[fmt] use {:#X} for format instead of 0x{:X} (#309)

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: #309
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2025-08-27 22:39:11 +02:00 committed by crueter
parent 7950c5cca0
commit 9d53933a95
Signed by: crueter
GPG key ID: 425ACD2D4830EBC6
36 changed files with 170 additions and 86 deletions

View file

@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -223,7 +226,7 @@ AppLoader_NSO::LoadResult AppLoader_NSO::Load(Kernel::KProcess& process, Core::S
}
modules.insert_or_assign(base_address, file->GetName());
LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", file->GetName(), base_address);
LOG_DEBUG(Loader, "loaded module {} @ {:#X}", file->GetName(), base_address);
is_loaded = true;
return {ResultStatus::Success, LoadParameters{Kernel::KThread::DefaultThreadPriority,