Commit graph

27600 commits

Author SHA1 Message Date
03351a4f8b
[frontend] refactor: extract common firmware & key functions (#38)
Some checks failed
eden-build / windows (msvc) (push) Waiting to run
eden-build / linux (push) Waiting to run
eden-build / android (push) Waiting to run
eden-build / source (push) Has been cancelled
Extracts some firmware version/verification functions into
`frontend_common` to reduce duplicate code, especially for the new QML
frontend.

Additionally adds a check for games that are known to require firmware
(e.g. MK8DX) and warns the user if they don't have firmware installed
and attempt to run the game.

Firmware installation is to be in a separate PR.

Signed-off-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Aleksandr Popovich <popovich@eden-emu.dev>
Reviewed-on: #38
2025-07-13 03:39:19 +02:00
55a7797378
[desktop] add options to open root, NAND, SDMC, load, and log dirs (#53)
Some checks failed
eden-build / windows (msvc) (push) Waiting to run
eden-build / linux (push) Waiting to run
eden-build / android (push) Waiting to run
eden-build / source (push) Has been cancelled
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: #53
2025-07-13 03:39:01 +02:00
d5c58342e0
[yuzu_cmd] gdbstub option (#43)
Some checks are pending
eden-build / windows (msvc) (push) Waiting to run
eden-build / linux (push) Waiting to run
eden-build / android (push) Waiting to run
eden-build / source (push) Successful in 4m46s
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: #43
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-13 03:25:43 +02:00
ae02310bdf
optional multimedia/webengine
Some checks are pending
eden-build / windows (msvc) (push) Waiting to run
eden-build / linux (push) Waiting to run
eden-build / android (push) Waiting to run
eden-build / source (push) Successful in 4m17s
Signed-off-by: crueter <crueter@eden-emu.dev>
2025-07-12 18:05:37 -04:00
cd394fc40f revert [android] Snapdragon 865 patches (#23)
Some checks are pending
eden-build / windows (msvc) (push) Waiting to run
eden-build / linux (push) Waiting to run
eden-build / android (push) Waiting to run
eden-build / source (push) Successful in 4m17s
revert [android] Snapdragon 865 patches (#23)

Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: https://git.bixed.xyz/Bix/eden/pulls/23

Reverted due to heavy performance hits on Android with higher specifications, will be adjusted to be included in a specific build for older A6XX devices, as 855, 860, 865, 870, meanwhile it does fix critical issues with certain games crashing due to memory and VRAM usage, hits performance on SoC that can do it without this special flags.
2025-07-12 20:10:40 +02:00
3df06da02c revert Align and bias memory stronger
Some checks are pending
eden-build / windows (msvc) (push) Waiting to run
eden-build / linux (push) Waiting to run
eden-build / android (push) Waiting to run
eden-build / source (push) Successful in 3m51s
revert [ir] Align and bias memory stronger

Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: #229
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>

Reverted as showed up issues with buffers on games that weren't expected, it's going to be refined and implemented again with better params.
2025-07-11 19:57:21 +02:00
7f48f4efb6
Add native FreeBSD building functionality (#35)
Some checks are pending
eden-build / windows (msvc) (push) Waiting to run
eden-build / linux (push) Waiting to run
eden-build / android (push) Waiting to run
eden-build / source (push) Successful in 3m40s
This commit enables native building on FreeBSD through Cmake + ninja.

Reviewed-on: #35
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: SDK-Chan <sdkchan@eden-emu.dev>
Co-committed-by: SDK-Chan <sdkchan@eden-emu.dev>
2025-07-11 10:05:17 +02:00
e5074c90ad
[android] Fix charging indicator and dynamic state setting (#36)
Some checks failed
eden-build / windows (msvc) (push) Waiting to run
eden-build / linux (push) Waiting to run
eden-build / android (push) Waiting to run
eden-build / source (push) Has been cancelled
Co-authored-by: Pavel Barabanov <pavelbarabanov94@gmail.com>
Reviewed-on: #36
2025-07-11 10:05:01 +02:00
2f421923a6 Update for the Ukrainian translation. Thanks, Rondo.
Some checks failed
eden-build / source (push) Successful in 3m57s
eden-build / windows (msvc) (push) Has been cancelled
eden-build / linux (push) Has been cancelled
eden-build / android (push) Has been cancelled
2025-07-10 18:55:18 +03:00
5402773631 Merge branch 'updated-the-translation'
Some checks are pending
eden-build / windows (msvc) (push) Waiting to run
eden-build / linux (push) Waiting to run
eden-build / android (push) Waiting to run
eden-build / source (push) Successful in 3m54s
2025-07-10 17:35:48 +03:00
64f40c8b88
[android] fix strings and defaults
Some checks are pending
eden-build / windows (msvc) (push) Waiting to run
eden-build / linux (push) Waiting to run
eden-build / android (push) Waiting to run
eden-build / source (push) Successful in 3m46s
Signed-off-by: crueter <crueter@eden-emu.dev>
2025-07-09 17:02:53 -04:00
591a446bd1
Update links
Some checks are pending
eden-build / source (push) Waiting to run
eden-build / windows (msvc) (push) Waiting to run
eden-build / linux (push) Waiting to run
eden-build / android (push) Waiting to run
Signed-off-by: crueter <crueter@eden-emu.dev>
2025-07-09 16:51:15 -04:00
312b3d4743 [android] update icon background (#31)
credit: AntaBaka

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.bixed.xyz/Bix/eden/pulls/31
2025-07-09 17:19:26 +00:00
5bf1199feb translate 2025-07-09 19:11:46 +03:00
97587d5dc9 remove extra string and fix serbian
Signed-off-by: Aleksandr Popovich <popovich@eden-emu.dev>
2025-07-09 14:09:48 +00:00
ba9e0cd2b9 qt 2025-07-09 14:09:48 +00:00
02baf03ad4 updated the translation 2025-07-09 14:09:48 +00:00
Gamer64
3e44389bfc [Rasterizer]: Implement "Skip CPU Inner Invalidation" hack 2025-07-09 04:23:22 +02:00
693404bf37 fix LLVM not using current top level src dir (#30)
Reviewed-on: https://git.bixed.xyz/Bix/eden/pulls/30
Co-authored-by: Esther1024 <lizzie@bixed.xyz>
Co-committed-by: Esther1024 <lizzie@bixed.xyz>
2025-07-09 01:31:18 +00:00
347d54bc26 [android] add power consumption and battery status overlay (#22)
- adds the option to show power draw in amperes
- shows if the battery is charging

Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>

Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: https://git.bixed.xyz/Bix/eden/pulls/22
2025-07-08 21:12:02 +00:00
9d60900ecf .gitignore cache things (#25)
annoying

Reviewed-on: https://git.bixed.xyz/Bix/eden/pulls/25
Co-authored-by: Esther1024 <lizzie@bixed.xyz>
Co-committed-by: Esther1024 <lizzie@bixed.xyz>
2025-07-08 21:00:45 +00:00
789dacedca
fix
Some checks failed
Build Application and Make Release / source (push) Successful in 4m0s
Build Application and Make Release / windows (msvc) (push) Has been cancelled
Build Application and Make Release / linux (push) Has been cancelled
Build Application and Make Release / android (push) Has been cancelled
Build Application and Make Release / create_release (push) Has been cancelled
Signed-off-by: crueter <swurl@swurl.xyz>
2025-07-06 16:07:23 -04:00
35f6afb031
Test push
Signed-off-by: crueter <swurl@swurl.xyz>
2025-07-06 15:49:04 -04:00
38561cd7e3
update discord link
Signed-off-by: crueter <swurl@swurl.xyz>
2025-07-06 15:46:49 -04:00
05f536694a [android] Fix 1.5x and warn at resolutions >= 2x (#21)
Some checks failed
Build Application and Make Release / source (push) Successful in 4m0s
Build Application and Make Release / windows (msvc) (push) Has been cancelled
Build Application and Make Release / linux (push) Has been cancelled
Build Application and Make Release / android (push) Has been cancelled
Build Application and Make Release / create_release (push) Has been cancelled
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: https://git.bixed.xyz/Bix/eden/pulls/21
2025-07-06 18:20:30 +00:00
444109c251 [android] Snapdragon 865 patches (#23)
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: https://git.bixed.xyz/Bix/eden/pulls/23
2025-07-06 18:20:21 +00:00
Bix
0ce2ec3b36 [cmake] Update URL to new repo 2025-07-05 23:59:23 +01:00
Bix
d8bfc691d1
[Android] Add proper Bluetooth permissions check to avoid crashes
Authored-by: edendev <edendev@eden-emu.org>

Reviewed-on: #261
Co-authored-by: Bix <bix@bixed.xyz>
Co-committed-by: Bix <bix@bixed.xyz>
2025-07-04 21:47:42 +00:00
39a46d755f
[android] Update carousel view (#254)
- Cherry picked the patches from xbzk PR.

Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>

Reviewed-on: #254
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-07-04 21:37:15 +00:00
b60d0aabf0
[android] improve driver fetcher (#251)
- Fix the app compat crash
- Fix kimchi sorting
- Improve performance in ui thread

Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>

Reviewed-on: #251
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-07-04 20:29:23 +00:00
aeb2aec13b
[android] fix firmware overlay multiple updates (#252)
Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: #252
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-07-04 20:24:03 +00:00
cb3521272f
[ir] Align and bias memory stronger
Signed-off-by: Aleksandr Popovich <alekpopo@pm.me>
Reviewed-on: #229
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-committed-by: Aleksandr Popovich <alekpopo@pm.me>
2025-07-04 03:14:05 +00:00
Bix
64fe103afd
[Android] Updated app name from "eden" to "Eden". (#256)
Signed-off-by: Bix <bix@bixed.xyz>
Reviewed-on: #256
2025-07-03 20:13:31 +00:00
PavelBARABANOV
5d4c6e085d
[vk, frontend] RAII Toggle (#247)
Co-authored-by: Pavel Barabanov <pavelbarabanov94@gmail.com>
Reviewed-on: #247
2025-07-03 16:35:02 +00:00
Gamer64
a002730d68
[VK] Rework SPIRV Shader Optimization (#238)
The actual SPIRV Shader Optimization option doesn't seem to do anything as long as it isn't vinculed, so let's rework it to make it work

Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com>
Co-authored-by: echosys <echosys@noreply.localhost>
Reviewed-on: #238
2025-07-03 01:13:33 +00:00
MaranBr
c4a26be180
[host1x] Simplify the FFmpeg code a bit more (#243)
This simplifies the FFmpeg code a bit more and removes unused variables left in the code.

Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: #243
2025-07-02 00:42:55 +00:00
94c66f98bf
[frontend, web] refactor: web service frontend rewrite (#221)
- Automatic verification based on regex
- Token generation button
- Removed unneeded links
- public lobby creation [android]

Signed-off-by: crueter <swurl@swurl.xyz>
Co-authored-by: Aleksandr Popovich <alekpopo@pm.me>
Co-authored-by: Aleksandr Popovich <alekpopo@proton.me>
Reviewed-on: #221
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-07-01 01:44:12 +00:00
MaranBr
2fe728766e Fix FFmpeg GPU decoding (#242)
This fixes the FFmpeg GPU decoding on some platforms.

Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: #242
2025-06-30 14:37:00 +00:00
CamilleLaVey
fa600b88b1 revert 91a662431c (#240)
revert [Texture_cache] Better memory handling for devices with lower memory allocations (#233)

Means games like Minecraft Dungeons, Sea of Stars, Luigi Mansion 2, Astroneer, Alan Wake, etc are now playable.
It also cleans up the recent abi.cpp and bindless texture commits a bit.
Everything is in #ifdef ANDROID - The biggest change is CACHING_PAGEBITS = 12.
Without that the way the buffercache grows and joins buffers can cause Android to run out of memory (as you end up with just one big buffer that needs to be copied every time it grows)
Also patches up ffmpeg issues.

Reviewed-on: #233
Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Co-committed-by: JPikachu <jpikachu.eden@gmail.com>

Had showed some regressions on devices with higher specifications, will be refined to return as a toggle in a later commit.

Reviewed-on: #240
2025-06-30 12:57:21 +00:00
09194cc5c3
remove pdb files
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-29 20:28:01 -04:00
b8150060c7
apply extra DLLs
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-29 20:25:21 -04:00
996400953e
fix windeploy
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-29 18:48:45 -04:00
2bb54b422f
No more PRs
I hate every single one of you

Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-29 15:58:34 -04:00
JPikachu
5ddc889d8d [vk] Enable trivial stencil for games like EOW (#234)
Fixes rift clipping in LoZ: EOW + possible fixes for other games.
NOTE: Flickering may occur, this is for testing purposes.

Reviewed-on: #234
Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Co-committed-by: JPikachu <jpikachu.eden@gmail.com>
2025-06-29 17:16:47 +00:00
JPikachu
11b152ab58 [spirv] Avoid NaN when a conversion to f16 is emitted (#215)
Fixes black squares in Fire Emblem: Three Houses.
And fixes vertex explosions in The Legend of Zelda: Breath of the Wild shrine areas.
These were caused by NaN values from overflowed conversions to float16.

Reviewed-on: #215
Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Co-committed-by: JPikachu <jpikachu.eden@gmail.com>
2025-06-29 17:15:46 +00:00
JPikachu
91a662431c [Texture_cache] Better memory handling for devices with lower memory allocations (#233)
Means games like Minecraft Dungeons, Sea of Stars, Luigi Mansion 2, Astroneer, Alan Wake, etc are now playable.
It also cleans up the recent abi.cpp and bindless texture commits a bit.
Everything is in #ifdef ANDROID - The biggest change is CACHING_PAGEBITS = 12.
Without that the way the buffercache grows and joins buffers can cause Android to run out of memory (as you end up with just one big buffer that needs to be copied every time it grows)
Also patches up ffmpeg issues.

Reviewed-on: #233
Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Co-committed-by: JPikachu <jpikachu.eden@gmail.com>
2025-06-29 17:14:23 +00:00
xbzk
b5b1d20e1e fix: refresh icon color & infinite when in portrait (#231)
quick fix for refresh features in portrait, casting them as SwipeRefreshLayout, since MidScreenSwipeRefreshLayout only exists in landscape.

Co-authored-by: Allison Cunha <allisonbzk@gmail.com>
Reviewed-on: #231
Co-authored-by: xbzk <xbzk@noreply.localhost>
Co-committed-by: xbzk <xbzk@noreply.localhost>
2025-06-29 17:10:29 +00:00
Gamer64
cac4345db9 [vk] Sample Shading Option .
This seems to improve some games graphics and it may be helpful for MSAA, at the cost of reducing a bit the performance.

Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com>
Co-authored-by: crueter <swurl@swurl.xyz>
Reviewed-on: #235
Co-authored-by: Gamer64 <gamer64@noreply.localhost>
Co-committed-by: Gamer64 <gamer64@noreply.localhost>
2025-06-29 17:07:14 +00:00
43a22546cf Update .ci/windows/build.sh
Signed-off-by: crueter <swurl@swurl.xyz>
2025-06-29 06:04:44 +00:00
1bdbe2071f [ci] fix windows :/ (again) (#237)
Reviewed-on: #237
Co-authored-by: crueter <swurl@swurl.xyz>
Co-committed-by: crueter <swurl@swurl.xyz>
2025-06-29 05:07:22 +00:00