[common] No need to specify min/max for settings; fix crash when OOB value is given for some settings (#2609)

This fixes issues when migrating settings that refer to invalid filters/scales. For example if we had 5 filters, but we set filter=6, the program would crash.
This also makes so specifying min/max manually isn't needed (but can still be set for cases like NCE).

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: #2609
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2025-09-29 18:40:29 +02:00 committed by crueter
parent d19a7c3782
commit bf302d7917
Signed by: crueter
GPG key ID: 425ACD2D4830EBC6
4 changed files with 84 additions and 150 deletions

View file

@ -10,6 +10,7 @@
#pragma once
#include <string>
#include <string_view>
#include <utility>
#include <vector>
#include "common/common_types.h"
@ -18,8 +19,10 @@ namespace Settings {
template <typename T>
struct EnumMetadata {
static std::vector<std::pair<std::string, T>> Canonicalizations();
static std::vector<std::pair<std::string_view, T>> Canonicalizations();
static u32 Index();
static constexpr T GetFirst();
static constexpr T GetLast();
};
#define PAIR_45(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_46(N, __VA_ARGS__))
@ -69,138 +72,101 @@ struct EnumMetadata {
#define PAIR_1(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_2(N, __VA_ARGS__))
#define PAIR(N, X, ...) {#X, N::X} __VA_OPT__(, PAIR_1(N, __VA_ARGS__))
#define ENUM(NAME, ...) \
enum class NAME : u32 { __VA_ARGS__ }; \
template <> \
inline std::vector<std::pair<std::string, NAME>> EnumMetadata<NAME>::Canonicalizations() { \
return {PAIR(NAME, __VA_ARGS__)}; \
} \
template <> \
inline u32 EnumMetadata<NAME>::Index() { \
return __COUNTER__; \
#define PP_HEAD(A, ...) A
#define ENUM(NAME, ...) \
enum class NAME : u32 { __VA_ARGS__ }; \
template<> inline std::vector<std::pair<std::string_view, NAME>> EnumMetadata<NAME>::Canonicalizations() { \
return {PAIR(NAME, __VA_ARGS__)}; \
} \
template<> inline u32 EnumMetadata<NAME>::Index() { \
return __COUNTER__; \
} \
template<> inline constexpr NAME EnumMetadata<NAME>::GetFirst() { \
return NAME::PP_HEAD(__VA_ARGS__); \
} \
template<> inline constexpr NAME EnumMetadata<NAME>::GetLast() { \
return (std::vector<std::pair<std::string_view, NAME>>{PAIR(NAME, __VA_ARGS__)}).back().second; \
}
// AudioEngine must be specified discretely due to having existing but slightly different
// canonicalizations
// TODO (lat9nq): Remove explicit definition of AudioEngine/sink_id
enum class AudioEngine : u32 {
Auto,
Cubeb,
Sdl2,
Null,
Oboe,
};
template <>
inline std::vector<std::pair<std::string, AudioEngine>>
EnumMetadata<AudioEngine>::Canonicalizations() {
enum class AudioEngine : u32 { Auto, Cubeb, Sdl2, Null, Oboe, };
template<>
inline std::vector<std::pair<std::string_view, AudioEngine>> EnumMetadata<AudioEngine>::Canonicalizations() {
return {
{"auto", AudioEngine::Auto}, {"cubeb", AudioEngine::Cubeb}, {"sdl2", AudioEngine::Sdl2},
{"null", AudioEngine::Null}, {"oboe", AudioEngine::Oboe},
};
}
template <>
/// @brief This is just a sufficiently large number that is more than the number of other enums declared here
template<>
inline u32 EnumMetadata<AudioEngine>::Index() {
// This is just a sufficiently large number that is more than the number of other enums declared
// here
return 100;
}
template<>
inline constexpr AudioEngine EnumMetadata<AudioEngine>::GetFirst() {
return AudioEngine::Auto;
}
template<>
inline constexpr AudioEngine EnumMetadata<AudioEngine>::GetLast() {
return AudioEngine::Oboe;
}
ENUM(AudioMode, Mono, Stereo, Surround);
static_assert(EnumMetadata<AudioMode>::GetFirst() == AudioMode::Mono);
static_assert(EnumMetadata<AudioMode>::GetLast() == AudioMode::Surround);
ENUM(Language, Japanese, EnglishAmerican, French, German, Italian, Spanish, Chinese, Korean, Dutch,
Portuguese, Russian, Taiwanese, EnglishBritish, FrenchCanadian, SpanishLatin,
ChineseSimplified, ChineseTraditional, PortugueseBrazilian, Serbian);
ENUM(Region, Japan, Usa, Europe, Australia, China, Korea, Taiwan);
ENUM(TimeZone, Auto, Default, Cet, Cst6Cdt, Cuba, Eet, Egypt, Eire, Est, Est5Edt, Gb, GbEire, Gmt,
GmtPlusZero, GmtMinusZero, GmtZero, Greenwich, Hongkong, Hst, Iceland, Iran, Israel, Jamaica,
Japan, Kwajalein, Libya, Met, Mst, Mst7Mdt, Navajo, Nz, NzChat, Poland, Portugal, Prc, Pst8Pdt,
Roc, Rok, Singapore, Turkey, Uct, Universal, Utc, WSu, Wet, Zulu);
GmtPlusZero, GmtMinusZero, GmtZero, Greenwich, Hongkong, Hst, Iceland, Iran, Israel, Jamaica,
Japan, Kwajalein, Libya, Met, Mst, Mst7Mdt, Navajo, Nz, NzChat, Poland, Portugal, Prc, Pst8Pdt,
Roc, Rok, Singapore, Turkey, Uct, Universal, Utc, WSu, Wet, Zulu);
ENUM(AnisotropyMode, Automatic, Default, X2, X4, X8, X16);
ENUM(AstcDecodeMode, Cpu, Gpu, CpuAsynchronous);
ENUM(AstcRecompression, Uncompressed, Bc1, Bc3);
ENUM(VSyncMode, Immediate, Mailbox, Fifo, FifoRelaxed);
ENUM(VramUsageMode, Conservative, Aggressive);
ENUM(RendererBackend, OpenGL, Vulkan, Null);
ENUM(ShaderBackend, Glsl, Glasm, SpirV);
ENUM(GpuAccuracy, Normal, High, Extreme);
ENUM(DmaAccuracy, Default, Unsafe, Safe);
ENUM(CpuBackend, Dynarmic, Nce);
ENUM(CpuAccuracy, Auto, Accurate, Unsafe, Paranoid);
ENUM(CpuClock, Boost, Fast)
ENUM(MemoryLayout, Memory_4Gb, Memory_6Gb, Memory_8Gb, Memory_10Gb, Memory_12Gb);
ENUM(ConfirmStop, Ask_Always, Ask_Based_On_Game, Ask_Never);
ENUM(FullscreenMode, Borderless, Exclusive);
ENUM(NvdecEmulation, Off, Cpu, Gpu);
ENUM(ResolutionSetup,
Res1_4X,
Res1_2X,
Res3_4X,
Res1X,
Res3_2X,
Res2X,
Res3X,
Res4X,
Res5X,
Res6X,
Res7X,
Res8X);
ENUM(ResolutionSetup, Res1_4X, Res1_2X, Res3_4X, Res1X, Res3_2X, Res2X, Res3X, Res4X, Res5X, Res6X, Res7X, Res8X);
ENUM(ScalingFilter, NearestNeighbor, Bilinear, Bicubic, Spline1, Gaussian, Lanczos, ScaleForce, Fsr, Area, MaxEnum);
ENUM(AntiAliasing, None, Fxaa, Smaa, MaxEnum);
ENUM(AspectRatio, R16_9, R4_3, R21_9, R16_10, Stretch);
ENUM(ConsoleMode, Handheld, Docked);
ENUM(AppletMode, HLE, LLE);
ENUM(SpirvOptimizeMode, Never, OnLoad, Always);
ENUM(GpuOverclock, Low, Medium, High)
ENUM(TemperatureUnits, Celsius, Fahrenheit)
template <typename Type>
inline std::string CanonicalizeEnum(Type id) {
inline std::string_view CanonicalizeEnum(Type id) {
const auto group = EnumMetadata<Type>::Canonicalizations();
for (auto& [name, value] : group) {
if (value == id) {
for (auto& [name, value] : group)
if (value == id)
return name;
}
}
return "unknown";
}
template <typename Type>
inline Type ToEnum(const std::string& canonicalization) {
const auto group = EnumMetadata<Type>::Canonicalizations();
for (auto& [name, value] : group) {
if (name == canonicalization) {
for (auto& [name, value] : group)
if (name == canonicalization)
return value;
}
}
return {};
}
} // namespace Settings