[common] use libc++ provided jthread instead of in-house one (which deadlocks on FBSD 14) (#351)

Needs test on our CI targets to see I didn't miss anything. Worried about android.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: #351
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2025-10-01 06:59:35 +02:00 committed by crueter
parent 9a098441de
commit dfe10bc851
Signed by: crueter
GPG key ID: 425ACD2D4830EBC6
14 changed files with 49 additions and 364 deletions

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -80,7 +83,7 @@ public:
condvar.notify_all();
return true;
} else {
CondvarWait(condvar, lk, token,
condvar.wait(lk, token,
[this, current_generation] { return current_generation != generation; });
return !token.stop_requested();
}