[nvdrv] Implement SetErrorNotifier

Implements SetErrorNotifier() based on Switch kernel behavior.
Only mem is used; other fields are ignored. Guest misuse of offset or size is logged as an error and rejected.
Games like Super Mario Odyssey or Xenoblade may use this mechanism to detect timeouts.
This commit is contained in:
JPikachu 2025-07-24 22:55:43 +01:00
parent 4ea9664ff4
commit f2a57a8553
2 changed files with 17 additions and 3 deletions

View file

@ -161,8 +161,21 @@ NvResult nvhost_gpu::ZCullBind(IoctlZCullBind& params) {
}
NvResult nvhost_gpu::SetErrorNotifier(IoctlSetErrorNotifier& params) {
LOG_WARNING(Service_NVDRV, "(STUBBED) called, offset={:X}, size={:X}, mem={:X}", params.offset,
params.size, params.mem);
if (params.mem == 0) {
LOG_DEBUG(Service_NVDRV, "called, SetErrorNotifier deinitialized");
error_notifier_mem = 0;
return NvResult::Success;
}
if (params.offset != 0 || params.size != 0) {
LOG_ERROR(Service_NVDRV,
"called, SetErrorNotifier received non-zero offset/size (ignored): offset=0x{:X}, size=0x{:X}",
params.offset, params.size);
return NvResult::BadParameter;
}
LOG_DEBUG(Service_NVDRV, "called, SetErrorNotifier initialized, mem=0x{:X}", params.mem);
error_notifier_mem = params.mem;
return NvResult::Success;
}

View file

@ -172,6 +172,7 @@ private:
s32_le nvmap_fd{};
u64_le user_data{};
IoctlZCullBind zcull_params{};
u32_le error_notifier_mem{};
std::vector<IoctlAllocObjCtx> ctxObj_params{};
u32_le channel_priority{};
u32_le channel_timeslice{};