1f34d836b4
Add cmake option to enable microprofile ( #179 )
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Backported from dd9c743041
.
Co-authored-by: PabloMK7 <hackyglitch2@gmail.com>
Co-authored-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com>
Reviewed-on: #179
Co-authored-by: Gamer64 <gamer64@eden-emu.dev>
Co-committed-by: Gamer64 <gamer64@eden-emu.dev>
2025-08-02 17:22:38 +02:00
56acd4041a
[dynarmic] XMM spill, SSE/AVX emit, sub/add, configurable JIT state pointer, remove unnecessary stuff ( #128 )
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Reviewed-on: #128
https://www.agner.org/optimize/
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-08-02 00:48:10 +02:00
43f450499c
[cmake] ffmpeg: use CPM and source archive ( #155 )
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Cherry-picked from refactor/cpm. Dramatically reduces download time
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: #155
2025-07-30 07:06:50 +02:00
dee960ccd9
[cmake] sdl: use source archive & add sha512sum ( #154 )
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Dramatically speeds up download time over cloning
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: #154
2025-07-30 06:43:01 +02:00
9ccb792d29
[externals] fix cpp-httplib on Gentoo
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Signed-off-by: crueter <crueter@eden-emu.dev>
2025-07-27 18:31:58 -04:00
b2914247c3
[cmake] Build presets and System profiles ( #135 )
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- Build Preset (Linux only): enables arch optimizations, e.g. generic,
v3, zen2/4, armv8, armv9
- System Profiles: currently only steamdeck, uses an older sdl commit to
fix virtual gamepad bug
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: #135
2025-07-27 06:36:33 +02:00
b5bbe6d865
[externals] Update some submodules ( #119 )
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This updates some submodules to keep the project in sync with the latest, stable fixes.
Reviewed-on: #119
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-07-27 02:41:08 +02:00
3bcd5f95fe
[git] fix dup xbyak ( #140 )
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Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: #140
2025-07-27 02:36:18 +02:00
fac153509a
[externals] Revert xbyak to v7.22 ( #137 )
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Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: #137
2025-07-26 23:06:14 +02:00
5de03f47df
[renderdoc] update ( #100 )
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eden-build / windows (msvc) (push) Waiting to run
eden-build / linux (push) Waiting to run
eden-build / android (push) Waiting to run
eden-build / source (push) Successful in 4m8s
eden-license / license-header (pull_request) Failing after 28s
Reviewed-on: #100
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-25 09:52:12 +02:00
35e45fbad3
[deps] update dynarmic deps ( #110 )
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eden-build / windows (msvc) (push) Waiting to run
eden-build / linux (push) Waiting to run
eden-build / android (push) Waiting to run
eden-build / source (push) Successful in 4m10s
Reviewed-on: #110
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-25 08:37:38 +02:00
111f2c3be5
[dynarmic] remove mcl/assert.h and mcl/stdint.h (depends on #81 ) ( #89 )
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eden-build / windows (msvc) (push) Waiting to run
eden-build / linux (push) Waiting to run
eden-build / android (push) Waiting to run
eden-build / source (push) Successful in 4m10s
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: #89
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-25 02:22:38 +02:00
1e90df7c3b
[dynarmic] better LRU prioritize empty regs
eden-license / license-header (pull_request) Successful in 28s
eden-build / windows (msvc) (push) Waiting to run
eden-build / linux (push) Waiting to run
eden-build / android (push) Waiting to run
eden-build / source (push) Successful in 4m12s
2025-07-24 22:45:45 +02:00
0a67c5a324
[dynarmic] fix tests
2025-07-24 22:45:45 +02:00
ca2d2381dc
[dynarmic] new LRU allocation scheme
2025-07-24 22:45:45 +02:00
bb689637cb
[build, cmake] fix android
2025-07-23 19:08:26 +02:00
016ebf3cd8
[cmake, build] fix android and aarch64 ( #103 )
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eden-build / windows (msvc) (push) Waiting to run
eden-build / linux (push) Waiting to run
eden-build / android (push) Waiting to run
eden-build / source (push) Successful in 4m41s
Reviewed-on: #103
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-23 17:49:51 +02:00
e1763a726e
[build, cmake] port to solaris ( #96 )
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eden-build / windows (msvc) (push) Waiting to run
eden-build / linux (push) Waiting to run
eden-build / android (push) Waiting to run
eden-build / source (push) Successful in 4m11s
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: #96
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-23 10:00:29 +02:00
23c77a0d4f
[cmake] patches from debian upstream ( #99 )
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eden-build / windows (msvc) (push) Waiting to run
eden-build / linux (push) Waiting to run
eden-build / android (push) Waiting to run
eden-build / source (push) Successful in 4m12s
Reviewed-on: #99
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-23 09:54:26 +02:00
d7574b2878
[android] Update app icon background
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eden-build / windows (msvc) (push) Waiting to run
eden-build / linux (push) Waiting to run
eden-build / android (push) Waiting to run
eden-build / source (push) Successful in 3m44s
thx antabaka
Signed-off-by: crueter <crueter@eden-emu.dev>
2025-07-14 20:51:20 -04:00
7b23cd0df4
[dynarmic] fix userconfig casting warn ( #55 )
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eden-build / windows (msvc) (push) Waiting to run
eden-build / linux (push) Waiting to run
eden-build / android (push) Waiting to run
eden-build / source (push) Successful in 3m56s
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: #55
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-14 00:54:00 +02:00
Ghost
fe4f5a3860
[dynarmic] lea over mov and other stuff ( #24 )
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eden-build / windows (msvc) (push) Waiting to run
eden-build / linux (push) Waiting to run
eden-build / android (push) Waiting to run
eden-build / source (push) Successful in 4m28s
Co-authored-by: Esther1024 <danishreyjavik@outlook.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: #24
Co-authored-by: Ghost <>
Co-committed-by: Ghost <>
2025-07-13 23:03:26 +02:00
7f48f4efb6
Add native FreeBSD building functionality ( #35 )
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eden-build / windows (msvc) (push) Waiting to run
eden-build / linux (push) Waiting to run
eden-build / android (push) Waiting to run
eden-build / source (push) Successful in 3m40s
This commit enables native building on FreeBSD through Cmake + ninja.
Reviewed-on: #35
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: SDK-Chan <sdkchan@eden-emu.dev>
Co-committed-by: SDK-Chan <sdkchan@eden-emu.dev>
2025-07-11 10:05:17 +02:00
Gamer64
a002730d68
[VK] Rework SPIRV Shader Optimization ( #238 )
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The actual SPIRV Shader Optimization option doesn't seem to do anything as long as it isn't vinculed, so let's rework it to make it work
Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com>
Co-authored-by: echosys <echosys@noreply.localhost>
Reviewed-on: #238
2025-07-03 01:13:33 +00:00
CamilleLaVey
fa600b88b1
revert 91a662431c
( #240 )
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revert [Texture_cache] Better memory handling for devices with lower memory allocations (#233 )
Means games like Minecraft Dungeons, Sea of Stars, Luigi Mansion 2, Astroneer, Alan Wake, etc are now playable.
It also cleans up the recent abi.cpp and bindless texture commits a bit.
Everything is in #ifdef ANDROID - The biggest change is CACHING_PAGEBITS = 12.
Without that the way the buffercache grows and joins buffers can cause Android to run out of memory (as you end up with just one big buffer that needs to be copied every time it grows)
Also patches up ffmpeg issues.
Reviewed-on: #233
Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Co-committed-by: JPikachu <jpikachu.eden@gmail.com>
Had showed some regressions on devices with higher specifications, will be refined to return as a toggle in a later commit.
Reviewed-on: #240
2025-06-30 12:57:21 +00:00
JPikachu
91a662431c
[Texture_cache] Better memory handling for devices with lower memory allocations ( #233 )
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Means games like Minecraft Dungeons, Sea of Stars, Luigi Mansion 2, Astroneer, Alan Wake, etc are now playable.
It also cleans up the recent abi.cpp and bindless texture commits a bit.
Everything is in #ifdef ANDROID - The biggest change is CACHING_PAGEBITS = 12.
Without that the way the buffercache grows and joins buffers can cause Android to run out of memory (as you end up with just one big buffer that needs to be copied every time it grows)
Also patches up ffmpeg issues.
Reviewed-on: #233
Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Co-committed-by: JPikachu <jpikachu.eden@gmail.com>
2025-06-29 17:14:23 +00:00
cf00554d23
windows JIT fix ( #191 )
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Signed-off-by: crueter <swurl@swurl.xyz>
Reviewed-on: #191
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-15 19:25:40 +00:00
MaranBr
cc7f2808ed
Update FFmpeg to 7.1.1, libvpx to 1.13.1 and libx264 to c24e06c on Android ( #187 )
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This updates FFmpeg to 7.1.1, libvpx to 1.13.1 and libx264 to c24e06c on Android.
Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: #187
Reviewed-by: crueter <crueter@noreply.localhost>
Co-authored-by: MaranBr <maranbr@noreply.localhost>
Co-committed-by: MaranBr <maranbr@noreply.localhost>
2025-06-14 17:42:22 +00:00
MaranBr
4cc39b98d6
Update FFmpeg to 7.1.1 on Windows ( #156 )
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This commit updates FFmpeg to version 7.1.1 on Windows.
Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: #156
Co-authored-by: MaranBr <maranbr@noreply.localhost>
Co-committed-by: MaranBr <maranbr@noreply.localhost>
2025-06-05 18:56:56 +00:00
2a8ff1a59c
use faster submodule urls (github etc) ( #143 )
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Signed-off-by: swurl <swurl@swurl.xyz>
Reviewed-on: #143
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-31 19:09:48 +00:00
6c655321e6
Move dead submodules in-tree
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Signed-off-by: swurl <swurl@swurl.xyz>
2025-05-31 02:33:02 -04:00
568ac9f7de
fix fmv greenscreens when CPU video decoding is enabled ( #131 )
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This just reverts FFmpeg to 6.0.2 (known working version) but we should
probably take a look at what breaking changes occurred since then.
Signed-off-by: swurl <swurl@swurl.xyz>
Reviewed-on: #131
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-29 21:55:19 +00:00
MaranBr
621d1c3d8a
Enable FFmpeg GPU decoding for NVIDIA and AMD graphic cards ( #139 )
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This enables the DXVA2, D3D11VA, D3D11VA2 and NVENC decoders for GPU decoding of H264 and VP9 formats on Windows.
Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: #139
2025-05-29 21:20:13 +00:00
4235492079
Update checker ( #132 )
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(with some extra spice)
Maybe this should be a target for Android as well.
Signed-off-by: swurl <swurl@swurl.xyz>
Reviewed-on: #132
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-28 02:23:51 +00:00
bad2232874
update dynarmic ( #120 )
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Needs to wait for more changes
Signed-off-by: swurl <swurl@swurl.xyz>
Reviewed-on: #120
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-22 04:36:34 +00:00
Esther1024
ce6b506b02
microprofiler memleak fix ( #123 )
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some 50mb being leaked; may as well
Reviewed-on: #123
Co-authored-by: Esther1024 <danishreyjavik@outlook.com>
Co-committed-by: Esther1024 <danishreyjavik@outlook.com>
2025-05-21 04:08:07 +00:00
a776f5bc3b
update dynarmic ( #110 )
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Signed-off-by: swurl <swurl@swurl.xyz>
Reviewed-on: #110
Co-authored-by: swurl <swurl@swurl.xyz>
Co-committed-by: swurl <swurl@swurl.xyz>
2025-05-18 17:49:11 +00:00
daab352512
Update FFmpeg to 7.0.3
2025-05-13 09:22:42 -04:00
JPikachu
6156a69f9d
Update FFmpeg: ( #84 )
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Update: 9c1294eadd → 62e1c44263
Reviewed-on: #84
Thanks JPikachu for caring about this.
Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Co-committed-by: JPikachu <jpikachu.eden@gmail.com>
2025-05-06 17:59:19 -07:00
edendev
6acf63839b
Update Vulkan externals submodules
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- Updated Vulkan-Headers
- Updated Vulkan-Utility-Libraries
- Updated VulkanMemoryAllocator
2025-04-19 15:01:33 -07:00
darktux
56f12e3ba3
Added v18.0.0 stubs
2025-04-04 03:40:48 +02:00
darktux
2011cdd333
Added v18.0.0 stubs and updated tzdb_to_nx
2025-04-04 03:40:48 +02:00
darktux
16f92e5b32
Implemented rewindless Fiber without Boost (using minicoro)
2025-04-04 03:40:47 +02:00
darktux
616619c8f7
Port changes from Early Access
2025-04-04 03:40:46 +02:00
Briar
4bb6e633e0
externals: Downgrade dynarmic to ae99622
and xbyak to 0d67fd15
; modify ABI parameter handling in macro_jit_x64.cpp
2025-04-04 03:23:32 +02:00
Briar
417202f53d
externals: Update dynarmic to 5ae5288
2025-04-04 03:23:32 +02:00
Briar
dd32efa3d8
android: Switch to custom Oboe submodule
2025-04-04 03:23:32 +02:00
Briar
9cbd5bd299
externals: Update sirit to 6e6d79
2025-04-04 03:23:32 +02:00
Briar
07751a6b6d
externals: Update opus to df02d25
2025-04-04 03:23:32 +02:00
Briar
fb3cd035a8
externals: Update sirit to 770472e
2025-04-04 03:23:32 +02:00