rename all symbols

This commit is contained in:
octocar 2025-10-01 21:04:31 +02:00
parent 0a48e85a31
commit e6c3e042be
7 changed files with 123 additions and 123 deletions

View file

@ -30,7 +30,7 @@ public:
~SDLGLContext() {
DoneCurrent();
SDL_GL_DeleteContext(context);
SDL_GL_DestroyContext(context);
}
void SwapBuffers() override {
@ -100,7 +100,7 @@ EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsyste
SDL_WINDOWPOS_UNDEFINED, // x position
SDL_WINDOWPOS_UNDEFINED, // y position
Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height,
SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIGH_PIXEL_DENSITY);
if (render_window == nullptr) {
LOG_CRITICAL(Frontend, "Failed to create SDL2 window! {}", SDL_GetError());
@ -148,7 +148,7 @@ EmuWindow_SDL2_GL::EmuWindow_SDL2_GL(InputCommon::InputSubsystem* input_subsyste
EmuWindow_SDL2_GL::~EmuWindow_SDL2_GL() {
core_context.reset();
SDL_GL_DeleteContext(window_context);
SDL_GL_DestroyContext(window_context);
}
std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_GL::CreateSharedContext() const {