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21 commits

Author SHA1 Message Date
251fc7435a add MMPX filter
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Signed-off-by: lizzie <lizzie@eden-emu.dev>
2025-10-02 23:23:36 +02:00
de31b8c7e3 better logic
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2025-10-02 23:23:36 +02:00
ce0f2a3f05 fix vk
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2025-10-02 23:23:36 +02:00
52f435b087 fix ogl
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2025-10-02 23:23:36 +02:00
8e164162da [vk, ogl] VK_QCOM ZTC, Bspline, Mitchell filter weights
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2025-10-02 23:23:36 +02:00
de594c8792
[dynarmic] add safe-opt to skip IR verification (#2613)
Most programs are well behaved and don't cause internal IR issues. Hence, verification can be safely skipped.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: #2613
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-02 23:20:45 +02:00
2d8cb2d457
[file_sys] Properly fix the installation of new updates (#2651)
This removes the workaround and properly fix the installation of new updates.

Reviewed-on: #2651
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-10-02 22:48:52 +02:00
990a43a48c
[vk] Add missing flush per spec (#2624)
We copy pixels into a CPU-side staging buffer and then ask the GPU to read from it. On some systems those CPU writes aren’t automatically visible to the GPU unless explicitly flushed, so the GPU can sometimes read stale data. By calling buffer.Flush() immediately after writing, we force those CPU changes to become visible to the device, ensuring the GPU sees the latest frame. However, this is an emulator, so sometimes what spec says may not work cause reasons.

Co-authored-by: Ribbit <ribbit@placeholder.com>
Reviewed-on: #2624
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: Ribbit <ribbit@eden-emu.dev>
Co-committed-by: Ribbit <ribbit@eden-emu.dev>
2025-10-02 20:00:34 +02:00
1a5b3fb239
[audio_core] Fix audio reverb effect (#2646)
This fixes the audio reverb effect that was causing loud noise in some games and on some platforms.

Reviewed-on: #2646
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-10-02 01:30:05 +02:00
24e6c62109
[vk, ogl] invalidate pipeline caches from <=0.0.3 (#2637)
Invalidates caches before next upcoming release, this will make transitions smoother especially for users whom do not know how to clear caches. The reasoning behind this is the recent changes to async shaders and other pipeline stuffs that may break compat

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: #2637
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-02 00:25:41 +02:00
326865cba2
[host1x] Improve FFmpeg error handling (#2643)
This improves the FFmpeg error handling.

Reviewed-on: #2643
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-10-02 00:15:14 +02:00
76b5d6778e
[common/logging] faster logging by avoiding constructing unused strings/results (and filtering first) (#2603)
basically std::string would be invoked even when the logging was filtered, then destroyed instantly, invoking malloc/free and polluting mem arenas for no good reason

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: #2603
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-01 23:18:37 +02:00
61adc85c4b
[ci] Minor change to fix building (#2644)
MSVC did not like that one of our variables was a constexpr since it was defined in the externals as a constexpr. Changed to const auto like the rest to ensure it built properly.

Reviewed-on: #2644
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-committed-by: Shinmegumi <shinmegumi@eden-emu.dev>
2025-10-01 21:09:27 +02:00
4be6d30cd9
[fixup] fix bad variable names (#2642)
* Mo[l]tenVK is only for apple, so desc is unnecessary
* fix mistipo on BUILD_AUTO_UPDATE_WEB[SI]TE

Signed-off-by: Caio Oliveira <caiooliveirafarias0@gmail.com>

Reviewed-on: #2642
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-10-01 16:36:07 +02:00
020f1cdb1f
[qt] fix ci missing build_id (#2638)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: #2638
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-01 12:16:42 +02:00
dfe10bc851
[common] use libc++ provided jthread instead of in-house one (which deadlocks on FBSD 14) (#351)
Needs test on our CI targets to see I didn't miss anything. Worried about android.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: #351
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-01 06:59:35 +02:00
9a098441de
[audio_core] Fix audio issue in The Legend of Zelda - Echoes of Wisdom (#2594)
This fixes the audio issue in The Legend of Zelda - Echoes of Wisdom on Windows.

Reviewed-on: #2594
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-10-01 05:33:37 +02:00
91fb1df624
[meta] allow customisation of auto-updater, remove hardcoded title names and fix dup title names (#2588)
Right now on all platforms, sdl2 will display something like "Eden Eden | master-8gd8fg8", this fixes so it only displays `Eden` (the REPO_NAME) once.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: #2588
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-01 05:07:59 +02:00
43a7470a7d
[Maxwell]: Fix shaders compilation memory leak (#2606)
Co-authored-by: collecting <collecting@citron-emu.org>

"The ObjectPool<Statement> was never being cleared after use. When compiling complex shaders, this would allocate gigabytes of memory, causing the emulator to run out of RAM and be killed by the operating system. This is a critical fix that prevents out-of-memory crashes on all operating systems when playing games with complex shaders."

Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com>
Reviewed-on: #2606
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: Gamer64 <gamer64@eden-emu.dev>
Co-committed-by: Gamer64 <gamer64@eden-emu.dev>
2025-10-01 01:21:12 +02:00
dfca07f4e3
Initial a9 (minsdk=28) support (#2600)
Minimal changes to make android 10 installable and emulationFragment not immediately crashable.
Testers (mainly android 10) NEEDED!!!

Co-authored-by: Allison Cunha <allisonbzk@gmail.com>
Reviewed-on: #2600
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: xbzk <xbzk@eden-emu.dev>
Co-committed-by: xbzk <xbzk@eden-emu.dev>
2025-10-01 00:10:59 +02:00
2e0a4163cf
common: include missing headers after PCH disable (#2626)
Signed-off-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: #2626
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-09-30 04:25:29 +02:00
70 changed files with 637 additions and 528 deletions

View file

@ -224,7 +224,7 @@ set(YUZU_TZDB_PATH "" CACHE STRING "Path to a pre-downloaded timezone database")
cmake_dependent_option(YUZU_USE_FASTER_LD "Check if a faster linker is available" ON "LINUX" OFF)
cmake_dependent_option(YUZU_APPLE_USE_BUNDLED_MONTENVK "Download bundled MoltenVK lib" ON "APPLE" OFF)
cmake_dependent_option(YUZU_USE_BUNDLED_MOLTENVK "Download bundled MoltenVK lib" ON "APPLE" OFF)
option(YUZU_DISABLE_LLVM "Disable LLVM (useful for CI)" OFF)
@ -319,6 +319,18 @@ if (YUZU_ROOM)
add_compile_definitions(YUZU_ROOM)
endif()
if (ANDROID OR PLATFORM_FREEBSD OR PLATFORM_OPENBSD OR PLATFORM_SUN OR APPLE)
if(CXX_APPLE OR CXX_CLANG)
# libc++ has stop_token and jthread as experimental
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fexperimental-library")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fexperimental-library")
else()
# Uses glibc, mostly?
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_LIBCPP_ENABLE_EXPERIMENTAL=1")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_LIBCPP_ENABLE_EXPERIMENTAL=1")
endif()
endif()
# Build/optimization presets
if (PLATFORM_LINUX OR CXX_CLANG)
if (ARCHITECTURE_x86_64)

View file

@ -31,7 +31,11 @@ set(GIT_DESC ${BUILD_VERSION})
set(REPO_NAME "Eden")
set(BUILD_ID ${GIT_REFSPEC})
set(BUILD_FULLNAME "${REPO_NAME} ${BUILD_VERSION} ")
set(CXX_COMPILER "${CMAKE_CXX_COMPILER_ID} ${CMAKE_CXX_COMPILER_VERSION}")
# Auto-updater metadata! Must somewhat mirror GitHub API endpoint
set(BUILD_AUTO_UPDATE_WEBSITE "https://github.com")
set(BUILD_AUTO_UPDATE_API "http://api.github.com")
set(BUILD_AUTO_UPDATE_REPO "eden-emulator/Releases")
configure_file(scm_rev.cpp.in scm_rev.cpp @ONLY)

View file

@ -31,7 +31,7 @@ Notes:
* Currently, build fails without this
- `YUZU_USE_FASTER_LD` (ON) Check if a faster linker is available
* Only available on UNIX
- `YUZU_APPLE_USE_BUNDLED_MONTENVK` (ON, macOS only) Download bundled MoltenVK lib)
- `YUZU_USE_BUNDLED_MOLTENVK` (ON, macOS only) Download bundled MoltenVK lib)
- `YUZU_TZDB_PATH` (string) Path to a pre-downloaded timezone database (useful for nixOS)
- `ENABLE_OPENSSL` (ON for Linux and *BSD) Enable OpenSSL backend for the ssl service
* Always enabled if the web service is enabled

View file

@ -9,3 +9,21 @@ Eden will store configuration in the following directories:
- **Linux, macOS, FreeBSD, Solaris, OpenBSD**: `$XDG_DATA_HOME`, `$XDG_CACHE_HOME`, `$XDG_CONFIG_HOME`.
If a `user` directory is present in the current working directory, that will override all global configuration directories and the emulator will use that instead.
# Enhancements
## Filters
Various graphical filters exist - each of them aimed at a specific target/image quality preset.
- **Nearest**: Provides no filtering - useful for debugging.
- **Bilinear**: Provides the hardware default filtering of the Tegra X1.
- **Bicubic**: Provides a bicubic interpolation using a Catmull-Rom (or hardware-accelerated) implementation.
- **Zero-Tangent, B-Spline, Mitchell**: Provides bicubic interpolation using the respective matrix weights. They're normally not hardware accelerated unless the device supports the `VK_QCOM_filter_cubic_weights` extension. The matrix weights are those matching [the specification itself](https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#VkSamplerCubicWeightsCreateInfoQCOM).
- **Spline-1**: Bicubic interpolation (similar to Mitchell) but with a faster texel fetch method. Generally less blurry than bicubic.
- **Gaussian**: Whole-area blur, an applied gaussian blur is done to the entire frame.
- **Lanczos**: An implementation using `a = 3` (49 texel fetches). Provides sharper edges but blurrier artifacts.
- **ScaleForce**: Experimental texture upscale method, see [ScaleFish](https://github.com/BreadFish64/ScaleFish).
- **FSR**: Uses AMD FidelityFX Super Resolution to enhance image quality.
- **Area**: Area interpolation (high kernel count).
- **MMPX**: Nearest-neighbour filter aimed at providing higher pixel-art quality.

View file

@ -59,7 +59,7 @@ android {
defaultConfig {
// TODO If this is ever modified, change application_id in strings.xml
applicationId = "dev.eden.eden_emulator"
minSdk = 30
minSdk = 28
targetSdk = 36
versionName = getGitVersion()

View file

@ -19,6 +19,7 @@ import org.yuzu.yuzu_emu.adapters.GameAdapter
import androidx.core.view.doOnNextLayout
import org.yuzu.yuzu_emu.YuzuApplication
import androidx.preference.PreferenceManager
import androidx.core.view.WindowInsetsCompat
/**
* CarouselRecyclerView encapsulates all carousel logic for the games UI.
@ -205,8 +206,8 @@ class CarouselRecyclerView @JvmOverloads constructor(
if (enabled) {
useCustomDrawingOrder = true
val insets = rootWindowInsets
val bottomInset = insets?.getInsets(android.view.WindowInsets.Type.systemBars())?.bottom ?: 0
val insets = rootWindowInsets?.let { WindowInsetsCompat.toWindowInsetsCompat(it, this) }
val bottomInset = insets?.getInsets(WindowInsetsCompat.Type.systemBars())?.bottom ?: 0
val internalFactor = resources.getFraction(R.fraction.carousel_card_size_factor, 1, 1)
val userFactor = preferences.getFloat(CAROUSEL_CARD_SIZE_FACTOR, internalFactor).coerceIn(
0f,

View file

@ -251,12 +251,16 @@
<item>@string/scaling_filter_nearest_neighbor</item>
<item>@string/scaling_filter_bilinear</item>
<item>@string/scaling_filter_bicubic</item>
<item>@string/scaling_filter_zero_tangent</item>
<item>@string/scaling_filter_bspline</item>
<item>@string/scaling_filter_mitchell</item>
<item>@string/scaling_filter_spline1</item>
<item>@string/scaling_filter_gaussian</item>
<item>@string/scaling_filter_lanczos</item>
<item>@string/scaling_filter_scale_force</item>
<item>@string/scaling_filter_fsr</item>
<item>@string/scaling_filter_area</item>
<item>@string/scaling_filter_mmpx</item>
</string-array>
<integer-array name="rendererScalingFilterValues">
@ -269,6 +273,10 @@
<item>6</item>
<item>7</item>
<item>8</item>
<item>9</item>
<item>10</item>
<item>11</item>
<item>12</item>
</integer-array>
<string-array name="rendererAntiAliasingNames">

View file

@ -1017,6 +1017,10 @@
<string name="scaling_filter_scale_force">ScaleForce</string>
<string name="scaling_filter_fsr">AMD FidelityFX™ Super Resolution</string>
<string name="scaling_filter_area">Area</string>
<string name="scaling_filter_zero_tangent">Zero-Tangent</string>
<string name="scaling_filter_bspline">B-Spline</string>
<string name="scaling_filter_mitchell">Mitchell</string>
<string name="scaling_filter_mmpx">MMPX</string>
<!-- Anti-Aliasing -->
<string name="anti_aliasing_none">None</string>

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later

View file

@ -191,8 +191,6 @@ static void InitializeReverbEffect(const ReverbInfo::ParameterVersion2& params,
const auto center_delay_time{(5 * delay).to_uint_floor()};
state.center_delay_line.Initialize(center_delay_time, 1.0f);
UpdateReverbEffectParameter(params, state);
for (u32 i = 0; i < ReverbInfo::MaxDelayLines; i++) {
std::ranges::fill(state.fdn_delay_lines[i].buffer, 0);
std::ranges::fill(state.decay_delay_lines[i].buffer, 0);

View file

@ -293,8 +293,7 @@ void SinkStream::WaitFreeSpace(std::stop_token stop_token) {
release_cv.wait_for(lk, std::chrono::milliseconds(5),
[this]() { return paused || queued_buffers < max_queue_size; });
if (queued_buffers > max_queue_size + 3) {
Common::CondvarWait(release_cv, lk, stop_token,
[this] { return paused || queued_buffers < max_queue_size; });
release_cv.wait(lk, stop_token, [this] { return paused || queued_buffers < max_queue_size; });
}
}

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -123,7 +126,7 @@ private:
} else if constexpr (Mode == PopMode::WaitWithStopToken) {
// Wait until the queue is not empty.
std::unique_lock lock{consumer_cv_mutex};
Common::CondvarWait(consumer_cv, lock, stop_token, [this, read_index] {
consumer_cv.wait(lock, stop_token, [this, read_index] {
return read_index != m_write_index.load(std::memory_order::acquire);
});
if (stop_token.stop_requested()) {

View file

@ -3,6 +3,7 @@
#include <vector>
#include "common/assert.h"
#include "common/fs/file.h"
#include "common/fs/fs.h"
#ifdef ANDROID

View file

@ -9,6 +9,7 @@
#include <sstream>
#include <unordered_map>
#include "common/assert.h"
#include "common/fs/fs.h"
#ifdef ANDROID
#include "common/fs/fs_android.h"

View file

@ -56,6 +56,16 @@
#include "common/host_memory.h"
#include "common/logging/log.h"
#if defined(__ANDROID__) && __ANDROID_API__ < 30
#include <sys/syscall.h>
#ifndef MFD_CLOEXEC
#define MFD_CLOEXEC 0x0001U
#endif
static int memfd_create(const char* name, unsigned int flags) {
return syscall(__NR_memfd_create, name, flags);
}
#endif
namespace Common {
constexpr size_t PageAlignment = 0x1000;

View file

@ -39,9 +39,17 @@ namespace Common::Log {
namespace {
/**
* Interface for logging backends.
*/
/// @brief Trims up to and including the last of ../, ..\, src/, src\ in a string
/// do not be fooled this isn't generating new strings on .rodata :)
constexpr const char* TrimSourcePath(std::string_view source) {
const auto rfind = [source](const std::string_view match) {
return source.rfind(match) == source.npos ? 0 : (source.rfind(match) + match.size());
};
auto idx = (std::max)({rfind("src/"), rfind("src\\"), rfind("../"), rfind("..\\")});
return source.data() + idx;
}
/// @brief Interface for logging backends.
class Backend {
public:
virtual ~Backend() = default;
@ -53,9 +61,7 @@ public:
virtual void Flush() = 0;
};
/**
* Backend that writes to stderr and with color
*/
/// @brief Backend that writes to stderr and with color
class ColorConsoleBackend final : public Backend {
public:
explicit ColorConsoleBackend() = default;
@ -84,9 +90,7 @@ private:
std::atomic_bool enabled{false};
};
/**
* Backend that writes to a file passed into the constructor
*/
/// @brief Backend that writes to a file passed into the constructor
class FileBackend final : public Backend {
public:
explicit FileBackend(const std::filesystem::path& filename) {
@ -248,13 +252,14 @@ public:
color_console_backend.SetEnabled(enabled);
}
bool CanPushEntry(Class log_class, Level log_level) const noexcept {
return filter.CheckMessage(log_class, log_level);
}
void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
const char* function, std::string&& message) {
if (!filter.CheckMessage(log_class, log_level)) {
return;
}
const char* function, std::string&& message) noexcept {
message_queue.EmplaceWait(
CreateEntry(log_class, log_level, filename, line_num, function, std::move(message)));
CreateEntry(log_class, log_level, TrimSourcePath(filename), line_num, function, std::move(message)));
}
private:
@ -368,8 +373,9 @@ void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, fmt::string_view format,
const fmt::format_args& args) {
if (!initialization_in_progress_suppress_logging) {
Impl::Instance().PushEntry(log_class, log_level, filename, line_num, function,
fmt::vformat(format, args));
auto& instance = Impl::Instance();
if (instance.CanPushEntry(log_class, log_level))
instance.PushEntry(log_class, log_level, filename, line_num, function, fmt::vformat(format, args));
}
}
} // namespace Common::Log

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -9,22 +12,20 @@ namespace Common::Log {
namespace {
template <typename It>
Level GetLevelByName(const It begin, const It end) {
for (u8 i = 0; i < static_cast<u8>(Level::Count); ++i) {
const char* level_name = GetLevelName(static_cast<Level>(i));
if (Common::ComparePartialString(begin, end, level_name)) {
return static_cast<Level>(i);
}
for (u32 i = 0; i < u32(Level::Count); ++i) {
const char* level_name = GetLevelName(Level(i));
if (Common::ComparePartialString(begin, end, level_name))
return Level(i);
}
return Level::Count;
}
template <typename It>
Class GetClassByName(const It begin, const It end) {
for (u8 i = 0; i < static_cast<u8>(Class::Count); ++i) {
const char* level_name = GetLogClassName(static_cast<Class>(i));
if (Common::ComparePartialString(begin, end, level_name)) {
return static_cast<Class>(i);
}
for (u32 i = 0; i < u32(Class::Count); ++i) {
const char* level_name = GetLogClassName(Class(i));
if (Common::ComparePartialString(begin, end, level_name))
return Class(i);
}
return Class::Count;
}
@ -229,13 +230,12 @@ void Filter::ParseFilterString(std::string_view filter_view) {
}
bool Filter::CheckMessage(Class log_class, Level level) const {
return static_cast<u8>(level) >=
static_cast<u8>(class_levels[static_cast<std::size_t>(log_class)]);
return u8(level) >= u8(class_levels[std::size_t(log_class)]);
}
bool Filter::IsDebug() const {
return std::any_of(class_levels.begin(), class_levels.end(), [](const Level& l) {
return static_cast<u8>(l) <= static_cast<u8>(Level::Debug);
return u8(l) <= u8(Level::Debug);
});
}

View file

@ -16,15 +16,6 @@
namespace Common::Log {
// trims up to and including the last of ../, ..\, src/, src\ in a string
constexpr const char* TrimSourcePath(std::string_view source) {
const auto rfind = [source](const std::string_view match) {
return source.rfind(match) == source.npos ? 0 : (source.rfind(match) + match.size());
};
auto idx = (std::max)({rfind("src/"), rfind("src\\"), rfind("../"), rfind("..\\")});
return source.data() + idx;
}
/// Logs a message to the global logger, using fmt
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, fmt::string_view format,
@ -42,7 +33,7 @@ void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsig
#ifdef _DEBUG
#define LOG_TRACE(log_class, ...) \
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Trace, \
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
__FILE__, __LINE__, __func__, \
__VA_ARGS__)
#else
#define LOG_TRACE(log_class, fmt, ...) (void(0))
@ -50,21 +41,21 @@ void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsig
#define LOG_DEBUG(log_class, ...) \
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Debug, \
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
__FILE__, __LINE__, __func__, \
__VA_ARGS__)
#define LOG_INFO(log_class, ...) \
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Info, \
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
__FILE__, __LINE__, __func__, \
__VA_ARGS__)
#define LOG_WARNING(log_class, ...) \
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Warning, \
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
__FILE__, __LINE__, __func__, \
__VA_ARGS__)
#define LOG_ERROR(log_class, ...) \
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Error, \
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
__FILE__, __LINE__, __func__, \
__VA_ARGS__)
#define LOG_CRITICAL(log_class, ...) \
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Critical, \
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
__FILE__, __LINE__, __func__, \
__VA_ARGS__)

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -7,23 +10,13 @@
#pragma once
#include <version>
#ifdef __cpp_lib_jthread
#include <chrono>
#include <condition_variable>
#include <stop_token>
#include <thread>
#include <utility>
namespace Common {
template <typename Condvar, typename Lock, typename Pred>
void CondvarWait(Condvar& cv, std::unique_lock<Lock>& lk, std::stop_token token, Pred&& pred) {
cv.wait(lk, token, std::forward<Pred>(pred));
}
template <typename Rep, typename Period>
bool StoppableTimedWait(std::stop_token token, const std::chrono::duration<Rep, Period>& rel_time) {
std::condition_variable_any cv;
@ -35,341 +28,3 @@ bool StoppableTimedWait(std::stop_token token, const std::chrono::duration<Rep,
}
} // namespace Common
#else
#include <atomic>
#include <chrono>
#include <condition_variable>
#include <functional>
#include <map>
#include <memory>
#include <mutex>
#include <optional>
#include <thread>
#include <type_traits>
#include <utility>
namespace std {
namespace polyfill {
using stop_state_callback = size_t;
class stop_state {
public:
stop_state() = default;
~stop_state() = default;
bool request_stop() {
unique_lock lk{m_lock};
if (m_stop_requested) {
// Already set, nothing to do.
return false;
}
// Mark stop requested.
m_stop_requested = true;
while (!m_callbacks.empty()) {
// Get an iterator to the first element.
const auto it = m_callbacks.begin();
// Move the callback function out of the map.
function<void()> f;
swap(it->second, f);
// Erase the now-empty map element.
m_callbacks.erase(it);
// Run the callback.
if (f) {
f();
}
}
return true;
}
bool stop_requested() const {
unique_lock lk{m_lock};
return m_stop_requested;
}
stop_state_callback insert_callback(function<void()> f) {
unique_lock lk{m_lock};
if (m_stop_requested) {
// Stop already requested. Don't insert anything,
// just run the callback synchronously.
if (f) {
f();
}
return 0;
}
// Insert the callback.
stop_state_callback ret = ++m_next_callback;
m_callbacks.emplace(ret, std::move(f));
return ret;
}
void remove_callback(stop_state_callback cb) {
unique_lock lk{m_lock};
m_callbacks.erase(cb);
}
private:
mutable recursive_mutex m_lock;
map<stop_state_callback, function<void()>> m_callbacks;
stop_state_callback m_next_callback{0};
bool m_stop_requested{false};
};
} // namespace polyfill
class stop_token;
class stop_source;
struct nostopstate_t {
explicit nostopstate_t() = default;
};
inline constexpr nostopstate_t nostopstate{};
template <class Callback>
class stop_callback;
class stop_token {
public:
stop_token() noexcept = default;
stop_token(const stop_token&) noexcept = default;
stop_token(stop_token&&) noexcept = default;
stop_token& operator=(const stop_token&) noexcept = default;
stop_token& operator=(stop_token&&) noexcept = default;
~stop_token() = default;
void swap(stop_token& other) noexcept {
m_stop_state.swap(other.m_stop_state);
}
[[nodiscard]] bool stop_requested() const noexcept {
return m_stop_state && m_stop_state->stop_requested();
}
[[nodiscard]] bool stop_possible() const noexcept {
return m_stop_state != nullptr;
}
private:
friend class stop_source;
template <typename Callback>
friend class stop_callback;
stop_token(shared_ptr<polyfill::stop_state> stop_state) : m_stop_state(std::move(stop_state)) {}
private:
shared_ptr<polyfill::stop_state> m_stop_state;
};
class stop_source {
public:
stop_source() : m_stop_state(make_shared<polyfill::stop_state>()) {}
explicit stop_source(nostopstate_t) noexcept {}
stop_source(const stop_source&) noexcept = default;
stop_source(stop_source&&) noexcept = default;
stop_source& operator=(const stop_source&) noexcept = default;
stop_source& operator=(stop_source&&) noexcept = default;
~stop_source() = default;
void swap(stop_source& other) noexcept {
m_stop_state.swap(other.m_stop_state);
}
[[nodiscard]] stop_token get_token() const noexcept {
return stop_token(m_stop_state);
}
[[nodiscard]] bool stop_possible() const noexcept {
return m_stop_state != nullptr;
}
[[nodiscard]] bool stop_requested() const noexcept {
return m_stop_state && m_stop_state->stop_requested();
}
bool request_stop() noexcept {
return m_stop_state && m_stop_state->request_stop();
}
private:
friend class jthread;
explicit stop_source(shared_ptr<polyfill::stop_state> stop_state)
: m_stop_state(std::move(stop_state)) {}
private:
shared_ptr<polyfill::stop_state> m_stop_state;
};
template <typename Callback>
class stop_callback {
static_assert(is_nothrow_destructible_v<Callback>);
static_assert(is_invocable_v<Callback>);
public:
using callback_type = Callback;
template <typename C>
requires constructible_from<Callback, C>
explicit stop_callback(const stop_token& st,
C&& cb) noexcept(is_nothrow_constructible_v<Callback, C>)
: m_stop_state(st.m_stop_state) {
if (m_stop_state) {
m_callback = m_stop_state->insert_callback(std::move(cb));
}
}
template <typename C>
requires constructible_from<Callback, C>
explicit stop_callback(stop_token&& st,
C&& cb) noexcept(is_nothrow_constructible_v<Callback, C>)
: m_stop_state(std::move(st.m_stop_state)) {
if (m_stop_state) {
m_callback = m_stop_state->insert_callback(std::move(cb));
}
}
~stop_callback() {
if (m_stop_state && m_callback) {
m_stop_state->remove_callback(m_callback);
}
}
stop_callback(const stop_callback&) = delete;
stop_callback(stop_callback&&) = delete;
stop_callback& operator=(const stop_callback&) = delete;
stop_callback& operator=(stop_callback&&) = delete;
private:
shared_ptr<polyfill::stop_state> m_stop_state;
polyfill::stop_state_callback m_callback;
};
template <typename Callback>
stop_callback(stop_token, Callback) -> stop_callback<Callback>;
class jthread {
public:
using id = thread::id;
using native_handle_type = thread::native_handle_type;
jthread() noexcept = default;
template <typename F, typename... Args,
typename = enable_if_t<!is_same_v<remove_cvref_t<F>, jthread>>>
explicit jthread(F&& f, Args&&... args)
: m_stop_state(make_shared<polyfill::stop_state>()),
m_thread(make_thread(std::forward<F>(f), std::forward<Args>(args)...)) {}
~jthread() {
if (joinable()) {
request_stop();
join();
}
}
jthread(const jthread&) = delete;
jthread(jthread&&) noexcept = default;
jthread& operator=(const jthread&) = delete;
jthread& operator=(jthread&& other) noexcept {
m_thread.swap(other.m_thread);
m_stop_state.swap(other.m_stop_state);
return *this;
}
void swap(jthread& other) noexcept {
m_thread.swap(other.m_thread);
m_stop_state.swap(other.m_stop_state);
}
[[nodiscard]] bool joinable() const noexcept {
return m_thread.joinable();
}
void join() {
m_thread.join();
}
void detach() {
m_thread.detach();
m_stop_state.reset();
}
[[nodiscard]] id get_id() const noexcept {
return m_thread.get_id();
}
[[nodiscard]] native_handle_type native_handle() {
return m_thread.native_handle();
}
[[nodiscard]] stop_source get_stop_source() noexcept {
return stop_source(m_stop_state);
}
[[nodiscard]] stop_token get_stop_token() const noexcept {
return stop_source(m_stop_state).get_token();
}
bool request_stop() noexcept {
return get_stop_source().request_stop();
}
[[nodiscard]] static unsigned int hardware_concurrency() noexcept {
return thread::hardware_concurrency();
}
private:
template <typename F, typename... Args>
thread make_thread(F&& f, Args&&... args) {
if constexpr (is_invocable_v<decay_t<F>, stop_token, decay_t<Args>...>) {
return thread(std::forward<F>(f), get_stop_token(), std::forward<Args>(args)...);
} else {
return thread(std::forward<F>(f), std::forward<Args>(args)...);
}
}
shared_ptr<polyfill::stop_state> m_stop_state;
thread m_thread;
};
} // namespace std
namespace Common {
template <typename Condvar, typename Lock, typename Pred>
void CondvarWait(Condvar& cv, std::unique_lock<Lock>& lk, std::stop_token token, Pred pred) {
if (token.stop_requested()) {
return;
}
std::stop_callback callback(token, [&] {
{ std::scoped_lock lk2{*lk.mutex()}; }
cv.notify_all();
});
cv.wait(lk, [&] { return pred() || token.stop_requested(); });
}
template <typename Rep, typename Period>
bool StoppableTimedWait(std::stop_token token, const std::chrono::duration<Rep, Period>& rel_time) {
if (token.stop_requested()) {
return false;
}
bool stop_requested = false;
std::condition_variable cv;
std::mutex m;
std::stop_callback cb(token, [&] {
// Wake up the waiting thread.
{
std::scoped_lock lk{m};
stop_requested = true;
}
cv.notify_one();
});
// Perform the timed wait.
std::unique_lock lk{m};
return !cv.wait_for(lk, rel_time, [&] { return stop_requested; });
}
} // namespace Common
#endif

View file

@ -18,6 +18,9 @@
#define TITLE_BAR_FORMAT_RUNNING "@TITLE_BAR_FORMAT_RUNNING@"
#define IS_DEV_BUILD @IS_DEV_BUILD@
#define COMPILER_ID "@CXX_COMPILER@"
#define BUILD_AUTO_UPDATE_WEBSITE "@BUILD_AUTO_UPDATE_WEBSITE@"
#define BUILD_AUTO_UPDATE_API "@BUILD_AUTO_UPDATE_API@"
#define BUILD_AUTO_UPDATE_REPO "@BUILD_AUTO_UPDATE_REPO@"
namespace Common {
@ -34,4 +37,8 @@ constexpr const char g_title_bar_format_running[] = TITLE_BAR_FORMAT_RUNNING;
constexpr const char g_compiler_id[] = COMPILER_ID;
constexpr const bool g_is_dev_build = IS_DEV_BUILD;
constexpr const char g_build_auto_update_website[] = BUILD_AUTO_UPDATE_WEBSITE;
constexpr const char g_build_auto_update_api[] = BUILD_AUTO_UPDATE_API;
constexpr const char g_build_auto_update_repo[] = BUILD_AUTO_UPDATE_REPO;
} // namespace Common

View file

@ -21,5 +21,8 @@ extern const char g_title_bar_format_running[];
extern const char g_shader_cache_version[];
extern const char g_compiler_id[];
extern const bool g_is_dev_build;
extern const char g_build_auto_update_website[];
extern const char g_build_auto_update_api[];
extern const char g_build_auto_update_repo[];
} // namespace Common

View file

@ -143,7 +143,7 @@ ENUM(ConfirmStop, Ask_Always, Ask_Based_On_Game, Ask_Never);
ENUM(FullscreenMode, Borderless, Exclusive);
ENUM(NvdecEmulation, Off, Cpu, Gpu);
ENUM(ResolutionSetup, Res1_4X, Res1_2X, Res3_4X, Res1X, Res3_2X, Res2X, Res3X, Res4X, Res5X, Res6X, Res7X, Res8X);
ENUM(ScalingFilter, NearestNeighbor, Bilinear, Bicubic, Spline1, Gaussian, Lanczos, ScaleForce, Fsr, Area, MaxEnum);
ENUM(ScalingFilter, NearestNeighbor, Bilinear, Bicubic, ZeroTangent, BSpline, Mitchell, Spline1, Gaussian, Lanczos, ScaleForce, Fsr, Area, Mmpx, MaxEnum);
ENUM(AntiAliasing, None, Fxaa, Smaa, MaxEnum);
ENUM(AspectRatio, R16_9, R4_3, R21_9, R16_10, Stretch);
ENUM(ConsoleMode, Handheld, Docked);

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -80,7 +83,7 @@ public:
condvar.notify_all();
return true;
} else {
CondvarWait(condvar, lk, token,
condvar.wait(lk, token,
[this, current_generation] { return current_generation != generation; });
return !token.stop_requested();
}

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -47,8 +50,8 @@ public:
if (requests.empty()) {
wait_condition.notify_all();
}
Common::CondvarWait(condition, lock, stop_token,
[this] { return !requests.empty(); });
condition.wait(lock, stop_token,
[this] { return !requests.empty(); });
if (stop_token.stop_requested()) {
break;
}

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2010 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -99,7 +102,11 @@ public:
T PopWait(std::stop_token stop_token) {
if (Empty()) {
std::unique_lock lock{cv_mutex};
Common::CondvarWait(cv, lock, stop_token, [this] { return !Empty(); });
if constexpr (with_stop_token) {
cv.wait(lock, stop_token, [this] { return !Empty(); });
} else {
cv.wait(lock, [this] { return !Empty(); });
}
}
if (stop_token.stop_requested()) {
return T{};

View file

@ -38,9 +38,6 @@ NCA::NCA(VirtualFile file_, const NCA* base_nca)
reader = std::make_shared<NcaReader>();
if (Result rc = reader->Initialize(file, GetCryptoConfiguration(), GetNcaCompressionConfiguration()); R_FAILED(rc)) {
if (rc != ResultInvalidNcaSignature) {
LOG_ERROR(Loader, "File reader errored out during header read: {:#x}", rc.GetInnerValue());
}
status = Loader::ResultStatus::ErrorBadNCAHeader;
return;
}
@ -85,7 +82,6 @@ NCA::NCA(VirtualFile file_, const NCA* base_nca)
for (s32 i = 0; i < fs_count; i++) {
NcaFsHeaderReader header_reader;
if (Result rc = fs.OpenStorage(&filesystems[i], &header_reader, i); R_FAILED(rc)) {
LOG_DEBUG(Loader, "File reader errored out during read of section {}: {:#x}", i, rc.GetInnerValue());
status = Loader::ResultStatus::ErrorBadNCAHeader;
return;
}

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later

View file

@ -1049,13 +1049,11 @@ Result NcaFileSystemDriver::CreatePatchMetaStorage(
ASSERT(out_aes_ctr_ex_meta != nullptr);
ASSERT(out_indirect_meta != nullptr);
ASSERT(base_storage != nullptr);
//ASSERT(patch_info.HasAesCtrExTable());
//ASSERT(patch_info.HasIndirectTable());
ASSERT(Common::IsAligned<s64>(patch_info.aes_ctr_ex_size, NcaHeader::XtsBlockSize));
// Validate patch info extents.
R_UNLESS(patch_info.indirect_size > 0, ResultInvalidNcaPatchInfoIndirectSize);
R_UNLESS(patch_info.aes_ctr_ex_size >= 0, ResultInvalidNcaPatchInfoAesCtrExSize);
R_UNLESS(patch_info.aes_ctr_ex_size >= 0 && patch_info.HasAesCtrExTable(), ResultInvalidNcaPatchInfoAesCtrExSize);
R_UNLESS(patch_info.indirect_size > 0 && patch_info.HasIndirectTable(), ResultInvalidNcaPatchInfoIndirectSize);
R_UNLESS(patch_info.indirect_size + patch_info.indirect_offset <= patch_info.aes_ctr_ex_offset,
ResultInvalidNcaPatchInfoAesCtrExOffset);
R_UNLESS(patch_info.aes_ctr_ex_offset + patch_info.aes_ctr_ex_size <=
@ -1333,10 +1331,30 @@ Result NcaFileSystemDriver::CreateIntegrityVerificationStorageImpl(
R_UNLESS(last_layer_info_offset + layer_info.size <= layer_info_offset,
ResultRomNcaInvalidIntegrityLayerInfoOffset);
}
storage_info[level_hash_info.max_layers - 1]
= std::make_shared<OffsetVfsFile>(std::move(base_storage),
layer_info.size,
last_layer_info_offset);
switch (level_hash_info.max_layers - 1) {
case FileSys::HierarchicalIntegrityVerificationStorage::HierarchicalStorageInformation::MasterStorage:
storage_info.SetMasterHashStorage(std::make_shared<OffsetVfsFile>(std::move(base_storage), layer_info.size, last_layer_info_offset));
break;
case FileSys::HierarchicalIntegrityVerificationStorage::HierarchicalStorageInformation::Layer1Storage:
storage_info.SetLayer1HashStorage(std::make_shared<OffsetVfsFile>(std::move(base_storage), layer_info.size, last_layer_info_offset));
break;
case FileSys::HierarchicalIntegrityVerificationStorage::HierarchicalStorageInformation::Layer2Storage:
storage_info.SetLayer2HashStorage(std::make_shared<OffsetVfsFile>(std::move(base_storage), layer_info.size, last_layer_info_offset));
break;
case FileSys::HierarchicalIntegrityVerificationStorage::HierarchicalStorageInformation::Layer3Storage:
storage_info.SetLayer3HashStorage(std::make_shared<OffsetVfsFile>(std::move(base_storage), layer_info.size, last_layer_info_offset));
break;
case FileSys::HierarchicalIntegrityVerificationStorage::HierarchicalStorageInformation::Layer4Storage:
storage_info.SetLayer4HashStorage(std::make_shared<OffsetVfsFile>(std::move(base_storage), layer_info.size, last_layer_info_offset));
break;
case FileSys::HierarchicalIntegrityVerificationStorage::HierarchicalStorageInformation::Layer5Storage:
storage_info.SetLayer5HashStorage(std::make_shared<OffsetVfsFile>(std::move(base_storage), layer_info.size, last_layer_info_offset));
break;
case FileSys::HierarchicalIntegrityVerificationStorage::HierarchicalStorageInformation::DataStorage:
storage_info.SetDataStorage(std::make_shared<OffsetVfsFile>(std::move(base_storage), layer_info.size, last_layer_info_offset));
break;
}
// Make the integrity romfs storage.
auto integrity_storage = std::make_shared<IntegrityRomFsStorage>();

View file

@ -135,8 +135,8 @@ NvResult nvhost_nvdec_common::GetSyncpoint(IoctlGetSyncpoint& params) {
}
NvResult nvhost_nvdec_common::GetWaitbase(IoctlGetWaitbase& params) {
LOG_CRITICAL(Service_NVDRV, "called WAITBASE");
params.value = 0; // Seems to be hard coded at 0
LOG_DEBUG(Service_NVDRV, "called WAITBASE");
params.value = 0;
return NvResult::Success;
}

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -286,7 +289,7 @@ Result CheckOpenSSLErrors() {
msg.append(data);
}
Common::Log::FmtLogMessage(Common::Log::Class::Service_SSL, Common::Log::Level::Error,
Common::Log::TrimSourcePath(file), line, func, "OpenSSL: {}",
file, line, func, "OpenSSL: {}",
msg);
}
return ResultInternalError;

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
* Copyright (c) 2020 MerryMage
* SPDX-License-Identifier: 0BSD
@ -34,6 +37,8 @@ enum class OptimizationFlag : std::uint32_t {
MiscIROpt = 0x00000020,
/// Optimize for code speed rather than for code size (this serves well for tight loops)
CodeSpeed = 0x00000040,
/// Disable verification passes
DisableVerification = 0x00000080,
/// This is an UNSAFE optimization that reduces accuracy of fused multiply-add operations.
/// This unfuses fused instructions to improve performance on host CPUs without FMA support.

View file

@ -1491,9 +1491,9 @@ void Optimize(IR::Block& block, const A32::UserConfig& conf, const Optimization:
Optimization::DeadCodeElimination(block);
}
Optimization::IdentityRemovalPass(block);
//if (!conf.HasOptimization(OptimizationFlag::DisableVerification)) {
if (!conf.HasOptimization(OptimizationFlag::DisableVerification)) {
Optimization::VerificationPass(block);
//}
}
}
void Optimize(IR::Block& block, const A64::UserConfig& conf, const Optimization::PolyfillOptions& polyfill_options) {
@ -1511,9 +1511,9 @@ void Optimize(IR::Block& block, const A64::UserConfig& conf, const Optimization:
if (conf.HasOptimization(OptimizationFlag::MiscIROpt)) [[likely]] {
Optimization::A64MergeInterpretBlocksPass(block, conf.callbacks);
}
//if (!conf.HasOptimization(OptimizationFlag::DisableVerification)) {
if (!conf.HasOptimization(OptimizationFlag::DisableVerification)) {
Optimization::VerificationPass(block);
//}
}
}
} // namespace Dynarmic::Optimization

View file

@ -554,12 +554,16 @@ std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QObject* parent)
PAIR(ScalingFilter, NearestNeighbor, tr("Nearest Neighbor")),
PAIR(ScalingFilter, Bilinear, tr("Bilinear")),
PAIR(ScalingFilter, Bicubic, tr("Bicubic")),
PAIR(ScalingFilter, ZeroTangent, tr("Zero-Tangent")),
PAIR(ScalingFilter, BSpline, tr("B-Spline")),
PAIR(ScalingFilter, Mitchell, tr("Mitchell")),
PAIR(ScalingFilter, Spline1, tr("Spline-1")),
PAIR(ScalingFilter, Gaussian, tr("Gaussian")),
PAIR(ScalingFilter, Lanczos, tr("Lanczos")),
PAIR(ScalingFilter, ScaleForce, tr("ScaleForce")),
PAIR(ScalingFilter, Fsr, tr("AMD FidelityFX™ Super Resolution")),
PAIR(ScalingFilter, Area, tr("Area")),
PAIR(ScalingFilter, Mmpx, tr("MMPX")),
}});
translations->insert({Settings::EnumMetadata<Settings::AntiAliasing>::Index(),
{

View file

@ -38,6 +38,9 @@ static const std::map<Settings::ScalingFilter, QString> scaling_filter_texts_map
{Settings::ScalingFilter::Bilinear,
QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Bilinear"))},
{Settings::ScalingFilter::Bicubic, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Bicubic"))},
{Settings::ScalingFilter::ZeroTangent, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Zero-Tangent"))},
{Settings::ScalingFilter::BSpline, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "B-Spline"))},
{Settings::ScalingFilter::Mitchell, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Mitchell"))},
{Settings::ScalingFilter::Spline1,
QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Spline-1"))},
{Settings::ScalingFilter::Gaussian,
@ -48,6 +51,7 @@ static const std::map<Settings::ScalingFilter, QString> scaling_filter_texts_map
QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "ScaleForce"))},
{Settings::ScalingFilter::Fsr, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FSR"))},
{Settings::ScalingFilter::Area, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Area"))},
{Settings::ScalingFilter::Mmpx, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "MMPX"))},
};
static const std::map<Settings::ConsoleMode, QString> use_docked_mode_texts_map = {

View file

@ -991,6 +991,7 @@ IR::AbstractSyntaxList BuildASL(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::
Statement& root{goto_pass.RootStatement()};
IR::AbstractSyntaxList syntax_list;
TranslatePass{inst_pool, block_pool, stmt_pool, env, root, syntax_list, host_info};
stmt_pool.ReleaseContents();
return syntax_list;
}

View file

@ -39,8 +39,8 @@ void CDmaPusher::ProcessEntries(std::stop_token stop_token) {
while (!stop_token.stop_requested()) {
{
std::unique_lock l{command_mutex};
Common::CondvarWait(command_cv, l, stop_token,
[this]() { return command_lists.size() > 0; });
command_cv.wait(l, stop_token,
[this]() { return command_lists.size() > 0; });
if (stop_token.stop_requested()) {
return;
}

View file

@ -116,7 +116,7 @@ u64 ThreadManager::PushCommand(CommandData&& command_data, bool block) {
state.queue.EmplaceWait(std::move(command_data), fence, block);
if (block) {
Common::CondvarWait(state.cv, lk, thread.get_stop_token(), [this, fence] {
state.cv.wait(lk, thread.get_stop_token(), [this, fence] {
return fence <= state.signaled_fence.load(std::memory_order_relaxed);
});
}

View file

@ -38,6 +38,10 @@ void Decoder::Decode() {
// Receive output frames from decoder.
auto frame = decode_api.ReceiveFrame();
if (!frame) {
return;
}
if (IsInterlaced()) {
auto [luma_top, luma_bottom, chroma_top, chroma_bottom] = GetInterlacedOffsets();
auto frame_copy = frame;

View file

@ -233,7 +233,7 @@ bool DecoderContext::OpenContext(const Decoder& decoder) {
}
bool DecoderContext::SendPacket(const Packet& packet) {
if (const int ret = avcodec_send_packet(m_codec_context, packet.GetPacket()); ret < 0 && ret != AVERROR_EOF) {
if (const int ret = avcodec_send_packet(m_codec_context, packet.GetPacket()); ret < 0 && ret != AVERROR_EOF && ret != AVERROR(EAGAIN)) {
LOG_ERROR(HW_GPU, "avcodec_send_packet error: {}", AVError(ret));
return false;
}
@ -242,31 +242,31 @@ bool DecoderContext::SendPacket(const Packet& packet) {
}
std::shared_ptr<Frame> DecoderContext::ReceiveFrame() {
auto ReceiveImpl = [&](AVFrame* frame) -> bool {
if (const int ret = avcodec_receive_frame(m_codec_context, frame); ret < 0 && ret != AVERROR_EOF) {
auto ReceiveImpl = [&](AVFrame* frame) -> int {
const int ret = avcodec_receive_frame(m_codec_context, frame);
if (ret < 0 && ret != AVERROR_EOF && ret != AVERROR(EAGAIN)) {
LOG_ERROR(HW_GPU, "avcodec_receive_frame error: {}", AVError(ret));
return false;
}
return true;
return ret;
};
std::shared_ptr<Frame> intermediate_frame = std::make_shared<Frame>();
if (!ReceiveImpl(intermediate_frame->GetFrame())) {
if (ReceiveImpl(intermediate_frame->GetFrame()) < 0) {
return {};
}
m_temp_frame = std::make_shared<Frame>();
m_final_frame = std::make_shared<Frame>();
if (m_codec_context->hw_device_ctx) {
m_temp_frame->SetFormat(PreferredGpuFormat);
if (int ret = av_hwframe_transfer_data(m_temp_frame->GetFrame(), intermediate_frame->GetFrame(), 0); ret < 0) {
m_final_frame->SetFormat(PreferredGpuFormat);
if (const int ret = av_hwframe_transfer_data(m_final_frame->GetFrame(), intermediate_frame->GetFrame(), 0); ret < 0) {
LOG_ERROR(HW_GPU, "av_hwframe_transfer_data error: {}", AVError(ret));
return {};
}
} else {
m_temp_frame = std::move(intermediate_frame);
m_final_frame = std::move(intermediate_frame);
}
return std::move(m_temp_frame);
return std::move(m_final_frame);
}
void DecodeApi::Reset() {

View file

@ -194,7 +194,7 @@ public:
private:
const Decoder& m_decoder;
AVCodecContext* m_codec_context{};
std::shared_ptr<Frame> m_temp_frame{};
std::shared_ptr<Frame> m_final_frame{};
bool m_decode_order{};
};

View file

@ -146,6 +146,11 @@ void Vic::Execute() {
}
auto frame = frame_queue.GetFrame(nvdec_id, luma_offset);
if (!frame) {
continue;
}
if (!frame.get()) {
LOG_ERROR(HW_GPU, "Vic {} failed to get frame with offset {:#X}", id, luma_offset);
continue;

View file

@ -44,9 +44,13 @@ set(SHADER_FILES
pitch_unswizzle.comp
present_area.frag
present_bicubic.frag
present_zero_tangent.frag
present_bspline.frag
present_mitchell.frag
present_gaussian.frag
present_lanczos.frag
present_spline1.frag
present_mmpx.frag
queries_prefix_scan_sum.comp
queries_prefix_scan_sum_nosubgroups.comp
resolve_conditional_render.comp

View file

@ -1,56 +1,37 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#version 460 core
layout (location = 0) in vec2 frag_tex_coord;
layout (location = 0) out vec4 color;
layout (binding = 0) uniform sampler2D color_texture;
vec4 cubic(float v) {
vec4 n = vec4(1.0, 2.0, 3.0, 4.0) - v;
vec4 s = n * n * n;
float x = s.x;
float y = s.y - 4.0 * s.x;
float z = s.z - 4.0 * s.y + 6.0 * s.x;
float w = 6.0 - x - y - z;
return vec4(x, y, z, w) * (1.0 / 6.0);
vec4 cubic(float x) {
float x2 = x * x;
float x3 = x2 * x;
return vec4(1.0, x, x2, x3) * transpose(mat4x4(
0.0, 2.0, 0.0, 0.0,
-1.0, 0.0, 1.0, 0.0,
2.0, -5.0, 4.0, -1.0,
-1.0, 3.0, -3.0, 1.0
) * (1.0 / 2.0));
}
vec4 textureBicubic( sampler2D textureSampler, vec2 texCoords ) {
vec2 texSize = textureSize(textureSampler, 0);
vec2 invTexSize = 1.0 / texSize;
texCoords = texCoords * texSize - 0.5;
vec2 fxy = fract(texCoords);
texCoords -= fxy;
vec4 xcubic = cubic(fxy.x);
vec4 ycubic = cubic(fxy.y);
vec4 c = texCoords.xxyy + vec2(-0.5, +1.5).xyxy;
vec4 s = vec4(xcubic.xz + xcubic.yw, ycubic.xz + ycubic.yw);
vec4 offset = c + vec4(xcubic.yw, ycubic.yw) / s;
offset *= invTexSize.xxyy;
vec4 sample0 = texture(textureSampler, offset.xz);
vec4 sample1 = texture(textureSampler, offset.yz);
vec4 sample2 = texture(textureSampler, offset.xw);
vec4 sample3 = texture(textureSampler, offset.yw);
float sx = s.x / (s.x + s.y);
float sy = s.z / (s.z + s.w);
return mix(mix(sample3, sample2, sx), mix(sample1, sample0, sx), sy);
vec4 textureBicubic(sampler2D samp, vec2 uv) {
vec2 tex_size = vec2(textureSize(samp, 0));
vec2 cc_tex = uv * tex_size - 0.5f;
vec2 fex = cc_tex - floor(cc_tex);
vec4 xcubic = cubic(fex.x);
vec4 ycubic = cubic(fex.y);
vec4 c = floor(cc_tex).xxyy + vec2(-0.5f, 1.5f).xyxy;
vec4 z = vec4(xcubic.yw, ycubic.yw);
vec4 s = vec4(xcubic.xz, ycubic.xz) + z;
vec4 offset = (c + z / s) * (1.0f / tex_size).xxyy;
vec2 n = vec2(s.x / (s.x + s.y), s.z / (s.z + s.w));
return mix(
mix(texture(samp, offset.yw), texture(samp, offset.xw), n.x),
mix(texture(samp, offset.yz), texture(samp, offset.xz), n.x),
n.y);
}
void main() {
color = textureBicubic(color_texture, frag_tex_coord);
}

View file

@ -0,0 +1,35 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#version 460 core
layout (location = 0) in vec2 frag_tex_coord;
layout (location = 0) out vec4 color;
layout (binding = 0) uniform sampler2D color_texture;
vec4 cubic(float x) {
float x2 = x * x;
float x3 = x2 * x;
return vec4(1.0, x, x2, x3) * transpose(mat4x4(
1.0, 4.0, 1.0, 0.0,
-3.0, 0.0, 3.0, 0.0,
3.0, -6.0, 3.0, 0.0,
-1.0, 3.0, -3.0, 1.0
) * (1.0 / 6.0));
}
vec4 textureBicubic(sampler2D samp, vec2 uv) {
vec2 tex_size = vec2(textureSize(samp, 0));
vec2 cc_tex = uv * tex_size - 0.5f;
vec2 fex = cc_tex - floor(cc_tex);
vec4 xcubic = cubic(fex.x);
vec4 ycubic = cubic(fex.y);
vec4 c = floor(cc_tex).xxyy + vec2(-0.5f, 1.5f).xyxy;
vec4 z = vec4(xcubic.yw, ycubic.yw);
vec4 s = vec4(xcubic.xz, ycubic.xz) + z;
vec4 offset = (c + z / s) * (1.0f / tex_size).xxyy;
vec2 n = vec2(s.x / (s.x + s.y), s.z / (s.z + s.w));
return mix(
mix(texture(samp, offset.yw), texture(samp, offset.xw), n.x),
mix(texture(samp, offset.yz), texture(samp, offset.xz), n.x),
n.y);
}
void main() {
color = textureBicubic(color_texture, frag_tex_coord);
}

View file

@ -0,0 +1,35 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#version 460 core
layout (location = 0) in vec2 frag_tex_coord;
layout (location = 0) out vec4 color;
layout (binding = 0) uniform sampler2D color_texture;
vec4 cubic(float x) {
float x2 = x * x;
float x3 = x2 * x;
return vec4(1.0, x, x2, x3) * transpose(mat4x4(
1.0, 16.0, 1.0, 0.0,
-9.0, 0.0, 9.0, 0.0,
15.0, -36.0, 27.0, -6.0,
-7.0, 21.0, -21.0, 7.0
) * (1.0 / 18.0));
}
vec4 textureBicubic(sampler2D samp, vec2 uv) {
vec2 tex_size = vec2(textureSize(samp, 0));
vec2 cc_tex = uv * tex_size - 0.5f;
vec2 fex = cc_tex - floor(cc_tex);
vec4 xcubic = cubic(fex.x);
vec4 ycubic = cubic(fex.y);
vec4 c = floor(cc_tex).xxyy + vec2(-0.5f, 1.5f).xyxy;
vec4 z = vec4(xcubic.yw, ycubic.yw);
vec4 s = vec4(xcubic.xz, ycubic.xz) + z;
vec4 offset = (c + z / s) * (1.0f / tex_size).xxyy;
vec2 n = vec2(s.x / (s.x + s.y), s.z / (s.z + s.w));
return mix(
mix(texture(samp, offset.yw), texture(samp, offset.xw), n.x),
mix(texture(samp, offset.yz), texture(samp, offset.xz), n.x),
n.y);
}
void main() {
color = textureBicubic(color_texture, frag_tex_coord);
}

View file

@ -0,0 +1,131 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// Copyright 2023 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#version 460 core
layout(location = 0) in vec2 tex_coord;
layout(location = 0) out vec4 frag_color;
layout(binding = 0) uniform sampler2D tex;
#define src(x, y) texture(tex, coord + vec2(x, y) * 1.0 / source_size)
float luma(vec4 col) {
return dot(col.rgb, vec3(0.2126, 0.7152, 0.0722)) * (1.0 - col.a);
}
bool same(vec4 B, vec4 A0) {
return all(equal(B, A0));
}
bool notsame(vec4 B, vec4 A0) {
return any(notEqual(B, A0));
}
bool all_eq2(vec4 B, vec4 A0, vec4 A1) {
return (same(B,A0) && same(B,A1));
}
bool all_eq3(vec4 B, vec4 A0, vec4 A1, vec4 A2) {
return (same(B,A0) && same(B,A1) && same(B,A2));
}
bool all_eq4(vec4 B, vec4 A0, vec4 A1, vec4 A2, vec4 A3) {
return (same(B,A0) && same(B,A1) && same(B,A2) && same(B,A3));
}
bool any_eq3(vec4 B, vec4 A0, vec4 A1, vec4 A2) {
return (same(B,A0) || same(B,A1) || same(B,A2));
}
bool none_eq2(vec4 B, vec4 A0, vec4 A1) {
return (notsame(B,A0) && notsame(B,A1));
}
bool none_eq4(vec4 B, vec4 A0, vec4 A1, vec4 A2, vec4 A3) {
return (notsame(B,A0) && notsame(B,A1) && notsame(B,A2) && notsame(B,A3));
}
void main()
{
vec2 source_size = vec2(textureSize(tex, 0));
vec2 pos = fract(tex_coord * source_size) - vec2(0.5, 0.5);
vec2 coord = tex_coord - pos / source_size;
vec4 E = src(0.0,0.0);
vec4 A = src(-1.0,-1.0);
vec4 B = src(0.0,-1.0);
vec4 C = src(1.0,-1.0);
vec4 D = src(-1.0,0.0);
vec4 F = src(1.0,0.0);
vec4 G = src(-1.0,1.0);
vec4 H = src(0.0,1.0);
vec4 I = src(1.0,1.0);
vec4 J = E;
vec4 K = E;
vec4 L = E;
vec4 M = E;
frag_color = E;
if(same(E,A) && same(E,B) && same(E,C) && same(E,D) && same(E,F) && same(E,G) && same(E,H) && same(E,I)) return;
vec4 P = src(0.0,2.0);
vec4 Q = src(-2.0,0.0);
vec4 R = src(2.0,0.0);
vec4 S = src(0.0,2.0);
float Bl = luma(B);
float Dl = luma(D);
float El = luma(E);
float Fl = luma(F);
float Hl = luma(H);
if (((same(D,B) && notsame(D,H) && notsame(D,F))) && ((El>=Dl) || same(E,A)) && any_eq3(E,A,C,G) && ((El<Dl) || notsame(A,D) || notsame(E,P) || notsame(E,Q))) J=mix(D, J, 0.5);
if (((same(B,F) && notsame(B,D) && notsame(B,H))) && ((El>=Bl) || same(E,C)) && any_eq3(E,A,C,I) && ((El<Bl) || notsame(C,B) || notsame(E,P) || notsame(E,R))) K=mix(B, K, 0.5);
if (((same(H,D) && notsame(H,F) && notsame(H,B))) && ((El>=Hl) || same(E,G)) && any_eq3(E,A,G,I) && ((El<Hl) || notsame(G,H) || notsame(E,S) || notsame(E,Q))) L=mix(H, L, 0.5);
if (((same(F,H) && notsame(F,B) && notsame(F,D))) && ((El>=Fl) || same(E,I)) && any_eq3(E,C,G,I) && ((El<Fl) || notsame(I,H) || notsame(E,R) || notsame(E,S))) M=mix(F, M, 0.5);
if ((notsame(E,F) && all_eq4(E,C,I,D,Q) && all_eq2(F,B,H)) && notsame(F,src(3.0,0.0))) {M=mix(M, F, 0.5); K=mix(K, M, 0.5);};
if ((notsame(E,D) && all_eq4(E,A,G,F,R) && all_eq2(D,B,H)) && notsame(D,src(-3.0,0.0))) {L=mix(L, D, 0.5); J=mix(J, L, 0.5);};
if ((notsame(E,H) && all_eq4(E,G,I,B,P) && all_eq2(H,D,F)) && notsame(H,src(0.0,3.0))) {M=mix(M, H, 0.5); L=mix(L, M, 0.5);};
if ((notsame(E,B) && all_eq4(E,A,C,H,S) && all_eq2(B,D,F)) && notsame(B,src(0.0,-3.0))) {K=mix(K, B, 0.5); J=mix(J, K, 0.5);};
if ((Bl<El) && all_eq4(E,G,H,I,S) && none_eq4(E,A,D,C,F)) {K=mix(K, B, 0.5); J=mix(J, K, 0.5);}
if ((Hl<El) && all_eq4(E,A,B,C,P) && none_eq4(E,D,G,I,F)) {M=mix(M, H, 0.5); L=mix(L, M, 0.5);}
if ((Fl<El) && all_eq4(E,A,D,G,Q) && none_eq4(E,B,C,I,H)) {M=mix(M, F, 0.5); K=mix(K, M, 0.5);}
if ((Dl<El) && all_eq4(E,C,F,I,R) && none_eq4(E,B,A,G,H)) {L=mix(L, D, 0.5); J=mix(J, L, 0.5);}
if (notsame(H,B)) {
if (notsame(H,A) && notsame(H,E) && notsame(H,C)) {
if (all_eq3(H,G,F,R) && none_eq2(H,D,src(2.0,-1.0))) L=mix(M, L, 0.5);
if (all_eq3(H,I,D,Q) && none_eq2(H,F,src(-2.0,-1.0))) M=mix(L, M, 0.5);
}
if (notsame(B,I) && notsame(B,G) && notsame(B,E)) {
if (all_eq3(B,A,F,R) && none_eq2(B,D,src(2.0,1.0))) J=mix(K, L, 0.5);
if (all_eq3(B,C,D,Q) && none_eq2(B,F,src(-2.0,1.0))) K=mix(J, K, 0.5);
}
}
if (notsame(F,D)) {
if (notsame(D,I) && notsame(D,E) && notsame(D,C)) {
if (all_eq3(D,A,H,S) && none_eq2(D,B,src(1.0,2.0))) J=mix(L, J, 0.5);
if (all_eq3(D,G,B,P) && none_eq2(D,H,src(1.0,2.0))) L=mix(J, L, 0.5);
}
if (notsame(F,E) && notsame(F,A) && notsame(F,G)) {
if (all_eq3(F,C,H,S) && none_eq2(F,B,src(-1.0,2.0))) K=mix(M, K, 0.5);
if (all_eq3(F,I,B,P) && none_eq2(F,H,src(-1.0,-2.0))) M=mix(K, M, 0.5);
}
}
vec2 a = fract(tex_coord * source_size);
vec4 colour = (a.x < 0.5) ? (a.y < 0.5 ? J : L) : (a.y < 0.5 ? K : M);
frag_color = colour;
}

View file

@ -0,0 +1,35 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#version 460 core
layout (location = 0) in vec2 frag_tex_coord;
layout (location = 0) out vec4 color;
layout (binding = 0) uniform sampler2D color_texture;
vec4 cubic(float x) {
float x2 = x * x;
float x3 = x2 * x;
return vec4(1.0, x, x2, x3) * transpose(mat4x4(
0.0, 2.0, 0.0, 0.0,
-2.0, 0.0, 2.0, 0.0,
4.0, -4.0, 2.0, -2.0,
-2.0, 2.0, -2.0, 1.0
) * (1.0 / 2.0));
}
vec4 textureBicubic(sampler2D samp, vec2 uv) {
vec2 tex_size = vec2(textureSize(samp, 0));
vec2 cc_tex = uv * tex_size - 0.5f;
vec2 fex = cc_tex - floor(cc_tex);
vec4 xcubic = cubic(fex.x);
vec4 ycubic = cubic(fex.y);
vec4 c = floor(cc_tex).xxyy + vec2(-0.5f, 1.5f).xyxy;
vec4 z = vec4(xcubic.yw, ycubic.yw);
vec4 s = vec4(xcubic.xz, ycubic.xz) + z;
vec4 offset = (c + z / s) * (1.0f / tex_size).xxyy;
vec2 n = vec2(s.x / (s.x + s.y), s.z / (s.z + s.w));
return mix(
mix(texture(samp, offset.yw), texture(samp, offset.xw), n.x),
mix(texture(samp, offset.yz), texture(samp, offset.xz), n.x),
n.y);
}
void main() {
color = textureBicubic(color_texture, frag_tex_coord);
}

View file

@ -8,6 +8,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/settings.h"
#include "common/settings_enums.h"
#include "video_core/present.h"
#include "video_core/renderer_opengl/gl_blit_screen.h"
#include "video_core/renderer_opengl/gl_state_tracker.h"
@ -86,6 +87,15 @@ void BlitScreen::CreateWindowAdapt() {
case Settings::ScalingFilter::Bicubic:
window_adapt = MakeBicubic(device);
break;
case Settings::ScalingFilter::ZeroTangent:
window_adapt = MakeZeroTangent(device);
break;
case Settings::ScalingFilter::BSpline:
window_adapt = MakeBSpline(device);
break;
case Settings::ScalingFilter::Mitchell:
window_adapt = MakeMitchell(device);
break;
case Settings::ScalingFilter::Gaussian:
window_adapt = MakeGaussian(device);
break;
@ -101,6 +111,9 @@ void BlitScreen::CreateWindowAdapt() {
case Settings::ScalingFilter::Area:
window_adapt = MakeArea(device);
break;
case Settings::ScalingFilter::Mmpx:
window_adapt = MakeMmpx(device);
break;
case Settings::ScalingFilter::Fsr:
case Settings::ScalingFilter::Bilinear:
default:

View file

@ -54,7 +54,7 @@ using VideoCommon::LoadPipelines;
using VideoCommon::SerializePipeline;
using Context = ShaderContext::Context;
constexpr u32 CACHE_VERSION = 10;
constexpr u32 CACHE_VERSION = 13;
template <typename Container>
auto MakeSpan(Container& container) {

View file

@ -14,6 +14,10 @@
#include "video_core/host_shaders/present_gaussian_frag.h"
#include "video_core/host_shaders/present_lanczos_frag.h"
#include "video_core/host_shaders/present_spline1_frag.h"
#include "video_core/host_shaders/present_mitchell_frag.h"
#include "video_core/host_shaders/present_bspline_frag.h"
#include "video_core/host_shaders/present_zero_tangent_frag.h"
#include "video_core/host_shaders/present_mmpx_frag.h"
#include "video_core/renderer_opengl/present/filters.h"
#include "video_core/renderer_opengl/present/util.h"
@ -39,6 +43,21 @@ std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device) {
HostShaders::PRESENT_BICUBIC_FRAG);
}
std::unique_ptr<WindowAdaptPass> MakeMitchell(const Device& device) {
return std::make_unique<WindowAdaptPass>(device, CreateBilinearSampler(),
HostShaders::PRESENT_MITCHELL_FRAG);
}
std::unique_ptr<WindowAdaptPass> MakeZeroTangent(const Device& device) {
return std::make_unique<WindowAdaptPass>(device, CreateBilinearSampler(),
HostShaders::PRESENT_ZERO_TANGENT_FRAG);
}
std::unique_ptr<WindowAdaptPass> MakeBSpline(const Device& device) {
return std::make_unique<WindowAdaptPass>(device, CreateBilinearSampler(),
HostShaders::PRESENT_BSPLINE_FRAG);
}
std::unique_ptr<WindowAdaptPass> MakeGaussian(const Device& device) {
return std::make_unique<WindowAdaptPass>(device, CreateBilinearSampler(),
HostShaders::PRESENT_GAUSSIAN_FRAG);
@ -60,4 +79,9 @@ std::unique_ptr<WindowAdaptPass> MakeArea(const Device& device) {
HostShaders::PRESENT_AREA_FRAG);
}
std::unique_ptr<WindowAdaptPass> MakeMmpx(const Device& device) {
return std::make_unique<WindowAdaptPass>(device, CreateNearestNeighborSampler(),
HostShaders::PRESENT_MMPX_FRAG);
}
} // namespace OpenGL

View file

@ -17,10 +17,14 @@ namespace OpenGL {
std::unique_ptr<WindowAdaptPass> MakeNearestNeighbor(const Device& device);
std::unique_ptr<WindowAdaptPass> MakeBilinear(const Device& device);
std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device);
std::unique_ptr<WindowAdaptPass> MakeZeroTangent(const Device& device);
std::unique_ptr<WindowAdaptPass> MakeMitchell(const Device& device);
std::unique_ptr<WindowAdaptPass> MakeBSpline(const Device& device);
std::unique_ptr<WindowAdaptPass> MakeGaussian(const Device& device);
std::unique_ptr<WindowAdaptPass> MakeSpline1(const Device& device);
std::unique_ptr<WindowAdaptPass> MakeLanczos(const Device& device);
std::unique_ptr<WindowAdaptPass> MakeScaleForce(const Device& device);
std::unique_ptr<WindowAdaptPass> MakeArea(const Device& device);
std::unique_ptr<WindowAdaptPass> MakeMmpx(const Device& device);
} // namespace OpenGL

View file

@ -7,6 +7,8 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <vulkan/vulkan_core.h>
#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/host_shaders/present_area_frag_spv.h"
@ -14,6 +16,10 @@
#include "video_core/host_shaders/present_gaussian_frag_spv.h"
#include "video_core/host_shaders/present_lanczos_frag_spv.h"
#include "video_core/host_shaders/present_spline1_frag_spv.h"
#include "video_core/host_shaders/present_mitchell_frag_spv.h"
#include "video_core/host_shaders/present_bspline_frag_spv.h"
#include "video_core/host_shaders/present_zero_tangent_frag_spv.h"
#include "video_core/host_shaders/present_mmpx_frag_spv.h"
#include "video_core/host_shaders/vulkan_present_frag_spv.h"
#include "video_core/host_shaders/vulkan_present_scaleforce_fp16_frag_spv.h"
#include "video_core/host_shaders/vulkan_present_scaleforce_fp32_frag_spv.h"
@ -52,13 +58,28 @@ std::unique_ptr<WindowAdaptPass> MakeSpline1(const Device& device, VkFormat fram
BuildShader(device, PRESENT_SPLINE1_FRAG_SPV));
}
std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device, VkFormat frame_format) {
std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device, VkFormat frame_format, VkCubicFilterWeightsQCOM qcom_weights) {
// No need for handrolled shader -- if the VK impl can do it for us ;)
if (device.IsExtFilterCubicSupported())
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateCubicSampler(device),
BuildShader(device, VULKAN_PRESENT_FRAG_SPV));
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device),
BuildShader(device, PRESENT_BICUBIC_FRAG_SPV));
// Catmull-Rom is default bicubic for all implementations...
if (device.IsExtFilterCubicSupported() && (device.IsQcomFilterCubicWeightsSupported() || qcom_weights == VK_CUBIC_FILTER_WEIGHTS_CATMULL_ROM_QCOM)) {
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateCubicSampler(device,
qcom_weights), BuildShader(device, VULKAN_PRESENT_FRAG_SPV));
} else {
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device), [&](){
switch (qcom_weights) {
case VK_CUBIC_FILTER_WEIGHTS_CATMULL_ROM_QCOM:
return BuildShader(device, PRESENT_BICUBIC_FRAG_SPV);
case VK_CUBIC_FILTER_WEIGHTS_ZERO_TANGENT_CARDINAL_QCOM:
return BuildShader(device, PRESENT_ZERO_TANGENT_FRAG_SPV);
case VK_CUBIC_FILTER_WEIGHTS_B_SPLINE_QCOM:
return BuildShader(device, PRESENT_BSPLINE_FRAG_SPV);
case VK_CUBIC_FILTER_WEIGHTS_MITCHELL_NETRAVALI_QCOM:
return BuildShader(device, PRESENT_MITCHELL_FRAG_SPV);
default:
UNREACHABLE();
}
}());
}
}
std::unique_ptr<WindowAdaptPass> MakeGaussian(const Device& device, VkFormat frame_format) {
@ -81,4 +102,9 @@ std::unique_ptr<WindowAdaptPass> MakeArea(const Device& device, VkFormat frame_f
BuildShader(device, PRESENT_AREA_FRAG_SPV));
}
std::unique_ptr<WindowAdaptPass> MakeMmpx(const Device& device, VkFormat frame_format) {
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateNearestNeighborSampler(device),
BuildShader(device, PRESENT_MMPX_FRAG_SPV));
}
} // namespace Vulkan

View file

@ -17,11 +17,12 @@ class MemoryAllocator;
std::unique_ptr<WindowAdaptPass> MakeNearestNeighbor(const Device& device, VkFormat frame_format);
std::unique_ptr<WindowAdaptPass> MakeBilinear(const Device& device, VkFormat frame_format);
std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device, VkFormat frame_format);
std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device, VkFormat frame_format, VkCubicFilterWeightsQCOM qcom_weights);
std::unique_ptr<WindowAdaptPass> MakeSpline1(const Device& device, VkFormat frame_format);
std::unique_ptr<WindowAdaptPass> MakeGaussian(const Device& device, VkFormat frame_format);
std::unique_ptr<WindowAdaptPass> MakeLanczos(const Device& device, VkFormat frame_format);
std::unique_ptr<WindowAdaptPass> MakeScaleForce(const Device& device, VkFormat frame_format);
std::unique_ptr<WindowAdaptPass> MakeArea(const Device& device, VkFormat frame_format);
std::unique_ptr<WindowAdaptPass> MakeMmpx(const Device& device, VkFormat frame_format);
} // namespace Vulkan

View file

@ -280,6 +280,7 @@ void Layer::UpdateRawImage(const Tegra::FramebufferConfig& framebuffer, size_t i
Tegra::Texture::UnswizzleTexture(
mapped_span.subspan(image_offset, linear_size), std::span(host_ptr, tiled_size),
bytes_per_pixel, framebuffer.width, framebuffer.height, 1, block_height_log2, 0);
buffer.Flush(); // Ensure host writes are visible before the GPU copy.
}
const VkBufferImageCopy copy{

View file

@ -624,8 +624,8 @@ vk::Sampler CreateNearestNeighborSampler(const Device& device) {
return device.GetLogical().CreateSampler(ci_nn);
}
vk::Sampler CreateCubicSampler(const Device& device) {
const VkSamplerCreateInfo ci_nn{
vk::Sampler CreateCubicSampler(const Device& device, VkCubicFilterWeightsQCOM qcom_weights) {
VkSamplerCreateInfo ci_nn{
.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
@ -645,7 +645,14 @@ vk::Sampler CreateCubicSampler(const Device& device) {
.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK,
.unnormalizedCoordinates = VK_FALSE,
};
const VkSamplerCubicWeightsCreateInfoQCOM ci_qcom_nn{
.sType = VK_STRUCTURE_TYPE_SAMPLER_CUBIC_WEIGHTS_CREATE_INFO_QCOM,
.pNext = nullptr,
.cubicWeights = qcom_weights
};
// If not specified, assume Catmull-Rom
if (qcom_weights != VK_CUBIC_FILTER_WEIGHTS_CATMULL_ROM_QCOM)
ci_nn.pNext = &ci_qcom_nn;
return device.GetLogical().CreateSampler(ci_nn);
}

View file

@ -57,7 +57,7 @@ VkWriteDescriptorSet CreateWriteDescriptorSet(std::vector<VkDescriptorImageInfo>
VkDescriptorSet set, u32 binding);
vk::Sampler CreateBilinearSampler(const Device& device);
vk::Sampler CreateNearestNeighborSampler(const Device& device);
vk::Sampler CreateCubicSampler(const Device& device);
vk::Sampler CreateCubicSampler(const Device& device, VkCubicFilterWeightsQCOM qcom_weights);
void BeginRenderPass(vk::CommandBuffer& cmdbuf, VkRenderPass render_pass, VkFramebuffer framebuffer,
VkExtent2D extent);

View file

@ -7,6 +7,7 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <vulkan/vulkan_core.h>
#include "video_core/framebuffer_config.h"
#include "video_core/present.h"
#include "video_core/renderer_vulkan/present/filters.h"
@ -41,7 +42,16 @@ void BlitScreen::SetWindowAdaptPass() {
window_adapt = MakeNearestNeighbor(device, swapchain_view_format);
break;
case Settings::ScalingFilter::Bicubic:
window_adapt = MakeBicubic(device, swapchain_view_format);
window_adapt = MakeBicubic(device, swapchain_view_format, VK_CUBIC_FILTER_WEIGHTS_CATMULL_ROM_QCOM);
break;
case Settings::ScalingFilter::ZeroTangent:
window_adapt = MakeBicubic(device, swapchain_view_format, VK_CUBIC_FILTER_WEIGHTS_ZERO_TANGENT_CARDINAL_QCOM);
break;
case Settings::ScalingFilter::BSpline:
window_adapt = MakeBicubic(device, swapchain_view_format, VK_CUBIC_FILTER_WEIGHTS_B_SPLINE_QCOM);
break;
case Settings::ScalingFilter::Mitchell:
window_adapt = MakeBicubic(device, swapchain_view_format, VK_CUBIC_FILTER_WEIGHTS_MITCHELL_NETRAVALI_QCOM);
break;
case Settings::ScalingFilter::Spline1:
window_adapt = MakeSpline1(device, swapchain_view_format);
@ -58,6 +68,9 @@ void BlitScreen::SetWindowAdaptPass() {
case Settings::ScalingFilter::Area:
window_adapt = MakeArea(device, swapchain_view_format);
break;
case Settings::ScalingFilter::Mmpx:
window_adapt = MakeMmpx(device, swapchain_view_format);
break;
case Settings::ScalingFilter::Fsr:
case Settings::ScalingFilter::Bilinear:
default:

View file

@ -208,7 +208,7 @@ void MasterSemaphore::WaitThread(std::stop_token token) {
vk::Fence fence;
{
std::unique_lock lock{wait_mutex};
Common::CondvarWait(wait_cv, lock, token, [this] { return !wait_queue.empty(); });
wait_cv.wait(lock, token, [this] { return !wait_queue.empty(); });
if (token.stop_requested()) {
return;
}

View file

@ -55,7 +55,7 @@ using VideoCommon::FileEnvironment;
using VideoCommon::GenericEnvironment;
using VideoCommon::GraphicsEnvironment;
constexpr u32 CACHE_VERSION = 12;
constexpr u32 CACHE_VERSION = 13;
constexpr std::array<char, 8> VULKAN_CACHE_MAGIC_NUMBER{'y', 'u', 'z', 'u', 'v', 'k', 'c', 'h'};
template <typename Container>

View file

@ -279,7 +279,7 @@ void PresentManager::PresentThread(std::stop_token token) {
std::unique_lock lock{queue_mutex};
// Wait for presentation frames
Common::CondvarWait(frame_cv, lock, token, [this] { return !present_queue.empty(); });
frame_cv.wait(lock, token, [this] { return !present_queue.empty(); });
if (token.stop_requested()) {
return;
}

View file

@ -166,7 +166,7 @@ void Scheduler::WorkerThread(std::stop_token stop_token) {
std::unique_lock lk{queue_mutex};
// Wait for work.
Common::CondvarWait(event_cv, lk, stop_token, [&] { return TryPopQueue(work); });
event_cv.wait(lk, stop_token, [&] { return TryPopQueue(work); });
// If we've been asked to stop, we're done.
if (stop_token.stop_requested()) {

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -224,7 +227,7 @@ void TurboMode::Run(std::stop_token stop_token) {
#endif
// Wait for the next graphics queue submission if necessary.
std::unique_lock lk{m_submission_lock};
Common::CondvarWait(m_submission_cv, lk, stop_token, [this] {
m_submission_cv.wait(lk, stop_token, [this] {
return (std::chrono::steady_clock::now() - m_submission_time) <=
std::chrono::milliseconds{100};
});

View file

@ -89,7 +89,8 @@ VK_DEFINE_HANDLE(VmaAllocator)
EXTENSION(NV, VIEWPORT_ARRAY2, viewport_array2) \
EXTENSION(NV, VIEWPORT_SWIZZLE, viewport_swizzle) \
EXTENSION(EXT, DESCRIPTOR_INDEXING, descriptor_indexing) \
EXTENSION(EXT, FILTER_CUBIC, filter_cubic)
EXTENSION(EXT, FILTER_CUBIC, filter_cubic) \
EXTENSION(QCOM, FILTER_CUBIC_WEIGHTS, filter_cubic_weights)
// Define extensions which must be supported.
#define FOR_EACH_VK_MANDATORY_EXTENSION(EXTENSION_NAME) \
@ -558,6 +559,11 @@ public:
return extensions.filter_cubic;
}
/// Returns true if the device supports VK_QCOM_filter_cubic_weights
bool IsQcomFilterCubicWeightsSupported() const {
return extensions.filter_cubic_weights;
}
/// Returns true if the device supports VK_EXT_line_rasterization.
bool IsExtLineRasterizationSupported() const {
return extensions.line_rasterization;

View file

@ -366,7 +366,7 @@ if (APPLE)
set_target_properties(yuzu PROPERTIES MACOSX_BUNDLE TRUE)
set_target_properties(yuzu PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist)
if (YUZU_APPLE_USE_BUNDLED_MONTENVK)
if (YUZU_USE_BUNDLED_MOLTENVK)
set(MOLTENVK_PLATFORM "macOS")
set(MOLTENVK_VERSION "v1.3.0")
download_moltenvk(${MOLTENVK_PLATFORM} ${MOLTENVK_VERSION})

View file

@ -14,11 +14,12 @@ AboutDialog::AboutDialog(QWidget* parent)
: QDialog(parent)
, ui{std::make_unique<Ui::AboutDialog>()}
{
static const std::string description = std::string{Common::g_build_version};
static const std::string build_id = std::string{Common::g_build_id};
static const std::string compiler = std::string{Common::g_compiler_id};
static const std::string yuzu_build = fmt::format("Eden | {} | {}", description, compiler);
static const std::string yuzu_build = fmt::format("{} | {} | {}",
std::string{Common::g_build_name},
std::string{Common::g_build_version},
std::string{Common::g_compiler_id}
);
const auto override_build = fmt::format(fmt::runtime(
std::string(Common::g_title_bar_format_idle)),

View file

@ -108,13 +108,13 @@ void EmuThread::run() {
m_system.Run();
m_stopped.Reset();
Common::CondvarWait(m_should_run_cv, lk, stop_token, [&] { return !m_should_run; });
m_should_run_cv.wait(lk, stop_token, [&] { return !m_should_run; });
} else {
m_system.Pause();
m_stopped.Set();
EmulationPaused(lk);
Common::CondvarWait(m_should_run_cv, lk, stop_token, [&] { return m_should_run; });
m_should_run_cv.wait(lk, stop_token, [&] { return m_should_run; });
EmulationResumed(lk);
}
}

View file

@ -4192,23 +4192,25 @@ void GMainWindow::OnEmulatorUpdateAvailable() {
update_prompt.addButton(QMessageBox::Yes);
update_prompt.addButton(QMessageBox::Ignore);
update_prompt.setText(
tr("Update %1 for Eden is available.\nWould you like to download it?").arg(version_string));
tr("Download the %1 update?").arg(version_string));
update_prompt.exec();
if (update_prompt.button(QMessageBox::Yes) == update_prompt.clickedButton()) {
QDesktopServices::openUrl(
QUrl(QString::fromStdString("https://github.com/eden-emulator/Releases/releases/tag/") +
version_string));
auto const full_url = fmt::format("{}/{}/releases/tag/",
std::string{Common::g_build_auto_update_website},
std::string{Common::g_build_auto_update_repo}
);
QDesktopServices::openUrl(QUrl(QString::fromStdString(full_url) + version_string));
}
}
#endif
void GMainWindow::UpdateWindowTitle(std::string_view title_name, std::string_view title_version,
std::string_view gpu_vendor) {
static const std::string description = std::string{Common::g_build_version};
void GMainWindow::UpdateWindowTitle(std::string_view title_name, std::string_view title_version, std::string_view gpu_vendor) {
static const std::string build_id = std::string{Common::g_build_id};
static const std::string compiler = std::string{Common::g_compiler_id};
static const std::string yuzu_title = fmt::format("Eden | {} | {}", description, compiler);
static const std::string yuzu_title = fmt::format("{} | {} | {}",
std::string{Common::g_build_name},
std::string{Common::g_build_version},
std::string{Common::g_compiler_id}
);
const auto override_title =
fmt::format(fmt::runtime(std::string(Common::g_title_bar_format_idle)), build_id);

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// Copyright Citra Emulator Project / Azahar Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@ -12,6 +15,7 @@
#include <nlohmann/json.hpp>
#include <optional>
#include <string>
#include "common/scm_rev.h"
std::optional<std::string> UpdateChecker::GetResponse(std::string url, std::string path)
{
@ -54,8 +58,8 @@ std::optional<std::string> UpdateChecker::GetResponse(std::string url, std::stri
std::optional<std::string> UpdateChecker::GetLatestRelease(bool include_prereleases)
{
constexpr auto update_check_url = "http://api.github.com";
std::string update_check_path = "/repos/eden-emulator/Releases";
const auto update_check_url = std::string{Common::g_build_auto_update_api};
std::string update_check_path = fmt::format("/repos/{}", std::string{Common::g_build_auto_update_repo});
try {
if (include_prereleases) { // This can return either a prerelease or a stable release,
// whichever is more recent.

View file

@ -229,7 +229,7 @@ void EmuWindow_SDL2::WaitEvent() {
const u32 current_time = SDL_GetTicks();
if (current_time > last_time + 2000) {
const auto results = system.GetAndResetPerfStats();
const auto title = fmt::format("Eden {} | {}-{} | FPS: {:.0f} ({:.0f}%)",
const auto title = fmt::format("{} | {}-{} | FPS: {:.0f} ({:.0f}%)",
Common::g_build_fullname,
Common::g_scm_branch,
Common::g_scm_desc,

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -90,7 +93,7 @@ EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsyste
}
SDL_GL_SetSwapInterval(0);
std::string window_title = fmt::format("Eden {} | {}-{}", Common::g_build_fullname,
std::string window_title = fmt::format("{} | {}-{}", Common::g_build_fullname,
Common::g_scm_branch, Common::g_scm_desc);
render_window =
SDL_CreateWindow(window_title.c_str(),
@ -138,7 +141,7 @@ EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsyste
OnResize();
OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
SDL_PumpEvents();
LOG_INFO(Frontend, "Eden Version: {} | {}-{}", Common::g_build_fullname, Common::g_scm_branch,
LOG_INFO(Frontend, "Build string: {} | {}-{}", Common::g_build_fullname, Common::g_scm_branch,
Common::g_scm_desc);
Settings::LogSettings();
}