Compare commits
4 commits
26db1fb807
...
012d0d48ae
Author | SHA1 | Date | |
---|---|---|---|
012d0d48ae | |||
208645deff | |||
bae2a395e2 | |||
47b703067e |
11 changed files with 114 additions and 111 deletions
|
@ -474,7 +474,7 @@ else()
|
|||
find_package(Catch2 3.0.1 REQUIRED)
|
||||
endif()
|
||||
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL "Linux" OR ANDROID)
|
||||
if (PLATFORM_LINUX OR ANDROID)
|
||||
find_package(gamemode 1.7 MODULE)
|
||||
endif()
|
||||
|
||||
|
|
2
externals/CMakeLists.txt
vendored
2
externals/CMakeLists.txt
vendored
|
@ -179,7 +179,7 @@ if (ANDROID AND ARCHITECTURE_arm64)
|
|||
AddJsonPackage(libadrenotools)
|
||||
endif()
|
||||
|
||||
if (UNIX AND NOT APPLE AND NOT TARGET gamemode::headers)
|
||||
if (NOT TARGET gamemode::headers)
|
||||
add_library(gamemode INTERFACE)
|
||||
target_include_directories(gamemode INTERFACE gamemode)
|
||||
add_library(gamemode::headers ALIAS gamemode)
|
||||
|
|
28
externals/gamemode/gamemode_client.h
vendored
28
externals/gamemode/gamemode_client.h
vendored
|
@ -1,6 +1,9 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
/*
|
||||
|
||||
Copyright (c) 2017-2019, Feral Interactive
|
||||
Copyright (c) 2017-2025, Feral Interactive and the GameMode contributors
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
|
@ -103,6 +106,7 @@ typedef int (*api_call_pid_return_int)(pid_t);
|
|||
static api_call_return_int REAL_internal_gamemode_request_start = NULL;
|
||||
static api_call_return_int REAL_internal_gamemode_request_end = NULL;
|
||||
static api_call_return_int REAL_internal_gamemode_query_status = NULL;
|
||||
static api_call_return_int REAL_internal_gamemode_request_restart = NULL;
|
||||
static api_call_return_cstring REAL_internal_gamemode_error_string = NULL;
|
||||
static api_call_pid_return_int REAL_internal_gamemode_request_start_for = NULL;
|
||||
static api_call_pid_return_int REAL_internal_gamemode_request_end_for = NULL;
|
||||
|
@ -166,6 +170,10 @@ __attribute__((always_inline)) static inline int internal_load_libgamemode(void)
|
|||
(void **)&REAL_internal_gamemode_query_status,
|
||||
sizeof(REAL_internal_gamemode_query_status),
|
||||
false },
|
||||
{ "real_gamemode_request_restart",
|
||||
(void **)&REAL_internal_gamemode_request_restart,
|
||||
sizeof(REAL_internal_gamemode_request_restart),
|
||||
false },
|
||||
{ "real_gamemode_error_string",
|
||||
(void **)&REAL_internal_gamemode_error_string,
|
||||
sizeof(REAL_internal_gamemode_error_string),
|
||||
|
@ -319,6 +327,24 @@ __attribute__((always_inline)) static inline int gamemode_query_status(void)
|
|||
return REAL_internal_gamemode_query_status();
|
||||
}
|
||||
|
||||
/* Redirect to the real libgamemode */
|
||||
__attribute__((always_inline)) static inline int gamemode_request_restart(void)
|
||||
{
|
||||
/* Need to load gamemode */
|
||||
if (internal_load_libgamemode() < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (REAL_internal_gamemode_request_restart == NULL) {
|
||||
snprintf(internal_gamemode_client_error_string,
|
||||
sizeof(internal_gamemode_client_error_string),
|
||||
"gamemode_request_restart missing (older host?)");
|
||||
return -1;
|
||||
}
|
||||
|
||||
return REAL_internal_gamemode_request_restart();
|
||||
}
|
||||
|
||||
/* Redirect to the real libgamemode */
|
||||
__attribute__((always_inline)) static inline int gamemode_request_start_for(pid_t pid)
|
||||
{
|
||||
|
|
|
@ -69,6 +69,8 @@ add_library(
|
|||
fs/fs_util.h
|
||||
fs/path_util.cpp
|
||||
fs/path_util.h
|
||||
gamemode.cpp
|
||||
gamemode.h
|
||||
hash.h
|
||||
heap_tracker.cpp
|
||||
heap_tracker.h
|
||||
|
@ -191,11 +193,7 @@ if(ANDROID)
|
|||
android/applets/software_keyboard.h)
|
||||
endif()
|
||||
|
||||
if(LINUX AND NOT APPLE)
|
||||
target_sources(common PRIVATE linux/gamemode.cpp linux/gamemode.h)
|
||||
|
||||
target_link_libraries(common PRIVATE gamemode::headers)
|
||||
endif()
|
||||
target_link_libraries(common PRIVATE gamemode::headers)
|
||||
|
||||
if(ARCHITECTURE_x86_64)
|
||||
target_sources(
|
||||
|
|
50
src/common/gamemode.cpp
Normal file
50
src/common/gamemode.cpp
Normal file
|
@ -0,0 +1,50 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
// While technically available on al *NIX platforms, Linux is only available
|
||||
// as the primary target of libgamemode.so - so warnings are suppressed
|
||||
#ifdef __unix__
|
||||
#include <gamemode_client.h>
|
||||
#endif
|
||||
#include "common/gamemode.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
|
||||
namespace Common::FeralGamemode {
|
||||
|
||||
void Start() noexcept {
|
||||
if (Settings::values.enable_gamemode) {
|
||||
#ifdef __unix__
|
||||
if (gamemode_request_start() < 0) {
|
||||
#ifdef __linux__
|
||||
LOG_WARNING(Frontend, "{}", gamemode_error_string());
|
||||
#else
|
||||
LOG_INFO(Frontend, "{}", gamemode_error_string());
|
||||
#endif
|
||||
} else {
|
||||
LOG_INFO(Frontend, "Done");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
void Stop() noexcept {
|
||||
if (Settings::values.enable_gamemode) {
|
||||
#ifdef __unix__
|
||||
if (gamemode_request_end() < 0) {
|
||||
#ifdef __linux__
|
||||
LOG_WARNING(Frontend, "{}", gamemode_error_string());
|
||||
#else
|
||||
LOG_INFO(Frontend, "{}", gamemode_error_string());
|
||||
#endif
|
||||
} else {
|
||||
LOG_INFO(Frontend, "Done");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Common::Linux
|
17
src/common/gamemode.h
Normal file
17
src/common/gamemode.h
Normal file
|
@ -0,0 +1,17 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Common::FeralGamemode {
|
||||
|
||||
/// @brief Start the gamemode client
|
||||
void Start() noexcept;
|
||||
|
||||
/// @brief Stop the gmemode client
|
||||
void Stop() noexcept;
|
||||
|
||||
} // namespace Common::FeralGamemode
|
|
@ -1,40 +0,0 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <gamemode_client.h>
|
||||
|
||||
#include "common/linux/gamemode.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
|
||||
namespace Common::Linux {
|
||||
|
||||
void StartGamemode() {
|
||||
if (Settings::values.enable_gamemode) {
|
||||
if (gamemode_request_start() < 0) {
|
||||
LOG_WARNING(Frontend, "Failed to start gamemode: {}", gamemode_error_string());
|
||||
} else {
|
||||
LOG_INFO(Frontend, "Started gamemode");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void StopGamemode() {
|
||||
if (Settings::values.enable_gamemode) {
|
||||
if (gamemode_request_end() < 0) {
|
||||
LOG_WARNING(Frontend, "Failed to stop gamemode: {}", gamemode_error_string());
|
||||
} else {
|
||||
LOG_INFO(Frontend, "Stopped gamemode");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SetGamemodeState(bool state) {
|
||||
if (state) {
|
||||
StartGamemode();
|
||||
} else {
|
||||
StopGamemode();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Common::Linux
|
|
@ -1,24 +0,0 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Common::Linux {
|
||||
|
||||
/**
|
||||
* Start the (Feral Interactive) Linux gamemode if it is installed and it is activated
|
||||
*/
|
||||
void StartGamemode();
|
||||
|
||||
/**
|
||||
* Stop the (Feral Interactive) Linux gamemode if it is installed and it is activated
|
||||
*/
|
||||
void StopGamemode();
|
||||
|
||||
/**
|
||||
* Start or stop the (Feral Interactive) Linux gamemode if it is installed and it is activated
|
||||
* @param state The new state the gamemode should have
|
||||
*/
|
||||
void SetGamemodeState(bool state);
|
||||
|
||||
} // namespace Common::Linux
|
|
@ -163,8 +163,9 @@ bool IsFastmemEnabled() {
|
|||
}
|
||||
#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__sun__)
|
||||
return false;
|
||||
#endif
|
||||
#else
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
static bool is_nce_enabled = false;
|
||||
|
|
|
@ -21,9 +21,7 @@
|
|||
#include <csignal>
|
||||
#include <sys/socket.h>
|
||||
#endif
|
||||
#ifdef __linux__
|
||||
#include "common/linux/gamemode.h"
|
||||
#endif
|
||||
#include "common/gamemode.h"
|
||||
|
||||
#include <boost/container/flat_set.hpp>
|
||||
|
||||
|
@ -426,10 +424,7 @@ GMainWindow::GMainWindow(bool has_broken_vulkan)
|
|||
#ifdef __unix__
|
||||
SetupSigInterrupts();
|
||||
#endif
|
||||
|
||||
#ifdef __linux__
|
||||
SetGamemodeEnabled(Settings::values.enable_gamemode.GetValue());
|
||||
#endif
|
||||
|
||||
UISettings::RestoreWindowState(config);
|
||||
|
||||
|
@ -2388,9 +2383,7 @@ void GMainWindow::OnEmulationStopped() {
|
|||
|
||||
discord_rpc->Update();
|
||||
|
||||
#ifdef __linux__
|
||||
Common::Linux::StopGamemode();
|
||||
#endif
|
||||
Common::FeralGamemode::Stop();
|
||||
|
||||
// The emulation is stopped, so closing the window or not does not matter anymore
|
||||
disconnect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame);
|
||||
|
@ -3573,10 +3566,7 @@ void GMainWindow::OnStartGame() {
|
|||
play_time_manager->Start();
|
||||
|
||||
discord_rpc->Update();
|
||||
|
||||
#ifdef __linux__
|
||||
Common::Linux::StartGamemode();
|
||||
#endif
|
||||
Common::FeralGamemode::Start();
|
||||
}
|
||||
|
||||
void GMainWindow::OnRestartGame() {
|
||||
|
@ -3597,10 +3587,7 @@ void GMainWindow::OnPauseGame() {
|
|||
play_time_manager->Stop();
|
||||
UpdateMenuState();
|
||||
AllowOSSleep();
|
||||
|
||||
#ifdef __linux__
|
||||
Common::Linux::StopGamemode();
|
||||
#endif
|
||||
Common::FeralGamemode::Stop();
|
||||
}
|
||||
|
||||
void GMainWindow::OnPauseContinueGame() {
|
||||
|
@ -3895,9 +3882,7 @@ void GMainWindow::OnConfigure() {
|
|||
const auto old_theme = UISettings::values.theme;
|
||||
const bool old_discord_presence = UISettings::values.enable_discord_presence.GetValue();
|
||||
const auto old_language_index = Settings::values.language_index.GetValue();
|
||||
#ifdef __linux__
|
||||
const bool old_gamemode = Settings::values.enable_gamemode.GetValue();
|
||||
#endif
|
||||
|
||||
Settings::SetConfiguringGlobal(true);
|
||||
ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get(),
|
||||
|
@ -3957,11 +3942,9 @@ void GMainWindow::OnConfigure() {
|
|||
if (UISettings::values.enable_discord_presence.GetValue() != old_discord_presence) {
|
||||
SetDiscordEnabled(UISettings::values.enable_discord_presence.GetValue());
|
||||
}
|
||||
#ifdef __linux__
|
||||
if (Settings::values.enable_gamemode.GetValue() != old_gamemode) {
|
||||
SetGamemodeEnabled(Settings::values.enable_gamemode.GetValue());
|
||||
}
|
||||
#endif
|
||||
|
||||
if (!multiplayer_state->IsHostingPublicRoom()) {
|
||||
multiplayer_state->UpdateCredentials();
|
||||
|
@ -5570,13 +5553,15 @@ void GMainWindow::SetDiscordEnabled([[maybe_unused]] bool state) {
|
|||
discord_rpc->Update();
|
||||
}
|
||||
|
||||
#ifdef __linux__
|
||||
void GMainWindow::SetGamemodeEnabled(bool state) {
|
||||
if (emulation_running) {
|
||||
Common::Linux::SetGamemodeState(state);
|
||||
if (state) {
|
||||
Common::FeralGamemode::Start();
|
||||
} else {
|
||||
Common::FeralGamemode::Stop();
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void GMainWindow::changeEvent(QEvent* event) {
|
||||
#ifdef __unix__
|
||||
|
@ -5740,7 +5725,7 @@ int main(int argc, char* argv[]) {
|
|||
chdir(Common::FS::PathToUTF8String(bin_path).c_str());
|
||||
#endif
|
||||
|
||||
#ifdef __linux__
|
||||
#ifdef __unix__
|
||||
// Set the DISPLAY variable in order to open web browsers
|
||||
// TODO (lat9nq): Find a better solution for AppImages to start external applications
|
||||
if (QString::fromLocal8Bit(qgetenv("DISPLAY")).isEmpty()) {
|
||||
|
|
|
@ -63,10 +63,7 @@ __declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001;
|
|||
__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef __linux__
|
||||
#include "common/linux/gamemode.h"
|
||||
#endif
|
||||
#include "common/gamemode.h"
|
||||
|
||||
static void PrintHelp(const char* argv0) {
|
||||
std::cout << "Usage: " << argv0
|
||||
|
@ -435,10 +432,7 @@ int main(int argc, char** argv) {
|
|||
// Just exit right away.
|
||||
exit(0);
|
||||
});
|
||||
|
||||
#ifdef __linux__
|
||||
Common::Linux::StartGamemode();
|
||||
#endif
|
||||
Common::FeralGamemode::Start();
|
||||
|
||||
void(system.Run());
|
||||
if (system.DebuggerEnabled()) {
|
||||
|
@ -450,11 +444,7 @@ int main(int argc, char** argv) {
|
|||
system.DetachDebugger();
|
||||
void(system.Pause());
|
||||
system.ShutdownMainProcess();
|
||||
|
||||
#ifdef __linux__
|
||||
Common::Linux::StopGamemode();
|
||||
#endif
|
||||
|
||||
Common::FeralGamemode::Stop();
|
||||
detached_tasks.WaitForAllTasks();
|
||||
return 0;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue