rename all symbols
This commit is contained in:
parent
0a48e85a31
commit
e6c3e042be
7 changed files with 123 additions and 123 deletions
|
@ -25,11 +25,11 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsyste
|
|||
render_window =
|
||||
SDL_CreateWindow(window_title.c_str(), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
|
||||
Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height,
|
||||
SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
|
||||
SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIGH_PIXEL_DENSITY);
|
||||
|
||||
SDL_SysWMinfo wm;
|
||||
SDL_VERSION(&wm.version);
|
||||
if (SDL_GetWindowWMInfo(render_window, &wm) == SDL_FALSE) {
|
||||
if (SDL_GetWindowWMInfo(render_window, &wm) == false) {
|
||||
LOG_CRITICAL(Frontend, "Failed to get information from the window manager: {}",
|
||||
SDL_GetError());
|
||||
std::exit(EXIT_FAILURE);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue