Ribbit
b6e677f284
another annoying header
eden-license / license-header (pull_request) Failing after 25s
2025-10-07 18:16:22 -07:00
Ribbit
b878b72481
[vk] Fast UBO: fix tracking, resize heuristics, add debug guard
eden-license / license-header (pull_request) Failing after 23s
2025-10-07 17:20:08 -07:00
9d2681ecc9
[cmake] enable clang-cl and WoA builds ( #348 )
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Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.
Compiling on clang is *dramatically* faster so this should be useful for CI.
Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: #348
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-09 20:47:49 +02:00
Narr the Reg
565921a463
Merge pull request #13000 from liamwhite/skip-null-memory
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device_memory_manager: skip unregistered interfaces on invalidate
2024-02-22 11:34:23 -06:00
FearlessTobi
4d55e58ee4
scope_exit: Make constexpr
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Allows the use of the macro in constexpr-contexts.
Also avoids some potential problems when nesting braces inside it.
2024-02-19 16:00:46 +01:00
Liam
ebf7e6f2f5
device_memory_manager: skip unregistered interfaces on invalidate
2024-02-12 20:02:59 -05:00
Fernando Sahmkow
4a9c6d933a
SMMU: Ensure the backing address range matches the current
2024-02-07 23:47:42 +01:00
Fernando Sahmkow
bdc1ed0ffe
Device Memory Manager: ensure raster protection only within mapped device addresses.
2024-01-31 16:38:51 +01:00
Fernando Sahmkow
0ed58aa5ac
DeviceMemory: Make counter types configurable
2024-01-31 16:38:51 +01:00
Liam
27989bd49c
smmu: use new range mutex construction for protecting counters
2024-01-31 16:38:51 +01:00
Liam
50854fb55b
device_memory_manager: fix ScratchBuffer indexing
2024-01-22 14:07:33 -05:00
Liam
6d97731e7d
device_memory_manager: use unique_lock for update
2024-01-18 21:12:30 -05:00
Liam
bf2dab5b2b
nvdrv: use static typing for SessionId, smmu Asid types
2024-01-18 21:12:30 -05:00
Fernando Sahmkow
71996e6d18
SMMU: Fix Right Shift UB.
2024-01-18 21:12:30 -05:00
Fernando Sahmkow
eda09c091a
SMMU: Fix 8Gb layout.
2024-01-18 21:12:30 -05:00
Fernando Sahmkow
b206089ea7
Core: Clang format and other small issues.
2024-01-18 21:12:30 -05:00
Fernando Sahmkow
0797d63a36
SMMU: Add continuity tracking optimization.
2024-01-18 21:12:30 -05:00
Fernando Sahmkow
43de47538a
SMMU: Simplify and remove old code.
2024-01-18 21:12:30 -05:00
Fernando Sahmkow
355bbea52d
SMMU: Add Android compatibility
2024-01-18 21:12:30 -05:00
Fernando Sahmkow
ff6cd1c212
GPU-SMMU: Estimate game leak and preallocate device region.
2024-01-18 21:12:30 -05:00
Fernando Sahmkow
e689874797
SMMU: Fix Unregister on MultiAddress
2024-01-18 21:12:30 -05:00
Fernando Sahmkow
f11218a03e
SMMU: Implement physical memory mirroring
2024-01-18 21:12:30 -05:00
Fernando Sahmkow
9db159da71
SMMU: Initial adaptation to video_core.
2024-01-18 21:12:30 -05:00
Fernando Sahmkow
d0329a2c00
SMMU: Implement backing CPU page protect/unprotect
2024-01-18 21:12:30 -05:00
Fernando Sahmkow
04b4af6044
Core: Initial implementation of device memory mapping
2024-01-18 21:12:30 -05:00