User Data Migration from Citron, Sudachi, and Yuzu (#91)
Includes citron, sudachi, yuzu currently broken, because the eden dir is always made early? Signed-off-by: swurl <swurl@swurl.xyz> Reviewed-on: #91 Co-authored-by: swurl <swurl@swurl.xyz> Co-committed-by: swurl <swurl@swurl.xyz>
This commit is contained in:
parent
d659d6f5b4
commit
f786802b9b
62 changed files with 703 additions and 384 deletions
|
@ -1,7 +1,11 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2025 eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
#include <unordered_map>
|
||||
|
||||
|
@ -56,10 +60,10 @@ namespace fs = std::filesystem;
|
|||
|
||||
/**
|
||||
* The PathManagerImpl is a singleton allowing to manage the mapping of
|
||||
* YuzuPath enums to real filesystem paths.
|
||||
* This class provides 2 functions: GetYuzuPathImpl and SetYuzuPathImpl.
|
||||
* These are used by GetYuzuPath and SetYuzuPath respectively to get or modify
|
||||
* the path mapped by the YuzuPath enum.
|
||||
* EdenPath enums to real filesystem paths.
|
||||
* This class provides 2 functions: GetEdenPathImpl and SetEdenPathImpl.
|
||||
* These are used by GetEdenPath and SetEdenPath respectively to get or modify
|
||||
* the path mapped by the EdenPath enum.
|
||||
*/
|
||||
class PathManagerImpl {
|
||||
public:
|
||||
|
@ -75,62 +79,99 @@ public:
|
|||
PathManagerImpl(PathManagerImpl&&) = delete;
|
||||
PathManagerImpl& operator=(PathManagerImpl&&) = delete;
|
||||
|
||||
[[nodiscard]] const fs::path& GetYuzuPathImpl(YuzuPath yuzu_path) {
|
||||
return yuzu_paths.at(yuzu_path);
|
||||
[[nodiscard]] const fs::path& GetEdenPathImpl(EdenPath eden_path) {
|
||||
return eden_paths.at(eden_path);
|
||||
}
|
||||
|
||||
void SetYuzuPathImpl(YuzuPath yuzu_path, const fs::path& new_path) {
|
||||
yuzu_paths.insert_or_assign(yuzu_path, new_path);
|
||||
[[nodiscard]] const fs::path& GetLegacyPathImpl(LegacyPath legacy_path) {
|
||||
return legacy_paths.at(legacy_path);
|
||||
}
|
||||
|
||||
void Reinitialize(fs::path yuzu_path = {}) {
|
||||
fs::path yuzu_path_cache;
|
||||
fs::path yuzu_path_config;
|
||||
void CreateEdenPaths() {
|
||||
std::for_each(eden_paths.begin(), eden_paths.end(), [](auto &path) {
|
||||
void(FS::CreateDir(path.second));
|
||||
});
|
||||
}
|
||||
|
||||
void SetEdenPathImpl(EdenPath eden_path, const fs::path& new_path) {
|
||||
eden_paths.insert_or_assign(eden_path, new_path);
|
||||
}
|
||||
|
||||
void SetLegacyPathImpl(LegacyPath legacy_path, const fs::path& new_path) {
|
||||
legacy_paths.insert_or_assign(legacy_path, new_path);
|
||||
}
|
||||
|
||||
void Reinitialize(fs::path eden_path = {}) {
|
||||
fs::path eden_path_cache;
|
||||
fs::path eden_path_config;
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifdef YUZU_ENABLE_PORTABLE
|
||||
yuzu_path = GetExeDirectory() / PORTABLE_DIR;
|
||||
eden_path = GetExeDirectory() / PORTABLE_DIR;
|
||||
#endif
|
||||
if (!IsDir(yuzu_path)) {
|
||||
yuzu_path = GetAppDataRoamingDirectory() / YUZU_DIR;
|
||||
if (!IsDir(eden_path)) {
|
||||
eden_path = GetAppDataRoamingDirectory() / EDEN_DIR;
|
||||
}
|
||||
|
||||
yuzu_path_cache = yuzu_path / CACHE_DIR;
|
||||
yuzu_path_config = yuzu_path / CONFIG_DIR;
|
||||
eden_path_cache = eden_path / CACHE_DIR;
|
||||
eden_path_config = eden_path / CONFIG_DIR;
|
||||
|
||||
#define LEGACY_PATH(titleName, upperName) GenerateLegacyPath(LegacyPath::titleName##Dir, GetAppDataRoamingDirectory() / upperName##_DIR); \
|
||||
GenerateLegacyPath(LegacyPath::titleName##ConfigDir, GetAppDataRoamingDirectory() / upperName##_DIR / CONFIG_DIR); \
|
||||
GenerateLegacyPath(LegacyPath::titleName##CacheDir, GetAppDataRoamingDirectory() / upperName##_DIR / CACHE_DIR);
|
||||
|
||||
LEGACY_PATH(Citron, CITRON)
|
||||
LEGACY_PATH(Sudachi, SUDACHI)
|
||||
LEGACY_PATH(Yuzu, YUZU)
|
||||
LEGACY_PATH(Suyu, SUYU)
|
||||
#undef LEGACY_PATH
|
||||
|
||||
#elif ANDROID
|
||||
ASSERT(!yuzu_path.empty());
|
||||
yuzu_path_cache = yuzu_path / CACHE_DIR;
|
||||
yuzu_path_config = yuzu_path / CONFIG_DIR;
|
||||
ASSERT(!eden_path.empty());
|
||||
eden_path_cache = eden_path / CACHE_DIR;
|
||||
eden_path_config = eden_path / CONFIG_DIR;
|
||||
#else
|
||||
#ifdef YUZU_ENABLE_PORTABLE
|
||||
yuzu_path = GetCurrentDir() / PORTABLE_DIR;
|
||||
eden_path = GetCurrentDir() / PORTABLE_DIR;
|
||||
#endif
|
||||
if (Exists(yuzu_path) && IsDir(yuzu_path)) {
|
||||
yuzu_path_cache = yuzu_path / CACHE_DIR;
|
||||
yuzu_path_config = yuzu_path / CONFIG_DIR;
|
||||
if (Exists(eden_path) && IsDir(eden_path)) {
|
||||
eden_path_cache = eden_path / CACHE_DIR;
|
||||
eden_path_config = eden_path / CONFIG_DIR;
|
||||
} else {
|
||||
yuzu_path = GetDataDirectory("XDG_DATA_HOME") / YUZU_DIR;
|
||||
yuzu_path_cache = GetDataDirectory("XDG_CACHE_HOME") / YUZU_DIR;
|
||||
yuzu_path_config = GetDataDirectory("XDG_CONFIG_HOME") / YUZU_DIR;
|
||||
eden_path = GetDataDirectory("XDG_DATA_HOME") / EDEN_DIR;
|
||||
eden_path_cache = GetDataDirectory("XDG_CACHE_HOME") / EDEN_DIR;
|
||||
eden_path_config = GetDataDirectory("XDG_CONFIG_HOME") / EDEN_DIR;
|
||||
}
|
||||
|
||||
#define LEGACY_PATH(titleName, upperName) GenerateLegacyPath(LegacyPath::titleName##Dir, GetDataDirectory("XDG_DATA_HOME") / upperName##_DIR); \
|
||||
GenerateLegacyPath(LegacyPath::titleName##ConfigDir, GetDataDirectory("XDG_CONFIG_HOME") / upperName##_DIR); \
|
||||
GenerateLegacyPath(LegacyPath::titleName##CacheDir, GetDataDirectory("XDG_CACHE_HOME") / upperName##_DIR);
|
||||
|
||||
LEGACY_PATH(Citron, CITRON)
|
||||
LEGACY_PATH(Sudachi, SUDACHI)
|
||||
LEGACY_PATH(Yuzu, YUZU)
|
||||
LEGACY_PATH(Suyu, SUYU)
|
||||
|
||||
#undef LEGACY_PATH
|
||||
|
||||
#endif
|
||||
|
||||
GenerateYuzuPath(YuzuPath::YuzuDir, yuzu_path);
|
||||
GenerateYuzuPath(YuzuPath::AmiiboDir, yuzu_path / AMIIBO_DIR);
|
||||
GenerateYuzuPath(YuzuPath::CacheDir, yuzu_path_cache);
|
||||
GenerateYuzuPath(YuzuPath::ConfigDir, yuzu_path_config);
|
||||
GenerateYuzuPath(YuzuPath::CrashDumpsDir, yuzu_path / CRASH_DUMPS_DIR);
|
||||
GenerateYuzuPath(YuzuPath::DumpDir, yuzu_path / DUMP_DIR);
|
||||
GenerateYuzuPath(YuzuPath::KeysDir, yuzu_path / KEYS_DIR);
|
||||
GenerateYuzuPath(YuzuPath::LoadDir, yuzu_path / LOAD_DIR);
|
||||
GenerateYuzuPath(YuzuPath::LogDir, yuzu_path / LOG_DIR);
|
||||
GenerateYuzuPath(YuzuPath::NANDDir, yuzu_path / NAND_DIR);
|
||||
GenerateYuzuPath(YuzuPath::PlayTimeDir, yuzu_path / PLAY_TIME_DIR);
|
||||
GenerateYuzuPath(YuzuPath::ScreenshotsDir, yuzu_path / SCREENSHOTS_DIR);
|
||||
GenerateYuzuPath(YuzuPath::SDMCDir, yuzu_path / SDMC_DIR);
|
||||
GenerateYuzuPath(YuzuPath::ShaderDir, yuzu_path / SHADER_DIR);
|
||||
GenerateYuzuPath(YuzuPath::TASDir, yuzu_path / TAS_DIR);
|
||||
GenerateYuzuPath(YuzuPath::IconsDir, yuzu_path / ICONS_DIR);
|
||||
GenerateEdenPath(EdenPath::EdenDir, eden_path);
|
||||
GenerateEdenPath(EdenPath::AmiiboDir, eden_path / AMIIBO_DIR);
|
||||
GenerateEdenPath(EdenPath::CacheDir, eden_path_cache);
|
||||
GenerateEdenPath(EdenPath::ConfigDir, eden_path_config);
|
||||
GenerateEdenPath(EdenPath::CrashDumpsDir, eden_path / CRASH_DUMPS_DIR);
|
||||
GenerateEdenPath(EdenPath::DumpDir, eden_path / DUMP_DIR);
|
||||
GenerateEdenPath(EdenPath::KeysDir, eden_path / KEYS_DIR);
|
||||
GenerateEdenPath(EdenPath::LoadDir, eden_path / LOAD_DIR);
|
||||
GenerateEdenPath(EdenPath::LogDir, eden_path / LOG_DIR);
|
||||
GenerateEdenPath(EdenPath::NANDDir, eden_path / NAND_DIR);
|
||||
GenerateEdenPath(EdenPath::PlayTimeDir, eden_path / PLAY_TIME_DIR);
|
||||
GenerateEdenPath(EdenPath::ScreenshotsDir, eden_path / SCREENSHOTS_DIR);
|
||||
GenerateEdenPath(EdenPath::SDMCDir, eden_path / SDMC_DIR);
|
||||
GenerateEdenPath(EdenPath::ShaderDir, eden_path / SHADER_DIR);
|
||||
GenerateEdenPath(EdenPath::TASDir, eden_path / TAS_DIR);
|
||||
GenerateEdenPath(EdenPath::IconsDir, eden_path / ICONS_DIR);
|
||||
}
|
||||
|
||||
private:
|
||||
|
@ -140,13 +181,17 @@ private:
|
|||
|
||||
~PathManagerImpl() = default;
|
||||
|
||||
void GenerateYuzuPath(YuzuPath yuzu_path, const fs::path& new_path) {
|
||||
void(FS::CreateDir(new_path));
|
||||
|
||||
SetYuzuPathImpl(yuzu_path, new_path);
|
||||
void GenerateEdenPath(EdenPath eden_path, const fs::path& new_path) {
|
||||
// Defer path creation
|
||||
SetEdenPathImpl(eden_path, new_path);
|
||||
}
|
||||
|
||||
std::unordered_map<YuzuPath, fs::path> yuzu_paths;
|
||||
void GenerateLegacyPath(LegacyPath legacy_path, const fs::path& new_path) {
|
||||
SetLegacyPathImpl(legacy_path, new_path);
|
||||
}
|
||||
|
||||
std::unordered_map<EdenPath, fs::path> eden_paths;
|
||||
std::unordered_map<LegacyPath, fs::path> legacy_paths;
|
||||
};
|
||||
|
||||
bool ValidatePath(const fs::path& path) {
|
||||
|
@ -230,22 +275,35 @@ void SetAppDirectory(const std::string& app_directory) {
|
|||
PathManagerImpl::GetInstance().Reinitialize(app_directory);
|
||||
}
|
||||
|
||||
const fs::path& GetYuzuPath(YuzuPath yuzu_path) {
|
||||
return PathManagerImpl::GetInstance().GetYuzuPathImpl(yuzu_path);
|
||||
const fs::path& GetEdenPath(EdenPath eden_path) {
|
||||
return PathManagerImpl::GetInstance().GetEdenPathImpl(eden_path);
|
||||
}
|
||||
|
||||
std::string GetYuzuPathString(YuzuPath yuzu_path) {
|
||||
return PathToUTF8String(GetYuzuPath(yuzu_path));
|
||||
const std::filesystem::path& GetLegacyPath(LegacyPath legacy_path) {
|
||||
return PathManagerImpl::GetInstance().GetLegacyPathImpl(legacy_path);
|
||||
}
|
||||
|
||||
void SetYuzuPath(YuzuPath yuzu_path, const fs::path& new_path) {
|
||||
std::string GetEdenPathString(EdenPath eden_path) {
|
||||
return PathToUTF8String(GetEdenPath(eden_path));
|
||||
}
|
||||
|
||||
std::string GetLegacyPathString(LegacyPath legacy_path) {
|
||||
return PathToUTF8String(GetLegacyPath(legacy_path));
|
||||
}
|
||||
|
||||
void SetEdenPath(EdenPath eden_path, const fs::path& new_path) {
|
||||
if (!FS::IsDir(new_path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Filesystem object at new_path={} is not a directory",
|
||||
PathToUTF8String(new_path));
|
||||
return;
|
||||
}
|
||||
|
||||
PathManagerImpl::GetInstance().SetYuzuPathImpl(yuzu_path, new_path);
|
||||
PathManagerImpl::GetInstance().SetEdenPathImpl(eden_path, new_path);
|
||||
}
|
||||
|
||||
void CreateEdenPaths()
|
||||
{
|
||||
PathManagerImpl::GetInstance().CreateEdenPaths();
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue