From fed33c7a5453f940f363d1248c1b6ee0e9b27dfb Mon Sep 17 00:00:00 2001 From: SDK-Chan Date: Mon, 4 Aug 2025 20:59:32 +0200 Subject: [PATCH] Update src/video_core/CMakeLists.txt --- src/video_core/CMakeLists.txt | 748 +++++++++++++++++----------------- 1 file changed, 367 insertions(+), 381 deletions(-) diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 5bbdcc2742..973e5613d3 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -1,328 +1,328 @@ # SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project # SPDX-License-Identifier: GPL-3.0-or-later -# SPDX-FileCopyrightText: 2018 yuzu Emulator Project SPDX-License-Identifier: -# GPL-2.0-or-later +# SPDX-FileCopyrightText: 2018 yuzu Emulator Project +# SPDX-License-Identifier: GPL-2.0-or-later add_subdirectory(host_shaders) if(LIBVA_FOUND) - set_source_files_properties(host1x/ffmpeg/ffmpeg.cpp - PROPERTIES COMPILE_DEFINITIONS LIBVA_FOUND=1) - list(APPEND FFmpeg_LIBRARIES ${LIBVA_LIBRARIES}) + set_source_files_properties(host1x/ffmpeg/ffmpeg.cpp + PROPERTIES COMPILE_DEFINITIONS LIBVA_FOUND=1) + list(APPEND FFmpeg_LIBRARIES ${LIBVA_LIBRARIES}) endif() -add_library( - video_core STATIC - buffer_cache/buffer_base.h - buffer_cache/buffer_cache_base.h - buffer_cache/buffer_cache.cpp - buffer_cache/buffer_cache.h - buffer_cache/memory_tracker_base.h - buffer_cache/usage_tracker.h - buffer_cache/word_manager.h - cache_types.h - capture.h - cdma_pusher.cpp - cdma_pusher.h - compatible_formats.cpp - compatible_formats.h - control/channel_state.cpp - control/channel_state.h - control/channel_state_cache.cpp - control/channel_state_cache.h - control/scheduler.cpp - control/scheduler.h - delayed_destruction_ring.h - dirty_flags.cpp - dirty_flags.h - dma_pusher.cpp - dma_pusher.h - engines/sw_blitter/blitter.cpp - engines/sw_blitter/blitter.h - engines/sw_blitter/converter.cpp - engines/sw_blitter/converter.h - engines/const_buffer_info.h - engines/draw_manager.cpp - engines/draw_manager.h - engines/engine_interface.h - engines/engine_upload.cpp - engines/engine_upload.h - engines/fermi_2d.cpp - engines/fermi_2d.h - engines/kepler_compute.cpp - engines/kepler_compute.h - engines/kepler_memory.cpp - engines/kepler_memory.h - engines/maxwell_3d.cpp - engines/maxwell_3d.h - engines/maxwell_dma.cpp - engines/maxwell_dma.h - engines/puller.cpp - engines/puller.h - framebuffer_config.cpp - framebuffer_config.h - fsr.cpp - fsr.h - host1x/codecs/decoder.cpp - host1x/codecs/decoder.h - host1x/codecs/h264.cpp - host1x/codecs/h264.h - host1x/codecs/vp8.cpp - host1x/codecs/vp8.h - host1x/codecs/vp9.cpp - host1x/codecs/vp9.h - host1x/codecs/vp9_types.h - host1x/ffmpeg/ffmpeg.cpp - host1x/ffmpeg/ffmpeg.h - host1x/control.cpp - host1x/control.h - host1x/gpu_device_memory_manager.cpp - host1x/gpu_device_memory_manager.h - host1x/host1x.cpp - host1x/host1x.h - host1x/nvdec.cpp - host1x/nvdec.h - host1x/nvdec_common.h - host1x/syncpoint_manager.cpp - host1x/syncpoint_manager.h - host1x/vic.cpp - host1x/vic.h - macro/macro.cpp - macro/macro.h - macro/macro_hle.cpp - macro/macro_hle.h - macro/macro_interpreter.cpp - macro/macro_interpreter.h - fence_manager.h - gpu.cpp - gpu.h - gpu_thread.cpp - gpu_thread.h - guest_memory.h - invalidation_accumulator.h - memory_manager.cpp - memory_manager.h - precompiled_headers.h - present.h - pte_kind.h - query_cache/bank_base.h - query_cache/query_base.h - query_cache/query_cache_base.h - query_cache/query_cache.h - query_cache/query_stream.h - query_cache/types.h - query_cache.h - rasterizer_interface.h - renderer_base.cpp - renderer_base.h - renderer_null/null_rasterizer.cpp - renderer_null/null_rasterizer.h - renderer_null/renderer_null.cpp - renderer_null/renderer_null.h - renderer_opengl/present/filters.cpp - renderer_opengl/present/filters.h - renderer_opengl/present/fsr.cpp - renderer_opengl/present/fsr.h - renderer_opengl/present/fxaa.cpp - renderer_opengl/present/fxaa.h - renderer_opengl/present/layer.cpp - renderer_opengl/present/layer.h - renderer_opengl/present/present_uniforms.h - renderer_opengl/present/smaa.cpp - renderer_opengl/present/smaa.h - renderer_opengl/present/util.h - renderer_opengl/present/window_adapt_pass.cpp - renderer_opengl/present/window_adapt_pass.h - renderer_opengl/blit_image.cpp - renderer_opengl/blit_image.h - renderer_opengl/gl_blit_screen.cpp - renderer_opengl/gl_blit_screen.h - renderer_opengl/gl_buffer_cache_base.cpp - renderer_opengl/gl_buffer_cache.cpp - renderer_opengl/gl_buffer_cache.h - renderer_opengl/gl_compute_pipeline.cpp - renderer_opengl/gl_compute_pipeline.h - renderer_opengl/gl_device.cpp - renderer_opengl/gl_device.h - renderer_opengl/gl_fence_manager.cpp - renderer_opengl/gl_fence_manager.h - renderer_opengl/gl_graphics_pipeline.cpp - renderer_opengl/gl_graphics_pipeline.h - renderer_opengl/gl_rasterizer.cpp - renderer_opengl/gl_rasterizer.h - renderer_opengl/gl_resource_manager.cpp - renderer_opengl/gl_resource_manager.h - renderer_opengl/gl_shader_cache.cpp - renderer_opengl/gl_shader_cache.h - renderer_opengl/gl_shader_manager.cpp - renderer_opengl/gl_shader_manager.h - renderer_opengl/gl_shader_context.h - renderer_opengl/gl_shader_util.cpp - renderer_opengl/gl_shader_util.h - renderer_opengl/gl_state_tracker.cpp - renderer_opengl/gl_state_tracker.h - renderer_opengl/gl_staging_buffer_pool.cpp - renderer_opengl/gl_staging_buffer_pool.h - renderer_opengl/gl_texture_cache.cpp - renderer_opengl/gl_texture_cache.h - renderer_opengl/gl_texture_cache_base.cpp - renderer_opengl/gl_query_cache.cpp - renderer_opengl/gl_query_cache.h - renderer_opengl/maxwell_to_gl.h - renderer_opengl/renderer_opengl.cpp - renderer_opengl/renderer_opengl.h - renderer_opengl/util_shaders.cpp - renderer_opengl/util_shaders.h - renderer_vulkan/present/anti_alias_pass.h - renderer_vulkan/present/filters.cpp - renderer_vulkan/present/filters.h - renderer_vulkan/present/fsr.cpp - renderer_vulkan/present/fsr.h - renderer_vulkan/present/fxaa.cpp - renderer_vulkan/present/fxaa.h - renderer_vulkan/present/layer.cpp - renderer_vulkan/present/layer.h - renderer_vulkan/present/present_push_constants.h - renderer_vulkan/present/smaa.cpp - renderer_vulkan/present/smaa.h - renderer_vulkan/present/util.cpp - renderer_vulkan/present/util.h - renderer_vulkan/present/window_adapt_pass.cpp - renderer_vulkan/present/window_adapt_pass.h - renderer_vulkan/blit_image.cpp - renderer_vulkan/blit_image.h - renderer_vulkan/fixed_pipeline_state.cpp - renderer_vulkan/fixed_pipeline_state.h - renderer_vulkan/maxwell_to_vk.cpp - renderer_vulkan/maxwell_to_vk.h - renderer_vulkan/pipeline_helper.h - renderer_vulkan/pipeline_statistics.cpp - renderer_vulkan/pipeline_statistics.h - renderer_vulkan/renderer_vulkan.h - renderer_vulkan/renderer_vulkan.cpp - renderer_vulkan/vk_blit_screen.cpp - renderer_vulkan/vk_blit_screen.h - renderer_vulkan/vk_buffer_cache_base.cpp - renderer_vulkan/vk_buffer_cache.cpp - renderer_vulkan/vk_buffer_cache.h - renderer_vulkan/vk_command_pool.cpp - renderer_vulkan/vk_command_pool.h - renderer_vulkan/vk_compute_pass.cpp - renderer_vulkan/vk_compute_pass.h - renderer_vulkan/vk_compute_pipeline.cpp - renderer_vulkan/vk_compute_pipeline.h - renderer_vulkan/vk_descriptor_pool.cpp - renderer_vulkan/vk_descriptor_pool.h - renderer_vulkan/vk_fence_manager.cpp - renderer_vulkan/vk_fence_manager.h - renderer_vulkan/vk_graphics_pipeline.cpp - renderer_vulkan/vk_graphics_pipeline.h - renderer_vulkan/vk_master_semaphore.cpp - renderer_vulkan/vk_master_semaphore.h - renderer_vulkan/vk_pipeline_cache.cpp - renderer_vulkan/vk_pipeline_cache.h - renderer_vulkan/vk_present_manager.cpp - renderer_vulkan/vk_present_manager.h - renderer_vulkan/vk_query_cache.cpp - renderer_vulkan/vk_query_cache.h - renderer_vulkan/vk_rasterizer.cpp - renderer_vulkan/vk_rasterizer.h - renderer_vulkan/vk_render_pass_cache.cpp - renderer_vulkan/vk_render_pass_cache.h - renderer_vulkan/vk_resource_pool.cpp - renderer_vulkan/vk_resource_pool.h - renderer_vulkan/vk_scheduler.cpp - renderer_vulkan/vk_scheduler.h - renderer_vulkan/vk_shader_util.cpp - renderer_vulkan/vk_shader_util.h - renderer_vulkan/vk_staging_buffer_pool.cpp - renderer_vulkan/vk_staging_buffer_pool.h - renderer_vulkan/vk_state_tracker.cpp - renderer_vulkan/vk_state_tracker.h - renderer_vulkan/vk_swapchain.cpp - renderer_vulkan/vk_swapchain.h - renderer_vulkan/vk_texture_cache.cpp - renderer_vulkan/vk_texture_cache.h - renderer_vulkan/vk_texture_cache_base.cpp - renderer_vulkan/vk_turbo_mode.cpp - renderer_vulkan/vk_turbo_mode.h - renderer_vulkan/vk_update_descriptor.cpp - renderer_vulkan/vk_update_descriptor.h - shader_cache.cpp - shader_cache.h - shader_environment.cpp - shader_environment.h - shader_notify.cpp - shader_notify.h - smaa_area_tex.h - smaa_search_tex.h - surface.cpp - surface.h - texture_cache/accelerated_swizzle.cpp - texture_cache/accelerated_swizzle.h - texture_cache/decode_bc.cpp - texture_cache/decode_bc.h - texture_cache/descriptor_table.h - texture_cache/formatter.cpp - texture_cache/formatter.h - texture_cache/format_lookup_table.cpp - texture_cache/format_lookup_table.h - texture_cache/image_base.cpp - texture_cache/image_base.h - texture_cache/image_info.cpp - texture_cache/image_info.h - texture_cache/image_view_base.cpp - texture_cache/image_view_base.h - texture_cache/image_view_info.cpp - texture_cache/image_view_info.h - texture_cache/render_targets.h - texture_cache/samples_helper.h - texture_cache/texture_cache.cpp - texture_cache/texture_cache.h - texture_cache/texture_cache_base.h - texture_cache/types.h - texture_cache/util.cpp - texture_cache/util.h - textures/astc.h - textures/astc.cpp - textures/bcn.cpp - textures/bcn.h - textures/decoders.cpp - textures/decoders.h - textures/texture.cpp - textures/texture.h - textures/workers.cpp - textures/workers.h - transform_feedback.cpp - transform_feedback.h - video_core.cpp - video_core.h - vulkan_common/vulkan_debug_callback.cpp - vulkan_common/vulkan_debug_callback.h - vulkan_common/vulkan_device.cpp - vulkan_common/vulkan_device.h - vulkan_common/vulkan_instance.cpp - vulkan_common/vulkan_instance.h - vulkan_common/vulkan_library.cpp - vulkan_common/vulkan_library.h - vulkan_common/vulkan_memory_allocator.cpp - vulkan_common/vulkan_memory_allocator.h - vulkan_common/vulkan_surface.cpp - vulkan_common/vulkan_surface.h - vulkan_common/vulkan_wrapper.cpp - vulkan_common/vulkan_wrapper.h - vulkan_common/nsight_aftermath_tracker.cpp - vulkan_common/nsight_aftermath_tracker.h - vulkan_common/vma.cpp - vulkan_common/vma.h - vulkan_common/vulkan.h) +add_library(video_core STATIC + buffer_cache/buffer_base.h + buffer_cache/buffer_cache_base.h + buffer_cache/buffer_cache.cpp + buffer_cache/buffer_cache.h + buffer_cache/memory_tracker_base.h + buffer_cache/usage_tracker.h + buffer_cache/word_manager.h + cache_types.h + capture.h + cdma_pusher.cpp + cdma_pusher.h + compatible_formats.cpp + compatible_formats.h + control/channel_state.cpp + control/channel_state.h + control/channel_state_cache.cpp + control/channel_state_cache.h + control/scheduler.cpp + control/scheduler.h + delayed_destruction_ring.h + dirty_flags.cpp + dirty_flags.h + dma_pusher.cpp + dma_pusher.h + engines/sw_blitter/blitter.cpp + engines/sw_blitter/blitter.h + engines/sw_blitter/converter.cpp + engines/sw_blitter/converter.h + engines/const_buffer_info.h + engines/draw_manager.cpp + engines/draw_manager.h + engines/engine_interface.h + engines/engine_upload.cpp + engines/engine_upload.h + engines/fermi_2d.cpp + engines/fermi_2d.h + engines/kepler_compute.cpp + engines/kepler_compute.h + engines/kepler_memory.cpp + engines/kepler_memory.h + engines/maxwell_3d.cpp + engines/maxwell_3d.h + engines/maxwell_dma.cpp + engines/maxwell_dma.h + engines/puller.cpp + engines/puller.h + framebuffer_config.cpp + framebuffer_config.h + fsr.cpp + fsr.h + host1x/codecs/decoder.cpp + host1x/codecs/decoder.h + host1x/codecs/h264.cpp + host1x/codecs/h264.h + host1x/codecs/vp8.cpp + host1x/codecs/vp8.h + host1x/codecs/vp9.cpp + host1x/codecs/vp9.h + host1x/codecs/vp9_types.h + host1x/ffmpeg/ffmpeg.cpp + host1x/ffmpeg/ffmpeg.h + host1x/control.cpp + host1x/control.h + host1x/gpu_device_memory_manager.cpp + host1x/gpu_device_memory_manager.h + host1x/host1x.cpp + host1x/host1x.h + host1x/nvdec.cpp + host1x/nvdec.h + host1x/nvdec_common.h + host1x/syncpoint_manager.cpp + host1x/syncpoint_manager.h + host1x/vic.cpp + host1x/vic.h + macro/macro.cpp + macro/macro.h + macro/macro_hle.cpp + macro/macro_hle.h + macro/macro_interpreter.cpp + macro/macro_interpreter.h + fence_manager.h + gpu.cpp + gpu.h + gpu_thread.cpp + gpu_thread.h + guest_memory.h + invalidation_accumulator.h + memory_manager.cpp + memory_manager.h + precompiled_headers.h + present.h + pte_kind.h + query_cache/bank_base.h + query_cache/query_base.h + query_cache/query_cache_base.h + query_cache/query_cache.h + query_cache/query_stream.h + query_cache/types.h + query_cache.h + rasterizer_interface.h + renderer_base.cpp + renderer_base.h + renderer_null/null_rasterizer.cpp + renderer_null/null_rasterizer.h + renderer_null/renderer_null.cpp + renderer_null/renderer_null.h + renderer_opengl/present/filters.cpp + renderer_opengl/present/filters.h + renderer_opengl/present/fsr.cpp + renderer_opengl/present/fsr.h + renderer_opengl/present/fxaa.cpp + renderer_opengl/present/fxaa.h + renderer_opengl/present/layer.cpp + renderer_opengl/present/layer.h + renderer_opengl/present/present_uniforms.h + renderer_opengl/present/smaa.cpp + renderer_opengl/present/smaa.h + renderer_opengl/present/util.h + renderer_opengl/present/window_adapt_pass.cpp + renderer_opengl/present/window_adapt_pass.h + renderer_opengl/blit_image.cpp + renderer_opengl/blit_image.h + renderer_opengl/gl_blit_screen.cpp + renderer_opengl/gl_blit_screen.h + renderer_opengl/gl_buffer_cache_base.cpp + renderer_opengl/gl_buffer_cache.cpp + renderer_opengl/gl_buffer_cache.h + renderer_opengl/gl_compute_pipeline.cpp + renderer_opengl/gl_compute_pipeline.h + renderer_opengl/gl_device.cpp + renderer_opengl/gl_device.h + renderer_opengl/gl_fence_manager.cpp + renderer_opengl/gl_fence_manager.h + renderer_opengl/gl_graphics_pipeline.cpp + renderer_opengl/gl_graphics_pipeline.h + renderer_opengl/gl_rasterizer.cpp + renderer_opengl/gl_rasterizer.h + renderer_opengl/gl_resource_manager.cpp + renderer_opengl/gl_resource_manager.h + renderer_opengl/gl_shader_cache.cpp + renderer_opengl/gl_shader_cache.h + renderer_opengl/gl_shader_manager.cpp + renderer_opengl/gl_shader_manager.h + renderer_opengl/gl_shader_context.h + renderer_opengl/gl_shader_util.cpp + renderer_opengl/gl_shader_util.h + renderer_opengl/gl_state_tracker.cpp + renderer_opengl/gl_state_tracker.h + renderer_opengl/gl_staging_buffer_pool.cpp + renderer_opengl/gl_staging_buffer_pool.h + renderer_opengl/gl_texture_cache.cpp + renderer_opengl/gl_texture_cache.h + renderer_opengl/gl_texture_cache_base.cpp + renderer_opengl/gl_query_cache.cpp + renderer_opengl/gl_query_cache.h + renderer_opengl/maxwell_to_gl.h + renderer_opengl/renderer_opengl.cpp + renderer_opengl/renderer_opengl.h + renderer_opengl/util_shaders.cpp + renderer_opengl/util_shaders.h + renderer_vulkan/present/anti_alias_pass.h + renderer_vulkan/present/filters.cpp + renderer_vulkan/present/filters.h + renderer_vulkan/present/fsr.cpp + renderer_vulkan/present/fsr.h + renderer_vulkan/present/fxaa.cpp + renderer_vulkan/present/fxaa.h + renderer_vulkan/present/layer.cpp + renderer_vulkan/present/layer.h + renderer_vulkan/present/present_push_constants.h + renderer_vulkan/present/smaa.cpp + renderer_vulkan/present/smaa.h + renderer_vulkan/present/util.cpp + renderer_vulkan/present/util.h + renderer_vulkan/present/window_adapt_pass.cpp + renderer_vulkan/present/window_adapt_pass.h + renderer_vulkan/blit_image.cpp + renderer_vulkan/blit_image.h + renderer_vulkan/fixed_pipeline_state.cpp + renderer_vulkan/fixed_pipeline_state.h + renderer_vulkan/maxwell_to_vk.cpp + renderer_vulkan/maxwell_to_vk.h + renderer_vulkan/pipeline_helper.h + renderer_vulkan/pipeline_statistics.cpp + renderer_vulkan/pipeline_statistics.h + renderer_vulkan/renderer_vulkan.h + renderer_vulkan/renderer_vulkan.cpp + renderer_vulkan/vk_blit_screen.cpp + renderer_vulkan/vk_blit_screen.h + renderer_vulkan/vk_buffer_cache_base.cpp + renderer_vulkan/vk_buffer_cache.cpp + renderer_vulkan/vk_buffer_cache.h + renderer_vulkan/vk_command_pool.cpp + renderer_vulkan/vk_command_pool.h + renderer_vulkan/vk_compute_pass.cpp + renderer_vulkan/vk_compute_pass.h + renderer_vulkan/vk_compute_pipeline.cpp + renderer_vulkan/vk_compute_pipeline.h + renderer_vulkan/vk_descriptor_pool.cpp + renderer_vulkan/vk_descriptor_pool.h + renderer_vulkan/vk_fence_manager.cpp + renderer_vulkan/vk_fence_manager.h + renderer_vulkan/vk_graphics_pipeline.cpp + renderer_vulkan/vk_graphics_pipeline.h + renderer_vulkan/vk_master_semaphore.cpp + renderer_vulkan/vk_master_semaphore.h + renderer_vulkan/vk_pipeline_cache.cpp + renderer_vulkan/vk_pipeline_cache.h + renderer_vulkan/vk_present_manager.cpp + renderer_vulkan/vk_present_manager.h + renderer_vulkan/vk_query_cache.cpp + renderer_vulkan/vk_query_cache.h + renderer_vulkan/vk_rasterizer.cpp + renderer_vulkan/vk_rasterizer.h + renderer_vulkan/vk_render_pass_cache.cpp + renderer_vulkan/vk_render_pass_cache.h + renderer_vulkan/vk_resource_pool.cpp + renderer_vulkan/vk_resource_pool.h + renderer_vulkan/vk_scheduler.cpp + renderer_vulkan/vk_scheduler.h + renderer_vulkan/vk_shader_util.cpp + renderer_vulkan/vk_shader_util.h + renderer_vulkan/vk_staging_buffer_pool.cpp + renderer_vulkan/vk_staging_buffer_pool.h + renderer_vulkan/vk_state_tracker.cpp + renderer_vulkan/vk_state_tracker.h + renderer_vulkan/vk_swapchain.cpp + renderer_vulkan/vk_swapchain.h + renderer_vulkan/vk_texture_cache.cpp + renderer_vulkan/vk_texture_cache.h + renderer_vulkan/vk_texture_cache_base.cpp + renderer_vulkan/vk_turbo_mode.cpp + renderer_vulkan/vk_turbo_mode.h + renderer_vulkan/vk_update_descriptor.cpp + renderer_vulkan/vk_update_descriptor.h + shader_cache.cpp + shader_cache.h + shader_environment.cpp + shader_environment.h + shader_notify.cpp + shader_notify.h + smaa_area_tex.h + smaa_search_tex.h + surface.cpp + surface.h + texture_cache/accelerated_swizzle.cpp + texture_cache/accelerated_swizzle.h + texture_cache/decode_bc.cpp + texture_cache/decode_bc.h + texture_cache/descriptor_table.h + texture_cache/formatter.cpp + texture_cache/formatter.h + texture_cache/format_lookup_table.cpp + texture_cache/format_lookup_table.h + texture_cache/image_base.cpp + texture_cache/image_base.h + texture_cache/image_info.cpp + texture_cache/image_info.h + texture_cache/image_view_base.cpp + texture_cache/image_view_base.h + texture_cache/image_view_info.cpp + texture_cache/image_view_info.h + texture_cache/render_targets.h + texture_cache/samples_helper.h + texture_cache/texture_cache.cpp + texture_cache/texture_cache.h + texture_cache/texture_cache_base.h + texture_cache/types.h + texture_cache/util.cpp + texture_cache/util.h + textures/astc.h + textures/astc.cpp + textures/bcn.cpp + textures/bcn.h + textures/decoders.cpp + textures/decoders.h + textures/texture.cpp + textures/texture.h + textures/workers.cpp + textures/workers.h + transform_feedback.cpp + transform_feedback.h + video_core.cpp + video_core.h + vulkan_common/vulkan_debug_callback.cpp + vulkan_common/vulkan_debug_callback.h + vulkan_common/vulkan_device.cpp + vulkan_common/vulkan_device.h + vulkan_common/vulkan_instance.cpp + vulkan_common/vulkan_instance.h + vulkan_common/vulkan_library.cpp + vulkan_common/vulkan_library.h + vulkan_common/vulkan_memory_allocator.cpp + vulkan_common/vulkan_memory_allocator.h + vulkan_common/vulkan_surface.cpp + vulkan_common/vulkan_surface.h + vulkan_common/vulkan_wrapper.cpp + vulkan_common/vulkan_wrapper.h + vulkan_common/nsight_aftermath_tracker.cpp + vulkan_common/nsight_aftermath_tracker.h + vulkan_common/vma.cpp + vulkan_common/vma.h + vulkan_common/vulkan.h +) target_link_libraries(video_core PUBLIC common core) target_link_libraries(video_core PUBLIC glad shader_recompiler stb bc_decoder) -if(YUZU_USE_BUNDLED_FFMPEG AND NOT (WIN32 OR ANDROID)) - add_dependencies(video_core ffmpeg-build) +if (YUZU_USE_BUNDLED_FFMPEG AND NOT (WIN32 OR ANDROID)) + add_dependencies(video_core ffmpeg-build) endif() target_include_directories(video_core PRIVATE ${FFmpeg_INCLUDE_DIR}) @@ -332,97 +332,83 @@ target_link_options(video_core PRIVATE ${FFmpeg_LDFLAGS}) add_dependencies(video_core host_shaders) target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE}) -if(VulkanMemoryAllocator_ADDED) - target_include_directories(video_core - PUBLIC ${VulkanMemoryAllocator_SOURCE_DIR}/include) +if (VulkanMemoryAllocator_ADDED) + target_include_directories(video_core PUBLIC ${VulkanMemoryAllocator_SOURCE_DIR}/include) endif() -# target_link_libraries(video_core PRIVATE sirit Vulkan::Headers -# VulkanUtilityHeaders) +target_link_libraries(video_core PRIVATE sirit Vulkan::Headers VulkanUtilityHeaders) -if(ENABLE_NSIGHT_AFTERMATH) - if(NOT DEFINED ENV{NSIGHT_AFTERMATH_SDK}) - message( - FATAL_ERROR "Environment variable NSIGHT_AFTERMATH_SDK has to be provided" +if (ENABLE_NSIGHT_AFTERMATH) + if (NOT DEFINED ENV{NSIGHT_AFTERMATH_SDK}) + message(FATAL_ERROR "Environment variable NSIGHT_AFTERMATH_SDK has to be provided") + endif() + if (NOT WIN32) + message(FATAL_ERROR "Nsight Aftermath doesn't support non-Windows platforms") + endif() + target_compile_definitions(video_core PRIVATE HAS_NSIGHT_AFTERMATH) + target_include_directories(video_core PRIVATE "$ENV{NSIGHT_AFTERMATH_SDK}/include") +endif() + +if (MSVC) + target_compile_options(video_core PRIVATE + /we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data + /we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data ) - endif() - if(NOT WIN32) - message( - FATAL_ERROR "Nsight Aftermath doesn't support non-Windows platforms") - endif() - target_compile_definitions(video_core PRIVATE HAS_NSIGHT_AFTERMATH) - target_include_directories(video_core - PRIVATE "$ENV{NSIGHT_AFTERMATH_SDK}/include") -endif() - -if(MSVC) - target_compile_options( - video_core - PRIVATE /we4242 # 'identifier': conversion from 'type1' to 'type2', possible - # loss of data - /we4244 # 'conversion': conversion from 'type1' to 'type2', possible - # loss of data - ) else() - if(APPLE) - # error: declaration shadows a typedef in 'interval_base_set' error: implicit conversion loses - # integer precision: 'int' to 'boost::icl::bound_type' (aka 'unsigned char') - target_compile_options(video_core PRIVATE -Wno-shadow - -Wno-unused-local-typedef) - else() - target_compile_options(video_core PRIVATE -Werror=conversion) - endif() + if (APPLE) + # error: declaration shadows a typedef in 'interval_base_set' + # error: implicit conversion loses integer precision: 'int' to 'boost::icl::bound_type' (aka 'unsigned char') + target_compile_options(video_core PRIVATE -Wno-shadow -Wno-unused-local-typedef) + else() + target_compile_options(video_core PRIVATE -Werror=conversion) + endif() - target_compile_options(video_core PRIVATE -Wno-sign-conversion) + target_compile_options(video_core PRIVATE + -Wno-sign-conversion + ) - # xbyak - set_source_files_properties( - macro/macro_jit_x64.cpp PROPERTIES COMPILE_OPTIONS - "-Wno-conversion;-Wno-shadow") + # xbyak + set_source_files_properties(macro/macro_jit_x64.cpp PROPERTIES COMPILE_OPTIONS "-Wno-conversion;-Wno-shadow") - # VMA - set_source_files_properties( - vulkan_common/vma.cpp - PROPERTIES - COMPILE_OPTIONS - "-Wno-conversion;-Wno-unused-variable;-Wno-unused-parameter;-Wno-missing-field-initializers" - ) + # VMA + set_source_files_properties(vulkan_common/vma.cpp PROPERTIES COMPILE_OPTIONS "-Wno-conversion;-Wno-unused-variable;-Wno-unused-parameter;-Wno-missing-field-initializers") - # Get around GCC failing with intrinsics in Debug - if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU" AND CMAKE_BUILD_TYPE MATCHES "Debug") - set_source_files_properties(host1x/vic.cpp PROPERTIES COMPILE_OPTIONS "-O2") - endif() + # Get around GCC failing with intrinsics in Debug + if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU" AND CMAKE_BUILD_TYPE MATCHES "Debug") + set_source_files_properties(host1x/vic.cpp PROPERTIES COMPILE_OPTIONS "-O2") + endif() endif() -if(ARCHITECTURE_x86_64) - target_sources(video_core PRIVATE macro/macro_jit_x64.cpp - macro/macro_jit_x64.h) - target_link_libraries(video_core PUBLIC xbyak::xbyak) +if (ARCHITECTURE_x86_64) + target_sources(video_core PRIVATE + macro/macro_jit_x64.cpp + macro/macro_jit_x64.h + ) + target_link_libraries(video_core PUBLIC xbyak::xbyak) - if(NOT MSVC) - target_compile_options(video_core PRIVATE -msse4.1) - endif() + if (NOT MSVC) + target_compile_options(video_core PRIVATE -msse4.1) + endif() endif() -if(ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64) - target_link_libraries(video_core PRIVATE dynarmic::dynarmic) +if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64) + target_link_libraries(video_core PRIVATE dynarmic::dynarmic) endif() -if(YUZU_USE_PRECOMPILED_HEADERS) - target_precompile_headers(video_core PRIVATE precompiled_headers.h) +if (YUZU_USE_PRECOMPILED_HEADERS) + target_precompile_headers(video_core PRIVATE precompiled_headers.h) endif() -if(YUZU_ENABLE_LTO) +if (YUZU_ENABLE_LTO) set_property(TARGET video_core PROPERTY INTERPROCEDURAL_OPTIMIZATION TRUE) endif() -if(ANDROID AND ARCHITECTURE_arm64) - target_link_libraries(video_core PRIVATE adrenotools) +if (ANDROID AND ARCHITECTURE_arm64) + target_link_libraries(video_core PRIVATE adrenotools) endif() -if(ARCHITECTURE_arm64) - target_link_libraries(video_core PRIVATE sse2neon) +if (ARCHITECTURE_arm64) + target_link_libraries(video_core PRIVATE sse2neon) endif() -create_target_directory_groups(video_core) +create_target_directory_groups(video_core) \ No newline at end of file