Update renderer_vulkan.cpp
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Gamer64 2025-08-07 19:47:52 +02:00 committed by crueter
parent 9786b1aa41
commit fc5e367e65

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@ -297,8 +297,8 @@ void RendererVulkan::Composite(std::span<const Tegra::FramebufferConfig> framebu
scheduler.Flush(*frame->render_ready); scheduler.Flush(*frame->render_ready);
present_manager.Present(frame); present_manager.Present(frame);
// Store the current frame for interpolation on the next call
if (frame_interpolation_enabled) { if (frame_interpolation_enabled) {
// Store the current frame for interpolation on the next call
previous_frame = frame; previous_frame = frame;
} }