android: Play vibrations asynchronously
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4 changed files with 44 additions and 17 deletions
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@ -69,11 +69,6 @@ public:
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bool IsVibrationEnabled(const PadIdentifier& identifier) override;
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private:
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struct VibrationRequest {
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PadIdentifier identifier;
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Common::Input::VibrationStatus vibration;
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};
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void InitJoystick(int joystick_index);
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void CloseJoystick(SDL_Joystick* sdl_joystick);
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