From d81ea55397c790577e5b4865fce190c71c651c56 Mon Sep 17 00:00:00 2001 From: MaranBr Date: Tue, 16 Sep 2025 09:46:49 -0400 Subject: [PATCH] Minor adjustments --- src/common/settings.cpp | 4 ++-- src/qt_common/shared_translation.cpp | 4 +--- 2 files changed, 3 insertions(+), 5 deletions(-) diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 4fe8386ec4..b41f4c75f5 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -155,11 +155,11 @@ bool IsGPULevelHigh() { } bool IsDMALevelDefault() { - return values.dma_accuracy.GetValue() == Settings::DmaAccuracy::Default; + return values.dma_accuracy.GetValue() == DmaAccuracy::Default; } bool IsDMALevelSafe() { - return values.dma_accuracy.GetValue() == Settings::DmaAccuracy::Safe; + return values.dma_accuracy.GetValue() == DmaAccuracy::Safe; } bool IsFastmemEnabled() { diff --git a/src/qt_common/shared_translation.cpp b/src/qt_common/shared_translation.cpp index 062ff091d7..9e38dd5176 100644 --- a/src/qt_common/shared_translation.cpp +++ b/src/qt_common/shared_translation.cpp @@ -291,9 +291,7 @@ std::unique_ptr InitializeTranslations(QObject* parent) tr("GPU Level:"), tr("Controls the GPU emulation accuracy.\nMost games render fine with Normal, but High is still " "required for some.\nParticles tend to only render correctly with High " - "accuracy.\nExtreme should only be used for debugging.\nThis option can " - "be changed while playing.\nSome games may require booting on high to render " - "properly.")); + "accuracy.\nExtreme should only be used as a last resort.")); INSERT(Settings, dma_accuracy, tr("DMA Level:"),