[vk, SPIR-V] Various changes in an attempt to fix MH on Android

This commit is contained in:
Ribbit 2025-09-27 19:12:32 -07:00
parent eb98fcd8ab
commit d6551b049c
10 changed files with 287 additions and 44 deletions

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -35,6 +38,12 @@ enum class TextureType : u32 {
};
constexpr u32 NUM_TEXTURE_TYPES = 9;
enum class TextureComponentType : u32 {
Float,
Sint,
Uint,
};
enum class TexturePixelFormat {
A8B8G8R8_UNORM,
A8B8G8R8_SNORM,
@ -174,7 +183,9 @@ struct StorageBufferDescriptor {
};
struct TextureBufferDescriptor {
bool has_secondary;
TextureComponentType component_type{TextureComponentType::Float};
u8 component_bit_size{};
bool has_secondary{};
u32 cbuf_index;
u32 cbuf_offset;
u32 shift_left;
@ -207,6 +218,8 @@ struct TextureDescriptor {
bool is_depth;
bool is_multisample;
bool has_secondary;
TextureComponentType component_type{TextureComponentType::Float};
u8 component_bit_size{};
u32 cbuf_index;
u32 cbuf_offset;
u32 shift_left;