add syncpoint to codecs
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This commit is contained in:
unknown 2025-10-01 13:54:48 +02:00
parent 020f1cdb1f
commit c58af7b556
10 changed files with 224 additions and 32 deletions

View file

@ -35,12 +35,115 @@
namespace Core::Memory { namespace Core::Memory {
static inline bool AddressSpaceContains(const Common::PageTable& table, const Common::ProcessAddress addr, namespace {
inline void FastMemcpy(void* dst, const void* src, std::size_t size) {
// Fast path for small copies
switch (size) {
case 1:
*static_cast<u8*>(dst) = *static_cast<const u8*>(src);
break;
case 2:
*static_cast<u16*>(dst) = *static_cast<const u16*>(src);
break;
case 4:
*static_cast<u32*>(dst) = *static_cast<const u32*>(src);
break;
case 8:
*static_cast<u64*>(dst) = *static_cast<const u64*>(src);
break;
case 16: {
// Optimize for 16-byte copy (common case for SIMD registers)
const u64* src_64 = static_cast<const u64*>(src);
u64* dst_64 = static_cast<u64*>(dst);
dst_64[0] = src_64[0];
dst_64[1] = src_64[1];
break;
}
case 32: {
// Optimize for 32-byte copy
const u64* src_64 = static_cast<const u64*>(src);
u64* dst_64 = static_cast<u64*>(dst);
dst_64[0] = src_64[0];
dst_64[1] = src_64[1];
dst_64[2] = src_64[2];
dst_64[3] = src_64[3];
break;
}
case 64: {
// Optimize for 64-byte copy
const u64* src_64 = static_cast<const u64*>(src);
u64* dst_64 = static_cast<u64*>(dst);
dst_64[0] = src_64[0];
dst_64[1] = src_64[1];
dst_64[2] = src_64[2];
dst_64[3] = src_64[3];
dst_64[4] = src_64[4];
dst_64[5] = src_64[5];
dst_64[6] = src_64[6];
dst_64[7] = src_64[7];
break;
}
default:
// For larger sizes, use standard memcpy which is usually optimized by the compiler
std::memcpy(dst, src, size);
break;
}
}
inline void FastMemset(void* dst, int value, std::size_t size) {
// Fast path for small fills
switch (size) {
case 1:
*static_cast<u8*>(dst) = static_cast<u8>(value);
break;
case 2:
*static_cast<u16*>(dst) = static_cast<u16>(value);
break;
case 4:
*static_cast<u32*>(dst) = static_cast<u32>(value);
break;
case 8:
*static_cast<u64*>(dst) = static_cast<u64>(value);
break;
case 16: {
// Optimize for 16-byte fill (common case for SIMD registers)
u64* dst_64 = static_cast<u64*>(dst);
const u64 val64 = static_cast<u8>(value) * 0x0101010101010101ULL;
dst_64[0] = val64;
dst_64[1] = val64;
break;
}
default:
if (size <= 128 && value == 0) {
// Fast path for small zero-fills
u8* dst_bytes = static_cast<u8*>(dst);
for (std::size_t i = 0; i < size; i += 8) {
if (i + 8 <= size) {
*reinterpret_cast<u64*>(dst_bytes + i) = 0;
} else {
// Handle remaining bytes (less than 8)
for (std::size_t j = i; j < size; j++) {
dst_bytes[j] = 0;
}
}
}
} else {
// For larger sizes, use standard memset which is usually optimized by the compiler
std::memset(dst, value, size);
}
break;
}
}
bool AddressSpaceContains(const Common::PageTable& table, const Common::ProcessAddress addr,
const std::size_t size) { const std::size_t size) {
const Common::ProcessAddress max_addr = 1ULL << table.GetAddressSpaceBits(); const Common::ProcessAddress max_addr = 1ULL << table.GetAddressSpaceBits();
return addr + size >= addr && addr + size <= max_addr; return addr + size >= addr && addr + size <= max_addr;
} }
} // namespace
// Implementation class used to keep the specifics of the memory subsystem hidden // Implementation class used to keep the specifics of the memory subsystem hidden
// from outside classes. This also allows modification to the internals of the memory // from outside classes. This also allows modification to the internals of the memory
// subsystem without needing to rebuild all files that make use of the memory interface. // subsystem without needing to rebuild all files that make use of the memory interface.
@ -313,28 +416,70 @@ struct Memory::Impl {
LOG_ERROR(HW_Memory, LOG_ERROR(HW_Memory,
"Unmapped ReadBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})", "Unmapped ReadBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
GetInteger(current_vaddr), GetInteger(src_addr), size); GetInteger(current_vaddr), GetInteger(src_addr), size);
std::memset(dest_buffer, 0, copy_amount); FastMemset(dest_buffer, 0, copy_amount);
}, },
[&](const std::size_t copy_amount, const u8* const src_ptr) { [&](const std::size_t copy_amount, const u8* const src_ptr) {
std::memcpy(dest_buffer, src_ptr, copy_amount); FastMemcpy(dest_buffer, src_ptr, copy_amount);
}, },
[&](const Common::ProcessAddress current_vaddr, const std::size_t copy_amount, [&](const Common::ProcessAddress current_vaddr, const std::size_t copy_amount,
const u8* const host_ptr) { const u8* const host_ptr) {
if constexpr (!UNSAFE) { if constexpr (!UNSAFE) {
HandleRasterizerDownload(GetInteger(current_vaddr), copy_amount); HandleRasterizerDownload(GetInteger(current_vaddr), copy_amount);
} }
std::memcpy(dest_buffer, host_ptr, copy_amount); FastMemcpy(dest_buffer, host_ptr, copy_amount);
}, },
[&](const std::size_t copy_amount) { [&](const std::size_t copy_amount) {
dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount; dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
}); });
} }
bool ReadBlockParallel(const Common::ProcessAddress src_addr, void* dest_buffer,
const std::size_t size) {
// Calculate chunk size based on thread count
const size_t chunk_size = (size + thread_count - 1) / thread_count;
// Create threads for parallel processing
std::vector<std::thread> threads;
threads.reserve(thread_count);
// Create a vector to store the results of each thread
std::vector<bool> results(thread_count, true);
// Split the work among threads
for (unsigned int i = 0; i < thread_count; ++i) {
const size_t offset = i * chunk_size;
if (offset >= size) {
break;
}
const size_t current_chunk_size = std::min(chunk_size, size - offset);
const Common::ProcessAddress current_addr = src_addr + offset;
void* current_dest = static_cast<u8*>(dest_buffer) + offset;
// Launch thread
threads.emplace_back([this, i, current_addr, current_dest, current_chunk_size, &results] {
results[i] = ReadBlockImpl<false>(current_addr, current_dest, current_chunk_size);
});
}
// Wait for all threads to complete
for (auto& thread : threads) {
thread.join();
}
// Check if all operations succeeded
return std::all_of(results.begin(), results.end(), [](bool result) { return result; });
}
bool ReadBlock(const Common::ProcessAddress src_addr, void* dest_buffer, bool ReadBlock(const Common::ProcessAddress src_addr, void* dest_buffer,
const std::size_t size) { const std::size_t size) {
// TODO: If you want a proper multithreaded implementation (w/o cache coherency fights) // For small reads, use the regular implementation
// use TBB or something that splits the job properly if (size < PARALLEL_THRESHOLD) {
return ReadBlockImpl<false>(src_addr, dest_buffer, size); return ReadBlockImpl<false>(src_addr, dest_buffer, size);
}
// For large reads, use parallel implementation
return ReadBlockParallel(src_addr, dest_buffer, size);
} }
bool ReadBlockUnsafe(const Common::ProcessAddress src_addr, void* dest_buffer, bool ReadBlockUnsafe(const Common::ProcessAddress src_addr, void* dest_buffer,
@ -370,25 +515,67 @@ struct Memory::Impl {
GetInteger(current_vaddr), GetInteger(dest_addr), size); GetInteger(current_vaddr), GetInteger(dest_addr), size);
}, },
[&](const std::size_t copy_amount, u8* const dest_ptr) { [&](const std::size_t copy_amount, u8* const dest_ptr) {
std::memcpy(dest_ptr, src_buffer, copy_amount); FastMemcpy(dest_ptr, src_buffer, copy_amount);
}, },
[&](const Common::ProcessAddress current_vaddr, const std::size_t copy_amount, [&](const Common::ProcessAddress current_vaddr, const std::size_t copy_amount,
u8* const host_ptr) { u8* const host_ptr) {
if constexpr (!UNSAFE) { if constexpr (!UNSAFE) {
HandleRasterizerWrite(GetInteger(current_vaddr), copy_amount); HandleRasterizerWrite(GetInteger(current_vaddr), copy_amount);
} }
std::memcpy(host_ptr, src_buffer, copy_amount); FastMemcpy(host_ptr, src_buffer, copy_amount);
}, },
[&](const std::size_t copy_amount) { [&](const std::size_t copy_amount) {
src_buffer = static_cast<const u8*>(src_buffer) + copy_amount; src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
}); });
} }
bool WriteBlockParallel(const Common::ProcessAddress dest_addr, const void* src_buffer,
const std::size_t size) {
// Calculate chunk size based on thread count
const size_t chunk_size = (size + thread_count - 1) / thread_count;
// Create threads for parallel processing
std::vector<std::thread> threads;
threads.reserve(thread_count);
// Create a vector to store the results of each thread
std::vector<bool> results(thread_count, true);
// Split the work among threads
for (unsigned int i = 0; i < thread_count; ++i) {
const size_t offset = i * chunk_size;
if (offset >= size) {
break;
}
const size_t current_chunk_size = std::min(chunk_size, size - offset);
const Common::ProcessAddress current_addr = dest_addr + offset;
const void* current_src = static_cast<const u8*>(src_buffer) + offset;
// Launch thread
threads.emplace_back([this, i, current_addr, current_src, current_chunk_size, &results] {
results[i] = WriteBlockImpl<false>(current_addr, current_src, current_chunk_size);
});
}
// Wait for all threads to complete
for (auto& thread : threads) {
thread.join();
}
// Check if all operations succeeded
return std::all_of(results.begin(), results.end(), [](bool result) { return result; });
}
bool WriteBlock(const Common::ProcessAddress dest_addr, const void* src_buffer, bool WriteBlock(const Common::ProcessAddress dest_addr, const void* src_buffer,
const std::size_t size) { const std::size_t size) {
// TODO: If you want a proper multithreaded implementation (w/o cache coherency fights) // For small writes, use the regular implementation
// use TBB or something that splits the job properly if (size < PARALLEL_THRESHOLD) {
return WriteBlockImpl<false>(dest_addr, src_buffer, size); return WriteBlockImpl<false>(dest_addr, src_buffer, size);
}
// For large writes, use parallel implementation
return WriteBlockParallel(dest_addr, src_buffer, size);
} }
bool WriteBlockUnsafe(const Common::ProcessAddress dest_addr, const void* src_buffer, bool WriteBlockUnsafe(const Common::ProcessAddress dest_addr, const void* src_buffer,
@ -406,12 +593,12 @@ struct Memory::Impl {
GetInteger(current_vaddr), GetInteger(dest_addr), size); GetInteger(current_vaddr), GetInteger(dest_addr), size);
}, },
[](const std::size_t copy_amount, u8* const dest_ptr) { [](const std::size_t copy_amount, u8* const dest_ptr) {
std::memset(dest_ptr, 0, copy_amount); FastMemset(dest_ptr, 0, copy_amount);
}, },
[&](const Common::ProcessAddress current_vaddr, const std::size_t copy_amount, [&](const Common::ProcessAddress current_vaddr, const std::size_t copy_amount,
u8* const host_ptr) { u8* const host_ptr) {
HandleRasterizerWrite(GetInteger(current_vaddr), copy_amount); HandleRasterizerWrite(GetInteger(current_vaddr), copy_amount);
std::memset(host_ptr, 0, copy_amount); FastMemset(host_ptr, 0, copy_amount);
}, },
[](const std::size_t copy_amount) {}); [](const std::size_t copy_amount) {});
} }
@ -806,7 +993,7 @@ struct Memory::Impl {
}, },
[&]() { HandleRasterizerDownload(addr, sizeof(T)); }); [&]() { HandleRasterizerDownload(addr, sizeof(T)); });
if (ptr) { if (ptr) {
std::memcpy(&result, ptr, sizeof(T)); FastMemcpy(&result, ptr, sizeof(T));
} }
return result; return result;
} }
@ -893,7 +1080,7 @@ struct Memory::Impl {
}, },
[&]() { HandleRasterizerWrite(addr, sizeof(T)); }); [&]() { HandleRasterizerWrite(addr, sizeof(T)); });
if (ptr) { if (ptr) {
std::memcpy(ptr, &data, sizeof(T)); FastMemcpy(ptr, &data, sizeof(T));
} }
} }
@ -1016,7 +1203,7 @@ struct Memory::Impl {
unsigned int thread_count = 2; unsigned int thread_count = 2;
// Minimum size in bytes for which parallel processing is beneficial // Minimum size in bytes for which parallel processing is beneficial
//size_t PARALLEL_THRESHOLD = (L3 CACHE * NUM PHYSICAL CORES); // 64 KB static constexpr size_t PARALLEL_THRESHOLD = 64 * 1024; // 64 KB
std::array<VideoCore::RasterizerDownloadArea, Core::Hardware::NUM_CPU_CORES> std::array<VideoCore::RasterizerDownloadArea, Core::Hardware::NUM_CPU_CORES>
rasterizer_read_areas{}; rasterizer_read_areas{};
std::array<GPUDirtyState, Core::Hardware::NUM_CPU_CORES> rasterizer_write_areas{}; std::array<GPUDirtyState, Core::Hardware::NUM_CPU_CORES> rasterizer_write_areas{};

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@ -12,9 +12,10 @@
namespace Tegra { namespace Tegra {
Decoder::Decoder(Host1x::Host1x& host1x_, s32 id_, const Host1x::NvdecCommon::NvdecRegisters& regs_, Decoder::Decoder(Host1x::Host1x& host1x_, s32 id_, u32 syncpoint_,
const Host1x::NvdecCommon::NvdecRegisters& regs_,
Host1x::FrameQueue& frame_queue_) Host1x::FrameQueue& frame_queue_)
: host1x(host1x_), memory_manager{host1x.GMMU()}, regs{regs_}, id{id_}, frame_queue{ : host1x(host1x_), memory_manager{host1x.GMMU()}, regs{regs_}, syncpoint{syncpoint_},id{id_}, frame_queue{
frame_queue_} {} frame_queue_} {}
Decoder::~Decoder() = default; Decoder::~Decoder() = default;

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@ -41,7 +41,7 @@ public:
[[nodiscard]] virtual std::string_view GetCurrentCodecName() const = 0; [[nodiscard]] virtual std::string_view GetCurrentCodecName() const = 0;
protected: protected:
explicit Decoder(Host1x::Host1x& host1x, s32 id, explicit Decoder(Host1x::Host1x& host1x, s32 id, u32 syncpoint,
const Host1x::NvdecCommon::NvdecRegisters& regs, const Host1x::NvdecCommon::NvdecRegisters& regs,
Host1x::FrameQueue& frame_queue); Host1x::FrameQueue& frame_queue);
@ -53,6 +53,7 @@ protected:
Host1x::Host1x& host1x; Host1x::Host1x& host1x;
Tegra::MemoryManager& memory_manager; Tegra::MemoryManager& memory_manager;
const Host1x::NvdecCommon::NvdecRegisters& regs; const Host1x::NvdecCommon::NvdecRegisters& regs;
u32 syncpoint;
s32 id; s32 id;
Host1x::FrameQueue& frame_queue; Host1x::FrameQueue& frame_queue;
Host1x::NvdecCommon::VideoCodec codec; Host1x::NvdecCommon::VideoCodec codec;

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@ -29,8 +29,9 @@ constexpr std::array<u8, 16> zig_zag_scan{
} // Anonymous namespace } // Anonymous namespace
H264::H264(Host1x::Host1x& host1x_, const Host1x::NvdecCommon::NvdecRegisters& regs_, s32 id_, H264::H264(Host1x::Host1x& host1x_, const Host1x::NvdecCommon::NvdecRegisters& regs_, s32 id_,
u32 syncpoint_,
Host1x::FrameQueue& frame_queue_) Host1x::FrameQueue& frame_queue_)
: Decoder{host1x_, id_, regs_, frame_queue_} { : Decoder{host1x_, id_, syncpoint_, regs_, frame_queue_} {
codec = Host1x::NvdecCommon::VideoCodec::H264; codec = Host1x::NvdecCommon::VideoCodec::H264;
initialized = decode_api.Initialize(codec); initialized = decode_api.Initialize(codec);
} }

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@ -242,7 +242,7 @@ ASSERT_POSITION(weight_scale_4x4, 0x1C0);
class H264 final : public Decoder { class H264 final : public Decoder {
public: public:
explicit H264(Host1x::Host1x& host1x, const Host1x::NvdecCommon::NvdecRegisters& regs, s32 id, explicit H264(Host1x::Host1x& host1x, const Host1x::NvdecCommon::NvdecRegisters& regs, s32 id,
Host1x::FrameQueue& frame_queue); u32 syncpoint, Host1x::FrameQueue& frame_queue);
~H264() override; ~H264() override;
H264(const H264&) = delete; H264(const H264&) = delete;

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@ -9,8 +9,8 @@
namespace Tegra::Decoders { namespace Tegra::Decoders {
VP8::VP8(Host1x::Host1x& host1x_, const Host1x::NvdecCommon::NvdecRegisters& regs_, s32 id_, VP8::VP8(Host1x::Host1x& host1x_, const Host1x::NvdecCommon::NvdecRegisters& regs_, s32 id_,
Host1x::FrameQueue& frame_queue_) u32 syncpoint_, Host1x::FrameQueue& frame_queue_)
: Decoder{host1x_, id_, regs_, frame_queue_} { : Decoder{host1x_, id_, syncpoint_, regs_, frame_queue_} {
codec = Host1x::NvdecCommon::VideoCodec::VP8; codec = Host1x::NvdecCommon::VideoCodec::VP8;
initialized = decode_api.Initialize(codec); initialized = decode_api.Initialize(codec);
} }

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@ -29,7 +29,7 @@ enum class Vp8SurfaceIndex : u32 {
class VP8 final : public Decoder { class VP8 final : public Decoder {
public: public:
explicit VP8(Host1x::Host1x& host1x, const Host1x::NvdecCommon::NvdecRegisters& regs, s32 id, explicit VP8(Host1x::Host1x& host1x, const Host1x::NvdecCommon::NvdecRegisters& regs, s32 id,
Host1x::FrameQueue& frame_queue); u32 syncpoint, Host1x::FrameQueue& frame_queue);
~VP8() override; ~VP8() override;
VP8(const VP8&) = delete; VP8(const VP8&) = delete;

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@ -242,8 +242,8 @@ constexpr std::array<u8, 254> map_lut{
} // Anonymous namespace } // Anonymous namespace
VP9::VP9(Host1x::Host1x& host1x_, const Host1x::NvdecCommon::NvdecRegisters& regs_, s32 id_, VP9::VP9(Host1x::Host1x& host1x_, const Host1x::NvdecCommon::NvdecRegisters& regs_, s32 id_,
Host1x::FrameQueue& frame_queue_) u32 syncpoint_, Host1x::FrameQueue& frame_queue_)
: Decoder{host1x_, id_, regs_, frame_queue_} { : Decoder{host1x_, id_, syncpoint_, regs_, frame_queue_} {
codec = Host1x::NvdecCommon::VideoCodec::VP9; codec = Host1x::NvdecCommon::VideoCodec::VP9;
initialized = decode_api.Initialize(codec); initialized = decode_api.Initialize(codec);
} }
@ -900,6 +900,8 @@ std::span<const u8> VP9::ComposeFrame() {
vp9_hidden_frame = WasFrameHidden(); vp9_hidden_frame = WasFrameHidden();
host1x.GetSyncpointManager().IncrementGuest(syncpoint);
return GetFrameBytes(); return GetFrameBytes();
} }

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@ -113,8 +113,8 @@ private:
class VP9 final : public Decoder { class VP9 final : public Decoder {
public: public:
explicit VP9(Host1x::Host1x& host1x, const Host1x::NvdecCommon::NvdecRegisters& regs, s32 id, VP9(Host1x::Host1x& host1x_, const Host1x::NvdecCommon::NvdecRegisters& regs_, s32 id_,
Host1x::FrameQueue& frame_queue); u32 syncpoint_, Host1x::FrameQueue& frame_queue_);
~VP9() override; ~VP9() override;
VP9(const VP9&) = delete; VP9(const VP9&) = delete;

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@ -48,13 +48,13 @@ void Nvdec::CreateDecoder(NvdecCommon::VideoCodec codec) {
} }
switch (codec) { switch (codec) {
case NvdecCommon::VideoCodec::H264: case NvdecCommon::VideoCodec::H264:
decoder = std::make_unique<Decoders::H264>(host1x, regs, id, frame_queue); decoder = std::make_unique<Decoders::H264>(host1x, regs, id, syncpoint, frame_queue);
break; break;
case NvdecCommon::VideoCodec::VP8: case NvdecCommon::VideoCodec::VP8:
decoder = std::make_unique<Decoders::VP8>(host1x, regs, id, frame_queue); decoder = std::make_unique<Decoders::VP8>(host1x, regs, id, syncpoint, frame_queue);
break; break;
case NvdecCommon::VideoCodec::VP9: case NvdecCommon::VideoCodec::VP9:
decoder = std::make_unique<Decoders::VP9>(host1x, regs, id, frame_queue); decoder = std::make_unique<Decoders::VP9>(host1x, regs, id, syncpoint, frame_queue);
break; break;
default: default:
UNIMPLEMENTED_MSG("Codec {}", decoder->GetCurrentCodecName()); UNIMPLEMENTED_MSG("Codec {}", decoder->GetCurrentCodecName());