QProgressDialog abstractor, more moving

Signed-off-by: crueter <crueter@eden-emu.dev>
This commit is contained in:
crueter 2025-09-13 11:39:10 -04:00
parent a4b288a689
commit a2614a9241
27 changed files with 580 additions and 526 deletions

View file

@ -15,7 +15,6 @@ FILES=`git diff --name-only $BASE`
#FILES=$(git diff --name-only master)
echo $FILES
echo "Done"
check_header() {

View file

@ -272,8 +272,6 @@ class GameAdapter(private val activity: AppCompatActivity) :
binding.root.findNavController().navigate(action)
}
val preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
if (NativeLibrary.gameRequiresFirmware(game.programId) && !NativeLibrary.isFirmwareAvailable()) {
MaterialAlertDialogBuilder(activity)
.setTitle(R.string.loader_requires_firmware)
@ -288,23 +286,6 @@ class GameAdapter(private val activity: AppCompatActivity) :
}
.setNegativeButton(android.R.string.cancel) { _, _ -> }
.show()
} else if (BooleanSetting.DISABLE_NCA_VERIFICATION.getBoolean(false) && !preferences.getBoolean(
Settings.PREF_HIDE_NCA_POPUP, false)) {
MaterialAlertDialogBuilder(activity)
.setTitle(R.string.nca_verification_disabled)
.setMessage(activity.getString(R.string.nca_verification_disabled_description))
.setPositiveButton(android.R.string.ok) { _, _ ->
launch()
}
.setNeutralButton(R.string.dont_show_again) { _, _ ->
preferences.edit {
putBoolean(Settings.PREF_HIDE_NCA_POPUP, true)
}
launch()
}
.setNegativeButton(android.R.string.cancel) { _, _ -> }
.show()
} else {
launch()
}

View file

@ -35,7 +35,6 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
RENDERER_SAMPLE_SHADING("sample_shading"),
PICTURE_IN_PICTURE("picture_in_picture"),
USE_CUSTOM_RTC("custom_rtc_enabled"),
DISABLE_NCA_VERIFICATION("disable_nca_verification"),
BLACK_BACKGROUNDS("black_backgrounds"),
JOYSTICK_REL_CENTER("joystick_rel_center"),
DPAD_SLIDE("dpad_slide"),

View file

@ -297,13 +297,6 @@ abstract class SettingsItem(
descriptionId = R.string.use_custom_rtc_description
)
)
put(
SwitchSetting(
BooleanSetting.DISABLE_NCA_VERIFICATION,
titleId = R.string.disable_nca_verification,
descriptionId = R.string.disable_nca_verification_description
)
)
put(
StringInputSetting(
StringSetting.WEB_TOKEN,

View file

@ -210,7 +210,6 @@ class SettingsFragmentPresenter(
add(IntSetting.LANGUAGE_INDEX.key)
add(BooleanSetting.USE_CUSTOM_RTC.key)
add(LongSetting.CUSTOM_RTC.key)
add(BooleanSetting.DISABLE_NCA_VERIFICATION.key)
add(HeaderSetting(R.string.network))
add(StringSetting.WEB_TOKEN.key)

View file

@ -785,9 +785,6 @@
<string name="loader_requires_firmware">Game Requires Firmware</string>
<string name="loader_requires_firmware_description"><![CDATA[The game you are trying to launch requires firmware to boot or to get past the opening menu. Please <a href="https://yuzu-mirror.github.io/help/quickstart"> dump and install firmware</a>, or press "OK" to launch anyways.]]></string>
<string name="nca_verification_disabled">NCA Verification Disabled</string>
<string name="nca_verification_disabled_description">This is required to run new games and updates, but may cause instability or crashes if NCA files are corrupt, modified, or tampered with. If unsure, re-enable verification in Advanced Settings -> System, and use firmware versions of 19.0.1 or below.</string>
<!-- Intent Launch strings -->
<string name="searching_for_game">Searching for game...</string>
<string name="game_not_found_for_title_id">Game not found for Title ID: %1$s</string>

View file

@ -626,10 +626,6 @@ struct Values {
true, true, &rng_seed_enabled};
Setting<std::string> device_name{
linkage, "Eden", "device_name", Category::System, Specialization::Default, true, true};
SwitchableSetting<bool> disable_nca_verification{linkage, true, "disable_nca_verification",
Category::System, Specialization::Default};
Setting<bool> hide_nca_verification_popup{
linkage, false, "hide_nca_verification_popup", Category::System, Specialization::Default};
Setting<s32> current_user{linkage, 0, "current_user", Category::System};

View file

@ -238,9 +238,7 @@ void BucketTree::Initialize(size_t node_size, s64 end_offset) {
ASSERT(NodeSizeMin <= node_size && node_size <= NodeSizeMax);
ASSERT(Common::IsPowerOfTwo(node_size));
if (!Settings::values.disable_nca_verification.GetValue()) {
ASSERT(end_offset > 0);
}
ASSERT(end_offset > 0);
ASSERT(!this->IsInitialized());
m_node_size = node_size;

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@ -1296,91 +1299,65 @@ Result NcaFileSystemDriver::CreateIntegrityVerificationStorageImpl(
ASSERT(base_storage != nullptr);
ASSERT(layer_info_offset >= 0);
if (!Settings::values.disable_nca_verification.GetValue()) {
// Define storage types.
using VerificationStorage = HierarchicalIntegrityVerificationStorage;
using StorageInfo = VerificationStorage::HierarchicalStorageInformation;
// Define storage types.
using VerificationStorage = HierarchicalIntegrityVerificationStorage;
using StorageInfo = VerificationStorage::HierarchicalStorageInformation;
// Validate the meta info.
HierarchicalIntegrityVerificationInformation level_hash_info;
std::memcpy(std::addressof(level_hash_info), std::addressof(meta_info.level_hash_info),
sizeof(level_hash_info));
// Validate the meta info.
HierarchicalIntegrityVerificationInformation level_hash_info;
std::memcpy(std::addressof(level_hash_info),
std::addressof(meta_info.level_hash_info),
sizeof(level_hash_info));
R_UNLESS(IntegrityMinLayerCount <= level_hash_info.max_layers,
ResultInvalidNcaHierarchicalIntegrityVerificationLayerCount);
R_UNLESS(level_hash_info.max_layers <= IntegrityMaxLayerCount,
ResultInvalidNcaHierarchicalIntegrityVerificationLayerCount);
R_UNLESS(IntegrityMinLayerCount <= level_hash_info.max_layers,
ResultInvalidNcaHierarchicalIntegrityVerificationLayerCount);
R_UNLESS(level_hash_info.max_layers <= IntegrityMaxLayerCount,
ResultInvalidNcaHierarchicalIntegrityVerificationLayerCount);
// Get the base storage size.
s64 base_storage_size = base_storage->GetSize();
// Get the base storage size.
s64 base_storage_size = base_storage->GetSize();
// Create storage info.
StorageInfo storage_info;
for (s32 i = 0; i < static_cast<s32>(level_hash_info.max_layers - 2); ++i) {
const auto& layer_info = level_hash_info.info[i];
R_UNLESS(layer_info_offset + layer_info.offset + layer_info.size <= base_storage_size,
ResultNcaBaseStorageOutOfRangeD);
storage_info[i + 1] = std::make_shared<OffsetVfsFile>(
base_storage, layer_info.size, layer_info_offset + layer_info.offset);
}
// Set the last layer info.
const auto& layer_info = level_hash_info.info[level_hash_info.max_layers - 2];
const s64 last_layer_info_offset = layer_info_offset > 0 ? 0LL : layer_info.offset.Get();
R_UNLESS(last_layer_info_offset + layer_info.size <= base_storage_size,
// Create storage info.
StorageInfo storage_info;
for (s32 i = 0; i < static_cast<s32>(level_hash_info.max_layers - 2); ++i) {
const auto& layer_info = level_hash_info.info[i];
R_UNLESS(layer_info_offset + layer_info.offset + layer_info.size <= base_storage_size,
ResultNcaBaseStorageOutOfRangeD);
if (layer_info_offset > 0) {
R_UNLESS(last_layer_info_offset + layer_info.size <= layer_info_offset,
ResultRomNcaInvalidIntegrityLayerInfoOffset);
}
storage_info[level_hash_info.max_layers - 1] = std::make_shared<OffsetVfsFile>(
std::move(base_storage), layer_info.size, last_layer_info_offset);
// Make the integrity romfs storage.
auto integrity_storage = std::make_shared<IntegrityRomFsStorage>();
R_UNLESS(integrity_storage != nullptr, ResultAllocationMemoryFailedAllocateShared);
// Initialize the integrity storage.
R_TRY(integrity_storage->Initialize(level_hash_info, meta_info.master_hash, storage_info,
max_data_cache_entries, max_hash_cache_entries,
buffer_level));
// Set the output.
*out = std::move(integrity_storage);
R_SUCCEED();
} else {
// Read IVFC layout
HierarchicalIntegrityVerificationInformation lhi{};
std::memcpy(std::addressof(lhi), std::addressof(meta_info.level_hash_info), sizeof(lhi));
R_UNLESS(IntegrityMinLayerCount <= lhi.max_layers,
ResultInvalidNcaHierarchicalIntegrityVerificationLayerCount);
R_UNLESS(lhi.max_layers <= IntegrityMaxLayerCount,
ResultInvalidNcaHierarchicalIntegrityVerificationLayerCount);
const auto& data_li = lhi.info[lhi.max_layers - 2];
const s64 base_size = base_storage->GetSize();
// Compute the data layer window
const s64 data_off = (layer_info_offset > 0) ? 0LL : data_li.offset.Get();
R_UNLESS(data_off + data_li.size <= base_size, ResultNcaBaseStorageOutOfRangeD);
if (layer_info_offset > 0) {
R_UNLESS(data_off + data_li.size <= layer_info_offset,
ResultRomNcaInvalidIntegrityLayerInfoOffset);
}
// TODO: Passthrough (temporary compatibility: integrity disabled)
auto data_view = std::make_shared<OffsetVfsFile>(base_storage, data_li.size, data_off);
R_UNLESS(data_view != nullptr, ResultAllocationMemoryFailedAllocateShared);
auto passthrough = std::make_shared<PassthroughStorage>(std::move(data_view));
R_UNLESS(passthrough != nullptr, ResultAllocationMemoryFailedAllocateShared);
*out = std::move(passthrough);
R_SUCCEED();
storage_info[i + 1] = std::make_shared<OffsetVfsFile>(base_storage,
layer_info.size,
layer_info_offset + layer_info.offset);
}
// Set the last layer info.
const auto& layer_info = level_hash_info.info[level_hash_info.max_layers - 2];
const s64 last_layer_info_offset = layer_info_offset > 0 ? 0LL : layer_info.offset.Get();
R_UNLESS(last_layer_info_offset + layer_info.size <= base_storage_size,
ResultNcaBaseStorageOutOfRangeD);
if (layer_info_offset > 0) {
R_UNLESS(last_layer_info_offset + layer_info.size <= layer_info_offset,
ResultRomNcaInvalidIntegrityLayerInfoOffset);
}
storage_info[level_hash_info.max_layers - 1]
= std::make_shared<OffsetVfsFile>(std::move(base_storage),
layer_info.size,
last_layer_info_offset);
// Make the integrity romfs storage.
auto integrity_storage = std::make_shared<IntegrityRomFsStorage>();
R_UNLESS(integrity_storage != nullptr, ResultAllocationMemoryFailedAllocateShared);
// Initialize the integrity storage.
R_TRY(integrity_storage->Initialize(level_hash_info,
meta_info.master_hash,
storage_info,
max_data_cache_entries,
max_hash_cache_entries,
buffer_level));
// Set the output.
*out = std::move(integrity_storage);
R_SUCCEED();
}
Result NcaFileSystemDriver::CreateRegionSwitchStorage(VirtualFile* out,

View file

@ -1,6 +1,10 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
find_package(Qt6 REQUIRED COMPONENTS Core)
find_package(Qt6 REQUIRED COMPONENTS Core)
add_library(qt_common STATIC
@ -22,6 +26,8 @@ add_library(qt_common STATIC
qt_content_util.h qt_content_util.cpp
qt_rom_util.h qt_rom_util.cpp
qt_applet_util.h qt_applet_util.cpp
qt_progress_dialog.h qt_progress_dialog.cpp
)
create_target_directory_groups(qt_common)
@ -33,7 +39,8 @@ endif()
add_subdirectory(externals)
target_link_libraries(qt_common PRIVATE core Qt6::Core SimpleIni::SimpleIni QuaZip::QuaZip)
target_link_libraries(qt_common PRIVATE core Qt6::Core SimpleIni::SimpleIni QuaZip::QuaZip frozen::frozen)
target_link_libraries(qt_common PRIVATE Qt6::Core)
if (NOT WIN32)
target_include_directories(qt_common PRIVATE ${Qt6Gui_PRIVATE_INCLUDE_DIRS})

View file

@ -14,3 +14,7 @@ set_directory_properties(PROPERTIES EXCLUDE_FROM_ALL ON)
# QuaZip
AddJsonPackage(quazip)
# frozen
# TODO(crueter): Qt String Lookup
AddJsonPackage(frozen)

View file

@ -8,5 +8,12 @@
"options": [
"QUAZIP_INSTALL OFF"
]
},
"frozen": {
"package": "frozen",
"repo": "serge-sans-paille/frozen",
"sha": "61dce5ae18",
"hash": "1ae3d073e659c1f24b2cdd76379c90d6af9e06bc707d285a4fafce05f7a4c9e592ff208c94a9ae0f0d07620b3c6cec191f126b03d70ad4dfa496a86ed5658a6d",
"bundled": true
}
}

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@ -2,6 +2,7 @@
// SPDX-License-Identifier: GPL-3.0-or-later
#include "qt_common.h"
#include "common/fs/fs.h"
#include <QGuiApplication>
#include <QStringLiteral>
@ -22,9 +23,15 @@
namespace QtCommon {
QObject *rootObject = nullptr;
#ifdef YUZU_QT_WIDGETS
QWidget* rootObject = nullptr;
#else
QObject* rootObject = nullptr;
#endif
std::unique_ptr<Core::System> system = nullptr;
std::shared_ptr<FileSys::RealVfsFilesystem> vfs = nullptr;
std::unique_ptr<FileSys::ManualContentProvider> provider = nullptr;
Core::Frontend::WindowSystemType GetWindowSystemType()
{
@ -81,11 +88,35 @@ const QString tr(const std::string& str)
return QGuiApplication::tr(str.c_str());
}
#ifdef YUZU_QT_WIDGETS
void Init(QWidget* root)
#else
void Init(QObject* root)
#endif
{
system = std::make_unique<Core::System>();
rootObject = root;
vfs = std::make_unique<FileSys::RealVfsFilesystem>();
provider = std::make_unique<FileSys::ManualContentProvider>();
}
std::filesystem::path GetEdenCommand() {
std::filesystem::path command;
QString appimage = QString::fromLocal8Bit(getenv("APPIMAGE"));
if (!appimage.isEmpty()) {
command = std::filesystem::path{appimage.toStdString()};
} else {
const QStringList args = QGuiApplication::arguments();
command = args[0].toStdString();
}
// If relative path, make it an absolute path
if (command.c_str()[0] == '.') {
command = Common::FS::GetCurrentDir() / command;
}
return command;
}
} // namespace QtCommon

View file

@ -4,18 +4,25 @@
#ifndef QT_COMMON_H
#define QT_COMMON_H
#include <memory>
#include <QWindow>
#include "core/core.h"
#include "core/file_sys/registered_cache.h"
#include <core/frontend/emu_window.h>
#include <memory>
#include <core/file_sys/vfs/vfs_real.h>
namespace QtCommon {
#ifdef YUZU_QT_WIDGETS
extern QWidget *rootObject;
#else
extern QObject *rootObject;
#endif
extern std::unique_ptr<Core::System> system;
extern std::shared_ptr<FileSys::RealVfsFilesystem> vfs;
extern std::unique_ptr<FileSys::ManualContentProvider> provider;
typedef std::function<bool(std::size_t, std::size_t)> QtProgressCallback;
@ -23,10 +30,15 @@ Core::Frontend::WindowSystemType GetWindowSystemType();
Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow *window);
#ifdef YUZU_QT_WIDGETS
void Init(QWidget *root);
#else
void Init(QObject *root);
#endif
const QString tr(const char *str);
const QString tr(const std::string &str);
std::filesystem::path GetEdenCommand();
} // namespace QtCommon
#endif

View file

@ -6,6 +6,7 @@
#include "frontend_common/content_manager.h"
#include "frontend_common/firmware_manager.h"
#include "qt_common/qt_common.h"
#include "qt_common/qt_progress_dialog.h"
#include "qt_frontend_util.h"
#include <JlCompress.h>
@ -31,24 +32,34 @@ bool CheckGameFirmware(u64 program_id, QObject* parent)
return true;
}
FirmwareInstallResult InstallFirmware(const QString& location,
bool recursive,
QtProgressCallback callback,
FileSys::VfsFilesystem* vfs)
void InstallFirmware(const QString& location, bool recursive)
{
static constexpr const char* failedTitle = "Firmware Install Failed";
static constexpr const char* successTitle = "Firmware Install Failed";
static constexpr QMessageBox::StandardButtons buttons = QMessageBox::Ok;
QtCommon::Frontend::QtProgressDialog progress(tr("Installing Firmware..."),
tr("Cancel"),
0,
100,
rootObject);
progress.setWindowModality(Qt::WindowModal);
progress.setMinimumDuration(100);
progress.setAutoClose(false);
progress.setAutoReset(false);
progress.show();
// Declare progress callback.
auto callback = [&](size_t total_size, size_t processed_size) {
progress.setValue(static_cast<int>((processed_size * 100) / total_size));
return progress.wasCanceled();
};
static constexpr const char* failedTitle = "Firmware Install Failed";
static constexpr const char* successTitle = "Firmware Install Succeeded";
QMessageBox::Icon icon;
FirmwareInstallResult result;
const auto ShowMessage = [&]() {
QtCommon::Frontend::ShowMessage(icon,
failedTitle,
GetFirmwareInstallResultString(result),
buttons,
rootObject);
GetFirmwareInstallResultString(result));
};
LOG_INFO(Frontend, "Installing firmware from {}", location.toStdString());
@ -57,7 +68,7 @@ FirmwareInstallResult InstallFirmware(const QString& location,
// there.)
std::filesystem::path firmware_source_path = location.toStdString();
if (!Common::FS::IsDir(firmware_source_path)) {
return FirmwareInstallResult::NoOp;
return;
}
std::vector<std::filesystem::path> out;
@ -86,7 +97,7 @@ FirmwareInstallResult InstallFirmware(const QString& location,
result = FirmwareInstallResult::NoNCAs;
icon = QMessageBox::Warning;
ShowMessage();
return result;
return;
}
// Locate and erase the content of nand/system/Content/registered/*.nca, if any.
@ -96,7 +107,7 @@ FirmwareInstallResult InstallFirmware(const QString& location,
result = FirmwareInstallResult::FailedDelete;
icon = QMessageBox::Critical;
ShowMessage();
return result;
return;
}
LOG_INFO(Frontend,
@ -127,7 +138,7 @@ FirmwareInstallResult InstallFirmware(const QString& location,
result = FirmwareInstallResult::FailedCorrupted;
icon = QMessageBox::Warning;
ShowMessage();
return result;
return;
}
}
@ -135,12 +146,34 @@ FirmwareInstallResult InstallFirmware(const QString& location,
result = FirmwareInstallResult::FailedCopy;
icon = QMessageBox::Critical;
ShowMessage();
return result;
return;
}
// Re-scan VFS for the newly placed firmware files.
system->GetFileSystemController().CreateFactories(*vfs);
auto VerifyFirmwareCallback = [&](size_t total_size, size_t processed_size) {
progress.setValue(90 + static_cast<int>((processed_size * 10) / total_size));
return progress.wasCanceled();
};
auto results = ContentManager::VerifyInstalledContents(*QtCommon::system,
*QtCommon::provider,
VerifyFirmwareCallback,
true);
if (results.size() > 0) {
const auto failed_names = QString::fromStdString(
fmt::format("{}", fmt::join(results, "\n")));
progress.close();
QtCommon::Frontend::Critical(tr("Firmware integrity verification failed!"),
tr("Verification failed for the following files:\n\n%1")
.arg(failed_names));
return;
}
progress.close();
const auto pair = FirmwareManager::GetFirmwareVersion(*system);
const auto firmware_data = pair.first;
const std::string display_version(firmware_data.display_version.data());
@ -149,9 +182,7 @@ FirmwareInstallResult InstallFirmware(const QString& location,
QtCommon::Frontend::Information(rootObject,
tr(successTitle),
tr(GetFirmwareInstallResultString(result))
.arg(QString::fromStdString(display_version)),
buttons);
return result;
.arg(QString::fromStdString(display_version)));
}
QString UnzipFirmwareToTmp(const QString& location)
@ -179,8 +210,23 @@ QString UnzipFirmwareToTmp(const QString& location)
}
// Content //
void VerifyGameContents(const std::string& game_path, QtProgressCallback callback)
void VerifyGameContents(const std::string& game_path)
{
QtCommon::Frontend::QtProgressDialog progress(tr("Verifying integrity..."),
tr("Cancel"),
0,
100,
rootObject);
progress.setWindowModality(Qt::WindowModal);
progress.setMinimumDuration(100);
progress.setAutoClose(false);
progress.setAutoReset(false);
const auto callback = [&](size_t total_size, size_t processed_size) {
progress.setValue(static_cast<int>((processed_size * 100) / total_size));
return progress.wasCanceled();
};
const auto result = ContentManager::VerifyGameContents(*system, game_path, callback);
switch (result) {
@ -234,4 +280,34 @@ void InstallKeys()
}
}
void VerifyInstalledContents() {
// Initialize a progress dialog.
QtCommon::Frontend::QtProgressDialog progress(tr("Verifying integrity..."), tr("Cancel"), 0, 100, QtCommon::rootObject);
progress.setWindowModality(Qt::WindowModal);
progress.setMinimumDuration(100);
progress.setAutoClose(false);
progress.setAutoReset(false);
// Declare progress callback.
auto QtProgressCallback = [&](size_t total_size, size_t processed_size) {
progress.setValue(static_cast<int>((processed_size * 100) / total_size));
return progress.wasCanceled();
};
const std::vector<std::string> result =
ContentManager::VerifyInstalledContents(*QtCommon::system, *QtCommon::provider, QtProgressCallback);
progress.close();
if (result.empty()) {
QtCommon::Frontend::Information(tr("Integrity verification succeeded!"),
tr("The operation completed successfully."));
} else {
const auto failed_names =
QString::fromStdString(fmt::format("{}", fmt::join(result, "\n")));
QtCommon::Frontend::Critical(
tr("Integrity verification failed!"),
tr("Verification failed for the following files:\n\n%1").arg(failed_names));
}
}
} // namespace QtCommon::Content

View file

@ -6,8 +6,6 @@
#include <QObject>
#include "common/common_types.h"
#include "core/core.h"
#include "qt_common/qt_common.h"
namespace QtCommon::Content {
@ -37,11 +35,7 @@ inline constexpr const char *GetFirmwareInstallResultString(FirmwareInstallResul
return FIRMWARE_RESULTS.at(static_cast<std::size_t>(result));
}
FirmwareInstallResult InstallFirmware(
const QString &location,
bool recursive,
QtProgressCallback callback,
FileSys::VfsFilesystem *vfs);
void InstallFirmware(const QString &location, bool recursive);
QString UnzipFirmwareToTmp(const QString &location);
@ -49,6 +43,7 @@ QString UnzipFirmwareToTmp(const QString &location);
void InstallKeys();
// Content //
void VerifyGameContents(const std::string &game_path, QtProgressCallback callback);
void VerifyGameContents(const std::string &game_path);
void VerifyInstalledContents();
}
#endif // QT_CONTENT_UTIL_H

View file

@ -10,11 +10,8 @@
namespace QtCommon::Frontend {
QMessageBox::StandardButton ShowMessage(QMessageBox::Icon icon,
const QString &title,
const QString &text,
QMessageBox::StandardButtons buttons,
QObject *parent)
StandardButton ShowMessage(
Icon icon, const QString &title, const QString &text, StandardButtons buttons, QObject *parent)
{
#ifdef YUZU_QT_WIDGETS
QMessageBox *box = new QMessageBox(icon, title, text, buttons, (QWidget *) parent);

View file

@ -5,12 +5,12 @@
#define QT_FRONTEND_UTIL_H
#include <QGuiApplication>
#include <QMessageBox>
#include "qt_common/qt_common.h"
#ifdef YUZU_QT_WIDGETS
#include <QFileDialog>
#include <QWidget>
#include <QMessageBox>
#endif
/**
@ -23,6 +23,11 @@ Q_NAMESPACE
#ifdef YUZU_QT_WIDGETS
using Options = QFileDialog::Options;
using Option = QFileDialog::Option;
using StandardButton = QMessageBox::StandardButton;
using StandardButtons = QMessageBox::StandardButtons;
using Icon = QMessageBox::Icon;
#else
enum Option {
ShowDirsOnly = 0x00000001,
@ -36,44 +41,96 @@ enum Option {
Q_ENUM_NS(Option)
Q_DECLARE_FLAGS(Options, Option)
Q_FLAG_NS(Options)
enum StandardButton {
// keep this in sync with QDialogButtonBox::StandardButton and QPlatformDialogHelper::StandardButton
NoButton = 0x00000000,
Ok = 0x00000400,
Save = 0x00000800,
SaveAll = 0x00001000,
Open = 0x00002000,
Yes = 0x00004000,
YesToAll = 0x00008000,
No = 0x00010000,
NoToAll = 0x00020000,
Abort = 0x00040000,
Retry = 0x00080000,
Ignore = 0x00100000,
Close = 0x00200000,
Cancel = 0x00400000,
Discard = 0x00800000,
Help = 0x01000000,
Apply = 0x02000000,
Reset = 0x04000000,
RestoreDefaults = 0x08000000,
FirstButton = Ok, // internal
LastButton = RestoreDefaults, // internal
YesAll = YesToAll, // obsolete
NoAll = NoToAll, // obsolete
Default = 0x00000100, // obsolete
Escape = 0x00000200, // obsolete
FlagMask = 0x00000300, // obsolete
ButtonMask = ~FlagMask // obsolete
};
Q_ENUM_NS(StandardButton)
#if QT_VERSION < QT_VERSION_CHECK(7, 0, 0)
typedef StandardButton Button;
#endif
Q_DECLARE_FLAGS(StandardButtons, StandardButton)
Q_FLAG_NS(StandardButtons)
enum Icon {
// keep this in sync with QMessageDialogOptions::StandardIcon
NoIcon = 0,
Information = 1,
Warning = 2,
Critical = 3,
Question = 4
};
Q_ENUM_NS(Icon)
#endif
// TODO(crueter) widgets-less impl, choices et al.
QMessageBox::StandardButton ShowMessage(QMessageBox::Icon icon,
StandardButton ShowMessage(Icon icon,
const QString &title,
const QString &text,
QMessageBox::StandardButtons buttons = QMessageBox::NoButton,
StandardButtons buttons = StandardButton::NoButton,
QObject *parent = nullptr);
#define UTIL_OVERRIDES(level) \
inline QMessageBox::StandardButton level(QObject *parent, \
inline StandardButton level(QObject *parent, \
const QString &title, \
const QString &text, \
QMessageBox::StandardButtons buttons = QMessageBox::Ok) \
StandardButtons buttons = StandardButton::Ok) \
{ \
return ShowMessage(QMessageBox::level, title, text, buttons, parent); \
return ShowMessage(Icon::level, title, text, buttons, parent); \
} \
inline QMessageBox::StandardButton level(QObject *parent, \
inline StandardButton level(QObject *parent, \
const char *title, \
const char *text, \
QMessageBox::StandardButtons buttons \
= QMessageBox::Ok) \
StandardButtons buttons \
= StandardButton::Ok) \
{ \
return ShowMessage(QMessageBox::level, tr(title), tr(text), buttons, parent); \
return ShowMessage(Icon::level, tr(title), tr(text), buttons, parent); \
} \
inline QMessageBox::StandardButton level(const char *title, \
inline StandardButton level(const char *title, \
const char *text, \
QMessageBox::StandardButtons buttons \
= QMessageBox::Ok) \
StandardButtons buttons \
= StandardButton::Ok) \
{ \
return ShowMessage(QMessageBox::level, tr(title), tr(text), buttons, rootObject); \
return ShowMessage(Icon::level, tr(title), tr(text), buttons, rootObject); \
} \
inline QMessageBox::StandardButton level(const QString title, \
inline StandardButton level(const QString title, \
const QString &text, \
QMessageBox::StandardButtons buttons \
= QMessageBox::Ok) \
StandardButtons buttons \
= StandardButton::Ok) \
{ \
return ShowMessage(QMessageBox::level, title, text, buttons, rootObject); \
return ShowMessage(Icon::level, title, text, buttons, rootObject); \
}
UTIL_OVERRIDES(Information)

View file

@ -5,12 +5,15 @@
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "core/file_sys/savedata_factory.h"
#include "core/hle/service/am/am_types.h"
#include "frontend_common/content_manager.h"
#include "qt_common.h"
#include "qt_common/uisettings.h"
#include "qt_frontend_util.h"
#include "yuzu/util/util.h"
#include <QDesktopServices>
#include <QStandardPaths>
#include <QUrl>
#ifdef _WIN32
@ -397,4 +400,178 @@ void ResetMetadata()
}
}
// Uhhh //
// Messages in pre-defined message boxes for less code spaghetti
inline constexpr bool CreateShortcutMessagesGUI(ShortcutMessages imsg, const QString& game_title)
{
int result = 0;
QMessageBox::StandardButtons buttons;
switch (imsg) {
case ShortcutMessages::Fullscreen:
buttons = QMessageBox::Yes | QMessageBox::No;
result
= QtCommon::Frontend::Information(tr("Create Shortcut"),
tr("Do you want to launch the game in fullscreen?"),
buttons);
return result == QMessageBox::Yes;
case ShortcutMessages::Success:
QtCommon::Frontend::Information(tr("Shortcut Created"),
tr("Successfully created a shortcut to %1").arg(game_title));
return false;
case ShortcutMessages::Volatile:
buttons = QMessageBox::StandardButton::Ok | QMessageBox::StandardButton::Cancel;
result = QtCommon::Frontend::Warning(
tr("Shortcut may be Volatile!"),
tr("This will create a shortcut to the current AppImage. This may "
"not work well if you update. Continue?"),
buttons);
return result == QMessageBox::Ok;
default:
buttons = QMessageBox::Ok;
QtCommon::Frontend::Critical(tr("Failed to Create Shortcut"),
tr("Failed to create a shortcut to %1").arg(game_title),
buttons);
return false;
}
}
void CreateShortcut(const std::string& game_path,
const u64 program_id,
const std::string& game_title_,
const ShortcutTarget &target,
std::string arguments_,
const bool needs_title)
{
// Get path to Eden executable
std::filesystem::path command = GetEdenCommand();
// Shortcut path
std::filesystem::path shortcut_path = GetShortcutPath(target);
if (!std::filesystem::exists(shortcut_path)) {
CreateShortcutMessagesGUI(ShortcutMessages::Failed,
QString::fromStdString(shortcut_path.generic_string()));
LOG_ERROR(Frontend, "Invalid shortcut target {}", shortcut_path.generic_string());
return;
}
const FileSys::PatchManager pm{program_id, QtCommon::system->GetFileSystemController(),
QtCommon::system->GetContentProvider()};
const auto control = pm.GetControlMetadata();
const auto loader =
Loader::GetLoader(*QtCommon::system, QtCommon::vfs->OpenFile(game_path, FileSys::OpenMode::Read));
std::string game_title{game_title_};
// Delete illegal characters from title
if (needs_title) {
game_title = fmt::format("{:016X}", program_id);
if (control.first != nullptr) {
game_title = control.first->GetApplicationName();
} else {
loader->ReadTitle(game_title);
}
}
const std::string illegal_chars = "<>:\"/\\|?*.";
for (auto it = game_title.rbegin(); it != game_title.rend(); ++it) {
if (illegal_chars.find(*it) != std::string::npos) {
game_title.erase(it.base() - 1);
}
}
const QString qgame_title = QString::fromStdString(game_title);
// Get icon from game file
std::vector<u8> icon_image_file{};
if (control.second != nullptr) {
icon_image_file = control.second->ReadAllBytes();
} else if (loader->ReadIcon(icon_image_file) != Loader::ResultStatus::Success) {
LOG_WARNING(Frontend, "Could not read icon from {:s}", game_path);
}
QImage icon_data =
QImage::fromData(icon_image_file.data(), static_cast<int>(icon_image_file.size()));
std::filesystem::path out_icon_path;
if (QtCommon::Game::MakeShortcutIcoPath(program_id, game_title, out_icon_path)) {
if (!SaveIconToFile(out_icon_path, icon_data)) {
LOG_ERROR(Frontend, "Could not write icon to file");
}
} else {
QtCommon::Frontend::Critical(
tr("Create Icon"),
tr("Cannot create icon file. Path \"%1\" does not exist and cannot be created.")
.arg(QString::fromStdString(out_icon_path.string())));
}
#if defined(__unix__) && !defined(__APPLE__) && !defined(__ANDROID__)
// Special case for AppImages
// Warn once if we are making a shortcut to a volatile AppImage
if (command.string().ends_with(".AppImage") && !UISettings::values.shortcut_already_warned) {
if (!CreateShortcutMessagesGUI(ShortcutMessages::Volatile, qgame_title)) {
return;
}
UISettings::values.shortcut_already_warned = true;
}
#endif
// Create shortcut
std::string arguments{arguments_};
if (CreateShortcutMessagesGUI(ShortcutMessages::Fullscreen, qgame_title)) {
arguments = "-f " + arguments;
}
const std::string comment = fmt::format("Start {:s} with the Eden Emulator", game_title);
const std::string categories = "Game;Emulator;Qt;";
const std::string keywords = "Switch;Nintendo;";
if (QtCommon::Game::CreateShortcutLink(shortcut_path, comment, out_icon_path, command,
arguments, categories, keywords, game_title)) {
CreateShortcutMessagesGUI(ShortcutMessages::Success,
qgame_title);
return;
}
CreateShortcutMessagesGUI(ShortcutMessages::Failed,
qgame_title);
}
constexpr std::string GetShortcutPath(ShortcutTarget target) {
{
std::string shortcut_path{};
if (target == ShortcutTarget::Desktop) {
shortcut_path = QStandardPaths::writableLocation(QStandardPaths::DesktopLocation)
.toStdString();
} else if (target == ShortcutTarget::Applications) {
shortcut_path = QStandardPaths::writableLocation(QStandardPaths::ApplicationsLocation)
.toStdString();
}
return shortcut_path;
}
}
void CreateHomeMenuShortcut(ShortcutTarget target) {
constexpr u64 QLaunchId = static_cast<u64>(Service::AM::AppletProgramId::QLaunch);
auto bis_system = QtCommon::system->GetFileSystemController().GetSystemNANDContents();
if (!bis_system) {
QtCommon::Frontend::Warning(tr("No firmware available"),
tr("Please install firmware to use the home menu."));
return;
}
auto qlaunch_nca = bis_system->GetEntry(QLaunchId, FileSys::ContentRecordType::Program);
if (!qlaunch_nca) {
QtCommon::Frontend::Warning(tr("Home Menu Applet"),
tr("Home Menu is not available. Please reinstall firmware."));
return;
}
auto qlaunch_applet_nca = bis_system->GetEntry(QLaunchId, FileSys::ContentRecordType::Program);
const auto game_path = qlaunch_applet_nca->GetFullPath();
// TODO(crueter): Make this use the Eden icon
CreateShortcut(game_path, QLaunchId, "Switch Home Menu", target, "-qlaunch", false);
}
} // namespace QtCommon::Game

View file

@ -5,6 +5,7 @@
#define QT_GAME_UTIL_H
#include <QObject>
#include <QStandardPaths>
#include "common/fs/path_util.h"
#include <core/file_sys/vfs/vfs.h>
@ -24,6 +25,18 @@ enum class GameListRemoveTarget {
CacheStorage,
};
enum class ShortcutTarget {
Desktop,
Applications,
};
enum class ShortcutMessages{
Fullscreen = 0,
Success = 1,
Volatile = 2,
Failed = 3
};
bool CreateShortcutLink(const std::filesystem::path& shortcut_path,
const std::string& comment,
const std::filesystem::path& icon_path,
@ -57,6 +70,17 @@ void RemoveCacheStorage(u64 program_id, FileSys::VfsFilesystem* vfs);
// Metadata //
void ResetMetadata();
// Shortcuts //
void CreateShortcut(const std::string& game_path,
const u64 program_id,
const std::string& game_title_,
const ShortcutTarget& target,
std::string arguments_,
const bool needs_title);
constexpr std::string GetShortcutPath(ShortcutTarget target);
void CreateHomeMenuShortcut(ShortcutTarget target);
}
#endif // QT_GAME_UTIL_H

View file

@ -0,0 +1,4 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "qt_progress_dialog.h"

View file

@ -0,0 +1,47 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#ifndef QT_PROGRESS_DIALOG_H
#define QT_PROGRESS_DIALOG_H
#include <QWindow>
#ifdef YUZU_QT_WIDGETS
#include <QProgressDialog>
#endif
namespace QtCommon::Frontend {
#ifdef YUZU_QT_WIDGETS
using QtProgressDialog = QProgressDialog;
// TODO(crueter): QML impl
#else
class QtProgressDialog
{
public:
QtProgressDialog(const QString &labelText,
const QString &cancelButtonText,
int minimum,
int maximum,
QObject *parent = nullptr,
Qt::WindowFlags f = Qt::WindowFlags());
bool wasCanceled() const;
void setWindowModality(Qt::WindowModality modality);
void setMinimumDuration(int durationMs);
void setAutoClose(bool autoClose);
void setAutoReset(bool autoReset);
public slots:
void setLabelText(QString &text);
void setRange(int min, int max);
void setValue(int progress);
bool close();
void show();
};
#endif // YUZU_QT_WIDGETS
}
#endif // QT_PROGRESS_DIALOG_H

View file

@ -29,10 +29,10 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent)
#define INSERT(SETTINGS, ID, NAME, TOOLTIP) \
translations->insert(std::pair{SETTINGS::values.ID.Id(), std::pair{(NAME), (TOOLTIP)}})
// A setting can be ignored by giving it a blank name
// A setting can be ignored by giving it a blank name
// Applets
INSERT(Settings, cabinet_applet_mode, tr("Amiibo editor"), QString());
// Applets
INSERT(Settings, cabinet_applet_mode, tr("Amiibo editor"), QString());
INSERT(Settings, controller_applet_mode, tr("Controller configuration"), QString());
INSERT(Settings, data_erase_applet_mode, tr("Data erase"), QString());
INSERT(Settings, error_applet_mode, tr("Error"), QString());
@ -407,12 +407,6 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent)
"their resolution, details and supported controllers and depending on this setting.\n"
"Setting to Handheld can help improve performance for low end systems."));
INSERT(Settings, current_user, QString(), QString());
INSERT(Settings, disable_nca_verification, tr("Disable NCA Verification"),
tr("Disables integrity verification of NCA content archives."
"\nThis may improve loading speed but risks data corruption or invalid files going "
"undetected.\n"
"Is necessary to make games and updates work that needs firmware 20+."));
INSERT(Settings, hide_nca_verification_popup, QString(), QString());
// Controls

View file

@ -650,10 +650,10 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
// TODO: Implement shortcut creation for macOS
#if !defined(__APPLE__)
connect(create_desktop_shortcut, &QAction::triggered, [this, program_id, path]() {
emit CreateShortcut(program_id, path, GameListShortcutTarget::Desktop);
emit CreateShortcut(program_id, path, QtCommon::Game::ShortcutTarget::Desktop);
});
connect(create_applications_menu_shortcut, &QAction::triggered, [this, program_id, path]() {
emit CreateShortcut(program_id, path, GameListShortcutTarget::Applications);
emit CreateShortcut(program_id, path, QtCommon::Game::ShortcutTarget::Applications);
});
#endif
connect(properties, &QAction::triggered,

View file

@ -52,11 +52,6 @@ enum class DumpRomFSTarget {
SDMC,
};
enum class GameListShortcutTarget {
Desktop,
Applications,
};
class GameList : public QWidget {
Q_OBJECT
@ -113,7 +108,7 @@ signals:
void VerifyIntegrityRequested(const std::string& game_path);
void CopyTIDRequested(u64 program_id);
void CreateShortcut(u64 program_id, const std::string& game_path,
GameListShortcutTarget target);
const QtCommon::Game::ShortcutTarget target);
void NavigateToGamedbEntryRequested(u64 program_id,
const CompatibilityList& compatibility_list);
void OpenPerGameGeneralRequested(const std::string& file);

View file

@ -1,21 +1,22 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "core/hle/service/am/applet_manager.h"
#include "core/loader/nca.h"
#include "core/tools/renderdoc.h"
#include "frontend_common/firmware_manager.h"
#include "qt_common/qt_common.h"
#include "qt_common/qt_content_util.h"
#include "qt_common/qt_game_util.h"
#include "qt_common/qt_meta.h"
#include "qt_common/qt_path_util.h"
#include "qt_common/qt_progress_dialog.h"
#include <clocale>
#include <cmath>
#include <fstream>
#include <iostream>
#include <memory>
#include <thread>
#include "core/hle/service/am/applet_manager.h"
#include "core/loader/nca.h"
#include "core/tools/renderdoc.h"
#include "frontend_common/firmware_manager.h"
#include "qt_common/qt_common.h"
#include "qt_common/qt_game_util.h"
#include "qt_common/qt_path_util.h"
#include "qt_common/qt_meta.h"
#include "qt_common/qt_content_util.h"
#ifdef __APPLE__
#include <unistd.h> // for chdir
@ -398,8 +399,7 @@ inline static bool isDarkMode() {
GMainWindow::GMainWindow(bool has_broken_vulkan)
: ui{std::make_unique<Ui::MainWindow>()},
input_subsystem{std::make_shared<InputCommon::InputSubsystem>()}, user_data_migrator{this},
provider{std::make_unique<FileSys::ManualContentProvider>()} {
input_subsystem{std::make_shared<InputCommon::InputSubsystem>()}, user_data_migrator{this} {
QtCommon::Init(this);
Common::FS::CreateEdenPaths();
@ -543,7 +543,7 @@ GMainWindow::GMainWindow(bool has_broken_vulkan)
QtCommon::system->SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
QtCommon::system->RegisterContentProvider(FileSys::ContentProviderUnionSlot::FrontendManual,
provider.get());
QtCommon::provider.get());
QtCommon::system->GetFileSystemController().CreateFactories(*QtCommon::vfs);
// Remove cached contents generated during the previous session
@ -1091,7 +1091,7 @@ void GMainWindow::InitializeWidgets() {
render_window = new GRenderWindow(this, emu_thread.get(), input_subsystem, *QtCommon::system);
render_window->hide();
game_list = new GameList(QtCommon::vfs, provider.get(), *play_time_manager, *QtCommon::system, this);
game_list = new GameList(QtCommon::vfs, QtCommon::provider.get(), *play_time_manager, *QtCommon::system, this);
ui->horizontalLayout->addWidget(game_list);
game_list_placeholder = new GameListPlaceholder(this);
@ -1913,10 +1913,6 @@ bool GMainWindow::LoadROM(const QString& filename, Service::AM::FrontendAppletPa
return false;
}
if (!OnCheckNcaVerification()) {
return false;
}
/** Exec */
const Core::SystemResultStatus result{
QtCommon::system->Load(*render_window, filename.toStdString(), params)};
@ -2023,7 +2019,7 @@ void GMainWindow::ConfigureFilesystemProvider(const std::string& filepath) {
u64 program_id = 0;
const auto res2 = loader->ReadProgramId(program_id);
if (res2 == Loader::ResultStatus::Success && file_type == Loader::FileType::NCA) {
provider->AddEntry(FileSys::TitleType::Application,
QtCommon::provider->AddEntry(FileSys::TitleType::Application,
FileSys::GetCRTypeFromNCAType(FileSys::NCA{file}.GetType()), program_id,
file);
} else if (res2 == Loader::ResultStatus::Success &&
@ -2033,7 +2029,7 @@ void GMainWindow::ConfigureFilesystemProvider(const std::string& filepath) {
: FileSys::XCI{file}.GetSecurePartitionNSP();
for (const auto& title : nsp->GetNCAs()) {
for (const auto& entry : title.second) {
provider->AddEntry(entry.first.first, entry.first.second, title.first,
QtCommon::provider->AddEntry(entry.first.first, entry.first.second, title.first,
entry.second->GetBaseFile());
}
}
@ -2761,18 +2757,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
// END
void GMainWindow::OnGameListVerifyIntegrity(const std::string& game_path) {
QProgressDialog progress(tr("Verifying integrity..."), tr("Cancel"), 0, 100, this);
progress.setWindowModality(Qt::WindowModal);
progress.setMinimumDuration(100);
progress.setAutoClose(false);
progress.setAutoReset(false);
const auto QtProgressCallback = [&](size_t total_size, size_t processed_size) {
progress.setValue(static_cast<int>((processed_size * 100) / total_size));
return progress.wasCanceled();
};
QtCommon::Content::VerifyGameContents(game_path, QtProgressCallback);
QtCommon::Content::VerifyGameContents(game_path);
}
void GMainWindow::OnGameListCopyTID(u64 program_id) {
@ -2793,44 +2778,12 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id,
QUrl(QStringLiteral("https://eden-emulator.github.io/game/") + directory));
}
// Messages in pre-defined message boxes for less code spaghetti
// TODO(crueter): Still need to decide what to do re: message boxes w/ qml
bool GMainWindow::CreateShortcutMessagesGUI(QWidget* parent, int imsg, const QString& game_title) {
int result = 0;
QMessageBox::StandardButtons buttons;
switch (imsg) {
case GMainWindow::CREATE_SHORTCUT_MSGBOX_FULLSCREEN_YES:
buttons = QMessageBox::Yes | QMessageBox::No;
result =
QMessageBox::information(parent, tr("Create Shortcut"),
tr("Do you want to launch the game in fullscreen?"), buttons);
return result == QMessageBox::Yes;
case GMainWindow::CREATE_SHORTCUT_MSGBOX_SUCCESS:
QMessageBox::information(parent, tr("Create Shortcut"),
tr("Successfully created a shortcut to %1").arg(game_title));
return false;
case GMainWindow::CREATE_SHORTCUT_MSGBOX_APPVOLATILE_WARNING:
buttons = QMessageBox::StandardButton::Ok | QMessageBox::StandardButton::Cancel;
result =
QMessageBox::warning(this, tr("Create Shortcut"),
tr("This will create a shortcut to the current AppImage. This may "
"not work well if you update. Continue?"),
buttons);
return result == QMessageBox::Ok;
default:
buttons = QMessageBox::Ok;
QMessageBox::critical(parent, tr("Create Shortcut"),
tr("Failed to create a shortcut to %1").arg(game_title), buttons);
return false;
}
}
void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& game_path,
GameListShortcutTarget target) {
const QtCommon::Game::ShortcutTarget target) {
// Create shortcut
std::string arguments = fmt::format("-g \"{:s}\"", game_path);
CreateShortcut(game_path, program_id, "", target, arguments, true);
QtCommon::Game::CreateShortcut(game_path, program_id, "", target, arguments, true);
}
void GMainWindow::OnGameListOpenDirectory(const QString& directory) {
@ -3884,74 +3837,11 @@ void GMainWindow::OnOpenLogFolder()
}
void GMainWindow::OnVerifyInstalledContents() {
// Initialize a progress dialog.
QProgressDialog progress(tr("Verifying integrity..."), tr("Cancel"), 0, 100, this);
progress.setWindowModality(Qt::WindowModal);
progress.setMinimumDuration(100);
progress.setAutoClose(false);
progress.setAutoReset(false);
// Declare progress callback.
auto QtProgressCallback = [&](size_t total_size, size_t processed_size) {
progress.setValue(static_cast<int>((processed_size * 100) / total_size));
return progress.wasCanceled();
};
const std::vector<std::string> result =
ContentManager::VerifyInstalledContents(*QtCommon::system, *provider, QtProgressCallback);
progress.close();
if (result.empty()) {
QMessageBox::information(this, tr("Integrity verification succeeded!"),
tr("The operation completed successfully."));
} else {
const auto failed_names =
QString::fromStdString(fmt::format("{}", fmt::join(result, "\n")));
QMessageBox::critical(
this, tr("Integrity verification failed!"),
tr("Verification failed for the following files:\n\n%1").arg(failed_names));
}
QtCommon::Content::VerifyInstalledContents();
}
void GMainWindow::InstallFirmware(const QString& location, bool recursive) {
QProgressDialog progress(tr("Installing Firmware..."), tr("Cancel"), 0, 100, this);
progress.setWindowModality(Qt::WindowModal);
progress.setMinimumDuration(100);
progress.setAutoClose(false);
progress.setAutoReset(false);
progress.show();
// Declare progress callback.
auto QtProgressCallback = [&](size_t total_size, size_t processed_size) {
progress.setValue(static_cast<int>((processed_size * 100) / total_size));
return progress.wasCanceled();
};
auto result = QtCommon::Content::InstallFirmware(location, recursive, QtProgressCallback, QtCommon::vfs.get());
progress.close();
if (result != QtCommon::Content::FirmwareInstallResult::Success) return;
auto VerifyFirmwareCallback = [&](size_t total_size, size_t processed_size) {
progress.setValue(90 + static_cast<int>((processed_size * 10) / total_size));
return progress.wasCanceled();
};
auto results =
ContentManager::VerifyInstalledContents(*QtCommon::system, *provider, VerifyFirmwareCallback, true);
if (results.size() > 0) {
const auto failed_names =
QString::fromStdString(fmt::format("{}", fmt::join(results, "\n")));
progress.close();
QMessageBox::critical(
this, tr("Firmware integrity verification failed!"),
tr("Verification failed for the following files:\n\n%1").arg(failed_names));
return;
}
progress.close();
QtCommon::Content::InstallFirmware(location, recursive);
OnCheckFirmwareDecryption();
}
@ -4190,8 +4080,6 @@ void GMainWindow::OnHomeMenu() {
break;
}
// TODO(crueter): So much of this crap is common to qt that I should just move it all tbh
constexpr u64 QLaunchId = static_cast<u64>(Service::AM::AppletProgramId::QLaunch);
auto bis_system = QtCommon::system->GetFileSystemController().GetSystemNANDContents();
@ -4233,164 +4121,11 @@ void GMainWindow::OnInitialSetup() {
}
void GMainWindow::OnCreateHomeMenuDesktopShortcut() {
OnCreateHomeMenuShortcut(GameListShortcutTarget::Desktop);
QtCommon::Game::CreateHomeMenuShortcut(QtCommon::Game::ShortcutTarget::Desktop);
}
void GMainWindow::OnCreateHomeMenuApplicationMenuShortcut() {
OnCreateHomeMenuShortcut(GameListShortcutTarget::Applications);
}
std::filesystem::path GMainWindow::GetEdenCommand() {
std::filesystem::path command;
QString appimage = QString::fromLocal8Bit(getenv("APPIMAGE"));
if (!appimage.isEmpty()) {
command = std::filesystem::path{appimage.toStdString()};
} else {
const QStringList args = QApplication::arguments();
command = args[0].toStdString();
}
// If relative path, make it an absolute path
if (command.c_str()[0] == '.') {
command = Common::FS::GetCurrentDir() / command;
}
return command;
}
std::filesystem::path GMainWindow::GetShortcutPath(GameListShortcutTarget target) {
std::filesystem::path shortcut_path{};
if (target == GameListShortcutTarget::Desktop) {
shortcut_path =
QStandardPaths::writableLocation(QStandardPaths::DesktopLocation).toStdString();
} else if (target == GameListShortcutTarget::Applications) {
shortcut_path =
QStandardPaths::writableLocation(QStandardPaths::ApplicationsLocation).toStdString();
}
return shortcut_path;
}
// TODO(crueter): Migrate
void GMainWindow::CreateShortcut(const std::string &game_path, const u64 program_id, const std::string& game_title_, GameListShortcutTarget target, std::string arguments_, const bool needs_title) {
// Get path to Eden executable
std::filesystem::path command = GetEdenCommand();
// Shortcut path
std::filesystem::path shortcut_path = GetShortcutPath(target);
if (!std::filesystem::exists(shortcut_path)) {
GMainWindow::CreateShortcutMessagesGUI(
this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ERROR,
QString::fromStdString(shortcut_path.generic_string()));
LOG_ERROR(Frontend, "Invalid shortcut target {}", shortcut_path.generic_string());
return;
}
const FileSys::PatchManager pm{program_id, QtCommon::system->GetFileSystemController(),
QtCommon::system->GetContentProvider()};
const auto control = pm.GetControlMetadata();
const auto loader =
Loader::GetLoader(*QtCommon::system, QtCommon::vfs->OpenFile(game_path, FileSys::OpenMode::Read));
std::string game_title{game_title_};
// Delete illegal characters from title
if (needs_title) {
game_title = fmt::format("{:016X}", program_id);
if (control.first != nullptr) {
game_title = control.first->GetApplicationName();
} else {
loader->ReadTitle(game_title);
}
}
const std::string illegal_chars = "<>:\"/\\|?*.";
for (auto it = game_title.rbegin(); it != game_title.rend(); ++it) {
if (illegal_chars.find(*it) != std::string::npos) {
game_title.erase(it.base() - 1);
}
}
const QString qgame_title = QString::fromStdString(game_title);
// Get icon from game file
std::vector<u8> icon_image_file{};
if (control.second != nullptr) {
icon_image_file = control.second->ReadAllBytes();
} else if (loader->ReadIcon(icon_image_file) != Loader::ResultStatus::Success) {
LOG_WARNING(Frontend, "Could not read icon from {:s}", game_path);
}
QImage icon_data =
QImage::fromData(icon_image_file.data(), static_cast<int>(icon_image_file.size()));
std::filesystem::path out_icon_path;
if (QtCommon::Game::MakeShortcutIcoPath(program_id, game_title, out_icon_path)) {
if (!SaveIconToFile(out_icon_path, icon_data)) {
LOG_ERROR(Frontend, "Could not write icon to file");
}
} else {
QMessageBox::critical(
this, tr("Create Icon"),
tr("Cannot create icon file. Path \"%1\" does not exist and cannot be created.")
.arg(QString::fromStdString(out_icon_path.string())),
QMessageBox::StandardButton::Ok);
}
#if defined(__unix__) && !defined(__APPLE__) && !defined(__ANDROID__)
// Special case for AppImages
// Warn once if we are making a shortcut to a volatile AppImage
if (command.string().ends_with(".AppImage") && !UISettings::values.shortcut_already_warned) {
if (!GMainWindow::CreateShortcutMessagesGUI(
this, GMainWindow::CREATE_SHORTCUT_MSGBOX_APPVOLATILE_WARNING, qgame_title)) {
return;
}
UISettings::values.shortcut_already_warned = true;
}
#endif
// Create shortcut
std::string arguments{arguments_};
if (GMainWindow::CreateShortcutMessagesGUI(
this, GMainWindow::CREATE_SHORTCUT_MSGBOX_FULLSCREEN_YES, qgame_title)) {
arguments = "-f " + arguments;
}
const std::string comment = fmt::format("Start {:s} with the Eden Emulator", game_title);
const std::string categories = "Game;Emulator;Qt;";
const std::string keywords = "Switch;Nintendo;";
if (QtCommon::Game::CreateShortcutLink(shortcut_path, comment, out_icon_path, command,
arguments, categories, keywords, game_title)) {
GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_SUCCESS,
qgame_title);
return;
}
GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ERROR,
qgame_title);
}
void GMainWindow::OnCreateHomeMenuShortcut(GameListShortcutTarget target) {
constexpr u64 QLaunchId = static_cast<u64>(Service::AM::AppletProgramId::QLaunch);
auto bis_system = QtCommon::system->GetFileSystemController().GetSystemNANDContents();
if (!bis_system) {
QMessageBox::warning(this, tr("No firmware available"),
tr("Please install firmware to use the home menu."));
return;
}
auto qlaunch_nca = bis_system->GetEntry(QLaunchId, FileSys::ContentRecordType::Program);
if (!qlaunch_nca) {
QMessageBox::warning(this, tr("Home Menu Applet"),
tr("Home Menu is not available. Please reinstall firmware."));
return;
}
auto qlaunch_applet_nca = bis_system->GetEntry(QLaunchId, FileSys::ContentRecordType::Program);
const auto game_path = qlaunch_applet_nca->GetFullPath();
// TODO(crueter): Make this use the Eden icon
CreateShortcut(game_path, QLaunchId, "Switch Home Menu", target, "-qlaunch", false);
QtCommon::Game::CreateHomeMenuShortcut(QtCommon::Game::ShortcutTarget::Applications);
}
void GMainWindow::OnCaptureScreenshot() {
@ -4718,7 +4453,6 @@ void GMainWindow::OnMouseActivity() {
}
void GMainWindow::OnCheckFirmwareDecryption() {
QtCommon::system->GetFileSystemController().CreateFactories(*QtCommon::vfs);
if (!ContentManager::AreKeysPresent()) {
QMessageBox::warning(this, tr("Derivation Components Missing"),
tr("Encryption keys are missing."));
@ -4727,41 +4461,6 @@ void GMainWindow::OnCheckFirmwareDecryption() {
UpdateMenuState();
}
bool GMainWindow::OnCheckNcaVerification() {
if (!Settings::values.disable_nca_verification.GetValue())
return true;
const bool currently_hidden = Settings::values.hide_nca_verification_popup.GetValue();
LOG_INFO(Frontend, "NCA Verification is disabled. Popup State={}", currently_hidden);
if (currently_hidden)
return true;
QMessageBox msgbox(this);
msgbox.setWindowTitle(tr("NCA Verification Disabled"));
msgbox.setText(tr("NCA Verification is disabled.\n"
"This is required to run new games and updates.\n"
"Running without verification can cause instability or crashes if NCA files "
"are corrupt, modified, or tampered.\n"
"If unsure, re-enable verification in Eden's Settings and use firmware "
"version 19.0.1 or below."));
msgbox.setIcon(QMessageBox::Warning);
msgbox.setStandardButtons(QMessageBox::Ok | QMessageBox::Cancel);
msgbox.setDefaultButton(QMessageBox::Ok);
QCheckBox* cb = new QCheckBox(tr("Don't show again"), &msgbox);
cb->setChecked(currently_hidden);
msgbox.setCheckBox(cb);
int result = msgbox.exec();
const bool hide = cb->isChecked();
if (hide != currently_hidden) {
Settings::values.hide_nca_verification_popup.SetValue(hide);
}
return result == static_cast<int>(QMessageBox::Ok);
}
bool GMainWindow::CheckFirmwarePresence() {
return FirmwareManager::CheckFirmwarePresence(*QtCommon::system.get());
}

View file

@ -54,7 +54,6 @@ class QSlider;
class QHBoxLayout;
class WaitTreeWidget;
enum class GameListOpenTarget;
enum class GameListShortcutTarget;
enum class DumpRomFSTarget;
class GameListPlaceholder;
@ -161,13 +160,6 @@ class GMainWindow : public QMainWindow {
/// Max number of recently loaded items to keep track of
static const int max_recent_files_item = 10;
enum {
CREATE_SHORTCUT_MSGBOX_FULLSCREEN_YES,
CREATE_SHORTCUT_MSGBOX_SUCCESS,
CREATE_SHORTCUT_MSGBOX_ERROR,
CREATE_SHORTCUT_MSGBOX_APPVOLATILE_WARNING,
};
public:
void filterBarSetChecked(bool state);
void UpdateUITheme();
@ -177,7 +169,7 @@ public:
bool DropAction(QDropEvent* event);
void AcceptDropEvent(QDropEvent* event);
std::filesystem::path GetShortcutPath(GameListShortcutTarget target);
std::filesystem::path GetShortcutPath(QtCommon::Game::ShortcutTarget target);
signals:
@ -358,8 +350,9 @@ private slots:
void OnGameListCopyTID(u64 program_id);
void OnGameListNavigateToGamedbEntry(u64 program_id,
const CompatibilityList& compatibility_list);
void OnGameListCreateShortcut(u64 program_id, const std::string& game_path,
GameListShortcutTarget target);
void OnGameListCreateShortcut(u64 program_id,
const std::string& game_path,
const QtCommon::Game::ShortcutTarget target);
void OnGameListOpenDirectory(const QString& directory);
void OnGameListAddDirectory();
void OnGameListShowList(bool show);
@ -416,7 +409,6 @@ private slots:
void OnInitialSetup();
void OnCreateHomeMenuDesktopShortcut();
void OnCreateHomeMenuApplicationMenuShortcut();
void OnCreateHomeMenuShortcut(GameListShortcutTarget target);
void OnCaptureScreenshot();
void OnCheckFirmwareDecryption();
void OnLanguageChanged(const QString& locale);
@ -537,9 +529,6 @@ private:
QString startup_icon_theme;
// FS
std::unique_ptr<FileSys::ManualContentProvider> provider;
// Debugger panes
WaitTreeWidget* waitTreeWidget;
ControllerDialog* controller_dialog;
@ -586,7 +575,7 @@ private:
void CreateShortcut(const std::string& game_path,
const u64 program_id,
const std::string& game_title,
GameListShortcutTarget target,
QtCommon::Game::ShortcutTarget target,
std::string arguments,
const bool needs_title);