[renderer_vulkan]: Make a working toggle

This commit is contained in:
Gamer64 2025-08-28 03:48:30 +02:00
parent 529f78b95f
commit ae69f1e6d8
2 changed files with 64 additions and 109 deletions

View file

@ -334,12 +334,8 @@ struct Values {
SwitchableSetting<int> vulkan_device{linkage, 0, "vulkan_device", Category::Renderer,
Specialization::RuntimeList};
SwitchableSetting<bool> enable_raii{linkage, false, "enable_raii", Category::Renderer};
#ifdef __ANDROID__
SwitchableSetting<bool> frame_interpolation{linkage, true, "frame_interpolation", Category::Renderer,
Specialization::RuntimeList};
SwitchableSetting<bool> frame_skipping{linkage, false, "frame_skipping", Category::Renderer,
Specialization::RuntimeList};
#endif
SwitchableSetting<bool> use_disk_shader_cache{linkage, true, "use_disk_shader_cache",
Category::Renderer};
SwitchableSetting<SpirvOptimizeMode, true> optimize_spirv_output{linkage,

View file

@ -38,9 +38,7 @@
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_surface.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
#ifdef __ANDROID__
#include <jni.h>
#endif
namespace Vulkan {
namespace {
@ -189,133 +187,95 @@ RendererVulkan::~RendererVulkan() {
void(device.GetLogical().WaitIdle());
}
#ifdef __ANDROID__
class BooleanSetting {
public:
// static BooleanSetting FRAME_SKIPPING;
static BooleanSetting FRAME_INTERPOLATION;
explicit BooleanSetting(bool initial_value = false) : value(initial_value) {}
void RendererVulkan::InterpolateFrames(Frame* prev_frame, Frame* interpolated_frame) {
if (!prev_frame || !interpolated_frame || !prev_frame->image || !interpolated_frame->image) {
return;
}
[[nodiscard]] bool getBoolean() const {
return value;
}
void setBoolean(bool new_value) {
value = new_value;
}
private:
bool value;
const auto& framebuffer_layout = render_window.GetFramebufferLayout();
// Fixed aggressive downscale (50%)
VkExtent2D dst_extent{
.width = framebuffer_layout.width / 2,
.height = framebuffer_layout.height / 2
};
// Initialize static members
// BooleanSetting BooleanSetting::FRAME_SKIPPING(false);
BooleanSetting BooleanSetting::FRAME_INTERPOLATION(false);
// extern "C" JNIEXPORT jboolean JNICALL
// Java_org_yuzu_yuzu_1emu_features_settings_model_BooleanSetting_isFrameSkippingEnabled(JNIEnv* env, jobject /* this */) {
// return static_cast<jboolean>(BooleanSetting::FRAME_SKIPPING.getBoolean());
// }
extern "C" JNIEXPORT jboolean JNICALL
Java_org_yuzu_yuzu_1emu_features_settings_model_BooleanSetting_isFrameInterpolationEnabled(JNIEnv* env, jobject /* this */) {
return static_cast<jboolean>(BooleanSetting::FRAME_INTERPOLATION.getBoolean());
// Check if we need to recreate the destination frame
bool needs_recreation = false; // Only recreate when necessary
if (!interpolated_frame->image_view) {
needs_recreation = true; // Need to create initially
} else {
// Check if dimensions have changed
if (interpolated_frame->framebuffer) {
needs_recreation = (framebuffer_layout.width / 2 != dst_extent.width) ||
(framebuffer_layout.height / 2 != dst_extent.height);
} else {
needs_recreation = true;
}
}
void RendererVulkan::InterpolateFrames(Frame* prev_frame, Frame* interpolated_frame) {
if (!prev_frame || !interpolated_frame || !prev_frame->image || !interpolated_frame->image) {
return;
}
if (needs_recreation) {
interpolated_frame->image = CreateWrappedImage(memory_allocator, dst_extent, swapchain.GetImageViewFormat());
interpolated_frame->image_view = CreateWrappedImageView(device, interpolated_frame->image, swapchain.GetImageViewFormat());
interpolated_frame->framebuffer = blit_swapchain.CreateFramebuffer(
Layout::FramebufferLayout{dst_extent.width, dst_extent.height},
*interpolated_frame->image_view,
swapchain.GetImageViewFormat());
}
const auto& framebuffer_layout = render_window.GetFramebufferLayout();
// Fixed aggressive downscale (50%)
VkExtent2D dst_extent{
.width = framebuffer_layout.width / 2,
.height = framebuffer_layout.height / 2
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([&](vk::CommandBuffer cmdbuf) {
// Transition images to transfer layouts
TransitionImageLayout(cmdbuf, *prev_frame->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
TransitionImageLayout(cmdbuf, *interpolated_frame->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
// Perform the downscale blit
VkImageBlit blit_region{};
blit_region.srcSubresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1};
blit_region.srcOffsets[0] = {0, 0, 0};
blit_region.srcOffsets[1] = {
static_cast<int32_t>(framebuffer_layout.width),
static_cast<int32_t>(framebuffer_layout.height),
1
};
blit_region.dstSubresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1};
blit_region.dstOffsets[0] = {0, 0, 0};
blit_region.dstOffsets[1] = {
static_cast<int32_t>(dst_extent.width),
static_cast<int32_t>(dst_extent.height),
1
};
// Check if we need to recreate the destination frame
bool needs_recreation = false; // Only recreate when necessary
if (!interpolated_frame->image_view) {
needs_recreation = true; // Need to create initially
} else {
// Check if dimensions have changed
if (interpolated_frame->framebuffer) {
needs_recreation = (framebuffer_layout.width / 2 != dst_extent.width) ||
(framebuffer_layout.height / 2 != dst_extent.height);
} else {
needs_recreation = true;
}
}
// Using the wrapper's BlitImage with proper parameters
cmdbuf.BlitImage(
*prev_frame->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
*interpolated_frame->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
blit_region, VK_FILTER_NEAREST
);
if (needs_recreation) {
interpolated_frame->image = CreateWrappedImage(memory_allocator, dst_extent, swapchain.GetImageViewFormat());
interpolated_frame->image_view = CreateWrappedImageView(device, interpolated_frame->image, swapchain.GetImageViewFormat());
interpolated_frame->framebuffer = blit_swapchain.CreateFramebuffer(
Layout::FramebufferLayout{dst_extent.width, dst_extent.height},
*interpolated_frame->image_view,
swapchain.GetImageViewFormat());
}
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([&](vk::CommandBuffer cmdbuf) {
// Transition images to transfer layouts
TransitionImageLayout(cmdbuf, *prev_frame->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
TransitionImageLayout(cmdbuf, *interpolated_frame->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
// Perform the downscale blit
VkImageBlit blit_region{};
blit_region.srcSubresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1};
blit_region.srcOffsets[0] = {0, 0, 0};
blit_region.srcOffsets[1] = {
static_cast<int32_t>(framebuffer_layout.width),
static_cast<int32_t>(framebuffer_layout.height),
1
};
blit_region.dstSubresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1};
blit_region.dstOffsets[0] = {0, 0, 0};
blit_region.dstOffsets[1] = {
static_cast<int32_t>(dst_extent.width),
static_cast<int32_t>(dst_extent.height),
1
};
// Using the wrapper's BlitImage with proper parameters
cmdbuf.BlitImage(
*prev_frame->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
*interpolated_frame->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
blit_region, VK_FILTER_NEAREST
);
// Transition back to general layout
TransitionImageLayout(cmdbuf, *prev_frame->image, VK_IMAGE_LAYOUT_GENERAL);
TransitionImageLayout(cmdbuf, *interpolated_frame->image, VK_IMAGE_LAYOUT_GENERAL);
});
}
#endif
// Transition back to general layout
TransitionImageLayout(cmdbuf, *prev_frame->image, VK_IMAGE_LAYOUT_GENERAL);
TransitionImageLayout(cmdbuf, *interpolated_frame->image, VK_IMAGE_LAYOUT_GENERAL);
});
}
void RendererVulkan::Composite(std::span<const Tegra::FramebufferConfig> framebuffers) {
#ifdef __ANDROID__
static int frame_counter = 0;
static int target_fps = 60; // Target FPS (30 or 60)
int frame_skip_threshold = 1;
bool frame_skipping = false; //BooleanSetting::FRAME_SKIPPING.getBoolean();
bool frame_interpolation = BooleanSetting::FRAME_INTERPOLATION.getBoolean();
#endif
bool frame_skipping = true;
if (framebuffers.empty()) {
return;
}
#ifdef __ANDROID__
if (frame_skipping) {
frame_skip_threshold = (target_fps == 30) ? 2 : 2;
}
frame_counter++;
if (frame_counter % frame_skip_threshold != 0) {
if (frame_interpolation && previous_frame) {
if (Settings::values.frame_interpolation.GetValue() && previous_frame) {
Frame* interpolated_frame = present_manager.GetRenderFrame();
InterpolateFrames(previous_frame, interpolated_frame);
blit_swapchain.DrawToFrame(rasterizer, interpolated_frame, framebuffers,
@ -326,7 +286,6 @@ void RendererVulkan::Composite(std::span<const Tegra::FramebufferConfig> framebu
}
return;
}
#endif
SCOPE_EXIT {
render_window.OnFrameDisplayed();