[shader_recompiler/Maxwell] Rewrite ISBERD and fix potential downsides
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1 changed files with 48 additions and 36 deletions
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@ -10,6 +10,7 @@
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namespace Shader::Maxwell {
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namespace {
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enum class Mode : u64 {
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Default,
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Patch,
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@ -39,65 +40,76 @@ void TranslatorVisitor::ISBERD(u64 insn) {
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BitField<47, 2, Shift> shift;
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} const isberd{insn};
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if (isberd.skew != 0) {
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IR::U32 current_lane_id{ir.LaneId()};
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IR::U32 result{ir.IAdd(X(isberd.src_reg), current_lane_id)};
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X(isberd.dest_reg, result);
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}
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bool is_only_skew_op = true;
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auto apply_shift = [&](IR::U32 result) -> IR::U32 {
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switch (isberd.shift.Value()) {
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case Shift::U16:
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case Shift::B32:
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return ir.ShiftLeftLogical(result, ir.Imm32(1));
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default:
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return result;
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}
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};
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if (isberd.o != 0) {
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IR::U32 address{};
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IR::F32 result{};
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if (isberd.src_reg_num == 0xFF) {
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address = ir.Imm32(isberd.imm);
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result = ir.GetAttributeIndexed(address);
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} else {
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IR::U32 offset = ir.Imm32(isberd.imm);
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address = ir.IAdd(X(isberd.src_reg), offset);
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result = ir.GetAttributeIndexed(address);
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if (isberd.skew != 0) {
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address = ir.IAdd(address, ir.LaneId());
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}
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}
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X(isberd.dest_reg, ir.BitCast<IR::U32>(result));
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IR::U32 result = ir.BitCast<IR::U32>(ir.GetAttributeIndexed(address));
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if (isberd.shift != Shift::Default) {
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result = apply_shift(result);
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}
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is_only_skew_op = false;
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X(isberd.dest_reg, result);
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}
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if (isberd.mode != Mode::Default) {
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IR::F32 result{};
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else if (isberd.mode != Mode::Default) {
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IR::U32 index{};
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if (isberd.src_reg_num == 0xFF) {
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index = ir.Imm32(isberd.imm);
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} else {
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index = ir.IAdd(X(isberd.src_reg), ir.Imm32(isberd.imm));
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if (isberd.skew != 0) {
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index = ir.IAdd(index, ir.LaneId());
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}
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}
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switch (static_cast<u64>(isberd.mode.Value())) {
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case static_cast<u64>(Mode::Patch):
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result = ir.GetPatch(index.Patch());
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IR::F32 result_f32{};
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switch (isberd.mode.Value()) {
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case Mode::Patch:
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result_f32 = ir.GetPatch(index.Patch());
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break;
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case static_cast<u64>(Mode::Prim):
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result = ir.GetAttribute(index.Attribute());
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case Mode::Prim:
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result_f32 = ir.GetAttribute(index.Attribute());
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break;
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case static_cast<u64>(Mode::Attr):
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result = ir.GetAttributeIndexed(index);
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case Mode::Attr:
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result_f32 = ir.GetAttributeIndexed(index);
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break;
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default:
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break;
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}
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X(isberd.dest_reg, ir.BitCast<IR::U32>(result));
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}
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if (isberd.shift != Shift::Default) {
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IR::U32 result{};
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switch (static_cast<u64>(isberd.shift.Value())) {
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case static_cast<u64>(Shift::U16):
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result = ir.ShiftLeftLogical(result, static_cast<IR::U32>(ir.Imm16(1)));
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break;
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case static_cast<u64>(Shift::B32):
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result = ir.ShiftLeftLogical(result, ir.Imm32(1));
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break;
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IR::U32 result_u32 = ir.BitCast<IR::U32>(result_f32);
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if (isberd.shift != Shift::Default) {
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result_u32 = apply_shift(result_u32);
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}
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X(isberd.dest_reg, result);
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is_only_skew_op = false;
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X(isberd.dest_reg, result_u32);
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}
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//LOG_DEBUG(Shader, "(STUBBED) called {}", insn);
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if (isberd.src_reg_num == 0xFF) {
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IR::U32 src_imm{ir.Imm32(static_cast<u32>(isberd.imm))};
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IR::U32 result{ir.IAdd(X(isberd.src_reg), src_imm)};
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if (isberd.skew != 0 && is_only_skew_op) {
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IR::U32 result = ir.IAdd(X(isberd.src_reg), ir.LaneId());
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X(isberd.dest_reg, result);
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} else {
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X(isberd.dest_reg, X(isberd.src_reg));
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}
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}
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