[vk, opengl] add lanczo and spline-1 filtering (#2534)
Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: #2534 Reviewed-by: MaranBr <maranbr@eden-emu.dev> Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev> Reviewed-by: Maufeat <sahyno1996@gmail.com> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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13 changed files with 161 additions and 3 deletions
48
tools/lanczos_gen.c
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48
tools/lanczos_gen.c
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// clang -lm tools/lanczos_gen.c -o tools/lanczos_gen && ./tools/lanczos_gen
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#include <stdio.h>
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#include <math.h>
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double sinc(double x) {
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return x == 0.0f ? 1.0f : sin(M_PI * x) / (M_PI * x);
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}
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typedef struct vec2 {
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double x;
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double y;
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} vec2;
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double lanczos(vec2 v, float a) {
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double d = sqrt(v.x * v.x + v.y * v.y);
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return sinc(d) / sinc(d / a);
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}
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int main(int argc, char* argv[]) {
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const int r = 3; //radius (1 = 3 steps)
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const int k_size = (r * 2 + 1) * (r * 2 + 1);
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double w_sum = 0.0f;
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// kernel size = (r * 2 + 1) ^ 2
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printf("const float w_kernel[%i] = float[] (\n ", k_size);
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double factor = 1.0f / ((double)r + 1.0f);
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for (int x = -r; x <= r; x++)
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for (int y = -r; y <= r; y++) {
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double w = lanczos((vec2){ .x = x, .y = y }, (double)r);
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printf("%lff, ", w);
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w_sum += w;
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}
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printf("\n);\n");
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printf("const vec2 w_pos[%i] = vec2[] (\n ", k_size);
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for (int x = -r; x <= r; x++)
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for (int y = -r; y <= r; y++) {
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vec2 kp = (vec2){
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.x = x * factor,
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.y = y * factor
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};
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printf("vec2(%lff, %lff), ", kp.x, kp.y);
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}
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printf("\n);\n");
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printf("const float w_sum = %lff;\n", w_sum);
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return 0;
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}
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