[qt] use std::jthread instead of playing around with std::thread
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eden-license / license-header (pull_request) Successful in 19s
All checks were successful
eden-license / license-header (pull_request) Successful in 19s
Signed-off-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
parent
02a2f34349
commit
d4712aa2d5
7 changed files with 89 additions and 149 deletions
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@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@ -18,13 +21,9 @@ public:
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: socket(io_context, boost::asio::ip::udp::endpoint(boost::asio::ip::udp::v4(), 0)) {}
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~FakeCemuhookServer() {
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is_running = false;
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boost::system::error_code error_code;
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socket.shutdown(boost::asio::socket_base::shutdown_both, error_code);
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socket.close();
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if (handler.joinable()) {
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handler.join();
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}
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}
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u16 GetPort() {
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@ -41,10 +40,9 @@ public:
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sizeof(InputCommon::CemuhookUDP::Message<InputCommon::CemuhookUDP::Response::PadData>);
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REQUIRE(touch_movement_path.size() > 0);
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is_running = true;
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handler = std::thread([touch_movement_path, this]() {
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handler = std::jthread([touch_movement_path, this](std::stop_token stoken) {
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auto current_touch_position = touch_movement_path.begin();
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while (is_running) {
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while (!stoken.stop_requested()) {
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boost::asio::ip::udp::endpoint sender_endpoint;
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boost::system::error_code error_code;
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auto received_size = socket.receive_from(boost::asio::buffer(receive_buffer),
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@ -87,8 +85,7 @@ private:
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boost::asio::ip::udp::socket socket;
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std::array<u8, InputCommon::CemuhookUDP::MAX_PACKET_SIZE> send_buffer;
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std::array<u8, InputCommon::CemuhookUDP::MAX_PACKET_SIZE> receive_buffer;
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bool is_running = false;
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std::thread handler;
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std::jthread handler;
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};
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TEST_CASE("CalibrationConfigurationJob completed", "[input_common]") {
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@ -1,3 +1,5 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@ -1492,53 +1494,36 @@ void QtSoftwareKeyboardDialog::MoveTextCursorDirection(Direction direction) {
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}
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void QtSoftwareKeyboardDialog::StartInputThread() {
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if (input_thread_running) {
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return;
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}
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input_thread_running = true;
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input_thread = std::thread(&QtSoftwareKeyboardDialog::InputThread, this);
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input_thread = std::jthread([&](std::stop_token stoken) {
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while (!stoken.stop_requested()) {
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input_interpreter->PollInput();
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HandleButtonPressedOnce<
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Core::HID::NpadButton::A, Core::HID::NpadButton::B, Core::HID::NpadButton::X,
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Core::HID::NpadButton::Y, Core::HID::NpadButton::StickL, Core::HID::NpadButton::StickR,
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Core::HID::NpadButton::L, Core::HID::NpadButton::R, Core::HID::NpadButton::Plus,
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Core::HID::NpadButton::Left, Core::HID::NpadButton::Up, Core::HID::NpadButton::Right,
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Core::HID::NpadButton::Down, Core::HID::NpadButton::StickLLeft,
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Core::HID::NpadButton::StickLUp, Core::HID::NpadButton::StickLRight,
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Core::HID::NpadButton::StickLDown, Core::HID::NpadButton::StickRLeft,
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Core::HID::NpadButton::StickRUp, Core::HID::NpadButton::StickRRight,
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Core::HID::NpadButton::StickRDown>();
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HandleButtonHold<Core::HID::NpadButton::B, Core::HID::NpadButton::L,
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Core::HID::NpadButton::R, Core::HID::NpadButton::Left,
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Core::HID::NpadButton::Up, Core::HID::NpadButton::Right,
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Core::HID::NpadButton::Down, Core::HID::NpadButton::StickLLeft,
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Core::HID::NpadButton::StickLUp, Core::HID::NpadButton::StickLRight,
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Core::HID::NpadButton::StickLDown, Core::HID::NpadButton::StickRLeft,
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Core::HID::NpadButton::StickRUp, Core::HID::NpadButton::StickRRight,
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Core::HID::NpadButton::StickRDown>();
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std::this_thread::sleep_for(std::chrono::milliseconds(50));
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}
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});
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}
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void QtSoftwareKeyboardDialog::StopInputThread() {
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input_thread_running = false;
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if (input_thread.joinable()) {
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input_thread.join();
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}
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if (input_interpreter) {
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input_thread.request_stop();
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if (input_interpreter)
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input_interpreter->ResetButtonStates();
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}
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}
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void QtSoftwareKeyboardDialog::InputThread() {
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while (input_thread_running) {
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input_interpreter->PollInput();
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HandleButtonPressedOnce<
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Core::HID::NpadButton::A, Core::HID::NpadButton::B, Core::HID::NpadButton::X,
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Core::HID::NpadButton::Y, Core::HID::NpadButton::StickL, Core::HID::NpadButton::StickR,
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Core::HID::NpadButton::L, Core::HID::NpadButton::R, Core::HID::NpadButton::Plus,
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Core::HID::NpadButton::Left, Core::HID::NpadButton::Up, Core::HID::NpadButton::Right,
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Core::HID::NpadButton::Down, Core::HID::NpadButton::StickLLeft,
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Core::HID::NpadButton::StickLUp, Core::HID::NpadButton::StickLRight,
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Core::HID::NpadButton::StickLDown, Core::HID::NpadButton::StickRLeft,
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Core::HID::NpadButton::StickRUp, Core::HID::NpadButton::StickRRight,
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Core::HID::NpadButton::StickRDown>();
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HandleButtonHold<Core::HID::NpadButton::B, Core::HID::NpadButton::L,
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Core::HID::NpadButton::R, Core::HID::NpadButton::Left,
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Core::HID::NpadButton::Up, Core::HID::NpadButton::Right,
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Core::HID::NpadButton::Down, Core::HID::NpadButton::StickLLeft,
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Core::HID::NpadButton::StickLUp, Core::HID::NpadButton::StickLRight,
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Core::HID::NpadButton::StickLDown, Core::HID::NpadButton::StickRLeft,
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Core::HID::NpadButton::StickRUp, Core::HID::NpadButton::StickRRight,
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Core::HID::NpadButton::StickRDown>();
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std::this_thread::sleep_for(std::chrono::milliseconds(50));
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}
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}
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QtSoftwareKeyboard::QtSoftwareKeyboard(GMainWindow& main_window) {
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@ -182,9 +184,6 @@ private:
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void StartInputThread();
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void StopInputThread();
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/// The thread where input is being polled and processed.
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void InputThread();
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std::unique_ptr<Ui::QtSoftwareKeyboardDialog> ui;
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Core::System& system;
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std::atomic<bool> caps_lock_enabled{false};
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std::unique_ptr<InputInterpreter> input_interpreter;
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std::thread input_thread;
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std::atomic<bool> input_thread_running{};
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std::jthread input_thread;
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};
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class QtSoftwareKeyboard final : public QObject, public Core::Frontend::SoftwareKeyboardApplet {
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@ -282,54 +285,41 @@ void QtNXWebEngineView::SendKeyPressEvent(int key) {
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}
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void QtNXWebEngineView::StartInputThread() {
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if (input_thread_running) {
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return;
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}
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input_thread = std::jthread([&](std::stop_token stoken) {
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// Wait for 1 second before allowing any inputs to be processed.
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std::this_thread::sleep_for(std::chrono::seconds(1));
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if (is_local) {
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QWidget::grabKeyboard();
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}
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while (!stoken.stop_requested()) {
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input_interpreter->PollInput();
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input_thread_running = true;
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input_thread = std::thread(&QtNXWebEngineView::InputThread, this);
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HandleWindowFooterButtonPressedOnce<Core::HID::NpadButton::A, Core::HID::NpadButton::B,
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Core::HID::NpadButton::X, Core::HID::NpadButton::Y,
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Core::HID::NpadButton::L, Core::HID::NpadButton::R>();
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HandleWindowKeyButtonPressedOnce<
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Core::HID::NpadButton::Left, Core::HID::NpadButton::Up, Core::HID::NpadButton::Right,
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Core::HID::NpadButton::Down, Core::HID::NpadButton::StickLLeft,
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Core::HID::NpadButton::StickLUp, Core::HID::NpadButton::StickLRight,
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Core::HID::NpadButton::StickLDown>();
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HandleWindowKeyButtonHold<
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Core::HID::NpadButton::Left, Core::HID::NpadButton::Up, Core::HID::NpadButton::Right,
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Core::HID::NpadButton::Down, Core::HID::NpadButton::StickLLeft,
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Core::HID::NpadButton::StickLUp, Core::HID::NpadButton::StickLRight,
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Core::HID::NpadButton::StickLDown>();
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std::this_thread::sleep_for(std::chrono::milliseconds(50));
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}
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});
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}
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void QtNXWebEngineView::StopInputThread() {
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if (is_local) {
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QWidget::releaseKeyboard();
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}
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input_thread_running = false;
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if (input_thread.joinable()) {
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input_thread.join();
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}
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}
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void QtNXWebEngineView::InputThread() {
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// Wait for 1 second before allowing any inputs to be processed.
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std::this_thread::sleep_for(std::chrono::seconds(1));
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if (is_local) {
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QWidget::grabKeyboard();
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}
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while (input_thread_running) {
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input_interpreter->PollInput();
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HandleWindowFooterButtonPressedOnce<Core::HID::NpadButton::A, Core::HID::NpadButton::B,
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Core::HID::NpadButton::X, Core::HID::NpadButton::Y,
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Core::HID::NpadButton::L, Core::HID::NpadButton::R>();
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HandleWindowKeyButtonPressedOnce<
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Core::HID::NpadButton::Left, Core::HID::NpadButton::Up, Core::HID::NpadButton::Right,
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Core::HID::NpadButton::Down, Core::HID::NpadButton::StickLLeft,
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Core::HID::NpadButton::StickLUp, Core::HID::NpadButton::StickLRight,
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Core::HID::NpadButton::StickLDown>();
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HandleWindowKeyButtonHold<
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Core::HID::NpadButton::Left, Core::HID::NpadButton::Up, Core::HID::NpadButton::Right,
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Core::HID::NpadButton::Down, Core::HID::NpadButton::StickLLeft,
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Core::HID::NpadButton::StickLUp, Core::HID::NpadButton::StickLRight,
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Core::HID::NpadButton::StickLDown>();
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std::this_thread::sleep_for(std::chrono::milliseconds(50));
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}
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input_thread.request_stop();
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}
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void QtNXWebEngineView::LoadExtractedFonts() {
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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void StartInputThread();
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void StopInputThread();
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/// The thread where input is being polled and processed.
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void InputThread();
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/// Loads the extracted fonts using JavaScript.
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void LoadExtractedFonts();
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void FocusFirstLinkElement();
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InputCommon::InputSubsystem* input_subsystem;
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std::unique_ptr<UrlRequestInterceptor> url_interceptor;
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std::unique_ptr<InputInterpreter> input_interpreter;
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std::thread input_thread;
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std::atomic<bool> input_thread_running{};
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std::jthread input_thread;
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std::atomic<bool> finished{};
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Service::AM::Frontend::WebExitReason exit_reason{
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Service::AM::Frontend::WebExitReason::EndButtonPressed};
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Service::AM::Frontend::WebExitReason exit_reason{Service::AM::Frontend::WebExitReason::EndButtonPressed};
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std::string last_url{"http://localhost/"};
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bool is_local{};
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QWebEngineProfile* default_profile;
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QWebEngineSettings* global_settings;
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};
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@ -231,34 +233,20 @@ void OverlayDialog::TranslateButtonPress(Core::HID::NpadButton button) {
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}
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void OverlayDialog::StartInputThread() {
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if (input_thread_running) {
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return;
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}
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input_thread_running = true;
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input_thread = std::thread(&OverlayDialog::InputThread, this);
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input_thread = std::jthread([&](std::stop_token stoken) {
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while (!stoken.stop_requested()) {
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input_interpreter->PollInput();
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HandleButtonPressedOnce<Core::HID::NpadButton::A, Core::HID::NpadButton::B,
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Core::HID::NpadButton::Left, Core::HID::NpadButton::Right,
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Core::HID::NpadButton::StickLLeft,
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Core::HID::NpadButton::StickLRight>();
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std::this_thread::sleep_for(std::chrono::milliseconds(50));
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}
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});
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}
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void OverlayDialog::StopInputThread() {
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input_thread_running = false;
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if (input_thread.joinable()) {
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input_thread.join();
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}
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}
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void OverlayDialog::InputThread() {
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while (input_thread_running) {
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input_interpreter->PollInput();
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HandleButtonPressedOnce<Core::HID::NpadButton::A, Core::HID::NpadButton::B,
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Core::HID::NpadButton::Left, Core::HID::NpadButton::Right,
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Core::HID::NpadButton::StickLLeft,
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Core::HID::NpadButton::StickLRight>();
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std::this_thread::sleep_for(std::chrono::milliseconds(50));
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}
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input_thread.request_stop();
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}
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void OverlayDialog::keyPressEvent(QKeyEvent* e) {
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <atomic>
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#include <memory>
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#include <thread>
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void StartInputThread();
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void StopInputThread();
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/// The thread where input is being polled and processed.
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void InputThread();
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void keyPressEvent(QKeyEvent* e) override;
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std::unique_ptr<Ui::OverlayDialog> ui;
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@ -101,8 +99,5 @@ private:
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bool use_rich_text;
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std::unique_ptr<InputInterpreter> input_interpreter;
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std::thread input_thread;
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std::atomic<bool> input_thread_running{};
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std::jthread input_thread;
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};
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