Commit graph

5 commits

Author SHA1 Message Date
c5eb0e7d2e
switch to SDL3 dep 2025-10-07 18:15:34 -04:00
t895
f21569a4eb config: Reset per-game profile name on load if empty 2024-02-16 21:07:03 -05:00
flodavid
ec5646a83e Save profile name used
- Save the profile name in global config
- Read the profile name when reading the global config
2024-01-08 18:43:56 +01:00
t895
c90fc6308c frontend_common: config: Refactor WriteSetting to stricter types
Previously this could cause problems if a version of the template generated for WriteSetting didn't use the type you needed (e.g. floating point values). Now these are all ready without having to be used within frontend_common first.
2023-12-30 15:11:36 -05:00
t895
230bd06245 config: Unify config handling under frontend_common
Replaces every way of handling config for each frontend with SimpleIni. frontend_common's Config class is at the center where it saves and loads all of the cross-platform settings and provides a set of pure virtual functions for platform specific settings.

As a result of making config handling platform specific, several parts had to be moved to each platform's own config class or to other parts. Default keys were put in platform specific config classes and translatable strings for Qt were moved to shared_translation. Default hotkeys, default_theme, window geometry, and qt metatypes were moved to uisettings. Additionally, to reduce dependence on Qt, QStrings were converted to std::strings where applicable.
2023-11-21 01:58:13 -05:00