Commit graph

27565 commits

Author SHA1 Message Date
MaranBr
c4a26be180
[host1x] Simplify the FFmpeg code a bit more (#243)
This simplifies the FFmpeg code a bit more and removes unused variables left in the code.

Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: #243
2025-07-02 00:42:55 +00:00
94c66f98bf
[frontend, web] refactor: web service frontend rewrite (#221)
- Automatic verification based on regex
- Token generation button
- Removed unneeded links
- public lobby creation [android]

Signed-off-by: crueter <swurl@swurl.xyz>
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-authored-by: Aleksandr Popovich <alekpopo@proton.me>
Reviewed-on: #221
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-07-01 01:44:12 +00:00
MaranBr
2fe728766e Fix FFmpeg GPU decoding (#242)
This fixes the FFmpeg GPU decoding on some platforms.

Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: #242
2025-06-30 14:37:00 +00:00
CamilleLaVey
fa600b88b1 revert 91a662431c (#240)
revert [Texture_cache] Better memory handling for devices with lower memory allocations (#233)

Means games like Minecraft Dungeons, Sea of Stars, Luigi Mansion 2, Astroneer, Alan Wake, etc are now playable.
It also cleans up the recent abi.cpp and bindless texture commits a bit.
Everything is in #ifdef ANDROID - The biggest change is CACHING_PAGEBITS = 12.
Without that the way the buffercache grows and joins buffers can cause Android to run out of memory (as you end up with just one big buffer that needs to be copied every time it grows)
Also patches up ffmpeg issues.

Reviewed-on: #233
Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Co-committed-by: JPikachu <jpikachu.eden@gmail.com>

Had showed some regressions on devices with higher specifications, will be refined to return as a toggle in a later commit.

Reviewed-on: #240
2025-06-30 12:57:21 +00:00
09194cc5c3
remove pdb files
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-29 20:28:01 -04:00
b8150060c7
apply extra DLLs
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-29 20:25:21 -04:00
996400953e
fix windeploy
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-29 18:48:45 -04:00
2bb54b422f
No more PRs
I hate every single one of you

Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-29 15:58:34 -04:00
JPikachu
5ddc889d8d [vk] Enable trivial stencil for games like EOW (#234)
Fixes rift clipping in LoZ: EOW + possible fixes for other games.
NOTE: Flickering may occur, this is for testing purposes.

Reviewed-on: #234
Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Co-committed-by: JPikachu <jpikachu.eden@gmail.com>
2025-06-29 17:16:47 +00:00
JPikachu
11b152ab58 [spirv] Avoid NaN when a conversion to f16 is emitted (#215)
Fixes black squares in Fire Emblem: Three Houses.
And fixes vertex explosions in The Legend of Zelda: Breath of the Wild shrine areas.
These were caused by NaN values from overflowed conversions to float16.

Reviewed-on: #215
Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Co-committed-by: JPikachu <jpikachu.eden@gmail.com>
2025-06-29 17:15:46 +00:00
JPikachu
91a662431c [Texture_cache] Better memory handling for devices with lower memory allocations (#233)
Means games like Minecraft Dungeons, Sea of Stars, Luigi Mansion 2, Astroneer, Alan Wake, etc are now playable.
It also cleans up the recent abi.cpp and bindless texture commits a bit.
Everything is in #ifdef ANDROID - The biggest change is CACHING_PAGEBITS = 12.
Without that the way the buffercache grows and joins buffers can cause Android to run out of memory (as you end up with just one big buffer that needs to be copied every time it grows)
Also patches up ffmpeg issues.

Reviewed-on: #233
Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Co-committed-by: JPikachu <jpikachu.eden@gmail.com>
2025-06-29 17:14:23 +00:00
xbzk
b5b1d20e1e fix: refresh icon color & infinite when in portrait (#231)
quick fix for refresh features in portrait, casting them as SwipeRefreshLayout, since MidScreenSwipeRefreshLayout only exists in landscape.

Co-authored-by: Allison Cunha <allisonbzk@gmail.com>
Reviewed-on: #231
Co-authored-by: xbzk <xbzk@noreply.localhost>
Co-committed-by: xbzk <xbzk@noreply.localhost>
2025-06-29 17:10:29 +00:00
Gamer64
cac4345db9 [vk] Sample Shading Option .
This seems to improve some games graphics and it may be helpful for MSAA, at the cost of reducing a bit the performance.

Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com>
Co-authored-by: crueter <swurl@swurl.xyz>
Reviewed-on: #235
Co-authored-by: Gamer64 <gamer64@noreply.localhost>
Co-committed-by: Gamer64 <gamer64@noreply.localhost>
2025-06-29 17:07:14 +00:00
43a22546cf Update .ci/windows/build.sh
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-29 06:04:44 +00:00
1bdbe2071f [ci] fix windows :/ (again) (#237)
Reviewed-on: #237
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-29 05:07:22 +00:00
e0501bfd74 [ci] fix windows :/ (#236)
Signed-off-by: crueter <swurl@swurl.xyz>
Reviewed-on: #236
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-29 04:18:03 +00:00
fa423c68e8
[ci/windows] fix CMake prefix path
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-28 23:47:02 -04:00
cc9c3dd5a3
[ci] fix windows environment variables
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-28 23:13:20 -04:00
a1087ddec8
Updated CI for GH Actions Builds
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-28 22:22:45 -04:00
726e1e756d [nifm, bsd] add airplane mode functionality to a new nifm call and fix local files (#225)
There is a cmd `IsAnyInternetRequestAccepted` which is called by games like DOOM to check if internet access is available. Adds the newly added airplane mode there.
Also, moved down the airplane mode check on bsd to also check if it's a local file request, if it is, let it connect. (SMO guide web applet for example)
+ adds a check in IRequest if airplane mode is active, which then results in an not succeeding requests.

Reviewed-on: #225
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2025-06-28 16:04:13 +00:00
c88d0b3967 [video_core] ffmpeg 7.1.1 fix (#224)
Simplified and add AVERROR_EOF check, seems to do the trick.
Fixed Blasphemous 2 and Burnout Paradise crash and more

Co-authored-by: MaranBr <maranbr@outlook.com>
Co-authored-by: MaranBr <maranbr@fake.com>
Reviewed-on: #224
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2025-06-28 13:34:32 +00:00
dceb3c2206
fix license headers
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-27 19:26:11 -04:00
f121df0aa3 [frontend] Firmware setup & requirement (#222)
Currently Android only, will need to be added to desktop.

Android incorrectly records firmware as 19.0.1 if on a higher version...

TODO:
- [x] desktop
- [x] fix android

Signed-off-by: crueter <swurl@swurl.xyz>

Reviewed-on: #222
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-27 23:23:25 +00:00
Gamer64
20bf141faa [gitignore]: add AppDir & uruntime to the list 2025-06-27 19:43:09 +02:00
Gamer64
059d89441e [core, frontend] Add Custom CPU Ticks option (#217)
Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com>
Co-authored-by: crueter <swurl@swurl.xyz>
Reviewed-on: #217
2025-06-27 13:45:54 +00:00
e7ddc647f3 [desktop] Fix migration options (#220)
Signed-off-by: crueter <swurl@swurl.xyz>
Reviewed-on: #220
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-27 06:03:19 +00:00
3f03ff46b4
Fix macOS & BSD
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-26 17:39:35 -04:00
xbzk
03794d4773 feature/landscape-carousel (#196)
second try. all known visual resizing bugs fixed.

Co-authored-by: Allison Cunha <allisonbzk@gmail.com>
Co-authored-by: crueter <swurl@swurl.xyz>
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: #196
Co-authored-by: xbzk <xbzk@noreply.localhost>
Co-committed-by: xbzk <xbzk@noreply.localhost>
2025-06-26 20:52:54 +00:00
37f890ec16
linux distro maintainers should be flogged
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-26 16:51:59 -04:00
2e6a289a0b Add Airplane Mode + Host Network Interface Details (#204)
Adds Airplane Mode function to settings, host states, etc.
Windows implemented only for now.

Closes #203

Co-authored-by: crueter <swurl@swurl.xyz>
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: #204
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2025-06-26 18:55:34 +00:00
JPikachu
b2e602325c profile_manager: Implement firmware avatar selector (#205)
Adds an option to set a user's profile image from the avatars in the firmware. Background color can be changed with a color picker. Also modifies profile image saving to account for this, and as a result images are now saved as JPEG with 100% quality. Any PNG, JPEG, or BMP can now also be used in the image file picker instead of just JPEG.

Using ryujinx's implementation and other parts of the yuzu codebase for reference.

Credit: Torzu, lui

Reviewed-on: http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu/pulls/56
Co-authored-by: lui <lui@vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion>
Co-committed-by: lui <lui@vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion>

Co-authored-by: lui <lui@vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion>
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Reviewed-on: #205
Co-authored-by: JPikachu <jpikachu@noreply.localhost>
Co-committed-by: JPikachu <jpikachu@noreply.localhost>
2025-06-26 18:39:28 +00:00
77b226a162 [qt-ts, ci] Update translations (#213)
Still need to add the CI job but translations are updated

Signed-off-by: crueter <swurl@swurl.xyz>

Reviewed-on: #213
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-26 18:38:36 +00:00
846ec85f24 [hid] stub for ActivateDebugMouse 2025-06-24 07:13:07 +03:00
59e69d91f4 MacOS fix compilation errors and correct app icon and title (#202)
- Adds ICONV_LIBRARY to CMakeList to fix ffmpeg compilation error
- Replaces the app icon from yuzu.icns to eden.icns
- Changes app title and name from yuzu to eden
- Updates MoltenVK to 1.3.0

Note: The wiki also needs an update, after merge to master I'll edit the wiki. The wiki says to installs Qt5 but eden uses Qt6.
Reviewed-on: #202
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2025-06-21 21:01:05 +00:00
Bix
02603abbdc Enables building of APK with Optimised package name. en-gb. (#206)
Build with: ./gradlew assembleGenshinSpoofRelease
Using com.miHoYo.Yuanshen to enable device dependent features such as AI frame generation.

Reviewed-on: #206
Co-authored-by: Bix <xq9zp7f2@proton.me>
Co-committed-by: Bix <xq9zp7f2@proton.me>
2025-06-21 19:35:18 +00:00
MrPurple666
2f01c69710 LRU Cache Refactor with Thread-Safety (#199)
The cache is now thread-safe using std::shared_mutex, allowing concurrent reads without blocking and some other minor things to better maintenance

Reviewed-on: #199
Co-authored-by: MrPurple666 <mrpurple666@noreply.localhost>
Co-committed-by: MrPurple666 <mrpurple666@noreply.localhost>
2025-06-21 19:32:32 +00:00
JPikachu
2946cdbd2d renderer: add area sampling scaling method (#201)
Adds Area Sampling to the list of scaling options. Works well to achieve a high-quality, smooth super-sampling effect. Dolphin has had this for a while and so has Ryujinx, so lui decided to port it.

Adapted from these two PRs:
https://github.com/Ryujinx/Ryujinx/pull/7304
https://github.com/dolphin-emu/dolphin/pull/11999

Credit: Torzu, lui

Reviewed-on: http://vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion/torzu-emu/torzu/pulls/57
Co-authored-by: lui <lui@vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion>
Co-committed-by: lui <lui@vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion>

Co-authored-by: lui <lui@vub63vv26q6v27xzv2dtcd25xumubshogm67yrpaz2rculqxs7jlfqad.onion>
Co-authored-by: crueter <swurl@swurl.xyz>
Reviewed-on: #201
Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Co-committed-by: JPikachu <jpikachu.eden@gmail.com>
2025-06-21 13:35:04 +00:00
8c33b0bb5d Add Device Power State (Windows, Linux, Mac and Android) (#197)
Uses native power state methods to display battery percentage and charging state correctly. Mainly for qlaunch.
Tested on Windows, Linux. Mac and Android

Reviewed-on: #197
Co-authored-by: Maufeat <sahyno1996@gmail.com>
Co-committed-by: Maufeat <sahyno1996@gmail.com>
2025-06-18 08:34:54 +00:00
crueter
6bf5ae700a Fix macOS build (#198)
Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: #198
2025-06-18 08:00:09 +00:00
704d4e4428 [android, desktop] Firebomb pre-alpha banner (#195)
Signed-off-by: crueter <swurl@swurl.xyz>
Reviewed-on: #195
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-17 01:59:05 +00:00
6aeba9de66 [vk] Add some dynamic handling in the pipeline (#142)
Co-authored-by: crueter <swurl@swurl.xyz>
Reviewed-on: #142
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-06-16 22:36:30 +00:00
eae819f0d6
Migrate BuildConfig
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-16 14:39:12 -04:00
a4123200c0 fix packaging (#192)
Signed-off-by: crueter <swurl@swurl.xyz>
Reviewed-on: #192
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-16 03:27:06 +00:00
5591ce30c9
Revert "[gradle] fix warnings & update deps (#189)"
This reverts commit af923c92eb.
2025-06-15 21:46:24 -04:00
af923c92eb [gradle] fix warnings & update deps (#189)
Signed-off-by: crueter <swurl@swurl.xyz>
Reviewed-on: #189
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-15 22:30:12 +00:00
cf00554d23 windows JIT fix (#191)
Signed-off-by: crueter <swurl@swurl.xyz>
Reviewed-on: #191
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-15 19:25:40 +00:00
cee222f0e6 fixing crashes when installing updates 2025-06-15 15:29:52 +03:00
b2d16cb3dd
[ci] Fix license-header workflow
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-15 05:02:32 -04:00
ef2d0a9076
[ci] tmp: debug license-header
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-15 04:58:00 -04:00
xbzk
f3e00b633e multiplayer lobby search dialog send button clipping fix (#188)
fix for send button.

Co-authored-by: Allison Cunha <allisonbzk@gmail.com>
Co-authored-by: crueter <swurl@swurl.xyz>
Reviewed-on: #188
Reviewed-by: crueter <crueter@noreply.localhost>
Co-authored-by: xbzk <xbzk@noreply.localhost>
Co-committed-by: xbzk <xbzk@noreply.localhost>
2025-06-15 08:53:41 +00:00