ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								d2a0f9d7ad 
								
							 
						 
						
							
							
								
								spirv: Do not enable ShaderLayer  
							
							... 
							
							
							
							This is enabled by an extension instead of the capability. 
							
						 
						
							2021-07-22 21:51:29 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								2b434b74af 
								
							 
						 
						
							
							
								
								spirv: Enable DemoteToHelperInvocationEXT only when supported  
							
							
							
						 
						
							2021-07-22 21:51:29 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								cfd873275d 
								
							 
						 
						
							
							
								
								spirv: Use OriginLowerLeft when requested  
							
							
							
						 
						
							2021-07-22 21:51:29 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								48a17298d7 
								
							 
						 
						
							
							
								
								spirv: Support OpenGL uniform buffers and change bindings  
							
							
							
						 
						
							2021-07-22 21:51:29 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								050e81500c 
								
							 
						 
						
							
							
								
								shader: Move microinstruction header to the value header  
							
							
							
						 
						
							2021-07-22 21:51:28 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									FernandoS27 
								
							 
						 
						
							
							
							
							
								
							
							
								f69d0b91ff 
								
							 
						 
						
							
							
								
								shader: Address feedback  
							
							
							
						 
						
							2021-07-22 21:51:28 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									FernandoS27 
								
							 
						 
						
							
							
							
							
								
							
							
								04c459fc8d 
								
							 
						 
						
							
							
								
								shader: Implement fine derivates constant propagation  
							
							
							
						 
						
							2021-07-22 21:51:28 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								95815a3883 
								
							 
						 
						
							
							
								
								shader: Implement PIXLD.MY_INDEX  
							
							
							
						 
						
							2021-07-22 21:51:28 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								e3514bcd6b 
								
							 
						 
						
							
							
								
								spirv: Implement ViewportMask with NV_viewport_array2  
							
							
							
						 
						
							2021-07-22 21:51:28 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								183855e396 
								
							 
						 
						
							
							
								
								shader: Implement tessellation shaders, polygon mode and invocation id  
							
							
							
						 
						
							2021-07-22 21:51:27 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								d8ec99dada 
								
							 
						 
						
							
							
								
								spirv: Implement Layer stores  
							
							
							
						 
						
							2021-07-22 21:51:27 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								b126987c59 
								
							 
						 
						
							
							
								
								shader: Implement transform feedbacks and define file format  
							
							
							
						 
						
							2021-07-22 21:51:27 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								a83579b50a 
								
							 
						 
						
							
							
								
								shader: Implement early Z tests  
							
							
							
						 
						
							2021-07-22 21:51:27 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								fa75b9b062 
								
							 
						 
						
							
							
								
								spirv: Rework storage buffers and shader memory  
							
							
							
						 
						
							2021-07-22 21:51:27 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								f263760c5a 
								
							 
						 
						
							
							
								
								shader: Implement geometry shaders  
							
							
							
						 
						
							2021-07-22 21:51:27 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								23b8714732 
								
							 
						 
						
							
							
								
								spirv: Define StorageImageWriteWithoutFormat capability when used  
							
							
							
						 
						
							2021-07-22 21:51:27 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ameerj 
								
							 
						 
						
							
							
							
							
								
							
							
								3db2b3effa 
								
							 
						 
						
							
							
								
								shader: Implement ATOM/S and RED  
							
							
							
						 
						
							2021-07-22 21:51:27 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								106764a6d5 
								
							 
						 
						
							
							
								
								spirv: Move phi node patching to a separate function  
							
							
							
						 
						
							2021-07-22 21:51:27 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								ab543f1821 
								
							 
						 
						
							
							
								
								spirv: Guard against typeless image reads on unsupported devices  
							
							
							
						 
						
							2021-07-22 21:51:27 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								2e71e4c5c0 
								
							 
						 
						
							
							
								
								spirv: Fix forward declarations on phi nodes  
							
							
							
						 
						
							2021-07-22 21:51:27 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								7cb2ab3585 
								
							 
						 
						
							
							
								
								shader: Implement SULD and SUST  
							
							
							
						 
						
							2021-07-22 21:51:26 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									lat9nq 
								
							 
						 
						
							
							
							
							
								
							
							
								0bb85f6a75 
								
							 
						 
						
							
							
								
								shader_recompiler,video_core: Cleanup some GCC and Clang errors  
							
							... 
							
							
							
							Mostly fixing unused *, implicit conversion, braced scalar init,
fpermissive, and some others.
Some Clang errors likely remain in video_core, and std::ranges is still
a pertinent issue in shader_recompiler
shader_recompiler: cmake: Force bracket depth to 1024 on Clang
Increases the maximum fold expression depth
thread_worker: Include condition_variable
Don't use list initializers in control flow
Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc> 
							
						 
						
							2021-07-22 21:51:26 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								1f3eb601ac 
								
							 
						 
						
							
							
								
								shader: Implement texture buffers  
							
							
							
						 
						
							2021-07-22 21:51:26 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									FernandoS27 
								
							 
						 
						
							
							
							
							
								
							
							
								baec84247f 
								
							 
						 
						
							
							
								
								shader: Address Feedback  
							
							
							
						 
						
							2021-07-22 21:51:26 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									FernandoS27 
								
							 
						 
						
							
							
							
							
								
							
							
								d819ba4489 
								
							 
						 
						
							
							
								
								shader: Implement ViewportIndex  
							
							
							
						 
						
							2021-07-22 21:51:25 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								b4a5e767d0 
								
							 
						 
						
							
							
								
								shader: Fix branches to visited virtual blocks  
							
							
							
						 
						
							2021-07-22 21:51:25 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								f1dd743731 
								
							 
						 
						
							
							
								
								shader: Fix dependency on identity removal pass  
							
							
							
						 
						
							2021-07-22 21:51:25 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								514a6b07ee 
								
							 
						 
						
							
							
								
								shader: Store type of phi nodes in flags  
							
							... 
							
							
							
							This is needed because pseudo-instructions where invalidated. 
							
						 
						
							2021-07-22 21:51:25 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								675a82416d 
								
							 
						 
						
							
							
								
								spirv: Remove dependencies on Environment when generating SPIR-V  
							
							
							
						 
						
							2021-07-22 21:51:24 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								17063d16a3 
								
							 
						 
						
							
							
								
								shader: Implement TXQ and fix FragDepth  
							
							
							
						 
						
							2021-07-22 21:51:24 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ameerj 
								
							 
						 
						
							
							
							
							
								
							
							
								32c5483beb 
								
							 
						 
						
							
							
								
								shader: Implement SHFL  
							
							
							
						 
						
							2021-07-22 21:51:24 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ameerj 
								
							 
						 
						
							
							
							
							
								
							
							
								3d07cef009 
								
							 
						 
						
							
							
								
								shader: Implement VOTE  
							
							
							
						 
						
							2021-07-22 21:51:24 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ameerj 
								
							 
						 
						
							
							
							
							
								
							
							
								e4e1cc11b8 
								
							 
						 
						
							
							
								
								shader: Implement DMNMX, DSET, DSETP  
							
							
							
						 
						
							2021-07-22 21:51:24 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								76c8a962ac 
								
							 
						 
						
							
							
								
								spirv: Implement VertexId and InstanceId, refactor code  
							
							
							
						 
						
							2021-07-22 21:51:23 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								260743f371 
								
							 
						 
						
							
							
								
								shader: Add partial rasterizer integration  
							
							
							
						 
						
							2021-07-22 21:51:23 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ameerj 
								
							 
						 
						
							
							
							
							
								
							
							
								fa2f6e38f4 
								
							 
						 
						
							
							
								
								shader: Implement FSET and FSETP  
							
							... 
							
							
							
							Also fix oversight with adding SignedZeroInfNanPreserve execution mode. 
							
						 
						
							2021-07-22 21:51:23 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								71f96fa636 
								
							 
						 
						
							
							
								
								shader: Implement CAL inlining function calls  
							
							
							
						 
						
							2021-07-22 21:51:23 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ameerj 
								
							 
						 
						
							
							
							
							
								
							
							
								b9f7bf4472 
								
							 
						 
						
							
							
								
								spirv: Add SignedZeroInfNanPreserve logic  
							
							
							
						 
						
							2021-07-22 21:51:23 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								ab46371247 
								
							 
						 
						
							
							
								
								shader: Initial support for textures and TEX  
							
							
							
						 
						
							2021-07-22 21:51:23 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								726625cf50 
								
							 
						 
						
							
							
								
								spirv: Move phi arguments emit to a separate function  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								7496bbf758 
								
							 
						 
						
							
							
								
								spirv: Add support for self-referencing phi nodes  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								274897dfd5 
								
							 
						 
						
							
							
								
								spirv: Fixes and Intel specific workarounds  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								e2bc05b17d 
								
							 
						 
						
							
							
								
								shader: Add denorm flush support  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								6db69990da 
								
							 
						 
						
							
							
								
								spirv: Add lower fp16 to fp32 pass  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								85cce78583 
								
							 
						 
						
							
							
								
								shader: Primitive Vulkan integration  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								3a59fffaa1 
								
							 
						 
						
							
							
								
								spirv: Implement EmitIdentity  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								b5d7279d87 
								
							 
						 
						
							
							
								
								spirv: Initial bindings support  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								1b0cf2309c 
								
							 
						 
						
							
							
								
								shader: Add support for forward declarations  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								8af9297f09 
								
							 
						 
						
							
							
								
								shader: Misc fixes  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									ReinUsesLisp 
								
							 
						 
						
							
							
							
							
								
							
							
								9170200a11 
								
							 
						 
						
							
							
								
								shader: Initial implementation of an AST  
							
							
							
						 
						
							2021-07-22 21:51:22 -04:00