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27615 commits

Author SHA1 Message Date
a538126eb7
[cmake, desktop] Fix <6.9 build error and quazip fetching (#67)
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Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: #67
2025-07-15 22:24:40 +02:00
d7574b2878
[android] Update app icon background
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thx antabaka

Signed-off-by: crueter <crueter@eden-emu.dev>
2025-07-14 20:51:20 -04:00
e9ca3f4c06
[host1x] Fix FFmpeg crash on Linux (#37)
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This fixes the FFmpeg crash on Linux / Steam Deck.

Credit to Maufeat for AVERROR_EOF check.

Co-authored-by: MaranBr <maranbr@outlook.com>
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: #37
Co-authored-by: MaranBr <maranbr@eden-emu.dev>
Co-committed-by: MaranBr <maranbr@eden-emu.dev>
2025-07-14 22:30:54 +02:00
a8564a09b7
[host1x] FreeBSD: Fix random crashes due to CUDA/VAAPI check sideeffects (#64)
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FreeBSD doesn't support NVDEC, CUDA, and partially supports VAAPI (mostly for firefox).
Implementing VAAPI for other use cases would be a little bit complicated so, I chose to switch it off for FreeBSD.
This PR ensures that FFmpeg will always default to software decoding on FreeBSD, but should remain the same functionalities for other OS's.
The results are slight CPU increases while decoding in software mode, but still neglectable and they don't really harm performance.

Co-authored-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-on: #64
Co-authored-by: SDK-Chan <sdkchan@eden-emu.dev>
Co-committed-by: SDK-Chan <sdkchan@eden-emu.dev>
2025-07-14 22:30:07 +02:00
2e092010e6
[cmake] Disable bzip2 requirement for quazip (#63)
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caused windows builds to fail

Signed-off-by: crueter <crueter@crueter.xyz>

Reviewed-on: #63
Co-authored-by: crueter <crueter@crueter.xyz>
Co-committed-by: crueter <crueter@crueter.xyz>
2025-07-14 06:10:25 +02:00
be59b4f15f
[cmake] Patch QuaZip for windows fix (#60)
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Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: #60
2025-07-14 04:48:39 +02:00
2be7df287a
[android] Fix crash caused by unreferenced driver (#58)
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Previously, if the user selected a per-game driver and that driver was
deleted from the global menu, it would cause a crash, it was because of
a mismatch between FileNotFoundException and NoSuchFileException. To
avoid the inconsistency I just made the check for if a file exists or
not to be separate.

Signed-off-by: Aleksandr Popovich <popovich@eden-emu.dev>

Reviewed-on: #58
Co-authored-by: Aleksandr Popovich <popovich@eden-emu.dev>
Co-committed-by: Aleksandr Popovich <popovich@eden-emu.dev>
2025-07-14 02:18:33 +02:00
492903cc7a
[cmake] force quazip to use qt 6
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Signed-off-by: Aleksandr Popovich <popovich@eden-emu.dev>
2025-07-13 20:00:38 -04:00
f99488fe3e
[desktop] feat: install firmware from ZIP (#52)
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Closes #12

Adds a menu option to install firmware from a packed ZIP.

This PR additionally lays the groundwork to add data import/export via ZIP. In the future, a qt_common subproject should be added to handle common Qt tasks such as this.

Furthermore, to decrease dependency complexity, this also introduces CPM, a wrapper around FetchContent. In theory, this should also lay the groundwork for #8 as well.

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: #52
2025-07-14 01:29:57 +02:00
7b23cd0df4
[dynarmic] fix userconfig casting warn (#55)
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Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: #55
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-14 00:54:00 +02:00
Ghost
fe4f5a3860
[dynarmic] lea over mov and other stuff (#24)
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Co-authored-by: Esther1024 <danishreyjavik@outlook.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: #24
Co-authored-by: Ghost <>
Co-committed-by: Ghost <>
2025-07-13 23:03:26 +02:00
a0a208db57
[cmake] Fix misplaced comment (#54)
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A member of the community notified me that I misplaced a comment so, I corrected it.

Reviewed-on: #54
Co-authored-by: SDK Chan <sdkchan@eden-emu.dev>
Co-committed-by: SDK Chan <sdkchan@eden-emu.dev>
2025-07-13 20:58:04 +02:00
Ghost
c47f6615d3
[vk, opengl] Prevent GPU draw call if CBUF binding fails (cbuf0 error handling) (#2)
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Add defensive checks to cancel draw calls early if any graphics storage buffer (CBUF) fails to bind properly.

- Modified BindGraphicsStorageBuffer to return false on invalid buffer ID.,
- ConfigureImpl (both OpenGL and Vulkan) now propagates binding failure.,
- Pipeline::Configure returns false if CBUF binding fails.,
- PrepareDraw cancels rendering if pipeline configuration fails.,

This avoids undefined GPU behavior, draw corruption, or crashes caused by uninitialized or invalid constant buffer (CBUF0) access, particularly in games with faulty or missing shader bindings.
Eden Collaborator: <edencollaborator@eden-emu.org>
Authored-by: CamilleLaVey <camillelavey@eden-emu.org>
Signed-off-by: Bix <bix@bixed.xyz>

Co-authored-by: Bix <114880614+Bixbr@users.noreply.github.com>
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: #2
Co-authored-by: Ghost <>
Co-committed-by: Ghost <>
2025-07-13 19:27:39 +02:00
1cd51d6545
[android] Fix key install and revert to old icon_bg
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`312b3d4743`

Signed-off-by: crueter <crueter@eden-emu.dev>
2025-07-13 01:17:32 -04:00
5091759a47
[vk, opengl] defer checks to topmost call (avoid unnecessary call) (#40)
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Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: #40
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-13 03:40:48 +02:00
03351a4f8b
[frontend] refactor: extract common firmware & key functions (#38)
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Extracts some firmware version/verification functions into
`frontend_common` to reduce duplicate code, especially for the new QML
frontend.

Additionally adds a check for games that are known to require firmware
(e.g. MK8DX) and warns the user if they don't have firmware installed
and attempt to run the game.

Firmware installation is to be in a separate PR.

Signed-off-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Aleksandr Popovich <popovich@eden-emu.dev>
Reviewed-on: #38
2025-07-13 03:39:19 +02:00
55a7797378
[desktop] add options to open root, NAND, SDMC, load, and log dirs (#53)
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Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: #53
2025-07-13 03:39:01 +02:00
d5c58342e0
[yuzu_cmd] gdbstub option (#43)
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Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: #43
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-13 03:25:43 +02:00
ae02310bdf
optional multimedia/webengine
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Signed-off-by: crueter <crueter@eden-emu.dev>
2025-07-12 18:05:37 -04:00
cd394fc40f revert [android] Snapdragon 865 patches (#23)
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revert [android] Snapdragon 865 patches (#23)

Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: https://git.bixed.xyz/Bix/eden/pulls/23

Reverted due to heavy performance hits on Android with higher specifications, will be adjusted to be included in a specific build for older A6XX devices, as 855, 860, 865, 870, meanwhile it does fix critical issues with certain games crashing due to memory and VRAM usage, hits performance on SoC that can do it without this special flags.
2025-07-12 20:10:40 +02:00
3df06da02c revert Align and bias memory stronger
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revert [ir] Align and bias memory stronger

Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: #229
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>

Reverted as showed up issues with buffers on games that weren't expected, it's going to be refined and implemented again with better params.
2025-07-11 19:57:21 +02:00
7f48f4efb6
Add native FreeBSD building functionality (#35)
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This commit enables native building on FreeBSD through Cmake + ninja.

Reviewed-on: #35
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: SDK-Chan <sdkchan@eden-emu.dev>
Co-committed-by: SDK-Chan <sdkchan@eden-emu.dev>
2025-07-11 10:05:17 +02:00
e5074c90ad
[android] Fix charging indicator and dynamic state setting (#36)
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Co-authored-by: Pavel Barabanov <pavelbarabanov94@gmail.com>
Reviewed-on: #36
2025-07-11 10:05:01 +02:00
2f421923a6 Update for the Ukrainian translation. Thanks, Rondo.
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2025-07-10 18:55:18 +03:00
5402773631 Merge branch 'updated-the-translation'
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2025-07-10 17:35:48 +03:00
64f40c8b88
[android] fix strings and defaults
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Signed-off-by: crueter <crueter@eden-emu.dev>
2025-07-09 17:02:53 -04:00
591a446bd1
Update links
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Signed-off-by: crueter <crueter@eden-emu.dev>
2025-07-09 16:51:15 -04:00
312b3d4743 [android] update icon background (#31)
credit: AntaBaka

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.bixed.xyz/Bix/eden/pulls/31
2025-07-09 17:19:26 +00:00
5bf1199feb translate 2025-07-09 19:11:46 +03:00
97587d5dc9 remove extra string and fix serbian
Signed-off-by: Aleksandr Popovich <popovich@eden-emu.dev>
2025-07-09 14:09:48 +00:00
ba9e0cd2b9 qt 2025-07-09 14:09:48 +00:00
02baf03ad4 updated the translation 2025-07-09 14:09:48 +00:00
Gamer64
3e44389bfc [Rasterizer]: Implement "Skip CPU Inner Invalidation" hack 2025-07-09 04:23:22 +02:00
693404bf37 fix LLVM not using current top level src dir (#30)
Reviewed-on: https://git.bixed.xyz/Bix/eden/pulls/30
Co-authored-by: Esther1024 <lizzie@bixed.xyz>
Co-committed-by: Esther1024 <lizzie@bixed.xyz>
2025-07-09 01:31:18 +00:00
347d54bc26 [android] add power consumption and battery status overlay (#22)
- adds the option to show power draw in amperes
- shows if the battery is charging

Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>

Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: https://git.bixed.xyz/Bix/eden/pulls/22
2025-07-08 21:12:02 +00:00
9d60900ecf .gitignore cache things (#25)
annoying

Reviewed-on: https://git.bixed.xyz/Bix/eden/pulls/25
Co-authored-by: Esther1024 <lizzie@bixed.xyz>
Co-committed-by: Esther1024 <lizzie@bixed.xyz>
2025-07-08 21:00:45 +00:00
789dacedca
fix
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Signed-off-by: crueter <swurl@swurl.xyz>
2025-07-06 16:07:23 -04:00
35f6afb031
Test push
Signed-off-by: crueter <swurl@swurl.xyz>
2025-07-06 15:49:04 -04:00
38561cd7e3
update discord link
Signed-off-by: crueter <swurl@swurl.xyz>
2025-07-06 15:46:49 -04:00
05f536694a [android] Fix 1.5x and warn at resolutions >= 2x (#21)
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Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: https://git.bixed.xyz/Bix/eden/pulls/21
2025-07-06 18:20:30 +00:00
444109c251 [android] Snapdragon 865 patches (#23)
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: https://git.bixed.xyz/Bix/eden/pulls/23
2025-07-06 18:20:21 +00:00
Bix
0ce2ec3b36 [cmake] Update URL to new repo 2025-07-05 23:59:23 +01:00
Bix
d8bfc691d1
[Android] Add proper Bluetooth permissions check to avoid crashes
Authored-by: edendev <edendev@eden-emu.org>

Reviewed-on: #261
Co-authored-by: Bix <bix@bixed.xyz>
Co-committed-by: Bix <bix@bixed.xyz>
2025-07-04 21:47:42 +00:00
39a46d755f
[android] Update carousel view (#254)
- Cherry picked the patches from xbzk PR.

Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>

Reviewed-on: #254
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-07-04 21:37:15 +00:00
b60d0aabf0
[android] improve driver fetcher (#251)
- Fix the app compat crash
- Fix kimchi sorting
- Improve performance in ui thread

Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>

Reviewed-on: #251
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-07-04 20:29:23 +00:00
aeb2aec13b
[android] fix firmware overlay multiple updates (#252)
Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: #252
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-07-04 20:24:03 +00:00
cb3521272f
[ir] Align and bias memory stronger
Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: #229
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-07-04 03:14:05 +00:00
Bix
64fe103afd
[Android] Updated app name from "eden" to "Eden". (#256)
Signed-off-by: Bix <bix@bixed.xyz>
Reviewed-on: #256
2025-07-03 20:13:31 +00:00
PavelBARABANOV
5d4c6e085d
[vk, frontend] RAII Toggle (#247)
Co-authored-by: Pavel Barabanov <pavelbarabanov94@gmail.com>
Reviewed-on: #247
2025-07-03 16:35:02 +00:00
Gamer64
a002730d68
[VK] Rework SPIRV Shader Optimization (#238)
The actual SPIRV Shader Optimization option doesn't seem to do anything as long as it isn't vinculed, so let's rework it to make it work

Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com>
Co-authored-by: echosys <echosys@noreply.localhost>
Reviewed-on: #238
2025-07-03 01:13:33 +00:00