebbfb2b9a25051ffd8b8b0f1baf1670d9739781de674577d955925f91ac89376e16b476a03828c84e2fd765d45020
FIND_PACKAGE_ARGUMENTS "CONFIG"
OPTIONS
"ZYDIS_BUILD_TOOLS OFF"
"ZYDIS_BUILD_EXAMPLES OFF"
"ZYDIS_BUILD_DOXYGEN OFF"
"ZYAN_SYSTEM_ZYCORE ON"
"CMAKE_DISABLE_FIND_PACKAGE_Doxygen ON"
EXCLUDE_FROM_ALL ON
AddJsonPackage(
NAME zydis
BUNDLED_PACKAGE ${DYNARMIC_USE_BUNDLED_EXTERNALS}
)
endif()

47
src/dynarmic/externals/cpmfile.json vendored Normal file
View file

@ -0,0 +1,47 @@
{
"biscuit": {
"version": "0.9.1",
"repo": "lioncash/biscuit",
"sha": "76b0be8dae",
"hash": "47d55ed02d032d6cf3dc107c6c0a9aea686d5f25aefb81d1af91db027b6815bd5add1755505e19d76625feeb17aa2db6cd1668fe0dad2e6a411519bde6ca4489"
},
"mcl": {
"version": "0.1.12",
"repo": "azahar-emu/mcl",
"sha": "7b08d83418",
"hash": "f943bac39c1879986decad7a442ff4288eaeca4a2907684c7914e115a55ecc43c2782ded85c0835763fe04e40d5c82220ce864423e489e648e408a84f54dc4f3",
"options": [
"MCL_INSTALL OFF"
]
},
"unordered-dense": {
"package": "unordered_dense",
"repo": "Lizzie841/unordered_dense",
"sha": "e59d30b7b1",
"hash": "71eff7bd9ba4b9226967bacd56a8ff000946f8813167cb5664bb01e96fb79e4e220684d824fe9c59c4d1cc98c606f13aff05b7940a1ed8ab3c95d6974ee34fa0",
"find_args": "CONFIG",
"options": [
"UNORDERED_DENSE_INSTALL OFF"
]
},
"zycore": {
"package": "Zycore",
"repo": "zyantific/zycore-c",
"sha": "75a36c45ae",
"hash": "15aa399f39713e042c4345bc3175c82f14dca849fde2a21d4f591f62c43e227b70d868d8bb86beb5f4eb68b1d6bd3792cdd638acf89009e787e3d10ee7401924",
"bundled": true
},
"zydis": {
"package": "Zydis",
"version": "4",
"repo": "zyantific/zydis",
"sha": "c2d2bab025",
"hash": "7b48f213ff7aab2926f8c9c65195959143bebbfb2b9a25051ffd8b8b0f1baf1670d9739781de674577d955925f91ac89376e16b476a03828c84e2fd765d45020",
"options": [
"ZYDIS_BUILD_TOOLS OFF",
"ZYDIS_BUILD_EXAMPLES OFF",
"ZYDIS_BUILD_DOXYGEN OFF",
"ZYAN_SYSTEM_ZYCORE ON"
]
}
}

View file

@ -246,7 +246,7 @@ add_library(shader_recompiler STATIC
)
target_link_libraries(shader_recompiler PUBLIC common fmt::fmt sirit SPIRV-Tools-opt SPIRV-Tools SPIRV-Tools-link)
target_link_libraries(shader_recompiler PUBLIC common fmt::fmt sirit SPIRV-Tools::SPIRV-Tools)
if (MSVC)
target_compile_options(shader_recompiler PRIVATE

View file

@ -38,9 +38,7 @@
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_surface.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
#ifdef __ANDROID__
#include <jni.h>
#endif
namespace Vulkan {
namespace {
@ -189,144 +187,92 @@ RendererVulkan::~RendererVulkan() {
void(device.GetLogical().WaitIdle());
}
#ifdef __ANDROID__
class BooleanSetting {
public:
// static BooleanSetting FRAME_SKIPPING;
static BooleanSetting FRAME_INTERPOLATION;
explicit BooleanSetting(bool initial_value = false) : value(initial_value) {}
void RendererVulkan::InterpolateFrames(Frame* prev_frame, Frame* interpolated_frame) {
if (!prev_frame || !interpolated_frame || !prev_frame->image || !interpolated_frame->image) {
return;
}
[[nodiscard]] bool getBoolean() const {
return value;
}
void setBoolean(bool new_value) {
value = new_value;
}
private:
bool value;
const auto& framebuffer_layout = render_window.GetFramebufferLayout();
// Fixed aggressive downscale (50%)
VkExtent2D dst_extent{
.width = framebuffer_layout.width / 2,
.height = framebuffer_layout.height / 2
};
// Initialize static members
// BooleanSetting BooleanSetting::FRAME_SKIPPING(false);
BooleanSetting BooleanSetting::FRAME_INTERPOLATION(false);
// extern "C" JNIEXPORT jboolean JNICALL
// Java_org_yuzu_yuzu_1emu_features_settings_model_BooleanSetting_isFrameSkippingEnabled(JNIEnv* env, jobject /* this */) {
// return static_cast<jboolean>(BooleanSetting::FRAME_SKIPPING.getBoolean());
// }
extern "C" JNIEXPORT jboolean JNICALL
Java_org_yuzu_yuzu_1emu_features_settings_model_BooleanSetting_isFrameInterpolationEnabled(JNIEnv* env, jobject /* this */) {
return static_cast<jboolean>(BooleanSetting::FRAME_INTERPOLATION.getBoolean());
// Check if we need to recreate the destination frame
bool needs_recreation = false; // Only recreate when necessary
if (!interpolated_frame->image_view) {
needs_recreation = true; // Need to create initially
} else {
// Check if dimensions have changed
if (interpolated_frame->framebuffer) {
needs_recreation = (framebuffer_layout.width / 2 != dst_extent.width) ||
(framebuffer_layout.height / 2 != dst_extent.height);
} else {
needs_recreation = true;
}
}
void RendererVulkan::InterpolateFrames(Frame* prev_frame, Frame* interpolated_frame) {
if (!prev_frame || !interpolated_frame || !prev_frame->image || !interpolated_frame->image) {
return;
}
if (needs_recreation) {
interpolated_frame->image = CreateWrappedImage(memory_allocator, dst_extent, swapchain.GetImageViewFormat());
interpolated_frame->image_view = CreateWrappedImageView(device, interpolated_frame->image, swapchain.GetImageViewFormat());
interpolated_frame->framebuffer = blit_swapchain.CreateFramebuffer(
Layout::FramebufferLayout{dst_extent.width, dst_extent.height},
*interpolated_frame->image_view,
swapchain.GetImageViewFormat());
}
const auto& framebuffer_layout = render_window.GetFramebufferLayout();
// Fixed aggressive downscale (50%)
VkExtent2D dst_extent{
.width = framebuffer_layout.width / 2,
.height = framebuffer_layout.height / 2
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([&](vk::CommandBuffer cmdbuf) {
// Transition images to transfer layouts
TransitionImageLayout(cmdbuf, *prev_frame->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
TransitionImageLayout(cmdbuf, *interpolated_frame->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
// Perform the downscale blit
VkImageBlit blit_region{};
blit_region.srcSubresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1};
blit_region.srcOffsets[0] = {0, 0, 0};
blit_region.srcOffsets[1] = {
static_cast<int32_t>(framebuffer_layout.width),
static_cast<int32_t>(framebuffer_layout.height),
1
};
blit_region.dstSubresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1};
blit_region.dstOffsets[0] = {0, 0, 0};
blit_region.dstOffsets[1] = {
static_cast<int32_t>(dst_extent.width),
static_cast<int32_t>(dst_extent.height),
1
};
// Check if we need to recreate the destination frame
bool needs_recreation = false; // Only recreate when necessary
if (!interpolated_frame->image_view) {
needs_recreation = true; // Need to create initially
} else {
// Check if dimensions have changed
if (interpolated_frame->framebuffer) {
needs_recreation = (framebuffer_layout.width / 2 != dst_extent.width) ||
(framebuffer_layout.height / 2 != dst_extent.height);
} else {
needs_recreation = true;
}
}
// Using the wrapper's BlitImage with proper parameters
cmdbuf.BlitImage(
*prev_frame->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
*interpolated_frame->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
blit_region, VK_FILTER_NEAREST
);
if (needs_recreation) {
interpolated_frame->image = CreateWrappedImage(memory_allocator, dst_extent, swapchain.GetImageViewFormat());
interpolated_frame->image_view = CreateWrappedImageView(device, interpolated_frame->image, swapchain.GetImageViewFormat());
interpolated_frame->framebuffer = blit_swapchain.CreateFramebuffer(
Layout::FramebufferLayout{dst_extent.width, dst_extent.height},
*interpolated_frame->image_view,
swapchain.GetImageViewFormat());
}
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([&](vk::CommandBuffer cmdbuf) {
// Transition images to transfer layouts
TransitionImageLayout(cmdbuf, *prev_frame->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
TransitionImageLayout(cmdbuf, *interpolated_frame->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
// Perform the downscale blit
VkImageBlit blit_region{};
blit_region.srcSubresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1};
blit_region.srcOffsets[0] = {0, 0, 0};
blit_region.srcOffsets[1] = {
static_cast<int32_t>(framebuffer_layout.width),
static_cast<int32_t>(framebuffer_layout.height),
1
};
blit_region.dstSubresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1};
blit_region.dstOffsets[0] = {0, 0, 0};
blit_region.dstOffsets[1] = {
static_cast<int32_t>(dst_extent.width),
static_cast<int32_t>(dst_extent.height),
1
};
// Using the wrapper's BlitImage with proper parameters
cmdbuf.BlitImage(
*prev_frame->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
*interpolated_frame->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
blit_region, VK_FILTER_NEAREST
);
// Transition back to general layout
TransitionImageLayout(cmdbuf, *prev_frame->image, VK_IMAGE_LAYOUT_GENERAL);
TransitionImageLayout(cmdbuf, *interpolated_frame->image, VK_IMAGE_LAYOUT_GENERAL);
});
}
#endif
// Transition back to general layout
TransitionImageLayout(cmdbuf, *prev_frame->image, VK_IMAGE_LAYOUT_GENERAL);
TransitionImageLayout(cmdbuf, *interpolated_frame->image, VK_IMAGE_LAYOUT_GENERAL);
});
}
void RendererVulkan::Composite(std::span<const Tegra::FramebufferConfig> framebuffers) {
#ifdef __ANDROID__
static int frame_counter = 0;
static int target_fps = 60; // Target FPS (30 or 60)
int frame_skip_threshold = 1;
bool frame_skipping = false; //BooleanSetting::FRAME_SKIPPING.getBoolean();
bool frame_interpolation = BooleanSetting::FRAME_INTERPOLATION.getBoolean();
#endif
if (framebuffers.empty()) {
return;
}
#ifdef __ANDROID__
if (frame_skipping) {
frame_skip_threshold = (target_fps == 30) ? 2 : 2;
}
frame_counter++;
if (frame_counter % frame_skip_threshold != 0) {
if (frame_interpolation && previous_frame) {
Frame* interpolated_frame = present_manager.GetRenderFrame();
InterpolateFrames(previous_frame, interpolated_frame);
blit_swapchain.DrawToFrame(rasterizer, interpolated_frame, framebuffers,
render_window.GetFramebufferLayout(), swapchain.GetImageCount(),
swapchain.GetImageViewFormat());
scheduler.Flush(*interpolated_frame->render_ready);
present_manager.Present(interpolated_frame);
}
if (Settings::values.frame_interpolation.GetValue() && previous_frame) {
Frame* interpolated_frame = present_manager.GetRenderFrame();
InterpolateFrames(previous_frame, interpolated_frame);
blit_swapchain.DrawToFrame(rasterizer, interpolated_frame, framebuffers,
render_window.GetFramebufferLayout(), swapchain.GetImageCount(),
swapchain.GetImageViewFormat());
scheduler.Flush(*interpolated_frame->render_ready);
present_manager.Present(interpolated_frame);
return;
}
#endif
SCOPE_EXIT {
render_window.OnFrameDisplayed();

View file

@ -2160,20 +2160,34 @@ VkImageView ImageView::StorageView(Shader::TextureType texture_type,
if (!image_handle) {
return VK_NULL_HANDLE;
}
if (image_format == Shader::ImageFormat::Typeless) {
return Handle(texture_type);
}
const bool is_signed{image_format == Shader::ImageFormat::R8_SINT ||
image_format == Shader::ImageFormat::R16_SINT};
if (!storage_views) {
storage_views = std::make_unique<StorageViews>();
}
auto& views{is_signed ? storage_views->signeds : storage_views->unsigneds};
auto& view{views[static_cast<size_t>(texture_type)]};
if (view) {
// Storage images MUST use identity component mapping.
// Typeless: use the underlying image's native format.
if (image_format == Shader::ImageFormat::Typeless) {
auto& view = storage_views->unsigneds[static_cast<size_t>(texture_type)];
if (view) {
return *view;
}
const auto fmt_info =
MaxwellToVK::SurfaceFormat(*device, FormatType::Optimal, /*is_image=*/true, format);
const VkFormat vk_format = fmt_info.format;
// Storage images are color-aspect only
view = MakeView(vk_format, VK_IMAGE_ASPECT_COLOR_BIT); // identity components inside
return *view;
}
view = MakeView(Format(image_format), VK_IMAGE_ASPECT_COLOR_BIT);
const bool is_signed = (image_format == Shader::ImageFormat::R8_SINT ||image_format == Shader::ImageFormat::R16_SINT);
auto& views = is_signed ? storage_views->signeds : storage_views->unsigneds;
auto& view = views[static_cast<size_t>(texture_type)];
if (view) {
return *view;
}
const VkFormat vk_format = Format(image_format);
view = MakeView(vk_format, VK_IMAGE_ASPECT_COLOR_BIT);// identity components inside
return *view;
}

View file

@ -501,11 +501,6 @@ if (YUZU_ROOM)
target_link_libraries(yuzu PRIVATE yuzu-room)
endif()
# Explicit linking required
if (PLATFORM_SUN)
target_link_libraries(yuzu PRIVATE X11 "/usr/lib/xorg/amd64/libdrm.so")
endif()
# Extra deps
add_subdirectory(externals)
target_link_libraries(yuzu PRIVATE QuaZip::QuaZip)

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@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2016 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -39,7 +42,7 @@ void ConfigureDebug::SetConfiguration() {
ui->toggle_console->setEnabled(runtime_lock);
ui->toggle_console->setChecked(UISettings::values.show_console.GetValue());
ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter.GetValue()));
ui->flush_line->setChecked(Settings::values.log_flush_lines.GetValue());
ui->flush_line->setChecked(Settings::values.log_flush_line.GetValue());
ui->censor_username->setChecked(Settings::values.censor_username.GetValue());
ui->homebrew_args_edit->setText(
QString::fromStdString(Settings::values.program_args.GetValue()));
@ -90,7 +93,7 @@ void ConfigureDebug::ApplyConfiguration() {
Settings::values.gdbstub_port = ui->gdbport_spinbox->value();
UISettings::values.show_console = ui->toggle_console->isChecked();
Settings::values.log_filter = ui->log_filter_edit->text().toStdString();
Settings::values.log_flush_lines = ui->flush_line->isChecked();
Settings::values.log_flush_line = ui->flush_line->isChecked();
Settings::values.censor_username = ui->censor_username->isChecked();
Settings::values.program_args = ui->homebrew_args_edit->text().toStdString();
Settings::values.enable_fs_access_log = ui->fs_access_log->isChecked();

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@ -252,6 +252,12 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent)
"of available video memory for performance.\nHas no effect on integrated graphics. "
"Aggressive mode may severely impact the performance of other applications such as "
"recording software."));
INSERT(Settings,
frame_interpolation,
tr("Enhanced Frame Pacing"),
tr("Ensures smooth and consistent frame delivery by synchronizing the timing between frames, "
"reducing stuttering and uneven animation. Ideal for games that experience frame timing "
"instability or micro-stutters during gameplay."));
INSERT(Settings,
skip_cpu_inner_invalidation,
tr("Skip CPU Inner Invalidation"),
@ -312,7 +318,6 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent)
tr("Fast GPU Time (Hack)"),
tr("Overclocks the emulated GPU to increase dynamic resolution and render "
"distance.\nUse 128 for maximal performance and 512 for maximal graphics fidelity."));
INSERT(Settings,
use_vulkan_driver_pipeline_cache,
tr("Use Vulkan pipeline cache"),
@ -341,14 +346,14 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent)
barrier_feedback_loops,
tr("Barrier feedback loops"),
tr("Improves rendering of transparency effects in specific games."));
// Renderer (Extensions)
INSERT(Settings,
enable_raii,
tr("RAII"),
tr("A method of automatic resource management in Vulkan "
"that ensures proper release of resources "
"when they are no longer needed, but may cause crashes in bundled games."));
// Renderer (Extensions)
INSERT(Settings,
dyna_state,
tr("Extended Dynamic State"),
@ -365,9 +370,7 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent)
tr("Descriptor Indexing"),
tr("Improves texture & buffer handling and the Maxwell translation layer.\n"
"Some Vulkan 1.1+ and all 1.2+ devices support this extension."));
INSERT(Settings, sample_shading, QString(), QString());
INSERT(Settings,
sample_shading_fraction,
tr("Sample Shading"),

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@ -1,7 +1,8 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# cpm
# Explicitly include CPMUtil here since we have a separate cpmfile for Qt externals
set(CPMUTIL_JSON_FILE ${CMAKE_CURRENT_SOURCE_DIR}/cpmfile.json)
include(CPMUtil)
# Disable tests/tools in all externals supporting the standard option name
@ -14,12 +15,4 @@ set(BUILD_SHARED_LIBS OFF)
set_directory_properties(PROPERTIES EXCLUDE_FROM_ALL ON)
# QuaZip
AddPackage(
NAME QuaZip-Qt6
VERSION 1.3
REPO "crueter/quazip-qt6"
SHA f838774d63
HASH 9f629a438699801244a106c8df6d5f8f8d19e80df54f530a89403a10c8c4e37a6e95606bbdd307f23636961e8ce34eb37a2186d589a1f227ac9c8e2c678e326e
OPTIONS
"QUAZIP_INSTALL OFF"
)
AddJsonPackage(quazip)

12
src/yuzu/externals/cpmfile.json vendored Normal file
View file

@ -0,0 +1,12 @@
{
"quazip": {
"package": "QuaZip-Qt6",
"repo": "crueter/quazip-qt6",
"sha": "f838774d63",
"hash": "9f629a438699801244a106c8df6d5f8f8d19e80df54f530a89403a10c8c4e37a6e95606bbdd307f23636961e8ce34eb37a2186d589a1f227ac9c8e2c678e326e",
"version": "1.3",
"options": [
"QUAZIP_INSTALL OFF"
]
}
}

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@ -40,11 +40,6 @@ target_include_directories(yuzu-cmd PRIVATE ${RESOURCES_DIR})
target_link_libraries(yuzu-cmd PRIVATE SDL2::SDL2 Vulkan::Headers)
# In Solaris needs explicit linking for ffmpeg which links to /lib/amd64/libX11.so
if (PLATFORM_SUN)
target_link_libraries(yuzu-cmd PRIVATE X11 "/usr/lib/xorg/amd64/libdrm.so")
endif()
if(UNIX AND NOT APPLE)
install(TARGETS yuzu-cmd)
endif()

10
tools/cpm-fetch-all.sh Executable file
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@ -0,0 +1,10 @@
#!/bin/bash -e
# SPDX-FileCopyrightText: 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2025 crueter
# SPDX-License-Identifier: GPL-3.0-or-later
LIBS=$(find . externals externals/nx_tzdb src/yuzu/externals externals/ffmpeg src/dynarmic/externals -maxdepth 1 -name cpmfile.json -exec jq -j 'keys_unsorted | join(" ")' {} \; -printf " ")
tools/cpm-fetch.sh $LIBS

198
tools/cpm-fetch.sh Executable file
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@ -0,0 +1,198 @@
#!/bin/bash -e
# SPDX-FileCopyrightText: 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2025 crueter
# SPDX-License-Identifier: GPL-3.0-or-later
[ -z "$CPM_SOURCE_CACHE" ] && CPM_SOURCE_CACHE=$PWD/.cache/cpm
mkdir -p $CPM_SOURCE_CACHE
ROOTDIR="$PWD"
TMP=$(mktemp -d)
download_package() {
FILENAME=$(basename "$DOWNLOAD")
OUTFILE="$TMP/$FILENAME"
LOWER_PACKAGE=$(tr '[:upper:]' '[:lower:]' <<< "$PACKAGE_NAME")
OUTDIR="${CPM_SOURCE_CACHE}/${LOWER_PACKAGE}/${KEY}"
[ -d "$OUTDIR" ] && return
curl "$DOWNLOAD" -sS -L -o "$OUTFILE"
ACTUAL_HASH=$(${HASH_ALGO}sum "$OUTFILE" | cut -d" " -f1)
[ "$ACTUAL_HASH" != "$HASH" ] && echo "$FILENAME did not match expected hash; expected $HASH but got $ACTUAL_HASH" && exit 1
mkdir -p "$OUTDIR"
pushd "$OUTDIR" > /dev/null
case "$FILENAME" in
(*.7z)
7z x "$OUTFILE" > /dev/null
;;
(*.tar*)
tar xf "$OUTFILE" > /dev/null
;;
(*.zip)
unzip "$OUTFILE" > /dev/null
;;
esac
# basically if only one real item exists at the top we just move everything from there
# since github and some vendors hate me
DIRS=$(find -maxdepth 1 -type d -o -type f)
# thanks gnu
if [ $(wc -l <<< "$DIRS") -eq 2 ]; then
SUBDIR=$(find . -maxdepth 1 -type d -not -name ".")
mv "$SUBDIR"/* .
mv "$SUBDIR"/.* . 2>/dev/null || true
rmdir "$SUBDIR"
fi
if grep -e "patches" <<< "$JSON" > /dev/null; then
PATCHES=$(jq -r '.patches | join(" ")' <<< "$JSON")
for patch in $PATCHES; do
patch -p1 < "$ROOTDIR"/.patch/$package/$patch
done
fi
popd > /dev/null
}
ci_package() {
REPO=$(jq -r ".repo" <<< "$JSON")
EXT=$(jq -r '.extension' <<< "$JSON")
[ "$EXT" == null ] && EXT="tar.zst"
VERSION=$(jq -r ".version" <<< "$JSON")
NAME=$(jq -r ".name | \"$package\"" <<< "$JSON")
PACKAGE=$(jq -r ".package | \"$package\"" <<< "$JSON")
# TODO(crueter)
# DISABLED=$(jq -j '.disabled_platforms | join(" ")' <<< "$JSON")
[ "$REPO" == null ] && echo "No repo defined for CI package $package" && return
echo "CI package $PACKAGE"
for platform in windows-amd64 windows-arm64 android solaris freebsd linux linux-aarch64; do
FILENAME="${NAME}-${platform}-${VERSION}.${EXT}"
DOWNLOAD="https://github.com/${REPO}/releases/download/v${VERSION}/${FILENAME}"
PACKAGE_NAME="$PACKAGE"
KEY=$platform
echo "- platform $KEY"
HASH_ALGO=$(jq -r ".hash_algo" <<< "$JSON")
[ "$HASH_ALGO" == null ] && HASH_ALGO=sha512
HASH_SUFFIX="${HASH_ALGO}sum"
HASH_URL="${DOWNLOAD}.${HASH_SUFFIX}"
HASH=$(curl "$HASH_URL" -sS -q -L -o -)
download_package
done
}
for package in $@
do
# prepare for cancer
JSON=$(find . externals src/yuzu/externals externals/ffmpeg src/dynarmic/externals externals/nx_tzdb -maxdepth 1 -name cpmfile.json -exec jq -r ".\"$package\" | select( . != null )" {} \;)
[ -z "$JSON" ] && echo "No cpmfile definition for $package" && continue
PACKAGE_NAME=$(jq -r ".package" <<< "$JSON")
[ "$PACKAGE_NAME" == null ] && PACKAGE_NAME="$package"
CI=$(jq -r ".ci" <<< "$JSON")
if [ "$CI" != null ]; then
ci_package
continue
fi
# url parsing WOOOHOOHOHOOHOHOH
URL=$(jq -r ".url" <<< "$JSON")
REPO=$(jq -r ".repo" <<< "$JSON")
SHA=$(jq -r ".sha" <<< "$JSON")
if [ "$URL" != "null" ]; then
DOWNLOAD="$URL"
elif [ "$REPO" != "null" ]; then
GIT_URL="https://github.com/$REPO"
TAG=$(jq -r ".tag" <<< "$JSON")
ARTIFACT=$(jq -r ".artifact" <<< "$JSON")
BRANCH=$(jq -r ".branch" <<< "$JSON")
if [ "$TAG" != "null" ]; then
if [ "$ARTIFACT" != "null" ]; then
DOWNLOAD="${GIT_URL}/releases/download/${TAG}/${ARTIFACT}"
else
DOWNLOAD="${GIT_URL}/archive/refs/tags/${TAG}.tar.gz"
fi
elif [ "$SHA" != "null" ]; then
DOWNLOAD="${GIT_URL}/archive/${SHA}.zip"
else
if [ "$BRANCH" == null ]; then
BRANCH=master
fi
DOWNLOAD="${GIT_URL}/archive/refs/heads/${BRANCH}.zip"
fi
else
echo "No repo or URL defined for $package"
continue
fi
# key parsing
KEY=$(jq -r ".key" <<< "$JSON")
if [ "$KEY" == null ]; then
VERSION=$(jq -r ".version" <<< "$JSON")
GIT_VERSION=$(jq -r ".git_version" <<< "$JSON")
if [ "$SHA" != null ]; then
KEY=$(cut -c1-4 - <<< "$SHA")
elif [ "$GIT_VERSION" != null ]; then
KEY="$GIT_VERSION"
elif [ "$VERSION" != null ]; then
KEY="$VERSION"
else
echo "No valid key could be determined for $package. Must define one of: key, sha, version, git_version"
continue
fi
fi
echo $KEY
echo "Downloading regular package $package, with key $KEY, from $DOWNLOAD"
# hash parsing
HASH_ALGO=$(jq -r ".hash_algo" <<< "$JSON")
[ "$HASH_ALGO" == null ] && HASH_ALGO=sha512
HASH=$(jq -r ".hash" <<< "$JSON")
if [ "$HASH" == null ]; then
HASH_SUFFIX="${HASH_ALGO}sum"
HASH_URL=$(jq -r ".hash_url" <<< "$JSON")
if [ "$HASH_URL" == null ]; then
HASH_URL="${DOWNLOAD}.${HASH_SUFFIX}"
fi
HASH=$(curl "$HASH_URL" -L -o -)
fi
download_package
done
rm -rf $TMP